How is summons first compared to overburn/bazooka/barrage?
How is summons first compared to overburn/bazooka/barrage?
honestly? I think it's fun as hell.
1 point in super magic, 1 point in overburn for the 1 point spent for 11% increased damage
then max militia/anchor in whatever order you prefer, then finish overburn, then max i guess barrage?
way i see things
you want both of those summons maxed simply for duration.
and militia is good because it summons two things, so even though it says 350%, its really hitting 700% total per volley, if you count a volley as both attacking.
Honestly? I'm having more fun training with these skills than i ever did with just overburned cannon spike all day erry day.
That's how i felt with maxing anchor in one go. Militia is something else since i want the survivability spirit offers and bazooka still isn't maxed (damn failed a 30 book ;-;). I just found it interesting you opted for a build like that since overburn affects summons too.
If you're strong enough monkeys does a damn good job KSing a platform at LHC. Not so well when it's in a mob that 3+ people are on top of including your anchor.
I don't believe summons to be inferior to overburn at all since it provides utility instead. Still just surprised someone would do it first thing, since it's pretty unorthodox.
Well hey, where's the fun in being normal! :D
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