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  1. Default Re: Nexon Needs To Raise The Level Cap


    I rather they do a revamp on bosses than raise level cap:

    Pink Bean
    Horntail (regular and chaos)
    Zakum (regular and chaos)

    Raise the HP on each of those bosses and just make the expedition much more difficult to defeat while also changing the drops with something everyone would want like, high stat Badges, Permanent Android Hearts, Rings, and Medals. Make these new drops potentiable/One of a Kind too.

  2. Default THE BACK IN MY DAY CROWD


    Kind of a tangent here, but I was checking the first threads I've posted in SP and came around this: http://www.southperry.net/showthread.php?t=7558

    I'm amazed at how cheap NX was at the time.

  3. Default Re: Nexon Needs To Raise The Level Cap


    Considering the number of people who no longer play, you should summarize the then vs now.

  4. Default Re: Nexon Needs To Raise The Level Cap


    Man those were the days. Before gacha came out it was like 1:2 ratio, gach came out it jumped to 3, MTS brought it to 5

    @Eos;

    like there isn't 80 threads doing that already

  5. Default Re: Nexon Needs To Raise The Level Cap


    Maybe, but he's complaining about it here , may as well make the complaint detailed enough for people to follow. Goodness knows this thread is attracting the "back in my day" crowd.

  6. Default Re: Nexon Needs To Raise The Level Cap


    Here Ill summarize;

    IM A BETA PLAYER AND LIKE I PLAYED IN 05, BACK THEN NX WAS A LUXERY NOT A NECESSITY. YOU WANTED CLOTHES, YOU GOT F`UCKING CLOTHES, YOU WANTED A PET THAT DIDN'T DO ANYTHING BUT BECOME A MESO SINK FOR PET FOOD, WE WERE THERE. HACKING WASN'T THAT KNOWN BECAUSE NO ONE GAVE A SH`IT ABOUT MAPLESTORY, PEOPLE THINK IT'S WIZET BUT COME TO FIND OUT THEY'VE BEEN BEHIND THE SCENES ALL ALONG. HAHA ISN'T THAT SO FUNNY.

    ANYWAY IT TOOK WEEKS TO GET TO 1-70, AS ANYTHING WITH 120 EXP WAS CONSIDERED UNGODLY EXP. YOU MODERN DAY MOFOS CAN'T APPRECIATE A GOOD GRIND WITH YOUR LOLWORTHY 25K PER KILL OR WHATEVER YOUR DUMB ASS MONSTERS. WE COULDN'T DO ANYTHING ON OUR OWN. PQ'S TRAINING, EVERYTHING WAS MORE EFFICIENT WITH A TEAM. THEN GACHAPON CAME OUT, THINGS WENT TO SHYT REAL QUICK. PEOPLE MADE MESOS LIKE MAD JUST GACHING, THIS WAS AFTER NEXON AMERICA TOOK OVER AND THREW WIZET'S POLICY OUT THE WINDOW. THE CONVERTION HAPPENED IN DECEMBER 2005.

    BACK THEN THE WORST YOU DELT WITH WAS KSING/VAC HACKING. I COULD ACTUALLY PLAY BACK THEN.

    ...I think that covers most of it

  7. Default Re: Nexon Needs To Raise The Level Cap


    Anyone remember how when pet equips came out, if you didn't buy the looting items, the pets would block you from looting anything?

    Fun times.


    ps. 250,000 Dual Ghost Pirates 87-114

    White Knights used to be hardcore

    (with the present exp curve it'd take 45,000 on 1x to do the same levels, or 22k on 2x, etc.)

  8. Default Re: Nexon Needs To Raise The Level Cap


    I raged for a solid week at my stupid kitty.

  9. Default Re: Nexon Needs To Raise The Level Cap


    There was a White Knight in Windia that used to solo Grims up until about 149 or so, Bavilo68 I think. Pretty sure he was rank 1 Paladin in GMS for a while too, so hardcore.

  10. Default Re: Nexon Needs To Raise The Level Cap


    My most nostalgic memories from old Maple times were training my beginner mage, dealing 1~7 damage and "sniping" orange mushrooms from the ledges by jump-attacking. The quest window didn't exist then.

  11. Default Re: Nexon Needs To Raise The Level Cap


    :p my Paladin is older than quests having completion dates, they added that feature sometime in 2005 and just marked all completed quests as being finished on that date.

  12. Default Re: Nexon Needs To Raise The Level Cap


    My Priest is probably similar then, I know he doesn't have Maple Island quests and his lvl 15 Black Bull's quest has a Dec/05 completion date, but I'm not sure when exactly I started playing it. Maybe I've been playing for longer than I thought!

  13. Default Re: Nexon Needs To Raise The Level Cap


    Dude, hermits solo'd bottom and bishop/dk would ride up and down. Man that was a smooth machine.

  14. Default Re: Nexon Needs To Raise The Level Cap


    I actually partied Laid that way for a short time.

    DKs did better mob damage on fire-weak than WKs though so it only lasted til his DK came back.

    July 12, 2005 is when quests got dated. I can't find any other quests completed before Jan 23 2006 [Orbis released, omfg] though, so it might have been introduced any time between those dates.

  15. Default Re: Nexon Needs To Raise The Level Cap


    Geeze I haven't heard that name in a long time, wasn't he really close with banditcomm?

  16. Default Re: Nexon Needs To Raise The Level Cap


    Got banned trying to sell a level 150 hermit anonymously on ebay, lol... when at the time it was #1 or #2 on the server.

  17. Default Re: Nexon Needs To Raise The Level Cap


    I thought it was something like that, I know iliketoks did that, and I thought I was getting them mixed up lol

  18. Default Re: Nexon Needs To Raise The Level Cap


    's how I used to train my DK, I'd cycle top platforms with a Priest and a Hermit would take bottom x)

  19. Neon Atom Gay Male
    IGN: Sylvananna
    Server: El Nido
    Level: 210
    Job: Mercedes
    Guild: LegacyReborn
    Alliance: Muse
    Farm: Farm
    canada

    Default Re: Nexon Needs To Raise The Level Cap


    Forget about the hermit, as a priest I used to solo the bottom while a DK or FP mage did the top, meeting in the middle for HS every 2 minutes. The music there was enough to make your ears bleed after a few hours.

  20. Default Re: Nexon Needs To Raise The Level Cap


    I don't think blindly inflating numbers some more would fix this issue. Back when I played right after AfterShock, I either did CWKPQ or grind at LHC, questing and other stuff didn't really help in advancement.

    There is a plethora of things to do in the lower levels, What they should focus on is giving players more choice in what they can do while advancing, such as making quests more viable.

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