
Originally Posted by
ElderTree
A couple more questions:
1) Since Assassinate only charges a "point" on a kill, how are you factoring this into your model? I'd assume it's ignored for 1v1 (big boss scenario - not gonna die since you're piling up mesos for several minutes), but what about mobbing? Are they considered as 8+ unkillable bosses, or mobs that can die and are infinitely replenished without moving/rushing?
2) And depending on which way you're modelling the monsters for groups of 2+, are you taking into account that Meso Explosion hits 15 times on a boss, but only 10 times on a non-boss?
3) If your model has monsters that can die, and therefore charge Assassinate "points", does your model account for casting Shadow Instinct only after successfully charging one orb? (Won't charge more since you're using BS/EC/ME all over the place) I know you're not counting the +atk modifiers in a %/sec model, but it would affect the % that the next BS/EC/ME does.
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