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  1. Default


    A few of the high lv MM on this board wholeheartedly disagree.

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    I don't see what there is to disagree about. Marksmen have one of the highest DPSes in the game and they're a lot more fun to play than their Bowmaster counter part. Marksmen can freeze things and pretty much instant kill any 6 mobs infront of them with Piercing Arrow. What's bad about that? I find Marksmen being one of the best MapleStory classes right now.

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    Fixadoodle

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    Search Xbish or my comments on this board to get an idea. DPS might look great on paper but playing the actual game it is another matter completely.

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    I have many Marksmen friends that LOVE the class and the only tiff they have with it is the Ice-Shot glitch that's been around since forever. In all boss runs, Marksmen ALWAYS get one of the bigger cuts in the total EXP of the party. In training, they always kill faster than everyone else I know. I don't see what any of you GMS Marksmen have against the class. I, personally, LOVE the class and wish I weren't too lazy to make one myself, because I find them very fun to play and I felt like a power house when I played on my friend's Marksman. It sure as hell beats playing a Bowmaster that just sits around, spamming the same key over and over and over.

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    does it work on boss? imagine aran freeze up a boss, a whole bunch of MM strafe --->insta kill o.O

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    Well for one, Aran's can't FREEZE anything. They pretty much cast a slow effect on the monster's movement and attacking speed. They also can't use it on a boss. lol

    I would assume you can't use the one-hit kill thing on a boss. That would be way too broken. Marksmen would be the single greatest class EVER and nothing would ever come to be able to match it.

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    We are talking about bossing here and how sub par strafe is in 4th job. i love my MM and i will stick to it even though the upgrade is nothing but a pile of steaming monkey dung. you can say BM are boring but their dps is still 1/3 higher than mine at the same level and with weaker equips. dont even go to sairs that do 2ce as much dmg on their boat and as much off it. yes thats how much starfe sucks, it is just as strong as that crappy rapid fire sairs peach about, before the upgrade mind you, after it sairs can ks me on of and around their pineappleing boats.

    PLEASE dont talk crap that you dont know about the only way someone would say MM are a powerhouse is if they play perma begginers or buccaners....

    snipe is still 10 secs long, strafe is still the weakest 1vs1 attack except for barrage and marksmen got raped in the ass with a donkey sized dildo.

  9. Neon Atom
    IGN: FluffyFoxxie
    Server: Bera
    Level: 18X
    Job: Marxman
    Guild: RedShift
    Alliance: Purified
    usa

    Default


    MM only need 3 changes:

    1. Fix pineappleing snipe cooldown already.

    2. Fix pineappleing DB/freeze glitch.

    3. Make snipe a % based attack rather than static damage so it's not a piece of pomegranate at high lvls/appled.

  10. Default


    yes they can using tempest, tempest can freeze boss as well

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    4th make strafe 120% damage or critical 50%. hell gimme all

  12. Neon Atom
    IGN: FluffyFoxxie
    Server: Bera
    Level: 18X
    Job: Marxman
    Guild: RedShift
    Alliance: Purified
    usa

    Default


    Ok even IF arans can freeze bosses, it wouldn't matter, bosses are immune to 1hko effects.

  13. Default


    How the hell is it 10 seconds long? The skill updates from more than half a year ago bumped it to 5 seconds. If it's 10 seconds in GMS, Nexon America pineappleed up and forgot to fix it. In JapanMS, it's 5 seconds flat. Strafe may be pomegranatety, but Snipe sure as hell brings up the DPS with 199k damage every 5 seconds. Marksmen still out-do most classes. If you're complaining that your class doesn't out-do EVERY class, you're just being a spoiled douche. Marksmen kick ass. Whether you don't think so or not, they do.

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    thank you, that was the answer i was looking for

  15. Neon Atom
    IGN: FluffyFoxxie
    Server: Bera
    Level: 18X
    Job: Marxman
    Guild: RedShift
    Alliance: Purified
    usa

    Default


    Marksmen are good but they aren't nearly as good as you make them out to be.

    Do you have a MM in JMS? because despite the fact that the skill description says 5 seconds, the way cooldowns are done server sided means that there's actually a DELAY when the skill SHOULD be done cooling down, but it hasn't. This makes Snipe have anywhere between 5~10 second cooldown, about 7 seconds being average.

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    I don't, but Shaddap, a level 180 CrossBow Master, told me that Snipe in JMS is 5 seconds flat. It WAS 10 seconds when it was bugged, since JapanMS got buggy skill updates at first just like GMS, but a patch or two later, Nexon Japan fixed it so it's now 5 seconds flat. Every 5 seconds, Shaddap can deal 199k damage. lol

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    marksmen strafe 1hko video, yes it is 3% per arrow, not per strafe
    [YOUTUBE]R3A6QvO4w5I[/YOUTUBE]
    extra: paladin update
    [YOUTUBE]kJOE2JqY4tU[/YOUTUBE]

  18. Default


    again ignorant fool is ignorant.

    marksmen outdamage buccaners, mages and perhaps shadowers. nothing else. lern2numbers. about snipe, read foxxies explanation i dont feel like going over this again since its been stated about 5 billion times already.

    btw my personal dps goes from 97k to 116k with an avg 7 second snipe. however in reality it is impossible to use snipe as soon as it coolsdown since it is random and unless you are staring at the icon you can not use it every 7 seconds, human error is human. so yes snipe is nice and all but in real life it is NOT as great as you think. and even if i was a machine able to snipe as soon as it cools down i am onl able to outdmg BUCCANERS, MAGES AND PERMABEGGINERS.

    oh yes i love my MM but i dont live in candy land, i face reality

  19. Neon Atom
    IGN: FluffyFoxxie
    Server: Bera
    Level: 18X
    Job: Marxman
    Guild: RedShift
    Alliance: Purified
    usa

    Default


    Great, but we are talking about GMS, and that still doesn't fix the fact that with all these new equips that add hella damage, and high att potions like apples and demon elixer, that 199k is less and less significant, especially at higher lvls. Basically the skill is getting phased out.

  20. Default


    Looks nice. I can't wait to see them in the real servers.


    On the Marksman topic : Ok, fine. I get it. You GMS Marksman can't handle NOT BEING THE ULTIMATE BEST IN EVERYTHING, so I'm just going to quit talking about this here and now.

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