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  1. Default Re: DotA2


    Someone made a historically accurate Riki with death ward and untargeted blink. Someone else made Pugna with I believe Take Aim, Overpower, Psi Blades, and Impetus.
    http://www.reddit.com/r/DotA2/commen..._you_can_swap/
    That has some funny screenshots of the results plus instructions on how to do it yourself in the comments.
     

  2. Default Re: DotA2


    They are going for WC3 style custom maps eventually with all players having access to custom map creation tools.


    Also riki death ward? Welcome to guinsoo dota.

    I hope you weren't planning on casting any spells. Ever.
    Spoiler


    And this sums up old riki:
    Spoiler
     

  3. Default Re: DotA2


    Guinsoo dota thread? Guinsoo dota thread.
    Spoiler

    And it wouldn't be a Guinsoo thread without...
    Spoiler
     

  4. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default Re: DotA2


    Oh god what, Guinsoo DoTA???

    These abilities and ability combinations. They scare me. If this custom version of DoTA was a fun mode similar to TF2 randomizer (where it randomly rolls your class as well as weapons), I'm afraid of just how much I would play it. For those not familiar with the mode, this should be a good example:

     

  5. Default Re: DotA2


    Guinsoo, one of the designers for Riot now, used to be one of the lead designers for wc3 dota before Icefrog came.
    Dota was a terribly terribly balanced game at that time.
     

  6. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default Re: DotA2


    Wait....... wait.

    >With Guinsoo DoTA was terribly balanced before Icefrog's time
    >DoTA now looked over by Icefrog in terms of balancing
    >Guinsoo now works for Riot
    >Complaints that the newest releases usually tend to be grossly overpowered before they either get nerfed to the ground, remain where they are, or get even MORE overpowered. Now complains of season 3 one of the newest items is blatantly better than everyone else.

    My god. It's all coming together!
     

  7. Default Re: DotA2


    LoL used to be much worse in terms of item balance. Innervating Locket, Sunfire Cape, Hextech Revolver, DFG, Phantom Dancer, and Zhonya's Ring. I don't think they let Guinsoo do much with live balance anyhow. I never got the impression that anyone ever really thought he was a good game designer, he just started the whole thing which was awful when it started, actually. Making new releases slightly OP is actually something Icefraud does too so bugs get found better. They just aren't allowed in -CM until they're ready. That's why Drow is the bane of -AP, she got her ult remade so Icefrog wanted to test her.

    Anyhow I want Ember Spirit and Legion Commander.
     

  8. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default Re: DotA2


    Icefraud? That's new to me. lol

    But to make new releases slightly OP so more players would play them and therefore find bugs more easily? That's actually pretty smart I'd say. No one would play new heroes as much if they didn't feel they can stomp bad players and perhaps give good players a challenge.
     

  9. Default Re: DotA2


    There are 3 main 'devs' of dota in WC3.
    Eul was the first, he created a lot of pomegranate in regards to the map and so on, kind of the father of dota if we don't count AoS as the true father.
    Then comes guinsoo, he basically took heroes from a lot of different dota games and added them together into what was then known as dota allstars. Guinsoo implemented roshan(Roshan is the name of guinsoo's bowling ball) and recipes and tries to act as though he was behind creating 75+% of the heroes. He wasn't, he copied them from others and changed them slightly, not to mention that barely any heroes today are anything close to what they used to be.
    Then comes IceFrog and takes a more serious approach to the game and the competitive scene starts growing, IceFrog listens to his community but doesn't let the community dictate the changes or heroes(Puck was a fan-made hero for example) almost everything dota happened on one forum called DotaAllstars. The forum becomes big, like absolutely monster big. The game grows happily and IceFrog primarily listens to pros as to what they think, and he tends to create batpomegranate insane ideas and then kind of just tweaks them untill they work. Then pendragon is hired by riot, shuts down DotaAllstars since he was the host, promises to reupload all the forum sometime soon within a few weeks, meanwhile he puts LoL advertisement everywhere on the site. Years later the data still hadn't been re-uploaded and when he finally does re-upload it multiple things are missing, primarily in the hero idea and item idea section. This is a huge pineappleing reason as to why dota players are hostile towards LoL, because pendragon shut down their site and replaced it with LoL advertisement, he basically burned the bridge between the two games, sadly.(He could've transferred ownership, even when he re-uploaded it he was a plantain about it).
    I have absolutely nothing against LoL myself, but i know where a lot of the hate originates from.

    These are the kind of gems that were lost for years:
    Knights of light


    Along with a lot of guides that actually still hold true today, like warding spots and pomegranate, there was even a zeus guide by merlini ;_;


    Also heroes aren't just made stronger to find bugs faster, it is also often because he implements a new mechanic(Like spell steal) and because the mechanic is new to the game he makes it stronger so he can see how he should tweak it and what things about it makes it too strong compared to everything else. He's done that forever. Zet on release was the most broken pomegranate i've seen in years :

    Spoiler
     

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  11. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default Re: DotA2


    That was an insightful read. Really interesting to know some more about the backstory behind DoTA. That knight team idea sounds mighty awesome, and must do that at least once in my DoTA career.
     

  12. Default Re: DotA2


    South korean servers are on their way, would seem Nexon are actually working. I hope they can force the chaos players over to dota. (Chaos was a korean version of dota with quite some differences)
     

  13. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default Re: DotA2


    This was just amazing. Ursa on our team left early, so it was 4 vs 5. We were sucking hard early game, but things picked up and we managed to win it in the end. Not just that, but utterly destroyed their team with well geared Drow and Void. Teamwork + Lich support too good. Oh, and <3 Sheep Stick so much now.

     

  14. Default Re: DotA2


    Talk of dota and nexon and korea:
    Spoiler


    I mean i've never been a big fan of nexon, but seeing that they will have nothing to do with the game balance or anything like that i think they might just be the right company if Dota2 wants a chance in south korea.
     

  15. Default Re: DotA2


    Yeah, Nexon is pretty damn big in Korea and sure to get a lot of people to play. I'd be more concerned about the quality of their servers.
     

  16. Default Re: DotA2


    More good news, this time from china:

    Spoiler


    Source: http://dotaland.net/2013/03/08/perfe...-dota2-league/
     

  17. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default Re: DotA2


    As long as they are only a distributor, and leave all the balancing/gameplay changes to Valve and Icefrog, it should be a-okay. Server wise, I can see how that could be a problem. Usually though, Korean servers are crazy good as long. As long as they use whatever they use for their Starcraft servers, it should be top notch.
     

  18. Default Re: DotA2


    Hm. Something on Reddit gave me an idea...
    I kinda want to make a Dota racing kart game. I have no idea if it's been done before.
    But I'm having all these great ideas. I want the map editor to come out so I can do this without it being super glitchy. I don't want to wreck my client by doing this.
    Currently my thinking involves this:
    Spoiler
     

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  20. Default Re: DotA2


    Dota map is about 12,000 by 12,000 I think.
    That means if Magnus has 17,000 range on RP, he can pull enemy heroes from their fountain to his fountain!
    Side note, I think that was the first rampage I've ever gotten.
     

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