Re: Magician %/s (Justice Magician, Evan, and Battle Mage)
Found a small error for Sharp Eyes that gave everyone except Luminous in this table a bit more damage than they should have had. Updated Elemental Advantage's stacking. Added Hyper Skills for Evan and Luminous. Estimated attack rate for Onyx Dragon as 1530ms.
Re: Magician %/s (Justice Magician, Evan, and Battle Mage)
Originally Posted by valhala556
Yeah I tested it and arcane's aim and Amp are still multiplicative. Idk how Burining magic comes into play but Arcane's aim and magic amp are multiplicative.
Prove: Range=23364 without any character cards.
Paralyze = 240% damage
amp =150% magic attack
arcanes aim= 140% damage
Ignore defence= 30%(codex)+15%(neb)+20%(arcanes aim)+5%(Ambition)=70%
Posion Poopa = 5% PDR
highest none crit damage on posion poopa should be 23364*2.4*1.5*1.4*(1-(.05-.05*.7))=115988
If additive 23364*2.4*(1+.5+.4)*(1-(.05-.05*.7))=104941
Spoiler
Should be showing 116575
Spoiler
Should be showing 116244 and 116147
OK so this is higher than what it should be given current PDR. so incase I have 100% ignore (I dont) then the highest damage I should see is:
For multipliative: 23364*2.4*1.5*1.4=117754
For addivative :23364*2.4*(1+.5+.4)=106539
So idk if im missing some Ignore PDR but aim and Arcane's aim are multiplivicative Unless Burning magic is always on even if they are not currently posioned. which brings the additvated damage with 100% Ignore PDR (again I only have 70% idk what the hell is going on) to:
106539*1.1=117193
This is assuming burning magic is multiplicative to Arcane's aim and Amp. if everything is addivatie it ends up short. coming to 23364*2.4*(1+.5+.4+.1)=112147.
Oh and here are my stats:
Spoiler
shows AMbition lvl 52
Int:1570
Luk:210
Range:17523~23364
Max arcanes aim and Paralyze
And a 15% ignore Neb on my Dragon Tail Arc wand.
So I should test some more to see if burning magic actually activates or if it is just always active, before I can really draw the conculsion that Amp and Arcane's Aim are multiplivative. So I will be doing that in a bit. Yay for traveling.
Edit: ok none of my images are working. so idk how to do that. Ill just list the damage I was talking about and my stats.
Edit 2: Maybe the rest of my Ignore PDR is coming from Mist eruption. But I feel like that ignore is only for the skill itself. I dunno guess I'll try testing that out some time.
Edit 3: Ok now im confused. The data I collected offical knight B in stronghold and Mutant Pigs is just a bunch of inconstant data.
For Official Knight B
Spoiler
Shows the damage of 112589. After doing calculations similar to the ones above just switching out 5% PDR for 10% PDR the max damage I can achieve is 113678 for (aim+Amp)*Burining and 125644 for Aim*amp*burning.
I never hit hiter than the 112xxx so this shows that Aim and amp are addivated to each other and multiplied by burning.
But when I was at mutant Pigs my damage was this:
Spoiler
Range is 16919~22558
Int:1514
Luk:210
Magic attack~ 360
They are 2 criticals hitting for 177244 each. If you divide everything out you either get:
177244/2.4/1.5/1.5/1.4/1.1/.93=22917 which is outside my damage range. (had to switch buffs for them.)
If you have amp and Arcanes aim as addivated you get
177244/2.4/1.5/(1 +.5+.4)/1.1/.93=25330 which is even MORE outside my damage range.
The range required for hitting this critical will get bigger and bigger as more things become addative with each other. (crit and Burining magic specifically.)
So yeah. gonna take a break from this now. dont know what to make of this. May just test everything again.
FINAL EDIT: Got pictures up. Thanks JoeTang
Well i think you got something mess up ... Ambition for Mage class ignore def is broken ... so could that be the problem messing up with your dmg on mutant monster?
Re: Magician %/s (Justice Magician, Evan, and Battle Mage)
Why did you choose those hyper skills specifically for f/p. The defense ignore for Mist eruption is pretty pointless assuming it stacks with what you naturaly have. And do you know if the DoT are additive or multiplicative?
Re: Magician %/s (Justice Magician, Evan, and Battle Mage)
Originally Posted by valhala556
Why did you choose those hyper skills specifically for f/p. The defense ignore for Mist eruption is pretty pointless assuming it stacks with what you naturaly have. And do you know if the DoT are additive or multiplicative?
I assumed DoTs were additive like every other DoT increase that isn't explicit. The Hyper Skills that I didn't use increase DPS by about 30%/s each. Mist Eruption's Ignore Guard increases DPS on 70% Defense by 2000%/s. If you have more defense ignore, by all means pick something else for yourself. They're all pomegranate though.
Re: Magician %/s (Justice Magician, Evan, and Battle Mage)
I'm going to guess you omitted Glacial Chain - Cooltime Reduce (Elimination ;) from the description for GC numbers because it was obvious, right? No snark there.
Re: Magician %/s (Justice Magician, Evan, and Battle Mage)
Originally Posted by JoeTang
I assumed DoTs were additive like every other DoT increase that isn't explicit. The Hyper Skills that I didn't use increase DPS by about 30%/s each. Mist Eruption's Ignore Guard increases DPS on 70% Defense by 2000%/s. If you have more defense ignore, by all means pick something else for yourself. They're all pomegranate though.
Re: Magician %/s (Tempest Magician, Evan, Battle Mage, and Luminous)
Originally Posted by Chilly
I'm going to guess you omitted Glacial Chain - Cooltime Reduce (Elimination ;) from the description for GC numbers because it was obvious, right? No snark there.
I missed it because it was too obvious.
Originally Posted by Question
You forgot FireAura on F/p?
Do I have to list every single thing for you to understand?
-Lightning Sphere looks like it hits more often than 1 time per second (more like 2-3 from what's on the video).
-Yes, you can attack with other skills while Fire Aura is on.
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