I will be going over Night Walker changes in the other topic. The changes are very extensive.
NPC
Mob
I will be going over Night Walker changes in the other topic. The changes are very extensive.
NPC
Mob
I'm impressed with the semblance of the drawings and the NPCs.
Fiel why are there more than 1 of each job instructor?
The Red Mage has this really... moe feel to her. If she had some tears at the corner of her eyes...
Well great, I spent a fair amount of time in paint cropping the job instructors from screenshots of the cygnus promotional website for my signature. And now Fiel has images of them up.
Lol, not mad just frustrated.
I'm curious to know why there are two of some of the instructors.
Whatever they do to night walkers, I don't think it'll make a real impact on the class itself. It's still going to be L7/TTspam to max level.
One for 2nd job and 1 for 3rd job I assume ?
I love the artwork they did on these new NPC :) can't wait to learn more about them!
there's also about 20 different recolored monsters from the last few patches... Recolored pigs and snails and trees and crap. if anyone wants to see them just say so. :p
(Sorry cactuar, it's not level 140. :( )
Spoiler
Spoiler
The trees are for the Goldrich maze thing, I've found that out. There's also a number of reactors for the maze which seem to have to do with various minigame type rooms. Seems to me that this is a puzzle area. If Mu Lung Dojo is the pure bossfight part of PQs, this thing is what's left when you remove the monster fighting. It's all really confusing though. There seems to be a reactor designed to either incapacitate or eliminate the tree, so there may be a more effective way to kill it.
Rest of the monsters remain a mystery. they don't spawn naturally, but they could still be triggered by an NPC or something (A la APQ, as a punishment for an incorrect combo). We'll just have to wait for some better info on it.
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