Starting this up after a talk with Maltheo (forgot your name in SP =P) on steam, didn't know more people here had played the 2012 version of this.
Impressions on 2013 so far:
+ Manual land tap is awesome for the multicolor decks, thanks god they added it.
+ Having an actual End Phase and Pre-Combat phase is really good, before you could always cast sorceries/creatures on the timer at the end of each main phase.
+ Decks have more customizability with 30 unlockables
+ Decks are more consistent with more 3-ofs and 4-ofs
+ The deck themes are refreshing and there's new cards with interesting mechanics
+ The Planeswalker mode is identical to the one in real life, much better than Archenemy. It still has all the randomness of the former, but without the imbalance that Archenemy brought.
+ I've yet to see the bugs in multiplayer mode, but I haven't played much.
- It takes longer to fully unlock each deck since there are 30 cards and they come 1 by 1 even when there are 3 of the same card to unlock.
- Encounters are silly, it's all about retrying until you get perfect hands against a particular strategy, then again it works to test how your deck works against one particular situation.
- Matchmaking is still crappy with the "pending...", "this match no longer exists" and the long waiting times.
I've been playing mostly with the White life gain deck, it seems vastly superior to the Garruk's and generally very powerful. It has two Day of Judgement and lot's of different spot removals which fit its mechanics (Swords to Plowshares, Recumbent Bliss, Chastise).
The artifact that lets you draw cards when you gain life is probably the best card in the whole deck.
Other than that I'm still unlocking Chandra's deck and going through campaign mode. I've gone 3 times against Bolas with my white deck but had no luck, he seems much more OP than the final boss in 2012, but maybe that's my deck, I've seen people saying he's easy on forums.
So, what are your impressions of the game? What decks are you using?
Feel free to add me on Steam for games on either 2012 or 2013, I'd be happy to play with you.
@Fiel; @Derosis;
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Promotional Unlocks:
In addition to the 30 card unlocks available when you get the game there are 10 promotional card unlocks that require a 6 letter code to be entered to unlock.
In order to unlock these cards go to Player Profile > Promotional Unlocks > Enter Code and enter the codes below.
The codes released so far:
1 - FNMDGP
2 - KWPMZW
3 - MWTMJP
4 - WMKFGC
5 - NCTFJN
6 - GDZDJC
7 - HTRNPW
8 - FXGJDW
9 - PCNKGR
10 - GPCRSX
These correspond to the card in this list for each deck at the numbered position above:
Source: Wizards' Forums - User: evenfall
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