Get like 3 people and gank Molten Front every night.
I got the same answer basically, 660 HK's a day. If you want high HK's you have to like, attack everyone you see and stay in the middle of the map to leech kills.
I still want a pro ass title...
So. I logged a ticket like last week and told the GM if I win the short story contest that I want a special title.
Spoiler
They told me no. I was afk and came back from dinner and saw a special GM chat box. I missed it lol.
I gotta....Take some time and finish and send in the pineappleing story already...Even though I have like over a month.
Edit: Oh but yeah...I think in one of the forums on wowarmory you can request things and Devs will see it. I'm gonna request it.
lol yeah, i bet i can't do it, 15 random bg/day, it will just get tiring in the long run :P
lol @ terry...
http://au.gamespot.com/news/6333260/...aft-ii-add-ons
you opened a ticket asking for a special title if you win the contest? lol
All I read was "WAAAH! WAAAH! I'm too unskilled to get into a good guild / group and get these titles so I'm gonna whine to Blizzard for them."
Yeah, good luck with that...You're just as bad as the "Casual" playerbase that whines when their $15/mo doesn't entitle them to anything.
lol, dont make fun of terry, sometimes its fun to see him dreaming outloud lol.
pineapple yeah I opened a ticket. If I win a contest like that I want something more useful then $86 worth of books or a doomhammer, I want a good title, and as I posted there are only 6 good titles.
Don't blame me Josh, I'm a good Mage but Arcane is too pineappleing easy so there are mad bandwagoners, it's like pineappleing Night Lord class. Blink = FJ, AB = TT. Which is why
ON THE CLASS FEEDBACK MAGE THREAD
I said to nerf arcane and buff fire and maybe it'll work.
Also, the time zoning + school prevents me from joining one of the decent groups in server. Currently waiting to see how this group I'm in does once it gets it's pomegranate together.
I wish I could get a PVP title but I can't get a good 3s team together for the life of me. All I even want is 2.2k but still I'm having problems.
join a better server with better players. That's why I rerolled on darkspear. I'm not able to fulfill my potential on frostwolf
You have a long long way to go before you hit 2.2k though. It's something like only 5 or 8% of of the total arena slots are even available for 2.2k. So you have to be better than around 95% of the people who do arena.
I'll get a Lock/Sham to carry me!
I doubt it, I have bad luck finding partners, idk how you found yours. My guild is new and small so lol.
There's your problem, you're limiting yourself to your guild only. You have to broaden your search.
Also possible 4.3 leak, but take it with a grain of salt. Sounds pretty legit / cool to me.
>Three all-new 85 HCs
>ilvl 369 gear, slightly weaker than Firelands equipment.
>Normal modes of ZA and ZG available as leveling dungeons for levels 57 and 67, respectively to help bridge the gap into new continents
>First heroic named 'The Howling Depths'. Entrance at beneath Grim Batol, three bosses. Heavily Old God themed.
>Second heroic is 'Earthwarder's Fall'. Entrance at Tanaras. Concept is to go back in time and defend Neltharion long enough so that you can learn why he became Deathwing. Four bosses and mechanically similar to Black Morass
>Final heroic: "Assault at Wyrmrest". Four bosses with one optional. Conceptually it's about working with the dragonflights to remove the Twilight's Hammer from Wyrmrest Temple in Northrend
PVP Preview
>One new 25-man battleground set in Alcaz Island.
>Players must simultaneously establish their own base while assaulting their opponents' one. Players can call in naval bombardments for extra honour if they contribute enough to the team
Raid Preview
>Thirteen bosses (although five of these are Deathwing)
>NPCs that were shown in the test build (may be more): Twilight Father Benedictus, Twilight Prophet Magatha, an Old-God infused Gronn, Muln and Nobundo, plus "Sea Hag" twins
>Deathwing fight split into multiple phased encounters, each dropping their own loot
>Blizzard are saving final details on the Deathwing encounter until Blizzcon
Legendary Weapon Preview
>"Lohn'goron, Fury of the Earth-Warder"
>Ability to proc the powers of Al'Akir, Therazane, Ragnaros or Neptulon
>One power known so far: Ragnaros' ability hits your foe with an AoE meteor that damages and knocks back all enemies
>Thrall's legendary weapon, the Doomhammer, is shattered in one-on-one combat with Deathwing's human form
>Players sent on an epic-quest chain across Azeroth to try to build a new weapon for the World-Shaman to use
>Upon completion players are rewarded either a one-handed or two-handed mace (stats and power depending on spec and class)
>>EDIT<<
Someone in my guild told me about the legendary so I googled it and this is what I found someone had put on pastebin.
That is all.
well, blues already posted they are planning to make a new battleground. they are making 3 new heroic dungeon that will be a preparation for the deathwing fight (kinda like naxx), and deathwing fight will be a long fight, where you will mount on his body and he will flight over northrend to maelstron. so that leak can be real.
and yeah, emerald dream is a small server, top guild is at 6/7 heroic FL, but they never killed sinestra/al kair/nefarian on heroic lol.
there is like 2 or 3 well know pvp guild(Chop City, The Crew, HK army(horde side)) clan battlehammer for alliance side that i know. its more a RP server than a PVP server. im just a casual player so I don't mind, for now im hunting achieves (slowly).
@birdie, lol shamans can cast while walking too.
Blues confirmed Normal AND Heroic Firelands is gonna get the nerfbat these coming weeks, in prep for 4.3.
Looks like my return to WoW may be sooner than usual, especially if 4.3 really will hit in November.
wow november? 4.2 would be a really really short patch then
yeah i just read it. they are pushing content too fast, maybe afraid with guild wars 2 and star wars?
http://us.battle.net/wow/en/blog/3494581#blog
With the final showdown against Deathwing approaching, we’ve been keeping a close eye on players' progress through the current Firelands raid content. Before patch 4.3 is released, we want groups who are working on Heroic-difficulty content to be able to get as close to Ragnaros as possible, and we want players who are tackling normal progression to be able to experience as many of the encounters as they can. To achieve these goals, we’ll be toning down the difficulty of both normal and Heroic raids through hotfixes in the coming weeks. In general, we plan to reduce health and damage of all raid bosses in both normal and Heroic Firelands by around the same percentage we brought difficulty down for the original Cataclysm raids when Rage of the Firelands (patch 4.2) was released.
We're looking forward to seeing more groups of players face off against the firelord in the weeks ahead. However, before we make these changes, we want to give everyone a final shot at the bosses at their current difficulty level -- so this is a heads up that we’re planning to apply the difficulty hotfixes beginning the week of September 19.
they should be afraid. WoW is going to lose half of its subs after GW2 and SWToR come out
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