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Thread: [KMST] [1.2.318] Maplestory 2.0

  1. Default


    Guilty!

    I saw:
    - Warriors get new att in 2th job: 300% dmg to 3 mobs.
    - Crusaders get brandish and hero's an upgraded brandish that hits 3 times -> wtp O_O
    - White knights get a healing ability like chakra but faster prolly because it sais "instantly"

  2. Flatpanel TV
    IGN: Me
    Server: Life
    Level: 17
    Job: Working Hard
    Guild: Doing Good
    Alliance: For the Earth
    California

    Default


    Maple's magicians are going to be very sad...

  3. Default


    Bishops got a skill that gives them critical or something like that.

  4. aka ClawofBeta Straight Male
    Corn's Avatar [Jr. Event Coordinator]

    IGN: ClawofBeta
    Server: LoL.NA
    Level: 30
    Job: Bot Lane
    Guild: N/A
    Alliance: N/A
    New_Jersey

    Default


    I have a feeling they're updating the Magic Formula.

  5. Default


    50% mastery with weapons from 60% is a nerf. And Beholder went down from 20% to 10%.

  6. Default


    It's only a nerf if they kept their old formulas. Considering everything they changed, I don't think new formulas are out of the question. As such, you can't say it's a nerf.

  7. Helium Atom
    IGN: HalTurner
    Server: Mardia
    Level: 172
    Job: Corsair
    Guild: Eternity
    Alliance: Infinity

    Default


    Can you imagine if mages actually had to attack with a stronger mob/single target skills instead of spamming one hit ultimates all day? They'd all die of exhaustion.

  8. Default


    Oh! I was looking at it wrong. BUT STILL!! That's a huge increase. a 10% mastery drop sucks, but then warriors get a 60... SIXTY ACCURACY BOOST.

  9. Default


    how on earth do we prepare for all of this? I KNEW they would change monsters to work with the potential system lets see what the higher level mobs look like

  10. Default


    Let the sloth suffer >:D I suppose sense every other class has to work for their levels, Mages should too haha.

  11. Mercury Straight Male
    IGN: MagiRico
    Server: LoL NA
    Level: 30
    Job: Jungle/Top/Supp
    Guild: Deny
    Alliance: Eternal
    Kansas

    Default


    It would have to be a damn good update to make up for what was lost, Bishops will need their moves to be slightly behind Evan killing speed to train at an acceptable level, Archmages will need a decent update as well, Ever tried training with CL? It's lolworthy. Even Misting gets very slow compared to other class training speeds.

    To be quite frank, without Ultimates, Evans destroy magicians in training speeds, hell, most if not all weapon classes should as well.

  12. Default


    I think this is a good thing, I generally have fun on my other chars but when it comes to training my bishop I get so bored standing around spamming gen.

  13. Default


    LOL HP washers indeed. I almost feel sorry for people who spent hundreds.

    As for the brandish change, they actaully just made brandish the exact same as buster, so 10% weaker, but with the seperated hits, we would benefit more from crits. Also I noticed a PG nerf but a huge Rage/Enrage buff.

    And Pally's got the Guardian I always wanted (30%), while I'm suprised they just didn't buff stance to 100%. I'm very hopeful for the new Magic/Armor Crash Skills though, hopefully they cancel super def up and/or dispel people.

    These new changes bring the damage increase from 2nd to 3rd and 3rd to 4th much closer together though o.o Or so I assume.

    EDIT: Also about the 50% mastery, don't the actual formula's amount to about 54% mastery?


  14. Flatpanel TV
    IGN: Me
    Server: Life
    Level: 17
    Job: Working Hard
    Guild: Doing Good
    Alliance: For the Earth
    California

    Default


    They superpowered all of the Bishop's minor skills by a lot.

  15. Default


    This. +Pirate skills

  16. Lazy Mathematician Female
    IGN: MsJudith
    Server: Windia
    Level: 130
    Job: aran
    Guild: n/a
    Alliance: n/a
    California

    Default


    If you could collect monster cards and use the buffs whenever you wanted (but still have a max of like.. carry 5 at a time) then you bonefish card would be nice.

    30% to pierce defense/mdef up. it works on super def up too. i tested it out the other day while i was hunting bonefish on my aran for final blow 20.

    Bone fish dropped it's card and I was able to kill goby houses ridiculously easily since i kept piercing their super def up.
    After the effect ended, killing goby houses was blah.



    edit:

    Is that a 1000% mana reflection 0.o?

  17. Default


    I'm confused, Bone fish cards let you evade super def ups in our version??

  18. Default


    There should be a petition to keep these changes but remove potential scrolls. Maple will be great without the scrolls. These skills are nice for all classes.


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