There are currently 189 users browsing this thread. (53 members and 136 guests)
REGISTER YOU GUESTS. Also, HOLY pomegranate @ This patch. Absolutely completely game changing. Maplestory 2.0, awww yeahhhh.
There are currently 189 users browsing this thread. (53 members and 136 guests)
REGISTER YOU GUESTS. Also, HOLY pomegranate @ This patch. Absolutely completely game changing. Maplestory 2.0, awww yeahhhh.
Hey, this actually looks pretty interesting. "MapleStory 2"? Or "Expansion pack?"
Five bucks says the HP increase thing will just reset everyone's HP to a new amount calculated based on their class and level. LOL HP washers.
Edit: I'm also very impressed by this patch in general. They're finally moving toward a more polished game. I hate how so many Asian games avoid telling you how any thing is calculated, and leave important skill details out. They're also using formulas that make more sense for damage. Bravo.
"Using Dragon skill critical chance increased by 20%, 10% chance of 5% of damage converted to health"
I lol'd.
And I lol'd at Dragon Blood giving +40 attack.
What the crap at Teleportation mastery?
Max level its 250% increase.
That is a HUGE distance
People were refreshing like mad on the other thread for me to post new skills. I'll make the thread visible again when I have everything posted.
Mages got their Meteor and Blizzard limited to 30 seconds too.....
e_e 250% distance for Teleport??? wow.
What is the Bishop going to do? Heal and Big Bang the skeles the death with their subpar damage and attack speed? This will make Bishops the slowest training class, and is not exactly "balanced".
Who the hell is going to want a Bishop that kills slower then any other class wasting an attackers slot when you can just find a Holy Symbol Mule?
As I said on Basil:
You misread my post it seems, I said training with 2 attackers yields the same if not better experience rate because I get more experience with my own kills and the 2 attacks easily make up for the kills I would of missed out with on the Bishop spamming Genesis, not to mention I can get much more useful buffs such as SE or HB which further increase my training speed and reduce my training cost. I also don't have to worry about losing any of my own spawn due to the massive range of Genesis/Meteor/Blizzard, and this is at Skeles, Party training at O4 with another weapon class can yield even better results.
Yeah, this Genesis updates is BULLCRAP. But everyones complaining for the wrong reason, this HINDERS THE ENTIRE CLASS, I have, and have always stated that Genesis deserved a Nerf in Damage to raise the gap between Archmages(Offensive) and Bishops(Supportive) without Brining Archmages far into the overpowered levels, but this is too far, Bishops will no longer be able to train at a manageable speed and will have to resort to healing/Big Banging skeles(lmfao) or leeching all the way to 200.
|
Bookmarks