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  1. Default Re: GMS v107 - I'm not saying it's aliens...


    You guys need to lighten up..I mean really..I know it's hypocritical with me saying that but in reality what do you care? Do you train on those maps? No. Okay so what's the big deal. Sure it's gone but again what does it matter. It's fine the way it is as lazy as it seems it's fine. I find it hard to believe that you people are really THAT but hurt over this. And I find it really hard to believe that so many people actually took the quest dialogue SERIOUSLY>.>. Prose is gone, Masteria was his creation, thus PROSE'S Masteria is dead. Move on, deal with it, or don't go there. It's just that simple.

  2. Default Re: GMS v107 - I'm not saying it's aliens...


    I'm not that butthurt, that would be Combattente. As long as they keep the pure spawn maps inside the Keep I'm good. I can still hunt for my Flamekeeper Cordon. Masteria died for me after BB, when they didn't update it to BB status.

  3. Default Re: GMS v107 - I'm not saying it's aliens...


    At least the potions are the same price

    I guess the taos in my inventory are just a waste of space now right?

  4. Default Re: GMS v107 - I'm not saying it's aliens...


    Unless you have Typhon Feathers (which I'm guessing you don't), then yes.

  5. Default Re: GMS v107 - I'm not saying it's aliens...


    Nothing on the Shamrock chair? Haven't seen anything on that yet.

  6. Default Re: GMS v107 - I'm not saying it's aliens...


    Its from Gach. Untradable too.

  7. Default Re: GMS v107 - I'm not saying it's aliens...


    Allow me to be at least disappointed with how this turned out to be. I'd have rather taken an expansion without the revamp if it had to be this bad. No, I didn't train there and you're right, it doesn't matter much that those maps are gone. But I did go there once in a long while just to explore the beautiful maps of Masteria. The way they were designed made you imagine of infinite expansion possibilities, and they were just unique. These ones are plain boring and somewhat unoriginal (many re-used map objects etc.). Why did they have to make an area such as Crimsonwood Keep so monotonous by removing the Jump Quest and Phantom Forest maze? Sure, it might be easier now to new players, but it was an important and unique part of it which made it feel different than other areas. Same goes for quests. Why did they have to remove the old ones? They were so well-made that they should have NEVER removed them. They could've just changed a thing or two in them but not completely remove them.

    I guess it's just my fault for getting my hopes too high for this and not wanting to get over the fact that Prose's Masteria is gone and that they're taking a completely different path.

    I preferred the old one, though.

  8. Default Re: GMS v107 - I'm not saying it's aliens...


    What's the "Alliance unbound" quest chain that resistance needs to go through in order to get their sp reset scroll? o_O

    EDIT: Nevermind. i was already in progress of doing it LOL

  9. Default Re: GMS v107 - I'm not saying it's aliens...


    The thing I liked about the old crimsonwood was it actually gave you the impression you were climbing the mountain to get to the castle at the peak. Whereas now it’s a completely flat left to right walk.

  10. Default Re: GMS v107 - I'm not saying it's aliens...


    Yeah, I'm not enjoying what Nexon's done lately. Removing Silent Crusade Quests, removing Masteria quests, removing Phantom Forest, replacing NLC maps with their destroyed counterparts, and killing the CWK forging.

    What Nexon did right after Big Bang? Reintroduce Monster Book, add Familiars, and add mount soaring skill. THAT'S IT!

  11. Default Re: GMS v107 - I'm not saying it's aliens...


    Also CWK is revamped also.. and expect some revamps to Haunted Mansion...

  12. Default Re: GMS v107 - I'm not saying it's aliens...


    If they do revamp Haunted Mansion, I hope Jesters and Scarecrows get nerfed (and hopefully those stupid aliens too).

  13. Default Re: GMS v107 - I'm not saying it's aliens...



    Was hoping it was tradable! >.<

  14. Orbital Bee Cannon
    IGN: SaptaZapta
    Server: Kradia
    Level: 275
    Job: Hero
    Guild: Matriarchy
    Alliance: Peaceful

    Default Re: GMS v107 - I'm not saying it's aliens...


    Crimsonwood Keep hasn't been touched (yet?), so I'm not sure what you mean by CWK.

  15. Deluxe Refrigerator Straight Male
    IGN: Blackraven16
    Server: Khaini
    Level: 176
    Job: Fire/Posion
    Guild: Osomga
    usa

    Default Re: GMS v107 - I'm not saying it's aliens...


    I annoyed by the fact that now that LA, the map I would farm wr badges at, is gone. The pure spawn map in cwk just doesent have enough spawn to compete not to mention is room layout doesn't favor tely at all.

  16. Default Re: GMS v107 - I'm not saying it's aliens...


    Don't give them ideas!

  17. Default Re: GMS v107 - I'm not saying it's aliens...


    I think the biggest problem I hold with this update is how the potential Masteria held has now been removed with this update. When NLC was first released, so many questions were left unanswered, with the promise of "there will be more content soon". Then, Crimsonwood Keep and the Phantom Forest was released (Of course, the Haunted House was released prior, with a rather interesting story to boot.) All these updates had interesting quests that, although challenging, were rewarding in both story and quests. Now, I assume the value has disappeared over time, with all the new updates and additions made since the original release of Crimsonwood, but if there was one thing that I really enjoyed, it was the story that was formed in those quests.

    I'm relatively sad that these quests will no longer be available to new players, and that the great vision of Masteria will not come to be as it was originally planned. I don't believe all hope should be given up, but I don't feel it will become the great addition that it could have become. Regardless, I don't have much more to say about anything else, as I don't enjoy this game anymore, nor do I keep up with the new additions that have been made. But to see something like this happen to one of my favorite areas in the game (Story-wise), it kills me a little inside.

  18. Default Re: GMS v107 - I'm not saying it's aliens...


    Unequivocally false.

    They've given themselves a nearly empty canvas to do whatever they want. It's a perfect idea to destroy everything in NLC with aliens so that they can rebuild the entire area in a completely different way.

  19. Default Re: GMS v107 - I'm not saying it's aliens...


    Do you honestly think Nexon will actually do something with this empty canvas?
    I shouldn't be so negative about it but I honestly can't help feeling they aren't going to do pomegranate with this.

  20. Default Re: GMS v107 - I'm not saying it's aliens...


    I look at it as a way to divorce themselves from the iTCG stuff since that market is dead. They have given sufficient time for codes to be redeemed and can now wash their hands of it. They can stop talking about Masteria's past (which was likely NxProse's domain) and instead work on its future.

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