Page 7 of 9 FirstFirst ... 56789 LastLast
Results 121 to 140 of 178
  1. Neutron
    IGN: DarkXDaisuke
    Server: Scania
    Level: 172
    Job: NightLord
    Guild: Conundrum
    Alliance: Noble
    usa

    Default Re: Mercedes SP Build.


    you need stunning strikes 20 for ishtar's ring so cant lower that.

    Which is the best to sacrifice a point from?
    leaf storm pre req for Spikes Royale is only lvl 10<~ but also gets passive buff by spikes royale
    water shield is not a pre req but reduces damage a 1 lvl difference is 1% damage and status/elemental difference. <~hmm not sure about how much a 1% difference is
    Ignis Roar has passive avoid. <~kinda wanna keep the passive avoid
    Aerial Barrage has passive rising rush damage increase. <~maybe
    elemental knights <~not sure if cooldown would be screwed up
    unicorn<~not sure if cooldown would be screwed up

    just need to pick 3 skills to leave at lvl 19

  2. Default Re: Mercedes SP Build.


    Why do you guys want to max such a garbage skill for?

  3. Neutron
    IGN: DarkXDaisuke
    Server: Scania
    Level: 172
    Job: NightLord
    Guild: Conundrum
    Alliance: Noble
    usa

    Default Re: Mercedes SP Build.


    because I can?

  4. Default Re: Mercedes SP Build.


    There's just... absolutely no reason to max Gust Dive. You already leave it at level 16, so you only lose 12% damage from max level. It's not a garbage skill like Locked seems to think it is, but it's just pointless to max it over anything else.

  5. Neutron
    IGN: DarkXDaisuke
    Server: Scania
    Level: 172
    Job: NightLord
    Guild: Conundrum
    Alliance: Noble
    usa

    Default Re: Mercedes SP Build.


    well I was talking about decent combat orders included in the build
    since the 3rd job skills don't have max+1/2 option in the skills I was thinking I might as well use decent combat orders to max gust dive and the other skills that don't have additional levels.
    I have already done so with my demon slayer and I'm going to end up maxing judgement and chaos lock.

  6. Default Re: Mercedes SP Build.


    I have used Gust Dive a total of 2 times 70-190.

  7. Default Re: Mercedes SP Build.


    I used Gust Dive a pomegranate ton 70-140. On the completely flat maps with no platforms that I could land on, the increased mobility on the maps made it so I could clear entire spawn before they all respawned, then the Red Dragon Turtle map is just amazingly fun when you combine Gust Dive > Rising Rush > Moonsault. You can circle the map in a matter of seconds.

    Its only drawback, is that you won't be able to push all mobs back with Rising Rush after using Gust Dive. Though that isn't much of an issue with max Final Attack and Elemental Knights, and a decent range. That way you won't be leaving any mobs behind because you'll kill them. It all depends on where you train, really.

  8. Default Re: Mercedes SP Build.


    I DON'T THINK YOU UNDERSTAND THAT YOU'RE MISSING 100%/S ON YOUR SIX TARGET DPS.

  9. Neutron
    IGN: DarkXDaisuke
    Server: Scania
    Level: 172
    Job: NightLord
    Guild: Conundrum
    Alliance: Noble
    usa

    Default Re: Mercedes SP Build.


    okay guys, don't fight over gust dive it does not matter whether you think gust dive is useful or not since it all depends on your training style.
    I tend to use it because I corner the mobs and spam; gust dive> rising rush>rolling moonsault >repeat.
    I'm sure others have a different way to kill mobs but I like to start things off with gust dive. Its just my play style.

    off topic but @FoolsLove is that Iris Zero i spot?

  10. Default Re: Mercedes SP Build.


    HOLY pomegranate BEING ABLE TO DO 27% MORE DAMAGE IN A 2858% COMBO SO MUCH USEFUL

  11. Default Re: Mercedes SP Build.


    This man knows his pomegranate.
    Spoiler

    ^Red Dragon Turtles, -20 seconds to complete a cycle, 0 hp potions used. Awesome map, up there with Ludi maps. Oh God Giant Vikings was fun and Phantom Watches was a stupid place to train at but still fun as hell.

    \Real Mancedes uses dive and train on normal maps.

    No but really, unless severely unfunded, rising>moonsault shreds through everything and you can always use tornado IF something survives. Dive is more for like, moving through the map and being flashy. Personally, I don't regret leaving dive at 16 like the guide said.

  12. Neutron
    IGN: DarkXDaisuke
    Server: Scania
    Level: 172
    Job: NightLord
    Guild: Conundrum
    Alliance: Noble
    usa

    Default Re: Mercedes SP Build.


    @joetang I don't know why you are being so critical of gust dive.
    If you still don't understand what I am talking about...

    I have Decent Combat Orders, so a 3rd job skill (which does not get an additional level from decent combat orders) 1 point away from max is essentially maxed with Decent Combat Orders.
    So I might as well just lower 3 skills to level 19 and raise Gust Dive to level 19 which I use pretty often and after I cast Decent Combat Orders everything will be maxed.

    No difference to the build since I'm not really sacrificing anything at the end except maybe in PVP where I cannot use Decent Combat Orders, which was why I was asking for a PVP skill table for Mercedes.

    also I am unsure about how decent combat orders will affect skills with passive effects and a cooldown Which was why I was asking for opinions.

    all I'm really trying to say is, I got decent Combat orders so I might as well use it effectively.

  13. Default Re: Mercedes SP Build.


    It's not about using Gust Drive or not, it's about how absolutely insignificant the damage is. I'm pretty sure when it consists of less than 1% of your overall damage, it's insignificant.

  14. Default Re: Mercedes SP Build.


    We are trying to inform you that using Gust Dive is counterproductive and it would be ultimately better to just use charge.

  15. Default Re: Mercedes SP Build.


    I'm fairly certain DarkXDaisuke gets the point we're making here. There isn't any point to maxing Gust Dive when all of the skills are far more useful. Gust Dive can be quite useful. I still use it even now when I solo monster park, so I can chain it together with Rising Rush and Moonsault on cornered mobs. Also people can't always train at LHC, so when soloing Gust Dive still has its uses. Though even with all of its uses, there isn't any reason to max it over something else because all you lose it 12% damage. It has no +damage bonus to other skills like other Merc skills, or other random bonuses.

    Yes, it is. It is my favorite manga, and I'm actually going to be working as a proofreader (and maybe typesetter) for the manga as I recently joined the scanlator group that does it.

  16. Neutron
    IGN: DarkXDaisuke
    Server: Scania
    Level: 172
    Job: NightLord
    Guild: Conundrum
    Alliance: Noble
    usa

    Default Re: Mercedes SP Build.


    Sigh, although it may be counterproductive and insignificant to you It does not really hurt my character since I remind you I have decent combat orders. Skills that are maxed normally will be maxed no matter what even if I do slightly change my build, I would train no slower than I currently am nor any faster since you believe the damage boost would be insignificant. The way I see it, if there is not going to be any difference when I train, why not?


    the only place it will make a difference would be in PVP but I don't even PVP yet so until the time comes where it actually affects my PVP then I'll fix my skills again to fix w/e issue PVP is giving me.

    If you two don't want to make suggestions about what I can do, just ignore my idea I don't really mind.

  17. Default Re: Mercedes SP Build.


    We know you have decent CO, you've mentioned it every single time. That doesn't warrant the use of it because it's still useless. There's no point to do it but if you want to do it, then go ahead.

    Hopefully you use CO first every single time you get dispelled or it goes off, otherwise all your buffs will be weaker than usual.

  18. Default Re: Mercedes SP Build.


    If you're that desperate.
    19 Elemental Knights
    19 Gust Dive
    19 Unicorn Spike
    19 Water Shield.

  19. Neutron
    IGN: DarkXDaisuke
    Server: Scania
    Level: 172
    Job: NightLord
    Guild: Conundrum
    Alliance: Noble
    usa

    Default Re: Mercedes SP Build.


    Thank you.

  20. Default Re: Mercedes SP Build.



    Stupid


    I feel sorry that you have to deal with all this pomegranate about damage just to get your answer even though your damage will not change.

    Unicorn Spike, Gust Drive, leaf tornado, and barrage at level 19. Honestly any skill in third job is fine expect Water Shield, stunning strikes, and Ignis Roar as they are defencive buffs and (stupid) stunning strikes is required for Ishtar Ring. And its ideal to stay away from skills that have cooldowns.

    Keep it real with how you play your mercedes

  21.  

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •