Page 7 of 28 FirstFirst ... 5678917 ... LastLast
Results 121 to 140 of 549
  1. Default


    Well if my theory of the Pirate legend using NO weapon at all, and instead has it's damage based on a totally new system ends up being correct, you may very well get your wish! ;p


    So that's what that skill does... I was expecting a summon that spams low damage hurricane...

    K, yeah, that just killed this patch for me. The shotgun skill looks cooler anyway.

  2. Default


    They feel like all the classes need to have the same exact play style. its annoy really. I wont bash too much on the play style of buccs untill i actuall play it. but the animations.... I wana shoot my face they are so bad.

    But does anyone have a pic of the new Quad throw? I saw one pic that had 3 stars in a column and then another set of 3 behind it. assuming its the new disign for TT. Not gonna lie, Its different but i kinda like it.

    But they deffentilly screwed up and over buccs in this. Its not the damage that matters for them as much as the way they are played.

  3. Default


    It looks great in action. I hope they speed it up a bit though. 1710 ms is way too slow for a speedy class.

  4. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    It looks like a spectacular mob attack though.

  5. Interdimensional Rift Straight Male
    IGN: thewatch3r
    Server: Khaini
    Level: 204
    Job: Lolmaster
    Guild: Contagious
    usa

    Default


    You all need to stop getting your hopes up for every announcement/patch Nexon plans to release. They really love to s'hit all over expectations.

  6. Default


    yeah i should know that. But alot of times its like worst than pomegranate on my expectations... alot worse

  7. Deluxe Refrigerator
    IGN: MrTouchnGo
    Server: Bera
    Level: 199
    Job: Shadower
    Guild: Ivalice
    Alliance: Bastion
    usa

    Default


    Flashy visuals that make absolutely no sense on a stealth-based class.

  8. Default


    Not always. They were doing pretty good with Adventurer rebalancing pre-Big Bang for the most part. They were getting things right - giving what the players wanted. Since Big Bang hit, they're just driving the classes into the ground, making each seem like a clone of another, etc.

  9. Default


    I take back my last statement. I didn't know it did 590% damage per hit...wow.

  10. Basic0


    Oh wow, that's 2360% for 1 attack on 8 mobs, compared to 1500% 1v1 BSC. Although yea, it seems a little bit slower, but by looking at this video I'm happy to see that Rapid Fire won't be our main attacking skill. n_n


  11. Default


    Is Dash's 100% Stance passive or is it only active when Dash is active?

  12. Default


    I would assume passive because otherwise would seem silly.

  13. Default


    EDIT: LOL. I just watched some videos and it's an active buff. LOLOLOLOLOLOLOLOLOL

  14. Default


    Well dam. Another class gets a better version of stance, at an earlier job, for less Sp, than the original class that had the skill...

  15. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default


    pretty sure the stance isn't passive, it can't be <.<

  16. Default






    Looks like the new Avenger replacement in 3rd job doesn't even count as a claw attack, and thus has only 20% mastery or something. It's the only way to explain why he's doing 11XX~42XX with that skill on the non-SP hits (SP does like 5XX~20XX).

    I think they took BoT, moved it to Hermits (hence why CBs don't have it), changed the animation, made it hit twice for half the damage, and called it a day.

  17. Interdimensional Rift Straight Male
    IGN: thewatch3r
    Server: Khaini
    Level: 204
    Job: Lolmaster
    Guild: Contagious
    usa

    Default


    Sairs still have to have it on for it to work. Buccs still have the stance from energy charge afaik, so it's not a big deal for them.

  18. Default


    That's so stupid because if it works the way it does now, we almost never have it on -_-
    Guess Korea Nexon really doesn't want sairs to have stance.

  19. Default


    At what point should a ranged class have Stance? If everyone is supposed to have Stance, why bother giving monsters the ability to KB you at all?

  20.  

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •