That's based on the assumption that those items are granted through a quest line similar to Episode I, though. These equips are rooted in PvP, they have no backstory within Maple, they're just equips you can make using stuff you get from PvPing.
That's based on the assumption that those items are granted through a quest line similar to Episode I, though. These equips are rooted in PvP, they have no backstory within Maple, they're just equips you can make using stuff you get from PvPing.
Yeah, I was just dreamhawking because we rarely get to see any mention of the Goetia beyond Episode I. It's quite entertaining to be able to fight material incarnations of them, mostly because the only places where we get that kind of experience is SMT, and I'd kinda like to see stuff like that elsewhere than a modern RPG series.
Hey, sorry if this is really..ugh, noobish, but there is something I don't fully understand about the personality system.
- Can you reach max level in all traits?
- Would leveling traits instead of training your character lead to a more efficient stat/damage increase?
- Do the traits have any form of disintegration if they are not maintained?
It's quite simple, really. It's like having 6 extra exp bars, only you level them differently, and they won't go down if you die. This thread has quite a lot of details.
Where is the Angelic Blessing Ring effect? ITS SO PRETTY (where can I find it?)
It seems Leps have a new attack.
Lep's 'new' attack. It was stunning me almost permanently, I had to be KBed away to escape it:
Spoiler
Last edited by iananderson; 2011-06-20 at 01:41 AM. Reason: Had ice charge
Ya, I was. Doesn't being immune usually just make it do 1 damage though. If not, then that part is solved seeing as EW are immune also.
Edit: Just tested it, yep you are right. I'll edit that part out. They still have that old, previously unused attack though!
They have been using that new attack since Big Bang, actually. In reality, they have always had that attack, but Big Bang finally gave them the MP to use it.
Or at least that's what I remember someone explaining to me a few months back.
I don't know if I missed it somewhere but what are the stats of the new craftable arrows, stars and bullets?
http://www.southperry.net/showthread.php?t=35684
Although I think there are a few more stars and bullets but too tired to go into ms right now.
9 atk. Hm. 2400 slot. 11.6 shots/sec. About 3 1/2 mins of straight up shooting per stack. Not worth it for normal training but for big runs like PB and CE, I think it might be worthwhile to stock up a couple stacks. Guess it all depends on difficulty of making. Thanks Luxeraph and iananderson!
EDIT: In the profession thread, it's 1 wis crystal for 100 arrows, meaning this could wind up getting quite expensive for a small, temporary boost in damage.
3 Star Enhancement Scroll
ID: 2049304
Description: Grants 3 enhancements on upgraded equipment. \nMore successes increase the chance of a good enhancement.\nThe item is destroyed upon failure.\n\n\n[Enhancement Success Rate] 80%
Price: 1
Untradable
Chance to Succeed in %: 80
If Fails, Chance to Break the Item in %: 50
4 Star Enhancement Scroll
ID: 2049305
Description: Grants 4 enhancements on upgraded equipment. \nMore successes increase the chance of a good enhancement.\nThe item is destroyed upon failure.\n\n\n[Enhancement Success Rate] 60%
Price: 1
Untradable
Chance to Succeed in %: 60
If Fails, Chance to Break the Item in %: 50
Anyone seen these scrolls
Leprechauns have always used Stun, but it doesn't happen too often. (Yes, they could cast it even back when Crimsonwood was first released)
Another thing is that people normally kill them rather quickly, so they often never get to attack whatsoever. They don't attack at the rate as other monsters do, they stay idle for quite a bit, then attack, and repeat.
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