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DO NOT PM ME ABOUT ANYTHING FOR THE NEXT 24 HOURS. I WILL IGNORE YOU.
Extraction coming later than expected due to slight Tespia mishap as outlined below.
Nexon... You're better than this:
You know, Nexon, I've gotta hand it to you. You make the most interesting screwups I don't even know where to start. If you Tespia users will look at your GMST folder, you will notice that the Item.wz file is over 600MB. The reason for this is that Nexon decided to put all of Map.wz in the Item.wz file. Please, Nexon, think of the children.
Other Changes:
- Elemental weapons still not fixed.
- 4th job potential bonuses reduced
- potentialWeight variables added to potential information
- Android information added
- Profession skill information added
- All PvE Chaos skill tables are now in English. See "Useful Links" below.
CharacterItem Sets(#13) Force Walker Set2 Items:
WDEF: +150
MDEF: +150
PVP Damage: +3%
3 Items:
All Stat: +5
PVP Damage: +4%
4 Items:
All Stat: +5
PVP Damage: +5%
HP: +300
MP: +300
Set Items
Force Walker Hairband
Cap - Warriors only
Set: (#13) Force Walker Set
Req Level: 70
Req STR: 180
STR: +1
WDEF: +70
PVP Damage: +2%
Untradeable
7 slots
Force Walker Plate Mail
Longcoat - Warriors only
Set: (#13) Force Walker Set
Req Level: 70
Req STR: 270
Req DEX: 60
STR: +2
DEX: +5
HP: +25
WDEF: +122
PVP Damage: +2%
Untradeable
10 slots
Force Walker Heavy Boots
Shoes - Warriors only
Set: (#13) Force Walker Set
Req Level: 70
Req STR: 220
STR: +2
DEX: +2
WDEF: +42
Accuracy: +1
PVP Damage: +2%
Untradeable
5 slots
Force Walker Heavy Gloves
Glove - Warriors only
Set: (#13) Force Walker Set
Req Level: 70
Req STR: 240
STR: +3
WDEF: +28
Accuracy: +1
PVP Damage: +2%
Untradeable
5 slots
(#14) Arcane Walker Set2 Items:
WDEF: +150
MDEF: +150
PVP Damage: +3%
3 Items:
All Stat: +5
PVP Damage: +4%
4 Items:
All Stat: +5
PVP Damage: +5%
HP: +300
MP: +300
Set Items
Arcane Walker Hairband
Cap - Magicians only
Set: (#14) Arcane Walker Set
Req Level: 70
Req INT: 218
Req LUK: 73
INT: +3
LUK: +1
MP: +25
WDEF: +36
MDEF: +65
PVP Damage: +2%
Untradeable
7 slots
Arcane Walker Plate Mail
Longcoat - Magicians only
Set: (#14) Arcane Walker Set
Req Level: 68
Req INT: 205
Req LUK: 70
INT: +2
LUK: +5
MP: +30
WDEF: +60
MDEF: +30
PVP Damage: +2%
Untradeable
10 slots
Arcane Walker Heavy Boots
Shoes - Magicians only
Set: (#14) Arcane Walker Set
Req Level: 70
Req INT: 218
Req LUK: 73
INT: +2
LUK: +2
WDEF: +27
MDEF: +13
Magic Attack: +1
PVP Damage: +2%
Untradeable
5 slots
Arcane Walker Heavy Gloves
Glove - Magicians only
Set: (#14) Arcane Walker Set
Req Level: 70
Req INT: 218
Req LUK: 73
INT: +3
LUK: +1
WDEF: +27
MDEF: +6
PVP Damage: +2%
Untradeable
5 slots
(#15) Wind Walker Set2 Items:
WDEF: +150
MDEF: +150
PVP Damage: +3%
3 Items:
All Stat: +5
PVP Damage: +4%
4 Items:
All Stat: +5
PVP Damage: +5%
HP: +300
MP: +300
Set Items
Wind Walker Hairband
Cap - Bowmen only
Set: (#15) Wind Walker Set
Req Level: 70
Req DEX: 220
STR: +2
DEX: +2
MP: +15
WDEF: +45
PVP Damage: +2%
Untradeable
7 slots
Wind Walker Plate Mail
Longcoat - Bowmen only
Set: (#15) Wind Walker Set
Req Level: 70
Req DEX: 220
STR: +5
DEX: +2
MP: +25
WDEF: +75
PVP Damage: +2%
Untradeable
10 slots
Wind Walker Heavy Boots
Shoes - Bowmen only
Set: (#15) Wind Walker Set
Req Level: 70
Req DEX: 220
STR: +2
DEX: +2
WDEF: +40
Avoid: +1
PVP Damage: +2%
Untradeable
5 slots
Wind Walker Heavy Gloves
Glove - Bowmen only
Set: (#15) Wind Walker Set
Req Level: 70
Req DEX: 215
DEX: +3
WDEF: +27
Avoid: +1
PVP Damage: +2%
Untradeable
5 slots
(#16) Mist Walker Set2 Items:
WDEF: +150
MDEF: +150
PVP Damage: +3%
3 Items:
All Stat: +5
PVP Damage: +4%
4 Items:
All Stat: +5
PVP Damage: +5%
HP: +300
MP: +300
Set Items
Mist Walker Hairband
Cap - Thieves only
Set: (#16) Mist Walker Set
Req Level: 70
Req DEX: 110
Req LUK: 200
DEX: +2
LUK: +2
MP: +15
WDEF: +45
PVP Damage: +2%
Untradeable
7 slots
Mist Walker Plate Mail
Longcoat - Thieves only
Set: (#16) Mist Walker Set
Req Level: 70
Req DEX: 100
Req LUK: 210
DEX: +5
LUK: +2
WDEF: +75
Avoid: +2
PVP Damage: +2%
Untradeable
10 slots
Mist Walker Heavy Boots
Shoes - Thieves only
Set: (#16) Mist Walker Set
Req Level: 70
Req DEX: 110
Req LUK: 200
DEX: +1
LUK: +3
WDEF: +40
Avoid: +1
PVP Damage: +2%
Untradeable
5 slots
Mist Walker Heavy Gloves
Glove - Thieves only
Set: (#16) Mist Walker Set
Req Level: 70
Req DEX: 110
Req LUK: 200
LUK: +3
WDEF: +27
Avoid: +1
PVP Damage: +2%
Untradeable
5 slots
(#17) Fortune Walker Set2 Items:
WDEF: +150
MDEF: +150
PVP Damage: +3%
3 Items:
All Stat: +5
PVP Damage: +4%
4 Items:
All Stat: +5
PVP Damage: +5%
HP: +300
MP: +300
Set Items
Fortune Walker Hairband
Cap - Pirates only
Set: (#17) Fortune Walker Set
Req Level: 70
Req STR: 70
Req DEX: 70
STR: +3
DEX: +1
WDEF: +45
Avoid: +1
PVP Damage: +2%
Untradeable
7 slots
Fortune Walker Plate Mail
Longcoat - Pirates only
Set: (#17) Fortune Walker Set
Req Level: 70
Req STR: 70
Req DEX: 70
STR: +5
DEX: +2
HP: +10
WDEF: +75
PVP Damage: +2%
Untradeable
10 slots
Fortune Walker Heavy Boots
Shoes - Pirates only
Set: (#17) Fortune Walker Set
Req Level: 70
Req STR: 70
Req DEX: 70
STR: +3
DEX: +1
WDEF: +40
Avoid: +1
PVP Damage: +2%
Untradeable
5 slots
Fortune Walker Heavy Gloves
Glove - Pirates only
Set: (#17) Fortune Walker Set
Req Level: 70
Req STR: 70
Req DEX: 70
STR: +1
DEX: +1
WDEF: +28
PVP Damage: +2%
Untradeable
5 slots
(#18) Agares Bloody Set3 Items:
WDEF: +350
MDEF: +350
4 Items:
All Stat: +10
PVP Damage: +4%
5 Items:
PVP Damage: +5%
HP: +15%
MP: +15%
6 Items:
All Stat: +15
PVP Damage: +6%
Set Items
Agares Bloody Gear
Cap - Warriors only
Set: (#18) Agares Bloody Set
Req Level: 130
Req STR: 400
Req DEX: 160
STR: +16
DEX: +16
HP: +250
WDEF: +176
Speed: +5
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
7 slots
Agares Bloody Mail
Longcoat - Warriors only
Set: (#18) Agares Bloody Set
Req Level: 130
Req STR: 400
Req DEX: 160
STR: +13
DEX: +13
WDEF: +242
Accuracy: +50
Avoid: +50
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
10 slots
Agares Bloody Boots
Shoes - Warriors only
Set: (#18) Agares Bloody Set
Req Level: 130
Req STR: 380
Req DEX: 140
STR: +8
DEX: +8
WDEF: +110
Speed: +5
Jump: +5
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Agares Bloody Gauntlets
Glove - Warriors only
Set: (#18) Agares Bloody Set
Req Level: 130
Req STR: 380
Req DEX: 140
STR: +9
DEX: +9
HP: +60
WDEF: +72
Weapon Attack: +1
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Agares Bloody Cape
Cape - Warriors only
Set: (#18) Agares Bloody Set
Req Level: 130
STR: +3
DEX: +3
WDEF: +80
MDEF: +120
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Agares Bloody Terror
1H Sword - Warriors only
Set: (#18) Agares Bloody Set
Req Level: 130
Req STR: 400
Req DEX: 160
STR: +8
DEX: +4
Weapon Attack: +114
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Fast(5)
8 slots
Agares Bloody Zweihander
2H Sword - Warriors only
Set: (#18) Agares Bloody Set
Req Level: 130
Req STR: 400
Req DEX: 160
STR: +8
DEX: +4
Weapon Attack: +119
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Normal(6)
8 slots
Agares Bloody Spear
Spear - Warriors only
Set: (#18) Agares Bloody Set
Req Level: 130
Req STR: 400
Req DEX: 160
STR: +8
DEX: +4
Weapon Attack: +119
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Slow(7)
8 slots
Agares Bloody Pole Arm
Polearm - Warriors only
Set: (#18) Agares Bloody Set
Req Level: 130
Req STR: 400
Req DEX: 160
STR: +8
DEX: +4
Weapon Attack: +106
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Fast(5)
8 slots
Agares Headsplitter
1H Axe - Warriors only
Set: (#18) Agares Bloody Set
Req Level: 130
Req STR: 400
Req DEX: 160
STR: +8
DEX: +4
Weapon Attack: +114
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Fast(5)
8 slots
Agares Bloody Hammer
1H BW - Warriors only
Set: (#18) Agares Bloody Set
Req Level: 130
Req STR: 400
Req DEX: 160
STR: +8
DEX: +4
Weapon Attack: +114
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Fast(5)
8 slots
Agares Bloody Giant Axe
2H Axe - Warriors only
Set: (#18) Agares Bloody Set
Req Level: 130
Req STR: 400
Req DEX: 160
STR: +8
DEX: +4
Weapon Attack: +119
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Normal(6)
8 slots
Agares Bloody Maul
2H BW - Warriors only
Set: (#18) Agares Bloody Set
Req Level: 130
Req STR: 400
Req DEX: 160
STR: +8
DEX: +4
Weapon Attack: +119
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Normal(6)
8 slots
(#19) Eligos Bloody Set3 Items:
WDEF: +350
MDEF: +350
4 Items:
All Stat: +10
PVP Damage: +4%
5 Items:
PVP Damage: +5%
HP: +15%
MP: +15%
6 Items:
All Stat: +15
PVP Damage: +6%
Set Items
Eligos Bloody Gear
Cap - Magicians only
Set: (#19) Eligos Bloody Set
Req Level: 130
Req INT: 400
Req LUK: 160
INT: +16
LUK: +16
HP: +50
MP: +200
WDEF: +88
MDEF: +121
Speed: +5
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
7 slots
Eligos Bloody Mail
Longcoat - Magicians only
Set: (#19) Eligos Bloody Set
Req Level: 130
Req INT: 400
Req LUK: 160
INT: +13
LUK: +13
WDEF: +132
MDEF: +77
Accuracy: +50
Avoid: +50
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
10 slots
Eligos Bloody Boots
Shoes - Magicians only
Set: (#19) Eligos Bloody Set
Req Level: 130
Req INT: 380
Req LUK: 140
INT: +8
LUK: +8
WDEF: +66
MDEF: +33
Speed: +5
Jump: +5
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Eligos Bloody Gauntlets
Glove - Magicians only
Set: (#19) Eligos Bloody Set
Req Level: 130
Req INT: 380
Req LUK: 140
INT: +9
LUK: +9
MP: +60
WDEF: +43
MDEF: +18
Magic Attack: +1
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Eligos Bloody Cape
Cape - Magicians only
Set: (#19) Eligos Bloody Set
Req Level: 130
INT: +3
LUK: +3
WDEF: +80
MDEF: +120
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Eligos Bloody Wand
Wand - Magicians only
Set: (#19) Eligos Bloody Set
Req Level: 130
Req INT: 400
Req LUK: 160
INT: +8
LUK: +4
Magic Attack: +140
Weapon Attack: +83
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Normal(6)
8 slots
Eligos Bloody Rod
Staff - Magicians only
Set: (#19) Eligos Bloody Set
Req Level: 130
Req INT: 400
Req LUK: 160
INT: +8
LUK: +4
Magic Attack: +142
Weapon Attack: +88
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Slow(8)
8 slots
(#20) Ipos Bloody Set3 Items:
WDEF: +350
MDEF: +350
4 Items:
All Stat: +10
PVP Damage: +4%
5 Items:
PVP Damage: +5%
HP: +15%
MP: +15%
6 Items:
All Stat: +15
PVP Damage: +6%
Set Items
Ipos Bloody Gear
Cap - Bowmen only
Set: (#20) Ipos Bloody Set
Req Level: 130
Req STR: 160
Req DEX: 400
STR: +16
DEX: +16
HP: +125
MP: +125
WDEF: +110
Speed: +5
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
7 slots
Ipos Bloody Mail
Longcoat - Bowmen only
Set: (#20) Ipos Bloody Set
Req Level: 130
Req STR: 160
Req DEX: 400
STR: +13
DEX: +13
WDEF: +165
Accuracy: +80
Avoid: +20
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
10 slots
Ipos Bloody Boots
Shoes - Bowmen only
Set: (#20) Ipos Bloody Set
Req Level: 130
Req STR: 140
Req DEX: 380
STR: +8
DEX: +8
WDEF: +88
Speed: +5
Jump: +5
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Ipos Bloody Gauntlets
Glove - Bowmen only
Set: (#20) Ipos Bloody Set
Req Level: 130
Req STR: 140
Req DEX: 380
STR: +9
DEX: +9
HP: +30
MP: +30
WDEF: +57
Weapon Attack: +1
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Ipos Bloody Cape
Cape - Bowmen only
Set: (#20) Ipos Bloody Set
Req Level: 130
STR: +3
DEX: +3
WDEF: +80
MDEF: +120
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Ipos Bloody Longbow
Bow - Bowmen only
Set: (#20) Ipos Bloody Set
Req Level: 130
Req STR: 160
Req DEX: 400
STR: +4
DEX: +8
Weapon Attack: +111
Accuracy: +50
PVP Damage: +5%
Knockback: +75%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Normal(6)
8 slots
Ipos Bloody Crossbow
Crossbow - Bowmen only
Set: (#20) Ipos Bloody Set
Req Level: 130
Req STR: 160
Req DEX: 400
STR: +4
DEX: +8
Weapon Attack: +114
Accuracy: +50
PVP Damage: +5%
Knockback: +68%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Normal(6)
8 slots
(#21) Halphas Bloody Set3 Items:
WDEF: +350
MDEF: +350
4 Items:
All Stat: +10
PVP Damage: +4%
5 Items:
PVP Damage: +5%
HP: +15%
MP: +15%
6 Items:
All Stat: +15
PVP Damage: +6%
Set Items
Halphas Bloody Gear
Cap - Thieves only
Set: (#21) Halphas Bloody Set
Req Level: 130
Req DEX: 160
Req LUK: 400
DEX: +16
LUK: +16
HP: +150
MP: +100
WDEF: +110
Speed: +5
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
7 slots
Halphas Bloody Mail
Longcoat - Thieves only
Set: (#21) Halphas Bloody Set
Req Level: 130
Req DEX: 160
Req LUK: 400
DEX: +13
LUK: +13
WDEF: +165
Accuracy: +20
Avoid: +80
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
10 slots
Halphas Bloody Boots
Shoes - Thieves only
Set: (#21) Halphas Bloody Set
Req Level: 130
Req DEX: 140
Req LUK: 380
DEX: +8
LUK: +8
WDEF: +88
Speed: +5
Jump: +5
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Halphas Bloody Gauntlets
Glove - Thieves only
Set: (#21) Halphas Bloody Set
Req Level: 130
Req DEX: 140
Req LUK: 380
DEX: +9
LUK: +9
HP: +30
MP: +30
WDEF: +57
Weapon Attack: +1
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Halphas Bloody Cape
Cape - Thieves only
Set: (#21) Halphas Bloody Set
Req Level: 130
DEX: +3
LUK: +3
WDEF: +80
MDEF: +120
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Halphas Bloody Slayer
Dagger - Thieves only
Set: (#21) Halphas Bloody Set
Req Level: 130
Req DEX: 160
Req LUK: 400
DEX: +4
LUK: +8
Weapon Attack: +111
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Fast(4)
8 slots
Halphas Bloody Mist
Claw - Thieves only
Set: (#21) Halphas Bloody Set
Req Level: 130
Req DEX: 160
Req LUK: 400
DEX: +4
LUK: +8
Weapon Attack: +60
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Fast(4)
8 slots
(#22) Vepar Bloody Set3 Items:
WDEF: +350
MDEF: +350
4 Items:
All Stat: +10
PVP Damage: +4%
5 Items:
PVP Damage: +5%
HP: +15%
MP: +15%
6 Items:
All Stat: +15
PVP Damage: +6%
Set Items
Vepar Bloody Gear
Cap - Pirates only
Set: (#22) Vepar Bloody Set
Req Level: 130
Req STR: 160
Req DEX: 160
STR: +16
DEX: +16
HP: +125
MP: +125
WDEF: +110
Speed: +5
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
7 slots
Vepar Bloody Mail
Longcoat - Pirates only
Set: (#22) Vepar Bloody Set
Req Level: 130
Req STR: 160
Req DEX: 160
STR: +13
DEX: +13
WDEF: +165
Accuracy: +50
Avoid: +50
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
10 slots
Vepar Bloody Boots
Shoes - Pirates only
Set: (#22) Vepar Bloody Set
Req Level: 130
Req STR: 140
Req DEX: 140
STR: +8
DEX: +8
WDEF: +88
Speed: +5
Jump: +5
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Vepar Bloody Gauntlets
Glove - Pirates only
Set: (#22) Vepar Bloody Set
Req Level: 130
Req STR: 140
Req DEX: 140
STR: +9
DEX: +9
HP: +30
MP: +30
WDEF: +57
Weapon Attack: +1
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Vepar Bloody Cape
Cape - Pirates only
Set: (#22) Vepar Bloody Set
Req Level: 130
STR: +3
DEX: +3
WDEF: +80
MDEF: +120
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Vepar Bloody Hands
Knuckler - Pirates only
Set: (#22) Vepar Bloody Set
Req Level: 130
Req STR: 400
Req DEX: 160
STR: +8
DEX: +4
Weapon Attack: +89
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Fast(5)
8 slots
Vepar Bloody Eagle
Gun - Pirates only
Set: (#22) Vepar Bloody Set
Req Level: 130
Req STR: 160
Req DEX: 400
STR: +4
DEX: +8
Weapon Attack: +87
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Fast(5)
8 slots
(#23) Intaglio's Crescent Moon Set2 Items:
PVP Damage: +4%
3 Items:
PVP Damage: +5%
All Stat: +10
Set Items
Crescent Moon Earrings
Earrings - All Classes
Set: (#23) Intaglio's Crescent Moon Set
Req Level: 70
STR: +2
DEX: +2
INT: +2
LUK: +2
HP: +50
MP: +50
WDEF: +15
MDEF: +15
PVP Damage: +2%
Untradeable
5 slots
Crescent Moon Ring
Ring - All Classes
Set: (#23) Intaglio's Crescent Moon Set
Req Level: 70
STR: +1
DEX: +1
INT: +1
LUK: +1
Magic Attack: +1
Weapon Attack: +1
Accuracy: +30
Avoid: +30
PVP Damage: +2%
Untradeable
Crescent Moon Belt
Belt - All Classes
Set: (#23) Intaglio's Crescent Moon Set
Req Level: 70
STR: +4
DEX: +4
INT: +4
LUK: +4
HP: +40
MP: +40
WDEF: +50
MDEF: +50
PVP Damage: +2%
Untradeable
3 slots
(#24) Intaglio's Rising Sun Set3 Items:
PVP Damage: +4%
Avoid: +200
Accuracy: +200
4 Items:
HP: +400
MP: +400
PVP Damage: +5%
5 Items:
PVP Damage: +6%
All Stat: +20
Set Items
Rising Sun Face Paint
Face Accessory - All Classes
Set: (#24) Intaglio's Rising Sun Set
Req Level: 130
STR: +3
DEX: +3
INT: +3
LUK: +3
WDEF: +28
MDEF: +28
Magic Attack: +4
Weapon Attack: +4
Accuracy: +30
Avoid: +30
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Rising Sun Earrings
Earrings - All Classes
Set: (#24) Intaglio's Rising Sun Set
Req Level: 130
STR: +4
DEX: +4
INT: +4
LUK: +4
HP: +100
MP: +100
WDEF: +45
MDEF: +45
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Rising Sun Ring
Ring - All Classes
Set: (#24) Intaglio's Rising Sun Set
Req Level: 130
STR: +6
DEX: +6
INT: +6
LUK: +6
HP: +100
MP: +100
Magic Attack: +4
Weapon Attack: +4
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Rising Sun Pendant
Pendant - All Classes
Set: (#24) Intaglio's Rising Sun Set
Req Level: 130
STR: +16
DEX: +16
INT: +16
LUK: +16
HP: +180
MP: +180
WDEF: +185
MDEF: +185
Magic Attack: +2
Weapon Attack: +2
Accuracy: +32
Avoid: +32
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
4 slots
Rising Sun Belt
Belt - All Classes
Set: (#24) Intaglio's Rising Sun Set
Req Level: 130
STR: +10
DEX: +10
INT: +10
LUK: +10
HP: +100
MP: +100
WDEF: +110
MDEF: +110
Magic Attack: +2
Weapon Attack: +2
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
3 slots
(#25) Lionheart Set2 Items:
WDEF: +300
MDEF: +300
Accuracy: +200
Avoid: +200
3 Items:
HP: +15%
MP: +15%
4 Items:
Weapon Attack: +15
Reduce the time of all status abnormalities by 2 seconds.
5 Items:
All Stat: +20
All Skill: +2
6 Items:
Weapon Attack: +30
Increase your damage by 30% against bosses
Set Items
Lionheart Battle Helm
Cap - Warriors only
Set: (#25) Lionheart Set
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +25
DEX: +25
HP: +300
MP: +300
WDEF: +325
Weapon Attack: +1
Accuracy: +200
Avoid: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
10 slots
Lionheart Battle Cape
Cape - Warriors only
Set: (#25) Lionheart Set
Req Level: 140
STR: +7
DEX: +7
WDEF: +200
MDEF: +100
Weapon Attack: +1
Speed: +10
Jump: +5
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Lionheart Battle Bracers
Glove - Warriors only
Set: (#25) Lionheart Set
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +16
DEX: +16
HP: +350
WDEF: +80
MDEF: +20
Weapon Attack: +5
Accuracy: +30
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Lionheart Battle Mail
Longcoat - Warriors only
Set: (#25) Lionheart Set
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +30
DEX: +30
WDEF: +350
MDEF: +100
Weapon Attack: +2
Accuracy: +50
Avoid: +50
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
12 slots
Lionheart Battle Boots
Shoes - Warriors only
Set: (#25) Lionheart Set
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +15
DEX: +15
WDEF: +150
MDEF: +20
Weapon Attack: +1
Avoid: +30
Speed: +10
Jump: +7
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Lionheart Cutlass
1H Sword - Warriors only
Set: (#25) Lionheart Set
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +35
DEX: +20
Weapon Attack: +131
Accuracy: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
Fast(5)
8 slots
Lionheart Battle Scimitar
2H Sword - Warriors only
Set: (#25) Lionheart Set
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +35
DEX: +20
Weapon Attack: +137
Accuracy: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
Normal(6)
8 slots
Lionheart Fuscina
Spear - Warriors only
Set: (#25) Lionheart Set
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +35
DEX: +20
Weapon Attack: +137
Accuracy: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
Slow(7)
8 slots
Lionheart Partisan
Polearm - Warriors only
Set: (#25) Lionheart Set
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +35
DEX: +20
Weapon Attack: +122
Accuracy: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
Fast(5)
8 slots
(#26) Dragon Tail Set2 Items:
WDEF: +300
MDEF: +300
Accuracy: +200
Avoid: +200
3 Items:
HP: +15%
MP: +15%
4 Items:
Magic Attack: +15
Reduce the time of all status abnormalities by 2 seconds.
5 Items:
All Stat: +20
All Skill: +2
6 Items:
Magic Attack: +30
Increase your damage by 30% against bosses
Set Items
Dragon Tail Mage Sallet
Cap - Magicians only
Set: (#26) Dragon Tail Set
Req Level: 140
Req INT: 420
Req LUK: 170
INT: +25
LUK: +25
HP: +300
MP: +300
WDEF: +150
MDEF: +200
Magic Attack: +1
Accuracy: +200
Avoid: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
10 slots
Dragon Tail Mage Cape
Cape - Magicians only
Set: (#26) Dragon Tail Set
Req Level: 140
INT: +7
LUK: +7
WDEF: +100
MDEF: +200
Magic Attack: +1
Speed: +10
Jump: +5
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Dragon Tail Mage Gloves
Glove - Magicians only
Set: (#26) Dragon Tail Set
Req Level: 140
Req INT: 420
Req LUK: 170
INT: +16
LUK: +16
HP: +350
WDEF: +30
MDEF: +70
Magic Attack: +5
Accuracy: +30
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Dragon Tail Mage Robe
Longcoat - Magicians only
Set: (#26) Dragon Tail Set
Req Level: 140
Req INT: 420
Req LUK: 170
INT: +30
LUK: +30
WDEF: +200
MDEF: +250
Magic Attack: +2
Accuracy: +50
Avoid: +50
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
12 slots
Dragon Tail Mage Shoes
Shoes - Magicians only
Set: (#26) Dragon Tail Set
Req Level: 140
Req INT: 420
Req LUK: 170
INT: +15
LUK: +15
WDEF: +50
MDEF: +120
Magic Attack: +1
Avoid: +30
Speed: +10
Jump: +7
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Dragon Tail Arc Wand
Wand - Magicians only
Set: (#26) Dragon Tail Set
Req Level: 140
Req INT: 420
Req LUK: 170
INT: +35
LUK: +20
Magic Attack: +161
Weapon Attack: +95
Accuracy: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
Normal(6)
8 slots
Dragon Tail War Staff
Staff - Magicians only
Set: (#26) Dragon Tail Set
Req Level: 140
Req INT: 420
Req LUK: 170
INT: +35
LUK: +20
Magic Attack: +163
Weapon Attack: +101
Accuracy: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
Slow(8)
8 slots
(#27) Falcon Wing Set2 Items:
WDEF: +300
MDEF: +300
Accuracy: +200
Avoid: +200
3 Items:
HP: +15%
MP: +15%
4 Items:
Weapon Attack: +15
Reduce the time of all status abnormalities by 2 seconds.
5 Items:
All Stat: +20
All Skill: +2
6 Items:
Weapon Attack: +30
Increase your damage by 30% against bosses
Set Items
Falcon Wing Sentinel Cap
Cap - Bowmen only
Set: (#27) Falcon Wing Set
Req Level: 140
Req STR: 170
Req DEX: 420
STR: +25
DEX: +25
HP: +300
MP: +300
WDEF: +250
Weapon Attack: +1
Accuracy: +200
Avoid: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
10 slots
Falcon Wing Sentinel Cape
Cape - Bowmen only
Set: (#27) Falcon Wing Set
Req Level: 140
STR: +7
DEX: +7
WDEF: +150
MDEF: +150
Weapon Attack: +1
Speed: +10
Jump: +5
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Falcon Wing Sentinel Gloves
Glove - Bowmen only
Set: (#27) Falcon Wing Set
Req Level: 140
Req STR: 170
Req DEX: 420
STR: +16
DEX: +16
HP: +350
WDEF: +50
MDEF: +50
Weapon Attack: +5
Accuracy: +30
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Falcon Wing Sentinel Suit
Longcoat - Bowmen only
Set: (#27) Falcon Wing Set
Req Level: 140
Req STR: 170
Req DEX: 420
STR: +30
DEX: +30
WDEF: +225
MDEF: +225
Weapon Attack: +2
Accuracy: +80
Avoid: +20
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
12 slots
Falcon Wing Sentinel Boots
Shoes - Bowmen only
Set: (#27) Falcon Wing Set
Req Level: 140
Req STR: 170
Req DEX: 420
STR: +15
DEX: +15
WDEF: +85
MDEF: +85
Weapon Attack: +1
Avoid: +30
Speed: +10
Jump: +7
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Falcon Wing Composite Bow
Bow - Bowmen only
Set: (#27) Falcon Wing Set
Req Level: 140
Req STR: 170
Req DEX: 420
STR: +20
DEX: +35
Weapon Attack: +128
Accuracy: +100
Knockback: +75%
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
Normal(6)
8 slots
Falcon Wing Heavy Crossbow
Crossbow - Bowmen only
Set: (#27) Falcon Wing Set
Req Level: 140
Req STR: 170
Req DEX: 420
STR: +20
DEX: +35
Weapon Attack: +131
Accuracy: +100
Knockback: +68%
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
Normal(6)
8 slots
(#28) Raven Horn Set2 Items:
WDEF: +300
MDEF: +300
Accuracy: +200
Avoid: +200
3 Items:
HP: +15%
MP: +15%
4 Items:
Weapon Attack: +15
Reduce the time of all status abnormalities by 2 seconds.
5 Items:
All Stat: +20
All Skill: +2
6 Items:
Weapon Attack: +30
Increase your damage by 30% against bosses
Set Items
Raven Horn Chaser Hat
Cap - Thieves only
Set: (#28) Raven Horn Set
Req Level: 140
Req DEX: 170
Req LUK: 420
DEX: +25
LUK: +25
HP: +300
MP: +300
WDEF: +250
Weapon Attack: +1
Accuracy: +200
Avoid: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
10 slots
Raven Horn Chaser Cape
Cape - Thieves only
Set: (#28) Raven Horn Set
Req Level: 140
DEX: +7
LUK: +7
WDEF: +150
MDEF: +150
Weapon Attack: +1
Speed: +10
Jump: +5
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Raven Horn Chaser Gloves
Glove - Thieves only
Set: (#28) Raven Horn Set
Req Level: 140
Req DEX: 170
Req LUK: 420
DEX: +16
LUK: +16
HP: +350
WDEF: +50
MDEF: +50
Weapon Attack: +5
Accuracy: +30
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Raven Horn Chaser Armor
Longcoat - Thieves only
Set: (#28) Raven Horn Set
Req Level: 140
Req DEX: 170
Req LUK: 420
DEX: +30
LUK: +30
WDEF: +225
MDEF: +225
Weapon Attack: +2
Accuracy: +20
Avoid: +80
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
12 slots
Raven Horn Chaser Boots
Shoes - Thieves only
Set: (#28) Raven Horn Set
Req Level: 140
Req DEX: 170
Req LUK: 420
DEX: +15
LUK: +15
WDEF: +85
MDEF: +85
Weapon Attack: +1
Avoid: +30
Speed: +10
Jump: +7
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Raven Horn Baselard
Dagger - Thieves only
Set: (#28) Raven Horn Set
Req Level: 140
Req DEX: 170
Req LUK: 420
DEX: +20
LUK: +35
Weapon Attack: +128
Accuracy: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
Fast(4)
8 slots
Raven Horn Metal Fist
Claw - Thieves only
Set: (#28) Raven Horn Set
Req Level: 140
Req DEX: 170
Req LUK: 420
DEX: +20
LUK: +35
Weapon Attack: +69
Accuracy: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
Fast(4)
8 slots
(#29) Shark Tooth Set2 Items:
WDEF: +300
MDEF: +300
Accuracy: +200
Avoid: +200
3 Items:
HP: +15%
MP: +15%
4 Items:
Weapon Attack: +15
Reduce the time of all status abnormalities by 2 seconds.
5 Items:
All Stat: +20
All Skill: +2
6 Items:
Weapon Attack: +30
Increase your damage by 30% against bosses
Set Items
Shark Tooth Skipper Hat
Cap - Pirates only
Set: (#29) Shark Tooth Set
Req Level: 140
Req STR: 170
Req DEX: 170
STR: +25
DEX: +25
HP: +300
MP: +300
WDEF: +250
Weapon Attack: +1
Accuracy: +200
Avoid: +100
Charm EXP: +100
Untradeable
Equip tradeblock
Platinum Scissors of Karma
10 slots
Shark Tooth Skipper Cape
Cape - Pirates only
Set: (#29) Shark Tooth Set
Req Level: 140
STR: +7
DEX: +7
WDEF: +150
MDEF: +150
Weapon Attack: +1
Speed: +10
Jump: +5
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Shark Tooth Skipper Gloves
Glove - Pirates only
Set: (#29) Shark Tooth Set
Req Level: 140
Req STR: 170
Req DEX: 170
STR: +16
DEX: +16
HP: +350
WDEF: +50
MDEF: +50
Weapon Attack: +5
Accuracy: +30
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Shark Tooth Skipper Coat
Longcoat - Pirates only
Set: (#29) Shark Tooth Set
Req Level: 140
Req STR: 170
Req DEX: 170
STR: +30
DEX: +30
WDEF: +225
MDEF: +225
Weapon Attack: +2
Accuracy: +50
Avoid: +50
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
12 slots
Shark Tooth Skipper Boots
Shoes - Pirates only
Set: (#29) Shark Tooth Set
Req Level: 140
Req STR: 170
Req DEX: 170
STR: +15
DEX: +15
WDEF: +85
MDEF: +85
Weapon Attack: +1
Avoid: +30
Speed: +10
Jump: +7
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Shark Tooth Wild Talon
Knuckler - Pirates only
Set: (#29) Shark Tooth Set
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +35
DEX: +20
Weapon Attack: +102
Accuracy: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
Fast(5)
8 slots
Shark Tooth Sharpshooter
Gun - Pirates only
Set: (#29) Shark Tooth Set
Req Level: 140
Req STR: 170
Req DEX: 420
STR: +20
DEX: +35
Weapon Attack: +100
Accuracy: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
Fast(5)
8 slots
(#30) Larson's Challenger Set2 Items:
PVP Damage: +1%
Weapon Attack: +1
Magic Attack: +1
Accuracy: +100
Avoid: +100
3 Items:
HP: +200
MP: +200
PVP Damage: +2%
4 Items:
Weapon Attack: +5
Magic Attack: +5
PVP Damage: +3%
All Stat: +10
Set Items
Larson's Challenger Belt
Belt - All Classes
Set: (#30) Larson's Challenger Set
Req Level: 30
STR: +2
DEX: +2
INT: +2
LUK: +2
HP: +200
WDEF: +20
MDEF: +20
Magic Attack: +1
Weapon Attack: +1
PVP Damage: +1%
Untradeable
3 slots
Larson's Challenger Epaulette
Shoulderpad - All Classes
Set: (#30) Larson's Challenger Set
Req Level: 30
STR: +1
DEX: +1
INT: +1
LUK: +1
WDEF: +20
MDEF: +20
Magic Attack: +1
Weapon Attack: +1
PVP Damage: +1%
Untradeable
0 slots
Larson's Challenger Ring
Ring - All Classes
Set: (#30) Larson's Challenger Set
Req Level: 30
STR: +2
DEX: +2
INT: +2
LUK: +2
HP: +100
MP: +100
WDEF: +10
MDEF: +10
Magic Attack: +1
Weapon Attack: +1
PVP Damage: +1%
Untradeable
Larson's Challenger Pendant
Pendant - All Classes
Set: (#30) Larson's Challenger Set
Req Level: 30
STR: +2
DEX: +2
INT: +2
LUK: +2
WDEF: +30
MDEF: +30
Magic Attack: +1
Weapon Attack: +1
Accuracy: +50
Avoid: +50
Speed: +15
Jump: +15
PVP Damage: +1%
Untradeable
2 slots
(#31) 2011 Archaeologist Set2 Items:
Speed: +10
Jump: +10
All Stat: +2
3 Items:
HP: +100
MP: +100
All Stat: +3
Set Items
2011 Archaeologist Hat
Cap - All Classes
Set: (#31) 2011 Archaeologist Set
Req Level: 13
STR: +7
DEX: +7
INT: +7
LUK: +7
HP: +50
MP: +50
WDEF: +30
MDEF: +30
Charm EXP: +100
Untradeable
Cannot resell to merchants
10 slots
2011 Archaeologist Face Paint
Face Accessory - All Classes
Set: (#31) 2011 Archaeologist Set
Req Level: 13
STR: +3
DEX: +3
INT: +3
LUK: +3
WDEF: +10
MDEF: +10
Accuracy: +30
Avoid: +30
Charm EXP: +100
Untradeable
Cannot resell to merchants
2011 Archaeologist Glasses
Eye Accessory - All Classes
Set: (#31) 2011 Archaeologist Set
Req Level: 13
STR: +2
DEX: +2
INT: +2
LUK: +2
WDEF: +20
MDEF: +20
Charm EXP: +100
Untradeable
Cannot resell to merchants
3 slots
AccessoryFace Accessory
Gray Warrior Symbol
Face Accessory - Warriors only
Req Level: 80
STR: +1
WDEF: +16
MDEF: +16
Blue Warrior Symbol
Face Accessory - Warriors only
Req Level: 90
STR: +1
DEX: +1
WDEF: +18
MDEF: +18
Red Warrior Symbol
Face Accessory - Warriors only
Req Level: 100
STR: +2
DEX: +1
WDEF: +20
MDEF: +20
Avoid: +15
Shiny Gray Warrior Symbol
Face Accessory - Warriors only
Req Level: 110
STR: +2
DEX: +2
WDEF: +22
MDEF: +22
Weapon Attack: +1
Avoid: +20
Shiny Blue Warrior Symbol
Face Accessory - Warriors only
Req Level: 120
STR: +3
DEX: +2
WDEF: +24
MDEF: +24
Weapon Attack: +2
Avoid: +25
Equip tradeblock
Scissors of Karma
Shiny Red Warrior Symbol
Face Accessory - Warriors only
Req Level: 130
STR: +3
DEX: +3
WDEF: +26
MDEF: +26
Weapon Attack: +3
Accuracy: +30
Avoid: +30
Equip tradeblock
Platinum Scissors of Karma
Gray Magician Symbol
Face Accessory - Magicians only
Req Level: 80
INT: +1
WDEF: +16
MDEF: +16
Blue Magician Symbol
Face Accessory - Magicians only
Req Level: 90
INT: +1
LUK: +1
WDEF: +18
MDEF: +18
Red Magician Symbol
Face Accessory - Magicians only
Req Level: 100
INT: +2
LUK: +1
WDEF: +20
MDEF: +20
Avoid: +15
Shiny Gray Magician Symbol
Face Accessory - Magicians only
Req Level: 110
INT: +2
LUK: +2
WDEF: +22
MDEF: +22
Magic Attack: +1
Avoid: +20
Shiny Blue Magician Symbol
Face Accessory - Magicians only
Req Level: 120
INT: +3
LUK: +2
WDEF: +24
MDEF: +24
Magic Attack: +2
Avoid: +25
Equip tradeblock
Scissors of Karma
Shiny Red Magician Symbol
Face Accessory - Magicians only
Req Level: 130
INT: +3
LUK: +3
WDEF: +26
MDEF: +26
Magic Attack: +3
Accuracy: +30
Avoid: +30
Equip tradeblock
Platinum Scissors of Karma
Gray Archer Symbol
Face Accessory - Bowmen only
Req Level: 80
DEX: +1
WDEF: +16
MDEF: +16
Blue Archer Symbol
Face Accessory - Bowmen only
Req Level: 90
STR: +1
DEX: +1
WDEF: +18
MDEF: +18
Red Archer Symbol
Face Accessory - Bowmen only
Req Level: 100
STR: +1
DEX: +2
WDEF: +20
MDEF: +20
Avoid: +15
Shiny Gray Archer Symbol
Face Accessory - Bowmen only
Req Level: 110
STR: +2
DEX: +2
WDEF: +22
MDEF: +22
Weapon Attack: +1
Avoid: +20
Shiny Blue Archer Symbol
Face Accessory - Bowmen only
Req Level: 120
STR: +2
DEX: +3
WDEF: +24
MDEF: +24
Weapon Attack: +2
Avoid: +25
Equip tradeblock
Scissors of Karma
Shiny Red Archer Symbol
Face Accessory - Bowmen only
Req Level: 130
STR: +3
DEX: +3
WDEF: +26
MDEF: +26
Weapon Attack: +3
Accuracy: +30
Avoid: +30
Equip tradeblock
Platinum Scissors of Karma
Gray Thief Symbol
Face Accessory - Thieves only
Req Level: 80
LUK: +1
WDEF: +16
MDEF: +16
Blue Thief Symbol
Face Accessory - Thieves only
Req Level: 90
DEX: +1
LUK: +1
WDEF: +18
MDEF: +18
Red Thief Symbol
Face Accessory - Thieves only
Req Level: 100
DEX: +1
LUK: +2
WDEF: +20
MDEF: +20
Avoid: +15
Shiny Gray Thief Symbol
Face Accessory - Thieves only
Req Level: 110
DEX: +2
LUK: +2
WDEF: +22
MDEF: +22
Weapon Attack: +1
Avoid: +20
Shiny Blue Thief Symbol
Face Accessory - Thieves only
Req Level: 120
DEX: +2
LUK: +3
WDEF: +24
MDEF: +24
Weapon Attack: +2
Avoid: +25
Equip tradeblock
Scissors of Karma
Shiny Red Thief Symbol
Face Accessory - Thieves only
Req Level: 130
DEX: +3
LUK: +3
WDEF: +26
MDEF: +26
Weapon Attack: +3
Accuracy: +30
Avoid: +30
Equip tradeblock
Platinum Scissors of Karma
Gray Pirate Symbol
Face Accessory - Pirates only
Req Level: 80
STR: +1
WDEF: +16
MDEF: +16
Blue Pirate Symbol
Face Accessory - Pirates only
Req Level: 90
STR: +1
DEX: +1
WDEF: +18
MDEF: +18
Red Pirate Symbol
Face Accessory - Pirates only
Req Level: 100
STR: +2
DEX: +1
WDEF: +20
MDEF: +20
Avoid: +15
Shiny Gray Pirate Symbol
Face Accessory - Pirates only
Req Level: 110
STR: +2
DEX: +2
WDEF: +22
MDEF: +22
Weapon Attack: +1
Avoid: +20
Shiny Blue Pirate Symbol
Face Accessory - Pirates only
Req Level: 120
STR: +3
DEX: +2
WDEF: +24
MDEF: +24
Weapon Attack: +2
Avoid: +25
Equip tradeblock
Scissors of Karma
Shiny Red Pirate Symbol
Face Accessory - Pirates only
Req Level: 130
STR: +3
DEX: +3
WDEF: +26
MDEF: +26
Weapon Attack: +3
Accuracy: +30
Avoid: +30
Equip tradeblock
Platinum Scissors of Karma
Rising Sun Face Paint
Face Accessory - All Classes
Set: (#24) Intaglio's Rising Sun Set
Req Level: 130
STR: +3
DEX: +3
INT: +3
LUK: +3
WDEF: +28
MDEF: +28
Magic Attack: +4
Weapon Attack: +4
Accuracy: +30
Avoid: +30
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Blood Mask
Face Accessory - All Classes
Description: A mask given to exceptional Dual Blades. It can be #cshared between accounts once# through storage, after which it cannot be traded again.
Req Level: 30
STR: +3
DEX: +3
INT: +3
LUK: +3
Magic Attack: +3
Weapon Attack: +3
One-of-a-kind
Cannot resell to merchants
Account shareable
Shareable once
0 slots
Shiny Red Special Symbol
Face Accessory - All Classes
Req Level: 130
WDEF: +26
MDEF: +26
Magic Attack: +5
Weapon Attack: +5
Equip tradeblock
Platinum Scissors of Karma
Gray Block Symbol
Face Accessory - All Classes
Req Level: 20
STR: +3
DEX: +3
INT: +3
LUK: +3
WDEF: +10
MDEF: +10
Magic Attack: +1
Weapon Attack: +1
Untradeable
Cannot extend time limit
Time limited
Cannot resell to merchants
Advanced Gray Block Symbol
Face Accessory - All Classes
Req Level: 20
STR: +5
DEX: +5
INT: +5
LUK: +5
WDEF: +20
MDEF: +20
Magic Attack: +3
Weapon Attack: +3
Untradeable
Time limited
Cannot resell to merchants
2011 Archaeologist Face Paint
Face Accessory - All Classes
Set: (#31) 2011 Archaeologist Set
Req Level: 13
STR: +3
DEX: +3
INT: +3
LUK: +3
WDEF: +10
MDEF: +10
Accuracy: +30
Avoid: +30
Charm EXP: +100
Untradeable
Cannot resell to merchants
2011 Archaeologist Face Paint
Face Accessory - All Classes
Req Level: 13
STR: +3
DEX: +3
INT: +3
LUK: +3
WDEF: +10
MDEF: +10
Accuracy: +30
Avoid: +30
Untradeable
Time limited
Cannot resell to merchants
Eye Accessory
Onyx Dragon Glasses
Eye Accessory - All Classes
Description: Glasses given to an exceptional Evan. It can be #cshared between accounts once# through storage, after which it cannot be traded again.
Req Level: 30
STR: +3
DEX: +3
INT: +3
LUK: +3
Magic Attack: +3
Weapon Attack: +3
One-of-a-kind
Cannot resell to merchants
Account shareable
Shareable once
0 slots
2011 Archaeologist Glasses
Eye Accessory - All Classes
Set: (#31) 2011 Archaeologist Set
Req Level: 13
STR: +2
DEX: +2
INT: +2
LUK: +2
WDEF: +20
MDEF: +20
Charm EXP: +100
Untradeable
Cannot resell to merchants
3 slots
2011 Archaeologist Glasses
Eye Accessory - All Classes
Req Level: 13
STR: +2
DEX: +2
INT: +2
LUK: +2
WDEF: +20
MDEF: +20
Untradeable
Time limited
Cannot resell to merchants
3 slots
Earrings
Earrings - All Classes
5 slots
Earrings - All Classes
Req Level: 100
5 slots
HP Hound Earrings
Earrings - All Classes
Req Level: 130
STR: +4
DEX: +4
INT: +4
LUK: +4
HP: +200
WDEF: +60
MDEF: +30
Untradeable
Platinum Scissors of Karma
5 slots
MP Hound Earrings
Earrings - All Classes
Req Level: 130
STR: +4
DEX: +4
INT: +4
LUK: +4
MP: +200
WDEF: +30
MDEF: +60
Untradeable
Platinum Scissors of Karma
5 slots
Hyper Hound Earrings
Earrings - All Classes
Req Level: 130
STR: +4
DEX: +4
INT: +4
LUK: +4
HP: +100
MP: +100
WDEF: +45
MDEF: +45
Untradeable
Platinum Scissors of Karma
5 slots
Nimble Hound Earrings
Earrings - All Classes
Req Level: 130
STR: +4
DEX: +4
INT: +4
LUK: +4
WDEF: +30
MDEF: +30
Accuracy: +80
Avoid: +80
Untradeable
Platinum Scissors of Karma
5 slots
Crescent Moon Earrings
Earrings - All Classes
Set: (#23) Intaglio's Crescent Moon Set
Req Level: 70
STR: +2
DEX: +2
INT: +2
LUK: +2
HP: +50
MP: +50
WDEF: +15
MDEF: +15
PVP Damage: +2%
Untradeable
5 slots
Rising Sun Earrings
Earrings - All Classes
Set: (#24) Intaglio's Rising Sun Set
Req Level: 130
STR: +4
DEX: +4
INT: +4
LUK: +4
HP: +100
MP: +100
WDEF: +45
MDEF: +45
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Holy Wing Earrings
Earrings - All Classes
Description: Glasses given to exceptional Cygnus Knights. It can be #cshared between accounts once# through storage, after which it cannot be traded again.
Req Level: 30
STR: +3
DEX: +3
INT: +3
LUK: +3
Magic Attack: +3
Weapon Attack: +3
One-of-a-kind
Cannot resell to merchants
Account shareable
Shareable once
0 slots
Earrings - All Classes
Req Level: 100
5 slots
Earrings - All Classes
Req Level: 100
5 slots
Carrot Earrings
Earrings - All Classes
Req Level: 20
WDEF: +50
MDEF: +50
Avoid: +100
Untradeable
5 slots
Grape Earrings
Earrings - All Classes
Req Level: 13
Magic Attack: +3
Weapon Attack: +3
Untradeable
Cannot extend time limit
Time limited
Cannot resell to merchants
5 slots
Pendant
Green Bear Pendant
Pendant - All Classes
Req Level: 100
STR: +4
HP: +45
MP: +45
WDEF: +65
MDEF: +65
Accuracy: +8
Avoid: +8
3 slots
Red Bear Pendant
Pendant - All Classes
Req Level: 110
STR: +8
HP: +90
MP: +90
WDEF: +105
MDEF: +105
Accuracy: +16
Avoid: +16
3 slots
Pink Bear Pendant
Pendant - All Classes
Req Level: 120
STR: +12
HP: +135
MP: +135
WDEF: +145
MDEF: +145
Accuracy: +24
Avoid: +24
Equip tradeblock
3 slots
Purple Bear Pendant
Pendant - All Classes
Req Level: 130
STR: +16
HP: +180
MP: +180
WDEF: +185
MDEF: +185
Accuracy: +32
Avoid: +32
Equip tradeblock
Platinum Scissors of Karma
3 slots
Green Owl Pendant
Pendant - All Classes
Req Level: 100
INT: +4
HP: +45
MP: +45
WDEF: +65
MDEF: +65
Accuracy: +8
Avoid: +8
3 slots
Red Owl Pendant
Pendant - All Classes
Req Level: 110
INT: +8
HP: +90
MP: +90
WDEF: +105
MDEF: +105
Accuracy: +16
Avoid: +16
3 slots
Pink Owl Pendant
Pendant - All Classes
Req Level: 120
INT: +12
HP: +135
MP: +135
WDEF: +145
MDEF: +145
Accuracy: +24
Avoid: +24
Equip tradeblock
3 slots
Purple Owl Pendant
Pendant - All Classes
Req Level: 130
INT: +16
HP: +180
MP: +180
WDEF: +185
MDEF: +185
Accuracy: +32
Avoid: +32
Equip tradeblock
Platinum Scissors of Karma
3 slots
Green Wolf Pendant
Pendant - All Classes
Req Level: 100
DEX: +4
HP: +45
MP: +45
WDEF: +65
MDEF: +65
Accuracy: +8
Avoid: +8
3 slots
Red Wolf Pendant
Pendant - All Classes
Req Level: 110
DEX: +8
HP: +90
MP: +90
WDEF: +105
MDEF: +105
Accuracy: +16
Avoid: +16
3 slots
Pink Wolf Pendant
Pendant - All Classes
Req Level: 120
DEX: +12
HP: +135
MP: +135
WDEF: +145
MDEF: +145
Accuracy: +24
Avoid: +24
Equip tradeblock
3 slots
Purple Wolf Pendant
Pendant - All Classes
Req Level: 130
DEX: +16
HP: +180
MP: +180
WDEF: +185
MDEF: +185
Accuracy: +32
Avoid: +32
Equip tradeblock
Platinum Scissors of Karma
3 slots
Green Peacock Pendant
Pendant - All Classes
Req Level: 100
LUK: +4
HP: +45
MP: +45
WDEF: +65
MDEF: +65
Accuracy: +8
Avoid: +8
3 slots
Red Peacock Pendant
Pendant - All Classes
Req Level: 110
LUK: +8
HP: +90
MP: +90
WDEF: +105
MDEF: +105
Accuracy: +16
Avoid: +16
3 slots
Pink Peacock Pendant
Pendant - All Classes
Req Level: 120
LUK: +12
HP: +135
MP: +135
WDEF: +145
MDEF: +145
Accuracy: +24
Avoid: +24
Equip tradeblock
3 slots
Purple Peacock Pendant
Pendant - All Classes
Req Level: 130
LUK: +16
HP: +180
MP: +180
WDEF: +185
MDEF: +185
Accuracy: +32
Avoid: +32
Equip tradeblock
Platinum Scissors of Karma
3 slots
Rising Sun Pendant
Pendant - All Classes
Set: (#24) Intaglio's Rising Sun Set
Req Level: 130
STR: +16
DEX: +16
INT: +16
LUK: +16
HP: +180
MP: +180
WDEF: +185
MDEF: +185
Magic Attack: +2
Weapon Attack: +2
Accuracy: +32
Avoid: +32
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
4 slots
Larson's Challenger Pendant
Pendant - All Classes
Set: (#30) Larson's Challenger Set
Req Level: 30
STR: +2
DEX: +2
INT: +2
LUK: +2
WDEF: +30
MDEF: +30
Magic Attack: +1
Weapon Attack: +1
Accuracy: +50
Avoid: +50
Speed: +15
Jump: +15
PVP Damage: +1%
Untradeable
2 slots
Larson's Event Challenger Pendant
Pendant - All Classes
Req Level: 30
STR: +2
DEX: +2
INT: +2
LUK: +2
WDEF: +30
MDEF: +30
Magic Attack: +1
Weapon Attack: +1
Accuracy: +50
Avoid: +50
Speed: +15
Jump: +15
PVP Damage: +1%
Untradeable
Time limited
2 slots
Grape Pendant
Pendant - All Classes
Req Level: 13
STR: +5
DEX: +5
INT: +5
LUK: +5
WDEF: +50
MDEF: +50
Untradeable
Cannot extend time limit
Time limited
Cannot resell to merchants
0 slots
Belt
Alliance Buckle
Belt - All Classes
Req Level: 15
STR: +1
DEX: +1
INT: +1
LUK: +1
HP: +500
MP: +300
Untradeable
Time limited
One-of-a-kind
Cannot resell to merchants
3 slots
Tenacious Green Leather Belt
Belt - All Classes
Req Level: 40
STR: +1
HP: +10
MP: +10
WDEF: +20
MDEF: +20
3 slots
Tenacious Blue Leather Belt
Belt - All Classes
Req Level: 50
STR: +2
HP: +20
MP: +20
WDEF: +30
MDEF: +30
3 slots
Tenacious Brown Leather Belt
Belt - All Classes
Req Level: 60
STR: +3
HP: +30
MP: +30
WDEF: +40
MDEF: +40
3 slots
Tenacious Green Buckle Belt
Belt - All Classes
Req Level: 70
STR: +4
HP: +40
MP: +40
WDEF: +50
MDEF: +50
3 slots
Tenacious Blue Buckle Belt
Belt - All Classes
Req Level: 80
STR: +5
HP: +50
MP: +50
WDEF: +60
MDEF: +60
3 slots
Tenacious Brown Buckle Belt
Belt - All Classes
Req Level: 90
STR: +6
HP: +60
MP: +60
WDEF: +70
MDEF: +70
3 slots
Tenacious Green Gilded Belt
Belt - All Classes
Req Level: 100
STR: +7
HP: +70
MP: +70
WDEF: +80
MDEF: +80
3 slots
Tenacious Blue Gilded Belt
Belt - All Classes
Req Level: 110
STR: +8
HP: +80
MP: +80
WDEF: +90
MDEF: +90
3 slots
Tenacious Brown Gilded Belt
Belt - All Classes
Req Level: 120
STR: +9
HP: +90
MP: +90
WDEF: +100
MDEF: +100
Equip tradeblock
3 slots
Tenacious Extreme Belt
Belt - All Classes
Req Level: 130
STR: +10
HP: +100
MP: +100
WDEF: +110
MDEF: +110
Equip tradeblock
Platinum Scissors of Karma
3 slots
Wise Green Leather Belt
Belt - All Classes
Req Level: 40
INT: +1
HP: +10
MP: +10
WDEF: +20
MDEF: +20
3 slots
Wise Blue Leather Belt
Belt - All Classes
Req Level: 50
INT: +2
HP: +20
MP: +20
WDEF: +30
MDEF: +30
3 slots
Wise Brown Leather Belt
Belt - All Classes
Req Level: 60
INT: +3
HP: +30
MP: +30
WDEF: +40
MDEF: +40
3 slots
Wise Green Buckle Belt
Belt - All Classes
Req Level: 70
INT: +4
HP: +40
MP: +40
WDEF: +50
MDEF: +50
3 slots
Wise Blue Buckle Belt
Belt - All Classes
Req Level: 80
INT: +5
HP: +50
MP: +50
WDEF: +60
MDEF: +60
3 slots
Wise Brown Buckle Belt
Belt - All Classes
Req Level: 90
INT: +6
HP: +60
MP: +60
WDEF: +70
MDEF: +70
3 slots
Wise Green Gilded Belt
Belt - All Classes
Req Level: 100
INT: +7
HP: +70
MP: +70
WDEF: +80
MDEF: +80
3 slots
Wise Blue Gilded Belt
Belt - All Classes
Req Level: 110
INT: +8
HP: +80
MP: +80
WDEF: +90
MDEF: +90
3 slots
Wise Brown Gilded Belt
Belt - All Classes
Req Level: 120
INT: +9
HP: +90
MP: +90
WDEF: +100
MDEF: +100
Equip tradeblock
3 slots
Wise Exquisite Belt
Belt - All Classes
Req Level: 130
INT: +10
HP: +100
MP: +100
WDEF: +110
MDEF: +110
Equip tradeblock
Platinum Scissors of Karma
3 slots
Sharp Green Leather Belt
Belt - All Classes
Req Level: 40
DEX: +1
HP: +10
MP: +10
WDEF: +20
MDEF: +20
3 slots
Sharp Blue Leather Belt
Belt - All Classes
Req Level: 50
DEX: +2
HP: +20
MP: +20
WDEF: +30
MDEF: +30
3 slots
Sharp Brown Leather Belt
Belt - All Classes
Req Level: 60
DEX: +3
HP: +30
MP: +30
WDEF: +40
MDEF: +40
3 slots
Sharp Green Buckle Belt
Belt - All Classes
Req Level: 70
DEX: +4
HP: +40
MP: +40
WDEF: +50
MDEF: +50
3 slots
Sharp Blue Buckle Belt
Belt - All Classes
Req Level: 80
DEX: +5
HP: +50
MP: +50
WDEF: +60
MDEF: +60
3 slots
Sharp Brown Buckle Belt
Belt - All Classes
Req Level: 90
DEX: +6
HP: +60
MP: +60
WDEF: +70
MDEF: +70
3 slots
Sharp Green Gilded Belt
Belt - All Classes
Req Level: 100
DEX: +7
HP: +70
MP: +70
WDEF: +80
MDEF: +80
3 slots
Sharp Blue Gilded Belt
Belt - All Classes
Req Level: 110
DEX: +8
HP: +80
MP: +80
WDEF: +90
MDEF: +90
3 slots
Sharp Brown Gilded Belt
Belt - All Classes
Req Level: 120
DEX: +9
HP: +90
MP: +90
WDEF: +100
MDEF: +100
Equip tradeblock
3 slots
Sharp Exquisite Belt
Belt - All Classes
Req Level: 130
DEX: +10
HP: +100
MP: +100
WDEF: +110
MDEF: +110
Equip tradeblock
Platinum Scissors of Karma
3 slots
Lucky Green Leather Belt
Belt - All Classes
Req Level: 40
LUK: +1
HP: +20
MP: +20
WDEF: +10
MDEF: +10
3 slots
Lucky Blue Leather Belt
Belt - All Classes
Req Level: 50
LUK: +2
HP: +20
MP: +20
WDEF: +30
MDEF: +30
3 slots
Lucky Brown Leather Belt
Belt - All Classes
Req Level: 60
LUK: +3
HP: +30
MP: +30
WDEF: +40
MDEF: +40
3 slots
Lucky Green Buckle Belt
Belt - All Classes
Req Level: 70
LUK: +4
HP: +40
MP: +40
WDEF: +50
MDEF: +50
3 slots
Lucky Blue Buckle Belt
Belt - All Classes
Req Level: 80
LUK: +5
HP: +50
MP: +50
WDEF: +60
MDEF: +60
3 slots
Lucky Brown Buckle Belt
Belt - All Classes
Req Level: 90
LUK: +6
HP: +60
MP: +60
WDEF: +70
MDEF: +70
3 slots
Lucky Green Gilded Belt
Belt - All Classes
Req Level: 100
LUK: +7
HP: +70
MP: +70
WDEF: +80
MDEF: +80
3 slots
Lucky Blue Gilded Belt
Belt - All Classes
Req Level: 110
LUK: +8
HP: +80
MP: +80
WDEF: +90
MDEF: +90
3 slots
Lucky Brown Gilded Belt
Belt - All Classes
Req Level: 120
LUK: +9
HP: +90
MP: +90
WDEF: +100
MDEF: +100
Equip tradeblock
3 slots
Lucky Exquisite Belt
Belt - All Classes
Req Level: 130
LUK: +10
HP: +100
MP: +100
WDEF: +110
MDEF: +110
Equip tradeblock
Platinum Scissors of Karma
3 slots
Crescent Moon Belt
Belt - All Classes
Set: (#23) Intaglio's Crescent Moon Set
Req Level: 70
STR: +4
DEX: +4
INT: +4
LUK: +4
HP: +40
MP: +40
WDEF: +50
MDEF: +50
PVP Damage: +2%
Untradeable
3 slots
Rising Sun Belt
Belt - All Classes
Set: (#24) Intaglio's Rising Sun Set
Req Level: 130
STR: +10
DEX: +10
INT: +10
LUK: +10
HP: +100
MP: +100
WDEF: +110
MDEF: +110
Magic Attack: +2
Weapon Attack: +2
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
3 slots
Larson's Challenger Belt
Belt - All Classes
Set: (#30) Larson's Challenger Set
Req Level: 30
STR: +2
DEX: +2
INT: +2
LUK: +2
HP: +200
WDEF: +20
MDEF: +20
Magic Attack: +1
Weapon Attack: +1
PVP Damage: +1%
Untradeable
3 slots
Larson's Event Challenger Belt
Belt - All Classes
Req Level: 30
STR: +2
DEX: +2
INT: +2
LUK: +2
HP: +200
WDEF: +20
MDEF: +20
Magic Attack: +1
Weapon Attack: +1
PVP Damage: +1%
Untradeable
Time limited
3 slots
Grape Belt
Belt - All Classes
Req Level: 13
HP: +300
MP: +300
WDEF: +50
MDEF: +50
Magic Attack: +2
Weapon Attack: +2
Untradeable
Cannot extend time limit
Time limited
Cannot resell to merchants
0 slots
Medal
Cute Newbie
Medal - All Classes
Speed: +2
Jump: +2
Untradeable
Cannot resell to merchants
0 slots
Growing Up
Medal - All Classes
Req Level: 30
Accuracy: +5
Avoid: +5
Speed: +4
Jump: +4
Untradeable
Cannot resell to merchants
0 slots
Luxury User
Medal - All Classes
Req Level: 50
STR: +1
DEX: +1
INT: +1
LUK: +1
Accuracy: +10
Avoid: +10
Speed: +6
Jump: +6
Untradeable
Cannot resell to merchants
0 slots
Humble Honor
Medal - All Classes
STR: +3
Untradeable
Cannot resell to merchants
0 slots
Bearded Ambition
Medal - All Classes
STR: +5
Untradeable
Cannot resell to merchants
0 slots
King's Dignity
Medal - All Classes
STR: +10
Untradeable
Cannot resell to merchants
0 slots
Hawk's Eyes
Medal - All Classes
INT: +3
Untradeable
Cannot resell to merchants
0 slots
Fairy's Pupil
Medal - All Classes
INT: +5
Untradeable
Cannot resell to merchants
0 slots
Clairvoyant
Medal - All Classes
INT: +10
Untradeable
Cannot resell to merchants
0 slots
No Pain, No Gain
Medal - All Classes
HP: +300
MP: +300
Untradeable
Cannot resell to merchants
Beauty of Patience
Medal - All Classes
HP: +500
MP: +500
Untradeable
Cannot resell to merchants
0 slots
Patience Incarnate
Medal - All Classes
HP: +700
MP: +700
Untradeable
Cannot resell to merchants
0 slots
Hand of the Family
Medal - All Classes
DEX: +3
Untradeable
Cannot resell to merchants
0 slots
Expert's Heart
Medal - All Classes
DEX: +5
Untradeable
Cannot resell to merchants
0 slots
Midas's Touch
Medal - All Classes
DEX: +10
Untradeable
Cannot resell to merchants
0 slots
Troubled Youth
Medal - All Classes
Speed: +3
Jump: +3
Untradeable
Cannot resell to merchants
0 slots
Bard
Medal - All Classes
Speed: +7
Jump: +7
Untradeable
Cannot resell to merchants
0 slots
Human Enough
Medal - All Classes
Speed: +10
Jump: +10
Untradeable
Cannot resell to merchants
0 slots
Eyes on Me
Medal - All Classes
LUK: +3
Untradeable
Cannot resell to merchants
0 slots
The Hotness
Medal - All Classes
LUK: +5
Untradeable
Cannot resell to merchants
0 slots
Epitome of Beauty
Medal - All Classes
LUK: +10
Untradeable
Cannot resell to merchants
0 slots
2011 Fortune
Medal - All Classes
Req Level: 13
WDEF: +30
MDEF: +30
Untradeable
Cannot resell to merchants
0 slots
Ice Knight
Medal - All Classes
Req Level: 30
STR: +2
DEX: +2
INT: +2
LUK: +2
Charm EXP: +100
Untradeable
One-of-a-kind
Cannot resell to merchants
0 slots
Perfect Attendance
Medal - All Classes
Req Level: 13
STR: +7
DEX: +7
INT: +7
LUK: +7
HP: +200
MP: +200
Magic Attack: +5
Weapon Attack: +5
Untradeable
Cannot extend time limit
Time limited
One-of-a-kind
Cannot resell to merchants
0 slots
Chaotic
Medal - All Classes
Req Level: 30
STR: +1
DEX: +1
INT: +1
LUK: +1
PVP Damage: +2%
Untradeable
One-of-a-kind
Cannot resell to merchants
0 slots
Perfect Attendance
Medal - All Classes
Req Level: 13
Untradeable
One-of-a-kind
Cannot resell to merchants
0 slots
2010 Rudolph Medal
Medal - All Classes
Req Level: 13
HP: +250
MP: +250
WDEF: +50
MDEF: +50
Accuracy: +5
Avoid: +5
Hands: +5
Untradeable
One-of-a-kind
Cannot resell to merchants
0 slots
Maple Idol
Medal - All Classes
Req Level: 13
STR: +2
DEX: +2
INT: +2
LUK: +2
HP: +200
MP: +200
Untradeable
Cannot resell to merchants
0 slots
Maple Idol Master
Medal - All Classes
Req Level: 13
STR: +2
DEX: +2
INT: +2
LUK: +2
HP: +200
MP: +200
Accuracy: +100
Avoid: +100
Speed: +10
Jump: +10
Untradeable
Cannot resell to merchants
0 slots
2011 Artifact Hunter
Medal - All Classes
Req Level: 13
STR: +1
DEX: +1
INT: +1
LUK: +1
Speed: +10
Jump: +10
Charm EXP: +50
Untradeable
Cannot resell to merchants
0 slots
2011 Top Artifact Hunter
Medal - All Classes
Req Level: 13
STR: +5
DEX: +5
INT: +5
LUK: +5
HP: +100
MP: +100
WDEF: +150
MDEF: +150
Magic Attack: +3
Weapon Attack: +3
Speed: +15
Jump: +15
Charm EXP: +200
Untradeable
Cannot resell to merchants
0 slots
2011 Legendary Artifact Hunter
Medal - All Classes
Req Level: 13
STR: +2
DEX: +2
INT: +2
LUK: +2
WDEF: +100
MDEF: +100
Speed: +10
Jump: +10
Charm EXP: +100
Untradeable
Cannot resell to merchants
0 slots
Jr. Developer 2011
Medal - All Classes
Untradeable
One-of-a-kind
Cannot resell to merchants
0 slots
Creative Expressionist 2011
Medal - All Classes
Untradeable
One-of-a-kind
Cannot resell to merchants
0 slots
Socialite 2011
Medal - All Classes
Untradeable
One-of-a-kind
Cannot resell to merchants
0 slots
Humanitarian 2011
Medal - All Classes
Untradeable
One-of-a-kind
Cannot resell to merchants
0 slots
Shoulderpad
Tenacious Leather Pauldron
Shoulderpad - All Classes
Req Level: 40
STR: +1
WDEF: +15
MDEF: +15
Magic Attack: +1
Weapon Attack: +1
0 slots
Wise Leather Pauldron
Shoulderpad - All Classes
Req Level: 40
INT: +1
WDEF: +15
MDEF: +15
Magic Attack: +1
Weapon Attack: +1
0 slots
Sharp Leather Pauldron
Shoulderpad - All Classes
Req Level: 40
DEX: +1
WDEF: +15
MDEF: +15
Magic Attack: +1
Weapon Attack: +1
0 slots
Lucky Leather Pauldron
Shoulderpad - All Classes
Req Level: 40
LUK: +1
WDEF: +15
MDEF: +15
Magic Attack: +1
Weapon Attack: +1
0 slots
Tenacious Reinforced Pauldron
Shoulderpad - All Classes
Req Level: 50
STR: +2
WDEF: +18
MDEF: +18
Magic Attack: +1
Weapon Attack: +1
0 slots
Wise Reinforced Pauldron
Shoulderpad - All Classes
Req Level: 50
INT: +2
WDEF: +18
MDEF: +18
Magic Attack: +1
Weapon Attack: +1
0 slots
Sharp Reinforced Pauldron
Shoulderpad - All Classes
Req Level: 50
DEX: +2
WDEF: +18
MDEF: +18
Magic Attack: +1
Weapon Attack: +1
0 slots
Lucky Reinforced Pauldron
Shoulderpad - All Classes
Req Level: 50
LUK: +2
WDEF: +18
MDEF: +18
Magic Attack: +1
Weapon Attack: +1
0 slots
Tenacious Spiked Pauldron
Shoulderpad - All Classes
Req Level: 60
Req STR: 3
STR: +3
WDEF: +21
MDEF: +21
Magic Attack: +2
Weapon Attack: +2
0 slots
Wise Spiked Pauldron
Shoulderpad - All Classes
Req Level: 60
INT: +3
WDEF: +21
MDEF: +21
Magic Attack: +2
Weapon Attack: +2
0 slots
Sharp Spiked Pauldron
Shoulderpad - All Classes
Req Level: 60
DEX: +3
WDEF: +21
MDEF: +21
Magic Attack: +2
Weapon Attack: +2
0 slots
Lucky Spiked Pauldron
Shoulderpad - All Classes
Req Level: 60
LUK: +3
WDEF: +21
MDEF: +21
Magic Attack: +2
Weapon Attack: +2
0 slots
Tenacious Silver Pauldron
Shoulderpad - All Classes
Req Level: 80
STR: +5
WDEF: +27
MDEF: +27
Magic Attack: +3
Weapon Attack: +3
0 slots
Wise Silver Pauldron
Shoulderpad - All Classes
Req Level: 80
INT: +5
WDEF: +27
MDEF: +27
Magic Attack: +3
Weapon Attack: +3
0 slots
Sharp Silver Pauldron
Shoulderpad - All Classes
Req Level: 80
DEX: +5
WDEF: +27
MDEF: +27
Magic Attack: +3
Weapon Attack: +3
0 slots
Lucky Silver Pauldron
Shoulderpad - All Classes
Req Level: 80
LUK: +5
WDEF: +27
MDEF: +27
Magic Attack: +3
Weapon Attack: +3
0 slots
Tenacious Gilded Pauldron
Shoulderpad - All Classes
Req Level: 90
STR: +6
WDEF: +30
MDEF: +30
Magic Attack: +3
Weapon Attack: +3
0 slots
Wise Gilded Pauldron
Shoulderpad - All Classes
Req Level: 90
INT: +6
WDEF: +30
MDEF: +30
Magic Attack: +3
Weapon Attack: +3
0 slots
Sharp Gilded Pauldron
Shoulderpad - All Classes
Req Level: 90
DEX: +6
WDEF: +30
MDEF: +30
Magic Attack: +3
Weapon Attack: +3
0 slots
Lucky Gilded Pauldron
Shoulderpad - All Classes
Req Level: 90
LUK: +6
WDEF: +30
MDEF: +30
Magic Attack: +3
Weapon Attack: +3
0 slots
Tenacious Knight Pauldron
Shoulderpad - All Classes
Req Level: 100
STR: +7
WDEF: +33
MDEF: +33
Magic Attack: +4
Weapon Attack: +4
0 slots
Wise Knight Pauldron
Shoulderpad - All Classes
Req Level: 100
INT: +7
WDEF: +33
MDEF: +33
Magic Attack: +4
Weapon Attack: +4
0 slots
Sharp Knight Pauldron
Shoulderpad - All Classes
Req Level: 100
DEX: +7
WDEF: +33
MDEF: +33
Magic Attack: +4
Weapon Attack: +4
0 slots
Lucky Knight Pauldron
Shoulderpad - All Classes
Req Level: 100
LUK: +7
WDEF: +33
MDEF: +33
Magic Attack: +4
Weapon Attack: +4
0 slots
Tenacious Noble Pauldron
Shoulderpad - All Classes
Req Level: 110
STR: +8
WDEF: +36
MDEF: +36
Magic Attack: +4
Weapon Attack: +4
0 slots
Wise Noble Pauldron
Shoulderpad - All Classes
Req Level: 110
INT: +8
WDEF: +36
MDEF: +36
Magic Attack: +4
Weapon Attack: +4
0 slots
Sharp Noble Pauldron
Shoulderpad - All Classes
Req Level: 110
DEX: +8
WDEF: +36
MDEF: +36
Magic Attack: +4
Weapon Attack: +4
0 slots
Lucky Noble Pauldron
Shoulderpad - All Classes
Req Level: 110
LUK: +8
WDEF: +36
MDEF: +36
Magic Attack: +4
Weapon Attack: +4
0 slots
Tenacious Royal Pauldron
Shoulderpad - All Classes
Req Level: 120
STR: +9
WDEF: +39
MDEF: +39
Magic Attack: +5
Weapon Attack: +5
Equip tradeblock
0 slots
Wise Royal Pauldron
Shoulderpad - All Classes
Req Level: 120
INT: +9
WDEF: +39
MDEF: +39
Magic Attack: +5
Weapon Attack: +5
Equip tradeblock
0 slots
Sharp Royal Pauldron
Shoulderpad - All Classes
Req Level: 120
DEX: +9
WDEF: +39
MDEF: +39
Magic Attack: +5
Weapon Attack: +5
Equip tradeblock
0 slots
Lucky Royal Pauldron
Shoulderpad - All Classes
Req Level: 120
LUK: +9
WDEF: +39
MDEF: +39
Magic Attack: +5
Weapon Attack: +5
Equip tradeblock
0 slots
Tenacious Blue Pauldron
Shoulderpad - All Classes
Req Level: 70
STR: +4
WDEF: +24
MDEF: +24
Magic Attack: +2
Weapon Attack: +2
0 slots
Wise Blue Pauldron
Shoulderpad - All Classes
Req Level: 70
INT: +4
WDEF: +24
MDEF: +24
Magic Attack: +2
Weapon Attack: +2
0 slots
Sharp Blue Pauldron
Shoulderpad - All Classes
Req Level: 70
DEX: +4
WDEF: +24
MDEF: +24
Magic Attack: +2
Weapon Attack: +2
0 slots
Lucky Blue Pauldron
Shoulderpad - All Classes
Req Level: 70
LUK: +4
WDEF: +24
MDEF: +24
Magic Attack: +2
Weapon Attack: +2
0 slots
Tenacious Grand Pauldron
Shoulderpad - All Classes
Req Level: 130
STR: +10
WDEF: +42
MDEF: +42
Magic Attack: +6
Weapon Attack: +6
Equip tradeblock
Platinum Scissors of Karma
0 slots
Wise Grand Pauldron
Shoulderpad - All Classes
Req Level: 130
INT: +10
WDEF: +42
MDEF: +42
Magic Attack: +6
Weapon Attack: +6
Equip tradeblock
Platinum Scissors of Karma
0 slots
Sharp Grand Pauldron
Shoulderpad - All Classes
Req Level: 130
DEX: +10
WDEF: +42
MDEF: +42
Magic Attack: +6
Weapon Attack: +6
Equip tradeblock
Platinum Scissors of Karma
0 slots
Lucky Grand Pauldron
Shoulderpad - All Classes
Req Level: 130
LUK: +10
WDEF: +42
MDEF: +42
Magic Attack: +6
Weapon Attack: +6
Equip tradeblock
Platinum Scissors of Karma
0 slots
Larson's Challenger Epaulette
Shoulderpad - All Classes
Set: (#30) Larson's Challenger Set
Req Level: 30
STR: +1
DEX: +1
INT: +1
LUK: +1
WDEF: +20
MDEF: +20
Magic Attack: +1
Weapon Attack: +1
PVP Damage: +1%
Untradeable
0 slots
Larson's Event Challenger Epaulette
Shoulderpad - All Classes
Req Level: 30
STR: +1
DEX: +1
INT: +1
LUK: +1
WDEF: +20
MDEF: +20
Magic Attack: +1
Weapon Attack: +1
PVP Damage: +1%
Untradeable
Time limited
0 slots
Moon Bunny Epaulette
Shoulderpad - All Classes
Req Level: 15
WDEF: +20
MDEF: +20
Magic Attack: +2
Weapon Attack: +2
Untradeable
Time limited
Cannot resell to merchants
2 slots
Pouch
Black Wallet
Pouch - All Classes
Description: Can only be equipped in the Pocket slot.
STR: +3
0 slots
Pocket Watch
Pouch - All Classes
Description: Can only be equipped in the Pocket slot.
INT: +3
0 slots
House Key
Pouch - All Classes
Description: Can only be equipped in the Pocket slot.
HP: +200
MP: +200
0 slots
Scissorhands
Pouch - All Classes
Description: Can only be equipped in the Pocket slot.
Req Level: 10
DEX: +3
0 slots
Poem Collection
Pouch - All Classes
Description: Can only be equipped in the Pocket slot.
Req Level: 10
Speed: +3
Jump: +3
0 slots
Rose
Pouch - All Classes
Description: Can only be equipped in the Pocket slot.
Req Level: 10
LUK: +3
0 slots
Gallant Battle Manual <Theory>
Pouch - All Classes
Description: Can only be equipped in the Pocket slot.
Req Level: 30
STR: +3
DEX: +3
INT: +3
LUK: +3
Magic Attack: +3
Weapon Attack: +3
PVP Damage: +2%
0 slots
Gallant Battle Manual <Practice>
Pouch - All Classes
Description: Can only be equipped in the Pocket slot.
Req Level: 30
STR: +5
DEX: +5
INT: +5
LUK: +5
Magic Attack: +5
Weapon Attack: +5
PVP Damage: +3%
0 slots
Cap
Lionheart Battle Helm
Cap - Warriors only
Set: (#25) Lionheart Set
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +25
DEX: +25
HP: +300
MP: +300
WDEF: +325
Weapon Attack: +1
Accuracy: +200
Avoid: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
10 slots
Dragon Tail Mage Sallet
Cap - Magicians only
Set: (#26) Dragon Tail Set
Req Level: 140
Req INT: 420
Req LUK: 170
INT: +25
LUK: +25
HP: +300
MP: +300
WDEF: +150
MDEF: +200
Magic Attack: +1
Accuracy: +200
Avoid: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
10 slots
Falcon Wing Sentinel Cap
Cap - Bowmen only
Set: (#27) Falcon Wing Set
Req Level: 140
Req STR: 170
Req DEX: 420
STR: +25
DEX: +25
HP: +300
MP: +300
WDEF: +250
Weapon Attack: +1
Accuracy: +200
Avoid: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
10 slots
Raven Horn Chaser Hat
Cap - Thieves only
Set: (#28) Raven Horn Set
Req Level: 140
Req DEX: 170
Req LUK: 420
DEX: +25
LUK: +25
HP: +300
MP: +300
WDEF: +250
Weapon Attack: +1
Accuracy: +200
Avoid: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
10 slots
Shark Tooth Skipper Hat
Cap - Pirates only
Set: (#29) Shark Tooth Set
Req Level: 140
Req STR: 170
Req DEX: 170
STR: +25
DEX: +25
HP: +300
MP: +300
WDEF: +250
Weapon Attack: +1
Accuracy: +200
Avoid: +100
Charm EXP: +100
Untradeable
Equip tradeblock
Platinum Scissors of Karma
10 slots
Agares Bloody Gear
Cap - Warriors only
Set: (#18) Agares Bloody Set
Req Level: 130
Req STR: 400
Req DEX: 160
STR: +16
DEX: +16
HP: +250
WDEF: +176
Speed: +5
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
7 slots
Eligos Bloody Gear
Cap - Magicians only
Set: (#19) Eligos Bloody Set
Req Level: 130
Req INT: 400
Req LUK: 160
INT: +16
LUK: +16
HP: +50
MP: +200
WDEF: +88
MDEF: +121
Speed: +5
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
7 slots
Ipos Bloody Gear
Cap - Bowmen only
Set: (#20) Ipos Bloody Set
Req Level: 130
Req STR: 160
Req DEX: 400
STR: +16
DEX: +16
HP: +125
MP: +125
WDEF: +110
Speed: +5
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
7 slots
Halphas Bloody Gear
Cap - Thieves only
Set: (#21) Halphas Bloody Set
Req Level: 130
Req DEX: 160
Req LUK: 400
DEX: +16
LUK: +16
HP: +150
MP: +100
WDEF: +110
Speed: +5
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
7 slots
Vepar Bloody Gear
Cap - Pirates only
Set: (#22) Vepar Bloody Set
Req Level: 130
Req STR: 160
Req DEX: 160
STR: +16
DEX: +16
HP: +125
MP: +125
WDEF: +110
Speed: +5
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
7 slots
Force Walker Hairband
Cap - Warriors only
Set: (#13) Force Walker Set
Req Level: 70
Req STR: 180
STR: +1
WDEF: +70
PVP Damage: +2%
Untradeable
7 slots
Arcane Walker Hairband
Cap - Magicians only
Set: (#14) Arcane Walker Set
Req Level: 70
Req INT: 218
Req LUK: 73
INT: +3
LUK: +1
MP: +25
WDEF: +36
MDEF: +65
PVP Damage: +2%
Untradeable
7 slots
Wind Walker Hairband
Cap - Bowmen only
Set: (#15) Wind Walker Set
Req Level: 70
Req DEX: 220
STR: +2
DEX: +2
MP: +15
WDEF: +45
PVP Damage: +2%
Untradeable
7 slots
Mist Walker Hairband
Cap - Thieves only
Set: (#16) Mist Walker Set
Req Level: 70
Req DEX: 110
Req LUK: 200
DEX: +2
LUK: +2
MP: +15
WDEF: +45
PVP Damage: +2%
Untradeable
7 slots
Fortune Walker Hairband
Cap - Pirates only
Set: (#17) Fortune Walker Set
Req Level: 70
Req STR: 70
Req DEX: 70
STR: +3
DEX: +1
WDEF: +45
Avoid: +1
PVP Damage: +2%
Untradeable
7 slots
Chaos Bandana
Cap - All Classes
Req Level: 70
STR: +18
DEX: +18
INT: +18
LUK: +18
WDEF: +180
MDEF: +180
Accuracy: +25
Avoid: +25
Hands: +10
Untradeable
Epic item
10 slots
Titan Bandana
Cap - All Classes
Req Level: 70
STR: +18
DEX: +18
INT: +18
LUK: +18
WDEF: +180
MDEF: +180
Accuracy: +25
Avoid: +25
Hands: +10
Untradeable
Epic item
10 slots
Cap - All Classes
WDEF: +30
MDEF: +30
Untradeable
One-of-a-kind
Cannot resell to merchants
5 slots
Cap - All Classes
WDEF: +30
MDEF: +30
Untradeable
One-of-a-kind
Cannot resell to merchants
5 slots
Jumbo Primary Ribbon
Cap - All Classes
Req Level: 30
STR: +10
DEX: +10
INT: +10
LUK: +10
WDEF: +50
MDEF: +50
Speed: +10
Jump: +10
Charm EXP: +80
Untradeable
Scissors of Karma
10 slots
2011 Archaeologist Hat
Cap - All Classes
Set: (#31) 2011 Archaeologist Set
Req Level: 13
STR: +7
DEX: +7
INT: +7
LUK: +7
HP: +50
MP: +50
WDEF: +30
MDEF: +30
Charm EXP: +100
Untradeable
Cannot resell to merchants
10 slots
Spring Frog Hat
Cap - All Classes
Req Level: 13
STR: +5
DEX: +5
INT: +5
LUK: +5
WDEF: +40
MDEF: +30
Magic Attack: +3
Weapon Attack: +3
Speed: +5
Jump: +4
Untradeable
Cannot extend time limit
Time limited
Cannot resell to merchants
0 slots
Bugeyed Frog Hat
Cap - All Classes
Req Level: 50
STR: +8
DEX: +8
INT: +8
LUK: +8
WDEF: +70
MDEF: +70
Magic Attack: +5
Weapon Attack: +5
Speed: +10
Jump: +8
Untradeable
Cannot extend time limit
Time limited
Cannot resell to merchants
0 slots
Bugeyed Frog Hat
Cap - All Classes
Req Level: 50
Untradeable
Cannot resell to merchants
0 slots
2011 Archaeologist Hat
Cap - All Classes
Req Level: 13
STR: +7
DEX: +7
INT: +7
LUK: +7
HP: +50
MP: +50
WDEF: +30
MDEF: +30
Untradeable
Time limited
Cannot resell to merchants
10 slots
Cape
Aran's Cape
Cape - All Classes
Untradeable
Lionheart Battle Cape
Cape - Warriors only
Set: (#25) Lionheart Set
Req Level: 140
STR: +7
DEX: +7
WDEF: +200
MDEF: +100
Weapon Attack: +1
Speed: +10
Jump: +5
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Dragon Tail Mage Cape
Cape - Magicians only
Set: (#26) Dragon Tail Set
Req Level: 140
INT: +7
LUK: +7
WDEF: +100
MDEF: +200
Magic Attack: +1
Speed: +10
Jump: +5
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Falcon Wing Sentinel Cape
Cape - Bowmen only
Set: (#27) Falcon Wing Set
Req Level: 140
STR: +7
DEX: +7
WDEF: +150
MDEF: +150
Weapon Attack: +1
Speed: +10
Jump: +5
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Raven Horn Chaser Cape
Cape - Thieves only
Set: (#28) Raven Horn Set
Req Level: 140
DEX: +7
LUK: +7
WDEF: +150
MDEF: +150
Weapon Attack: +1
Speed: +10
Jump: +5
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Shark Tooth Skipper Cape
Cape - Pirates only
Set: (#29) Shark Tooth Set
Req Level: 140
STR: +7
DEX: +7
WDEF: +150
MDEF: +150
Weapon Attack: +1
Speed: +10
Jump: +5
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Agares Bloody Cape
Cape - Warriors only
Set: (#18) Agares Bloody Set
Req Level: 130
STR: +3
DEX: +3
WDEF: +80
MDEF: +120
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Eligos Bloody Cape
Cape - Magicians only
Set: (#19) Eligos Bloody Set
Req Level: 130
INT: +3
LUK: +3
WDEF: +80
MDEF: +120
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Ipos Bloody Cape
Cape - Bowmen only
Set: (#20) Ipos Bloody Set
Req Level: 130
STR: +3
DEX: +3
WDEF: +80
MDEF: +120
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Halphas Bloody Cape
Cape - Thieves only
Set: (#21) Halphas Bloody Set
Req Level: 130
DEX: +3
LUK: +3
WDEF: +80
MDEF: +120
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Vepar Bloody Cape
Cape - Pirates only
Set: (#22) Vepar Bloody Set
Req Level: 130
STR: +3
DEX: +3
WDEF: +80
MDEF: +120
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Moon Bunny Tail
Cape - All Classes
Req Level: 15
STR: +1
DEX: +1
INT: +1
LUK: +1
WDEF: +20
MDEF: +20
Untradeable
Time limited
Cannot resell to merchants
7 slots
Glove
Lionheart Battle Bracers
Glove - Warriors only
Set: (#25) Lionheart Set
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +16
DEX: +16
HP: +350
WDEF: +80
MDEF: +20
Weapon Attack: +5
Accuracy: +30
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Dragon Tail Mage Gloves
Glove - Magicians only
Set: (#26) Dragon Tail Set
Req Level: 140
Req INT: 420
Req LUK: 170
INT: +16
LUK: +16
HP: +350
WDEF: +30
MDEF: +70
Magic Attack: +5
Accuracy: +30
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Falcon Wing Sentinel Gloves
Glove - Bowmen only
Set: (#27) Falcon Wing Set
Req Level: 140
Req STR: 170
Req DEX: 420
STR: +16
DEX: +16
HP: +350
WDEF: +50
MDEF: +50
Weapon Attack: +5
Accuracy: +30
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Raven Horn Chaser Gloves
Glove - Thieves only
Set: (#28) Raven Horn Set
Req Level: 140
Req DEX: 170
Req LUK: 420
DEX: +16
LUK: +16
HP: +350
WDEF: +50
MDEF: +50
Weapon Attack: +5
Accuracy: +30
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Shark Tooth Skipper Gloves
Glove - Pirates only
Set: (#29) Shark Tooth Set
Req Level: 140
Req STR: 170
Req DEX: 170
STR: +16
DEX: +16
HP: +350
WDEF: +50
MDEF: +50
Weapon Attack: +5
Accuracy: +30
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Agares Bloody Gauntlets
Glove - Warriors only
Set: (#18) Agares Bloody Set
Req Level: 130
Req STR: 380
Req DEX: 140
STR: +9
DEX: +9
HP: +60
WDEF: +72
Weapon Attack: +1
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Eligos Bloody Gauntlets
Glove - Magicians only
Set: (#19) Eligos Bloody Set
Req Level: 130
Req INT: 380
Req LUK: 140
INT: +9
LUK: +9
MP: +60
WDEF: +43
MDEF: +18
Magic Attack: +1
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Ipos Bloody Gauntlets
Glove - Bowmen only
Set: (#20) Ipos Bloody Set
Req Level: 130
Req STR: 140
Req DEX: 380
STR: +9
DEX: +9
HP: +30
MP: +30
WDEF: +57
Weapon Attack: +1
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Halphas Bloody Gauntlets
Glove - Thieves only
Set: (#21) Halphas Bloody Set
Req Level: 130
Req DEX: 140
Req LUK: 380
DEX: +9
LUK: +9
HP: +30
MP: +30
WDEF: +57
Weapon Attack: +1
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Vepar Bloody Gauntlets
Glove - Pirates only
Set: (#22) Vepar Bloody Set
Req Level: 130
Req STR: 140
Req DEX: 140
STR: +9
DEX: +9
HP: +30
MP: +30
WDEF: +57
Weapon Attack: +1
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Force Walker Heavy Gloves
Glove - Warriors only
Set: (#13) Force Walker Set
Req Level: 70
Req STR: 240
STR: +3
WDEF: +28
Accuracy: +1
PVP Damage: +2%
Untradeable
5 slots
Arcane Walker Heavy Gloves
Glove - Magicians only
Set: (#14) Arcane Walker Set
Req Level: 70
Req INT: 218
Req LUK: 73
INT: +3
LUK: +1
WDEF: +27
MDEF: +6
PVP Damage: +2%
Untradeable
5 slots
Wind Walker Heavy Gloves
Glove - Bowmen only
Set: (#15) Wind Walker Set
Req Level: 70
Req DEX: 215
DEX: +3
WDEF: +27
Avoid: +1
PVP Damage: +2%
Untradeable
5 slots
Mist Walker Heavy Gloves
Glove - Thieves only
Set: (#16) Mist Walker Set
Req Level: 70
Req DEX: 110
Req LUK: 200
LUK: +3
WDEF: +27
Avoid: +1
PVP Damage: +2%
Untradeable
5 slots
Fortune Walker Heavy Gloves
Glove - Pirates only
Set: (#17) Fortune Walker Set
Req Level: 70
Req STR: 70
Req DEX: 70
STR: +1
DEX: +1
WDEF: +28
PVP Damage: +2%
Untradeable
5 slots
Longcoat
Lionheart Battle Mail
Longcoat - Warriors only
Set: (#25) Lionheart Set
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +30
DEX: +30
WDEF: +350
MDEF: +100
Weapon Attack: +2
Accuracy: +50
Avoid: +50
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
12 slots
Dragon Tail Mage Robe
Longcoat - Magicians only
Set: (#26) Dragon Tail Set
Req Level: 140
Req INT: 420
Req LUK: 170
INT: +30
LUK: +30
WDEF: +200
MDEF: +250
Magic Attack: +2
Accuracy: +50
Avoid: +50
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
12 slots
Falcon Wing Sentinel Suit
Longcoat - Bowmen only
Set: (#27) Falcon Wing Set
Req Level: 140
Req STR: 170
Req DEX: 420
STR: +30
DEX: +30
WDEF: +225
MDEF: +225
Weapon Attack: +2
Accuracy: +80
Avoid: +20
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
12 slots
Raven Horn Chaser Armor
Longcoat - Thieves only
Set: (#28) Raven Horn Set
Req Level: 140
Req DEX: 170
Req LUK: 420
DEX: +30
LUK: +30
WDEF: +225
MDEF: +225
Weapon Attack: +2
Accuracy: +20
Avoid: +80
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
12 slots
Shark Tooth Skipper Coat
Longcoat - Pirates only
Set: (#29) Shark Tooth Set
Req Level: 140
Req STR: 170
Req DEX: 170
STR: +30
DEX: +30
WDEF: +225
MDEF: +225
Weapon Attack: +2
Accuracy: +50
Avoid: +50
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
12 slots
Agares Bloody Mail
Longcoat - Warriors only
Set: (#18) Agares Bloody Set
Req Level: 130
Req STR: 400
Req DEX: 160
STR: +13
DEX: +13
WDEF: +242
Accuracy: +50
Avoid: +50
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
10 slots
Eligos Bloody Mail
Longcoat - Magicians only
Set: (#19) Eligos Bloody Set
Req Level: 130
Req INT: 400
Req LUK: 160
INT: +13
LUK: +13
WDEF: +132
MDEF: +77
Accuracy: +50
Avoid: +50
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
10 slots
Ipos Bloody Mail
Longcoat - Bowmen only
Set: (#20) Ipos Bloody Set
Req Level: 130
Req STR: 160
Req DEX: 400
STR: +13
DEX: +13
WDEF: +165
Accuracy: +80
Avoid: +20
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
10 slots
Halphas Bloody Mail
Longcoat - Thieves only
Set: (#21) Halphas Bloody Set
Req Level: 130
Req DEX: 160
Req LUK: 400
DEX: +13
LUK: +13
WDEF: +165
Accuracy: +20
Avoid: +80
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
10 slots
Vepar Bloody Mail
Longcoat - Pirates only
Set: (#22) Vepar Bloody Set
Req Level: 130
Req STR: 160
Req DEX: 160
STR: +13
DEX: +13
WDEF: +165
Accuracy: +50
Avoid: +50
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
10 slots
Force Walker Plate Mail
Longcoat - Warriors only
Set: (#13) Force Walker Set
Req Level: 70
Req STR: 270
Req DEX: 60
STR: +2
DEX: +5
HP: +25
WDEF: +122
PVP Damage: +2%
Untradeable
10 slots
Arcane Walker Plate Mail
Longcoat - Magicians only
Set: (#14) Arcane Walker Set
Req Level: 68
Req INT: 205
Req LUK: 70
INT: +2
LUK: +5
MP: +30
WDEF: +60
MDEF: +30
PVP Damage: +2%
Untradeable
10 slots
Wind Walker Plate Mail
Longcoat - Bowmen only
Set: (#15) Wind Walker Set
Req Level: 70
Req DEX: 220
STR: +5
DEX: +2
MP: +25
WDEF: +75
PVP Damage: +2%
Untradeable
10 slots
Mist Walker Plate Mail
Longcoat - Thieves only
Set: (#16) Mist Walker Set
Req Level: 70
Req DEX: 100
Req LUK: 210
DEX: +5
LUK: +2
WDEF: +75
Avoid: +2
PVP Damage: +2%
Untradeable
10 slots
Fortune Walker Plate Mail
Longcoat - Pirates only
Set: (#17) Fortune Walker Set
Req Level: 70
Req STR: 70
Req DEX: 70
STR: +5
DEX: +2
HP: +10
WDEF: +75
PVP Damage: +2%
Untradeable
10 slots
Longcoat - All Classes
Longcoat - All Classes
Longcoat - All Classes
Unstylish Training Outfit
Longcoat - All Classes
Req Level: 50
STR: +5
DEX: +5
INT: +5
LUK: +5
HP: +100
WDEF: +80
MDEF: +80
PVP Damage: +2%
Charm EXP: +80
Untradeable
Scissors of Karma
10 slots
Ring
1 Carat Lovebirds Wedding Ring
Ring - All Classes
Req Level: 10
STR: +2
DEX: +2
INT: +2
LUK: +2
HP: +150
MP: +150
Magic Attack: +1
Weapon Attack: +1
Speed: +5
Jump: +5
Untradeable
One-of-a-kind
Cannot resell to merchants
2 Carat Lovebirds Wedding Ring
Ring - All Classes
Req Level: 10
STR: +3
DEX: +3
INT: +3
LUK: +3
HP: +150
MP: +150
Magic Attack: +1
Weapon Attack: +1
Speed: +5
Jump: +5
Untradeable
One-of-a-kind
Cannot resell to merchants
3 Carat Lovebirds Wedding Ring
Ring - All Classes
Req Level: 10
STR: +4
DEX: +4
INT: +4
LUK: +4
HP: +150
MP: +150
Magic Attack: +1
Weapon Attack: +1
Speed: +5
Jump: +5
Untradeable
One-of-a-kind
Cannot resell to merchants
1 Carat Promise Wedding Ring
Ring - All Classes
Req Level: 10
STR: +3
DEX: +3
INT: +3
LUK: +3
HP: +350
MP: +350
Magic Attack: +2
Weapon Attack: +2
Speed: +5
Jump: +5
PVP Damage: +1%
Untradeable
One-of-a-kind
Cannot resell to merchants
2 Carat Promise Wedding Ring
Ring - All Classes
Req Level: 10
STR: +4
DEX: +4
INT: +4
LUK: +4
HP: +350
MP: +350
Magic Attack: +2
Weapon Attack: +2
Speed: +5
Jump: +5
PVP Damage: +1%
Untradeable
One-of-a-kind
Cannot resell to merchants
3 Carat Promise Wedding Ring
Ring - All Classes
Req Level: 10
STR: +5
DEX: +5
INT: +5
LUK: +5
HP: +350
MP: +350
Magic Attack: +2
Weapon Attack: +2
Speed: +5
Jump: +5
PVP Damage: +1%
Untradeable
One-of-a-kind
Cannot resell to merchants
Defense Ring I
Ring - All Classes
Req Level: 40
WDEF: +80
MDEF: +80
0 slots
Deadshot Ring I
Ring - All Classes
Req Level: 40
WDEF: +10
MDEF: +10
Accuracy: +10
0 slots
Swift Ring I
Ring - All Classes
Req Level: 40
WDEF: +10
MDEF: +10
Avoid: +10
0 slots
Defense Ring II
Ring - All Classes
Req Level: 50
WDEF: +160
MDEF: +160
0 slots
Deadshot Ring II
Ring - All Classes
Req Level: 50
WDEF: +12
MDEF: +12
Accuracy: +30
0 slots
Swift Ring II
Ring - All Classes
Req Level: 50
WDEF: +12
MDEF: +12
Avoid: +30
0 slots
Nimble Ring I
Ring - All Classes
Req Level: 60
WDEF: +14
MDEF: +14
Speed: +5
Jump: +3
0 slots
HP Ring I
Ring - All Classes
Req Level: 60
HP: +100
WDEF: +14
MDEF: +14
0 slots
MP Ring I
Ring - All Classes
Req Level: 60
MP: +100
WDEF: +14
MDEF: +14
0 slots
Deadshot Ring III
Ring - All Classes
Req Level: 60
WDEF: +14
MDEF: +14
Accuracy: +60
0 slots
Swift Ring III
Ring - All Classes
Req Level: 60
WDEF: +14
MDEF: +14
Avoid: +60
0 slots
Nimble Ring II
Ring - All Classes
Req Level: 70
WDEF: +16
MDEF: +16
Speed: +10
Jump: +6
0 slots
Strength Ring I
Ring - All Classes
Req Level: 70
STR: +1
WDEF: +16
MDEF: +16
0 slots
Intelligence Ring I
Ring - All Classes
Req Level: 70
INT: +1
WDEF: +16
MDEF: +16
0 slots
Dexterity Ring I
Ring - All Classes
Req Level: 70
DEX: +1
WDEF: +16
MDEF: +16
0 slots
Luck Ring I
Ring - All Classes
Req Level: 70
LUK: +1
WDEF: +16
MDEF: +16
0 slots
HP Ring II
Ring - All Classes
Req Level: 80
HP: +200
WDEF: +18
MDEF: +18
0 slots
MP Ring II
Ring - All Classes
Req Level: 80
MP: +200
WDEF: +18
MDEF: +18
0 slots
Strength Ring II
Ring - All Classes
Req Level: 80
STR: +2
WDEF: +18
MDEF: +18
0 slots
Intelligence Ring II
Ring - All Classes
Req Level: 80
INT: +2
WDEF: +18
MDEF: +18
0 slots
Dexterity Ring II
Ring - All Classes
Req Level: 80
DEX: +2
WDEF: +18
MDEF: +18
0 slots
Luck Ring II
Ring - All Classes
Req Level: 80
LUK: +2
WDEF: +18
MDEF: +18
0 slots
Nimble Ring III
Ring - All Classes
Req Level: 90
WDEF: +20
MDEF: +20
Speed: +15
Jump: +9
0 slots
Deadshot Ring IV
Ring - All Classes
Req Level: 90
WDEF: +20
MDEF: +20
Accuracy: +100
0 slots
Swift Ring IV
Ring - All Classes
Req Level: 90
WDEF: +20
MDEF: +20
Avoid: +100
0 slots
Strength Ring III
Ring - All Classes
Req Level: 90
STR: +3
WDEF: +20
MDEF: +20
0 slots
Intelligence Ring III
Ring - All Classes
Req Level: 90
INT: +3
WDEF: +20
MDEF: +20
0 slots
Dexterity Ring III
Ring - All Classes
Req Level: 90
DEX: +3
WDEF: +20
MDEF: +20
0 slots
Luck Ring III
Ring - All Classes
Req Level: 90
LUK: +3
WDEF: +20
MDEF: +20
0 slots
Swift Deadshot Ring I
Ring - All Classes
Req Level: 100
WDEF: +22
MDEF: +22
Accuracy: +150
Avoid: +150
0 slots
Strength Ring IV
Ring - All Classes
Req Level: 100
STR: +4
WDEF: +22
MDEF: +22
0 slots
Intelligence Ring IV
Ring - All Classes
Req Level: 100
INT: +4
WDEF: +22
MDEF: +22
0 slots
Dexterity Ring IV
Ring - All Classes
Req Level: 100
DEX: +4
WDEF: +22
MDEF: +22
0 slots
Luck Ring IV
Ring - All Classes
Req Level: 100
LUK: +4
WDEF: +22
MDEF: +22
0 slots
Nimble Ring IV
Ring - All Classes
Req Level: 110
WDEF: +24
MDEF: +24
Speed: +20
Jump: +12
0 slots
Hyper Ring I
Ring - All Classes
Req Level: 110
HP: +200
MP: +200
WDEF: +24
MDEF: +24
0 slots
Strength Ring V
Ring - All Classes
Req Level: 110
STR: +5
WDEF: +24
MDEF: +24
0 slots
Intelligence Ring V
Ring - All Classes
Req Level: 110
INT: +5
WDEF: +24
MDEF: +24
0 slots
Dexterity Ring V
Ring - All Classes
Req Level: 110
DEX: +5
WDEF: +24
MDEF: +24
0 slots
Luck Ring V
Ring - All Classes
Req Level: 110
LUK: +5
WDEF: +24
MDEF: +24
0 slots
Swift Deadshot Ring II
Ring - All Classes
Req Level: 120
WDEF: +26
MDEF: +26
Accuracy: +200
Avoid: +200
Equip tradeblock
0 slots
Strength Ring VI
Ring - All Classes
Req Level: 120
STR: +7
WDEF: +26
MDEF: +26
Equip tradeblock
0 slots
Intelligence Ring VI
Ring - All Classes
Req Level: 120
INT: +7
WDEF: +26
MDEF: +26
Equip tradeblock
0 slots
Dexterity Ring VI
Ring - All Classes
Req Level: 120
DEX: +7
WDEF: +26
MDEF: +26
Equip tradeblock
0 slots
Luck Ring VI
Ring - All Classes
Req Level: 120
LUK: +7
WDEF: +26
MDEF: +26
Equip tradeblock
0 slots
Strength Ring VII
Ring - All Classes
Req Level: 130
STR: +8
WDEF: +28
MDEF: +28
Equip tradeblock
Platinum Scissors of Karma
0 slots
Intelligence Ring VII
Ring - All Classes
Req Level: 130
INT: +8
WDEF: +28
MDEF: +28
Equip tradeblock
Platinum Scissors of Karma
0 slots
Dexterity Ring VII
Ring - All Classes
Req Level: 130
DEX: +8
WDEF: +28
MDEF: +28
Equip tradeblock
Platinum Scissors of Karma
0 slots
Luck Ring VII
Ring - All Classes
Req Level: 130
LUK: +8
WDEF: +28
MDEF: +28
Equip tradeblock
Platinum Scissors of Karma
0 slots
Crescent Moon Ring
Ring - All Classes
Set: (#23) Intaglio's Crescent Moon Set
Req Level: 70
STR: +1
DEX: +1
INT: +1
LUK: +1
Magic Attack: +1
Weapon Attack: +1
Accuracy: +30
Avoid: +30
PVP Damage: +2%
Untradeable
Rising Sun Ring
Ring - All Classes
Set: (#24) Intaglio's Rising Sun Set
Req Level: 130
STR: +6
DEX: +6
INT: +6
LUK: +6
HP: +100
MP: +100
Magic Attack: +4
Weapon Attack: +4
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Angelic Blessing
Ring - All Classes
Description: When you equip this ring, you'll be able to summon #cArchangel#.
Req Level: 30
STR: +1
DEX: +1
INT: +1
LUK: +1
Accuracy: +30
Avoid: +30
Charm EXP: +30
Equip tradeblock
0 slots
Dark Angelic Blessing
Ring - All Classes
Description: When you equip this ring, you'll be able to summon #cDark Angel#.
Req Level: 70
STR: +6
DEX: +6
INT: +6
LUK: +6
HP: +100
MP: +100
Charm EXP: +80
Equip tradeblock
Platinum Scissors of Karma
0 slots
Mighty Ring I
Ring - All Classes
Req Level: 100
WDEF: +22
MDEF: +22
Magic Attack: +1
Weapon Attack: +1
Mighty Ring II
Ring - All Classes
Req Level: 110
WDEF: +24
MDEF: +24
Magic Attack: +2
Weapon Attack: +2
Mighty Ring III
Ring - All Classes
Req Level: 120
WDEF: +26
MDEF: +26
Magic Attack: +3
Weapon Attack: +3
Untradeable
Scissors of Karma
Mighty Ring IV
Ring - All Classes
Req Level: 130
WDEF: +28
MDEF: +28
Magic Attack: +4
Weapon Attack: +4
Untradeable
Platinum Scissors of Karma
Resistance Lux Ring
Ring - All Classes
Description: A ring given to an exceptional Resistance member. It can be #cshared between accounts once# through storage, after which it cannot be traded again.
Req Level: 30
STR: +3
DEX: +3
INT: +3
LUK: +3
Magic Attack: +3
Weapon Attack: +3
One-of-a-kind
Cannot resell to merchants
Account shareable
Shareable once
0 slots
Lilin Aura Ring
Ring - All Classes
Description: A ring given to an exceptional Aran. It can be #cshared between accounts once# through storage, after which it cannot be traded again.
Req Level: 30
STR: +3
DEX: +3
INT: +3
LUK: +3
Magic Attack: +3
Weapon Attack: +3
One-of-a-kind
Cannot resell to merchants
Account shareable
Shareable once
0 slots
Almighty Ring
Ring - All Classes
Req Level: 30
STR: +2
DEX: +2
INT: +2
LUK: +2
WDEF: +28
MDEF: +28
Equip tradeblock
Platinum Scissors of Karma
2 slots
Snowdrop Angelic Blessing
Ring - All Classes
Description: When you equip this ring, you'll be able to summon #cArchangel#.
Req Level: 13
Untradeable
Cannot extend time limit
Time limited
Cannot resell to merchants
0 slots
Snowdrop Crescent Moon Ring
Ring - All Classes
Req Level: 13
STR: +1
DEX: +1
INT: +1
LUK: +1
Magic Attack: +1
Weapon Attack: +1
Accuracy: +30
Avoid: +30
Untradeable
Time limited
Cannot resell to merchants
Larson's Challenger Ring
Ring - All Classes
Set: (#30) Larson's Challenger Set
Req Level: 30
STR: +2
DEX: +2
INT: +2
LUK: +2
HP: +100
MP: +100
WDEF: +10
MDEF: +10
Magic Attack: +1
Weapon Attack: +1
PVP Damage: +1%
Untradeable
Cygnus Kohinoor Ring
Ring - All Classes
Req Level: 140
STR: +5
DEX: +5
INT: +5
LUK: +5
HP: +200
MP: +200
WDEF: +150
MDEF: +150
Magic Attack: +5
Weapon Attack: +5
Accuracy: +100
Avoid: +100
Speed: +10
Jump: +10
Equip tradeblock
Platinum Scissors of Karma
Larson's Event Challenger Ring
Ring - All Classes
Req Level: 30
STR: +2
DEX: +2
INT: +2
LUK: +2
HP: +100
MP: +100
WDEF: +10
MDEF: +10
Magic Attack: +1
Weapon Attack: +1
PVP Damage: +1%
Untradeable
Time limited
Shield
Deimos Warrior Shield
Shield - Warriors only
Req Level: 130
Req STR: 420
Req DEX: 160
STR: +10
DEX: +10
WDEF: +118
MDEF: +41
Equip tradeblock
7 slots
Deimos Shadow Shield
Shield - Thieves only
Req Level: 130
Req DEX: 160
Req LUK: 420
LUK: +10
WDEF: +99
Equip tradeblock
7 slots
Deimos Sage Shield
Shield - Magicians only
Req Level: 130
Req INT: 420
Req LUK: 160
INT: +10
WDEF: +71
MDEF: +130
Equip tradeblock
7 slots
Shoes
Lionheart Battle Boots
Shoes - Warriors only
Set: (#25) Lionheart Set
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +15
DEX: +15
WDEF: +150
MDEF: +20
Weapon Attack: +1
Avoid: +30
Speed: +10
Jump: +7
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Dragon Tail Mage Shoes
Shoes - Magicians only
Set: (#26) Dragon Tail Set
Req Level: 140
Req INT: 420
Req LUK: 170
INT: +15
LUK: +15
WDEF: +50
MDEF: +120
Magic Attack: +1
Avoid: +30
Speed: +10
Jump: +7
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Falcon Wing Sentinel Boots
Shoes - Bowmen only
Set: (#27) Falcon Wing Set
Req Level: 140
Req STR: 170
Req DEX: 420
STR: +15
DEX: +15
WDEF: +85
MDEF: +85
Weapon Attack: +1
Avoid: +30
Speed: +10
Jump: +7
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Raven Horn Chaser Boots
Shoes - Thieves only
Set: (#28) Raven Horn Set
Req Level: 140
Req DEX: 170
Req LUK: 420
DEX: +15
LUK: +15
WDEF: +85
MDEF: +85
Weapon Attack: +1
Avoid: +30
Speed: +10
Jump: +7
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Shark Tooth Skipper Boots
Shoes - Pirates only
Set: (#29) Shark Tooth Set
Req Level: 140
Req STR: 170
Req DEX: 170
STR: +15
DEX: +15
WDEF: +85
MDEF: +85
Weapon Attack: +1
Avoid: +30
Speed: +10
Jump: +7
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
7 slots
Agares Bloody Boots
Shoes - Warriors only
Set: (#18) Agares Bloody Set
Req Level: 130
Req STR: 380
Req DEX: 140
STR: +8
DEX: +8
WDEF: +110
Speed: +5
Jump: +5
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Eligos Bloody Boots
Shoes - Magicians only
Set: (#19) Eligos Bloody Set
Req Level: 130
Req INT: 380
Req LUK: 140
INT: +8
LUK: +8
WDEF: +66
MDEF: +33
Speed: +5
Jump: +5
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Ipos Bloody Boots
Shoes - Bowmen only
Set: (#20) Ipos Bloody Set
Req Level: 130
Req STR: 140
Req DEX: 380
STR: +8
DEX: +8
WDEF: +88
Speed: +5
Jump: +5
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Halphas Bloody Boots
Shoes - Thieves only
Set: (#21) Halphas Bloody Set
Req Level: 130
Req DEX: 140
Req LUK: 380
DEX: +8
LUK: +8
WDEF: +88
Speed: +5
Jump: +5
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Vepar Bloody Boots
Shoes - Pirates only
Set: (#22) Vepar Bloody Set
Req Level: 130
Req STR: 140
Req DEX: 140
STR: +8
DEX: +8
WDEF: +88
Speed: +5
Jump: +5
PVP Damage: +3%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
5 slots
Force Walker Heavy Boots
Shoes - Warriors only
Set: (#13) Force Walker Set
Req Level: 70
Req STR: 220
STR: +2
DEX: +2
WDEF: +42
Accuracy: +1
PVP Damage: +2%
Untradeable
5 slots
Arcane Walker Heavy Boots
Shoes - Magicians only
Set: (#14) Arcane Walker Set
Req Level: 70
Req INT: 218
Req LUK: 73
INT: +2
LUK: +2
WDEF: +27
MDEF: +13
Magic Attack: +1
PVP Damage: +2%
Untradeable
5 slots
Wind Walker Heavy Boots
Shoes - Bowmen only
Set: (#15) Wind Walker Set
Req Level: 70
Req DEX: 220
STR: +2
DEX: +2
WDEF: +40
Avoid: +1
PVP Damage: +2%
Untradeable
5 slots
Mist Walker Heavy Boots
Shoes - Thieves only
Set: (#16) Mist Walker Set
Req Level: 70
Req DEX: 110
Req LUK: 200
DEX: +1
LUK: +3
WDEF: +40
Avoid: +1
PVP Damage: +2%
Untradeable
5 slots
Fortune Walker Heavy Boots
Shoes - Pirates only
Set: (#17) Fortune Walker Set
Req Level: 70
Req STR: 70
Req DEX: 70
STR: +3
DEX: +1
WDEF: +40
Avoid: +1
PVP Damage: +2%
Untradeable
5 slots
Ice Knight Chain Crampons
Shoes - All Classes
Req Level: 30
STR: +1
DEX: +1
INT: +1
LUK: +1
WDEF: +20
MDEF: +20
Speed: +5
PVP Damage: +2%
5 slots
TamingMob
TamingMob - All Classes
Req Level: 13
Untradeable
One-of-a-kind
Cannot resell to merchants
0 slots
TamingMob - All Classes
Req Level: 13
Untradeable
One-of-a-kind
Cannot resell to merchants
0 slots
TamingMob - All Classes
Req Level: 13
Untradeable
One-of-a-kind
Cannot resell to merchants
0 slots
Weapon1H Sword
Lionheart Cutlass
1H Sword - Warriors only
Set: (#25) Lionheart Set
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +35
DEX: +20
Weapon Attack: +131
Accuracy: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
Fast(5)
8 slots
Agares Bloody Terror
1H Sword - Warriors only
Set: (#18) Agares Bloody Set
Req Level: 130
Req STR: 400
Req DEX: 160
STR: +8
DEX: +4
Weapon Attack: +114
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Fast(5)
8 slots
Swift Stirge Whip
1H Sword - All Classes
Req Level: 30
Req STR: 95
Weapon Attack: +57
Fast(5)
7 slots
Frantic Stirge Whip
1H Sword - All Classes
Req Level: 60
Req STR: 180
Weapon Attack: +83
Fast(5)
7 slots
Enraged Stirge Whip
1H Sword - All Classes
Req Level: 90
Req STR: 250
Weapon Attack: +98
Fast(5)
7 slots
Chaos Gladius
1H Sword - Warriors only
Req Level: 35
Req STR: 90
Req DEX: 20
Weapon Attack: +77
Fast(5)
8 slots
Chaos Neocora
1H Sword - Warriors only
Req Level: 65
Req STR: 180
Req DEX: 50
Weapon Attack: +93
Fast(5)
8 slots
Chaos Fraute
1H Sword - Warriors only
Req Level: 95
Req STR: 270
Req DEX: 80
Weapon Attack: +108
Fast(5)
8 slots
Chaos Gladius
1H Sword - Warriors only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 35
Req STR: 90
Req DEX: 20
Weapon Attack: +77
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Fast(5)
0 slots
Chaos Neocora
1H Sword - Warriors only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 65
Req STR: 180
Req DEX: 50
Weapon Attack: +93
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Fast(5)
0 slots
Chaos Fraute
1H Sword - Warriors only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 95
Req STR: 270
Req DEX: 80
Weapon Attack: +108
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Fast(5)
0 slots
1H Axe
Timesplitter One-handed Axe
1H Axe - Warriors only
Req Level: 70
Req STR: 200
Weapon Attack: +87
Untradeable
Scissors of Karma
Normal(6)
7 slots
Agares Headsplitter
1H Axe - Warriors only
Set: (#18) Agares Bloody Set
Req Level: 130
Req STR: 400
Req DEX: 160
STR: +8
DEX: +4
Weapon Attack: +114
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Fast(5)
8 slots
1H BW
Timesplitter One-handed Hammer
1H BW - Warriors only
Req Level: 70
Req STR: 200
Weapon Attack: +87
Untradeable
Scissors of Karma
Normal(6)
7 slots
Agares Bloody Hammer
1H BW - Warriors only
Set: (#18) Agares Bloody Set
Req Level: 130
Req STR: 400
Req DEX: 160
STR: +8
DEX: +4
Weapon Attack: +114
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Fast(5)
8 slots
Dagger
Raven Horn Baselard
Dagger - Thieves only
Set: (#28) Raven Horn Set
Req Level: 140
Req DEX: 170
Req LUK: 420
DEX: +20
LUK: +35
Weapon Attack: +128
Accuracy: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
Fast(4)
8 slots
Halphas Bloody Slayer
Dagger - Thieves only
Set: (#21) Halphas Bloody Set
Req Level: 130
Req DEX: 160
Req LUK: 400
DEX: +4
LUK: +8
Weapon Attack: +111
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Fast(4)
8 slots
Swift Thief Dagger
Dagger - Thieves only
Req Level: 30
Req DEX: 60
Req LUK: 80
Weapon Attack: +55
Faster(3)
7 slots
Frantic Thief Dagger
Dagger - Thieves only
Req Level: 60
Req DEX: 100
Req LUK: 170
Weapon Attack: +77
Fast(4)
7 slots
Enraged Thief Dagger
Dagger - Thieves only
Req Level: 90
Req DEX: 130
Req LUK: 230
Weapon Attack: +93
Avoid: +4
Fast(4)
7 slots
Chaos Reef Claw
Dagger - Thieves only
Req Level: 35
Req DEX: 20
Req LUK: 90
Weapon Attack: +65
Faster(3)
8 slots
Chaos Deadly Fin
Dagger - Thieves only
Req Level: 65
Req DEX: 50
Req LUK: 180
Weapon Attack: +88
Avoid: +4
Fast(4)
8 slots
Chaos Varkit
Dagger - Thieves only
Req Level: 95
Req DEX: 80
Req LUK: 270
Weapon Attack: +103
Fast(4)
8 slots
Chaos Reef Claw
Dagger - Thieves only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 35
Req DEX: 20
Req LUK: 90
Weapon Attack: +65
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Faster(3)
0 slots
Chaos Deadly Fin
Dagger - Thieves only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 65
Req DEX: 50
Req LUK: 180
Weapon Attack: +88
Avoid: +4
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Fast(4)
0 slots
Chaos Varkit
Dagger - Thieves only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 95
Req DEX: 80
Req LUK: 270
Weapon Attack: +103
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Fast(4)
0 slots
Katara
Blood Blossom Katara
Katara - Thieves only
Req Level: 130
Req DEX: 160
Req LUK: 400
DEX: +5
LUK: +5
Weapon Attack: +60
Equip tradeblock
Faster(3)
7 slots
Timesplitter Katara
Katara - Thieves only
Req Level: 130
Req DEX: 160
Req LUK: 400
DEX: +5
LUK: +5
Weapon Attack: +60
Equip tradeblock
Faster(3)
7 slots
Wand
Dragon Tail Arc Wand
Wand - Magicians only
Set: (#26) Dragon Tail Set
Req Level: 140
Req INT: 420
Req LUK: 170
INT: +35
LUK: +20
Magic Attack: +161
Weapon Attack: +95
Accuracy: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
Normal(6)
8 slots
Eligos Bloody Wand
Wand - Magicians only
Set: (#19) Eligos Bloody Set
Req Level: 130
Req INT: 400
Req LUK: 160
INT: +8
LUK: +4
Magic Attack: +140
Weapon Attack: +83
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Normal(6)
8 slots
Chaos Mithril Wand
Wand - Magicians only
Req Level: 33
Req INT: 84
Req LUK: 18
Magic Attack: +73
Weapon Attack: +45
Normal(6)
8 slots
Chaos Evil Tale
Wand - Magicians only
Req Level: 63
Req INT: 174
Req LUK: 48
INT: +1
Magic Attack: +103
Weapon Attack: +63
Normal(6)
8 slots
Chaos Magicodar
Wand - Magicians only
Req Level: 93
Req INT: 264
Req LUK: 78
Magic Attack: +133
Weapon Attack: +81
Normal(6)
8 slots
Chaos Mithril Wand
Wand - Magicians only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 33
Req INT: 84
Req LUK: 18
Magic Attack: +73
Weapon Attack: +45
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Normal(6)
0 slots
Chaos Evil Tale
Wand - Magicians only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 63
Req INT: 174
Req LUK: 48
INT: +1
Magic Attack: +103
Weapon Attack: +63
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Normal(6)
0 slots
Chaos Magicodar
Wand - Magicians only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 93
Req INT: 264
Req LUK: 78
Magic Attack: +133
Weapon Attack: +81
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Normal(6)
0 slots
Staff
Dragon Tail War Staff
Staff - Magicians only
Set: (#26) Dragon Tail Set
Req Level: 140
Req INT: 420
Req LUK: 170
INT: +35
LUK: +20
Magic Attack: +163
Weapon Attack: +101
Accuracy: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
Slow(8)
8 slots
Eligos Bloody Rod
Staff - Magicians only
Set: (#19) Eligos Bloody Set
Req Level: 130
Req INT: 400
Req LUK: 160
INT: +8
LUK: +4
Magic Attack: +142
Weapon Attack: +88
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Slow(8)
8 slots
Swift Crow Staff
Staff - Magicians only
Req Level: 30
Req INT: 92
Req LUK: 33
Magic Attack: +55
Weapon Attack: +38
Slow(8)
7 slots
Frantic Crow Staff
Staff - Magicians only
Req Level: 60
Req INT: 183
Req LUK: 63
Magic Attack: +85
Weapon Attack: +56
Slow(8)
7 slots
Enraged Crow Staff
Staff - Magicians only
Req Level: 90
Req INT: 271
Req LUK: 88
Magic Attack: +115
Weapon Attack: +73
Slow(8)
7 slots
Chaos Circle-Winded Staff
Staff - Magicians only
Req Level: 35
Req INT: 60
Req LUK: 20
Magic Attack: +70
Weapon Attack: +47
Slow(8)
8 slots
Chaos Thorns
Staff - Magicians only
Req Level: 60
Req INT: 165
Req LUK: 45
Magic Attack: +100
Weapon Attack: +65
Slow(8)
8 slots
Chaos Kage
Staff - Magicians only
Req Level: 90
Req INT: 255
Req LUK: 75
Magic Attack: +135
Weapon Attack: +86
Slow(8)
8 slots
Chaos Circle-Winded Staff
Staff - Magicians only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 35
Req INT: 60
Req LUK: 20
Magic Attack: +70
Weapon Attack: +47
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Slow(8)
0 slots
Chaos Thorns
Staff - Magicians only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 60
Req INT: 165
Req LUK: 45
Magic Attack: +100
Weapon Attack: +65
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Slow(8)
0 slots
Chaos Kage
Staff - Magicians only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 90
Req INT: 255
Req LUK: 75
Magic Attack: +135
Weapon Attack: +86
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Slow(8)
0 slots
8th Anniversary Staff
Staff - Magicians only
Description: A staff created to celebrate MapleStory's 8th Anniversary.
Untradeable
One-of-a-kind
Cannot resell to merchants
Normal(6)
0 slots
2H Sword
Lionheart Battle Scimitar
2H Sword - Warriors only
Set: (#25) Lionheart Set
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +35
DEX: +20
Weapon Attack: +137
Accuracy: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
Normal(6)
8 slots
Agares Bloody Zweihander
2H Sword - Warriors only
Set: (#18) Agares Bloody Set
Req Level: 130
Req STR: 400
Req DEX: 160
STR: +8
DEX: +4
Weapon Attack: +119
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Normal(6)
8 slots
Chaos Scimitar
2H Sword - Warriors only
Req Level: 35
Req STR: 60
Req DEX: 20
Weapon Attack: +80
Normal(6)
8 slots
Chaos Sparta
2H Sword - Warriors only
Req Level: 65
Req STR: 180
Req DEX: 50
Weapon Attack: +95
Normal(6)
8 slots
Chaos Devil's Sunrise
2H Sword - Warriors only
Req Level: 95
Req STR: 270
Req DEX: 80
Weapon Attack: +110
Normal(6)
8 slots
Chaos Scimitar
2H Sword - Warriors only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 35
Req STR: 60
Req DEX: 20
Weapon Attack: +80
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Normal(6)
0 slots
Chaos Sparta
2H Sword - Warriors only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 65
Req STR: 180
Req DEX: 50
Weapon Attack: +95
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Normal(6)
0 slots
Chaos Devil's Sunrise
2H Sword - Warriors only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 95
Req STR: 270
Req DEX: 80
Weapon Attack: +110
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Normal(6)
0 slots
2H Axe
Timesplitter Two-handed Axe
2H Axe - Warriors only
Req Level: 70
Req STR: 220
Weapon Attack: +91
Untradeable
Scissors of Karma
Slow(7)
7 slots
Agares Bloody Giant Axe
2H Axe - Warriors only
Set: (#18) Agares Bloody Set
Req Level: 130
Req STR: 400
Req DEX: 160
STR: +8
DEX: +4
Weapon Attack: +119
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Normal(6)
8 slots
2H BW
Timesplitter Two-handed Hammer
2H BW - Warriors only
Req Level: 70
Req STR: 220
Weapon Attack: +91
Untradeable
Scissors of Karma
Slow(7)
7 slots
Agares Bloody Maul
2H BW - Warriors only
Set: (#18) Agares Bloody Set
Req Level: 130
Req STR: 400
Req DEX: 160
STR: +8
DEX: +4
Weapon Attack: +119
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Normal(6)
8 slots
Spear
Lionheart Fuscina
Spear - Warriors only
Set: (#25) Lionheart Set
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +35
DEX: +20
Weapon Attack: +137
Accuracy: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
Slow(7)
8 slots
Agares Bloody Spear
Spear - Warriors only
Set: (#18) Agares Bloody Set
Req Level: 130
Req STR: 400
Req DEX: 160
STR: +8
DEX: +4
Weapon Attack: +119
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Slow(7)
8 slots
Chaos Forked Spear
Spear - Warriors only
Req Level: 35
Req STR: 60
Req DEX: 20
Weapon Attack: +82
Slow(8)
8 slots
Chaos Holy Spear
Spear - Warriors only
Req Level: 65
Req STR: 180
Req DEX: 50
Weapon Attack: +97
Slow(7)
8 slots
Chaos Fairfrozen
Spear - Warriors only
Req Level: 95
Req STR: 270
Req DEX: 80
Weapon Attack: +112
Slow(7)
8 slots
Chaos Forked Spear
Spear - Warriors only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 35
Req STR: 60
Req DEX: 20
Weapon Attack: +82
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Slow(8)
0 slots
Chaos Holy Spear
Spear - Warriors only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 65
Req STR: 180
Req DEX: 50
Weapon Attack: +97
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Slow(7)
0 slots
Chaos Fairfrozen
Spear - Warriors only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 95
Req STR: 270
Req DEX: 80
Weapon Attack: +112
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Slow(7)
0 slots
Polearm
Lionheart Partisan
Polearm - Warriors only
Set: (#25) Lionheart Set
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +35
DEX: +20
Weapon Attack: +122
Accuracy: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
Fast(5)
8 slots
Agares Bloody Pole Arm
Polearm - Warriors only
Set: (#18) Agares Bloody Set
Req Level: 130
Req STR: 400
Req DEX: 160
STR: +8
DEX: +4
Weapon Attack: +106
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Fast(5)
8 slots
Polearm - Warriors only
Req Level: 115
Req STR: 355
STR: +2
Weapon Attack: +110
Slow(7)
7 slots
Level Up:
Level 1 - PAD (0~2), STR (1~2), DEX (0~1)
Polearm - Warriors only
Req Level: 115
Req STR: 355
STR: +2
Weapon Attack: +110
Slow(7)
7 slots
Level Up:
Level 1 - PAD (0~2), STR (1~2), DEX (0~1)
Swift Warrior Rose
Polearm - All Classes
Req Level: 30
Req STR: 100
Weapon Attack: +62
Slow(8)
7 slots
Frantic Warrior Rose
Polearm - All Classes
Req Level: 60
Req STR: 190
Weapon Attack: +87
Slow(8)
7 slots
Enraged Warrior Rose
Polearm - All Classes
Req Level: 90
Req STR: 280
Weapon Attack: +102
Slow(8)
7 slots
Chaos Mithril Pole Arm
Polearm - Warriors only
Req Level: 35
Req STR: 60
Req DEX: 20
Weapon Attack: +71
Normal(6)
8 slots
Chaos Skylar
Polearm - Warriors only
Req Level: 65
Req STR: 180
Req DEX: 50
Weapon Attack: +85
Normal(6)
8 slots
Chaos Hellslayer
Polearm - Warriors only
Req Level: 95
Req STR: 270
Req DEX: 80
Weapon Attack: +97
Normal(6)
8 slots
Chaos Mithril Pole Arm
Polearm - Warriors only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 35
Req STR: 60
Req DEX: 20
Weapon Attack: +71
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Normal(6)
0 slots
Chaos Skylar
Polearm - Warriors only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 65
Req STR: 180
Req DEX: 50
Weapon Attack: +85
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Normal(6)
0 slots
Chaos Hellslayer
Polearm - Warriors only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 95
Req STR: 270
Req DEX: 80
Weapon Attack: +97
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Normal(6)
0 slots
Bow
Falcon Wing Composite Bow
Bow - Bowmen only
Set: (#27) Falcon Wing Set
Req Level: 140
Req STR: 170
Req DEX: 420
STR: +20
DEX: +35
Weapon Attack: +128
Accuracy: +100
Knockback: +75%
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
Normal(6)
8 slots
Ipos Bloody Longbow
Bow - Bowmen only
Set: (#20) Ipos Bloody Set
Req Level: 130
Req STR: 160
Req DEX: 400
STR: +4
DEX: +8
Weapon Attack: +111
Accuracy: +50
PVP Damage: +5%
Knockback: +75%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Normal(6)
8 slots
Swift Raven Bow
Bow - Bowmen only
Req Level: 30
Req STR: 35
Req DEX: 95
Weapon Attack: +55
Knockback: +30%
Normal(6)
7 slots
Frantic Raven Bow
Bow - Bowmen only
Req Level: 60
Req STR: 65
Req DEX: 185
Weapon Attack: +80
Knockback: +51%
Normal(6)
7 slots
Enraged Raven Bow
Bow - Bowmen only
Req Level: 90
Req STR: 95
Req DEX: 245
Weapon Attack: +95
Knockback: +65%
Normal(6)
7 slots
Chaos Ryden
Bow - Bowmen only
Req Level: 35
Req STR: 20
Req DEX: 60
Weapon Attack: +75
Knockback: +45%
Normal(6)
8 slots
Chaos Asianic Bow
Bow - Bowmen only
Req Level: 65
Req STR: 50
Req DEX: 180
Weapon Attack: +90
Speed: +11
Knockback: +60%
Normal(6)
8 slots
Chaos Metus
Bow - Bowmen only
Req Level: 95
Req STR: 80
Req DEX: 270
Weapon Attack: +105
Speed: +12
Knockback: +75%
Normal(6)
8 slots
Chaos Ryden
Bow - Bowmen only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 35
Req STR: 20
Req DEX: 60
Weapon Attack: +75
PVP Damage: +5%
Knockback: +45%
Untradeable
One-of-a-kind
Cannot resell to merchants
Normal(6)
0 slots
Chaos Asianic Bow
Bow - Bowmen only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 65
Req STR: 50
Req DEX: 180
Weapon Attack: +90
Speed: +11
PVP Damage: +5%
Knockback: +60%
Untradeable
One-of-a-kind
Cannot resell to merchants
Normal(6)
0 slots
Chaos Metus
Bow - Bowmen only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 95
Req STR: 80
Req DEX: 270
Weapon Attack: +105
Speed: +12
PVP Damage: +5%
Knockback: +75%
Untradeable
One-of-a-kind
Cannot resell to merchants
Normal(6)
0 slots
Crossbow
Falcon Wing Heavy Crossbow
Crossbow - Bowmen only
Set: (#27) Falcon Wing Set
Req Level: 140
Req STR: 170
Req DEX: 420
STR: +20
DEX: +35
Weapon Attack: +131
Accuracy: +100
Knockback: +68%
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
Normal(6)
8 slots
Ipos Bloody Crossbow
Crossbow - Bowmen only
Set: (#20) Ipos Bloody Set
Req Level: 130
Req STR: 160
Req DEX: 400
STR: +4
DEX: +8
Weapon Attack: +114
Accuracy: +50
PVP Damage: +5%
Knockback: +68%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Normal(6)
8 slots
Swift Raven Crossbow
Crossbow - Bowmen only
Req Level: 30
Req STR: 30
Req DEX: 94
Weapon Attack: +56
Knockback: +30%
Normal(6)
7 slots
Frantic Raven Crossbow
Crossbow - Bowmen only
Req Level: 60
Req STR: 60
Req DEX: 190
Weapon Attack: +83
Knockback: +50%
Normal(6)
7 slots
Enraged Raven Crossbow
Crossbow - Bowmen only
Req Level: 90
Req STR: 90
Req DEX: 255
Weapon Attack: +98
Knockback: +64%
Normal(6)
7 slots
Chaos Eagle Crow
Crossbow - Bowmen only
Req Level: 35
Req STR: 20
Req DEX: 60
Weapon Attack: +78
Knockback: +47%
Normal(6)
8 slots
Chaos Golden Crow
Crossbow - Bowmen only
Req Level: 65
Req STR: 50
Req DEX: 180
Weapon Attack: +93
Speed: +11
Knockback: +60%
Normal(6)
8 slots
Chaos Casa Crow
Crossbow - Bowmen only
Req Level: 95
Req STR: 80
Req DEX: 270
Weapon Attack: +108
Speed: +12
Knockback: +68%
Normal(6)
8 slots
Chaos Eagle Crow
Crossbow - Bowmen only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 35
Req STR: 20
Req DEX: 60
Weapon Attack: +78
PVP Damage: +5%
Knockback: +47%
Untradeable
One-of-a-kind
Cannot resell to merchants
Normal(6)
0 slots
Chaos Golden Crow
Crossbow - Bowmen only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 65
Req STR: 50
Req DEX: 180
Weapon Attack: +93
Speed: +11
PVP Damage: +5%
Knockback: +60%
Untradeable
One-of-a-kind
Cannot resell to merchants
Normal(6)
0 slots
Chaos Casa Crow
Crossbow - Bowmen only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 95
Req STR: 80
Req DEX: 270
Weapon Attack: +108
Speed: +12
PVP Damage: +5%
Knockback: +68%
Untradeable
One-of-a-kind
Cannot resell to merchants
Normal(6)
0 slots
Claw
Raven Horn Metal Fist
Claw - Thieves only
Set: (#28) Raven Horn Set
Req Level: 140
Req DEX: 170
Req LUK: 420
DEX: +20
LUK: +35
Weapon Attack: +69
Accuracy: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
Fast(4)
8 slots
Halphas Bloody Mist
Claw - Thieves only
Set: (#21) Halphas Bloody Set
Req Level: 130
Req DEX: 160
Req LUK: 400
DEX: +4
LUK: +8
Weapon Attack: +60
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Fast(4)
8 slots
Swift Beetle
Claw - Thieves only
Req Level: 30
Req DEX: 60
Req LUK: 80
LUK: +2
Weapon Attack: +22
Fast(4)
7 slots
Frantic Beetle
Claw - Thieves only
Req Level: 60
Req DEX: 100
Req LUK: 170
LUK: +5
Weapon Attack: +34
Avoid: +4
Fast(4)
7 slots
Enraged Beetle
Claw - Thieves only
Req Level: 90
Req DEX: 130
Req LUK: 260
DEX: +6
WDEF: +5
Weapon Attack: +47
Fast(4)
7 slots
Chaos Adamantium Guards
Claw - Thieves only
Req Level: 35
Req DEX: 20
Req LUK: 60
LUK: +5
Weapon Attack: +30
Avoid: +4
Fast(4)
8 slots
Chaos Dark Gigantic
Claw - Thieves only
Req Level: 65
Req DEX: 50
Req LUK: 180
DEX: +6
WDEF: +5
Weapon Attack: +42
Fast(4)
8 slots
Chaos Casters
Claw - Thieves only
Req Level: 95
Req DEX: 80
Req LUK: 270
LUK: +8
Weapon Attack: +54
Avoid: +8
Fast(4)
8 slots
Chaos Adamantium Guards
Claw - Thieves only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 35
Req DEX: 20
Req LUK: 60
LUK: +5
Weapon Attack: +30
Avoid: +4
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Fast(4)
0 slots
Chaos Dark Gigantic
Claw - Thieves only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 65
Req DEX: 50
Req LUK: 180
DEX: +6
WDEF: +5
Weapon Attack: +42
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Fast(4)
0 slots
Chaos Casters
Claw - Thieves only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 95
Req DEX: 80
Req LUK: 270
LUK: +8
Weapon Attack: +54
Avoid: +8
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Fast(4)
0 slots
Knuckler
Shark Tooth Wild Talon
Knuckler - Pirates only
Set: (#29) Shark Tooth Set
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +35
DEX: +20
Weapon Attack: +102
Accuracy: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
Fast(5)
8 slots
Vepar Bloody Hands
Knuckler - Pirates only
Set: (#22) Vepar Bloody Set
Req Level: 130
Req STR: 400
Req DEX: 160
STR: +8
DEX: +4
Weapon Attack: +89
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Fast(5)
8 slots
Swift Pirate Knuckler
Knuckler - Pirates only
Req Level: 60
Req STR: 60
Req DEX: 30
Weapon Attack: +42
Fast(5)
7 slots
Frantic Pirate Knuckler
Knuckler - Pirates only
Req Level: 60
Req STR: 150
Req DEX: 60
Weapon Attack: +62
Fast(5)
7 slots
Enraged Pirate Knuckler
Knuckler - Pirates only
Req Level: 90
Req STR: 240
Req DEX: 90
Weapon Attack: +75
Fast(5)
7 slots
Chaos Prime Hands
Knuckler - Pirates only
Req Level: 35
Req STR: 60
Req DEX: 20
Weapon Attack: +58
Fast(5)
8 slots
Chaos Seraphims
Knuckler - Pirates only
Req Level: 65
Req STR: 180
Req DEX: 50
Weapon Attack: +70
Fast(5)
8 slots
Chaos White Fangz
Knuckler - Pirates only
Req Level: 95
Req STR: 270
Req DEX: 80
Weapon Attack: +82
Fast(5)
8 slots
Chaos Prime Hands
Knuckler - Pirates only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 35
Req STR: 60
Req DEX: 20
Weapon Attack: +58
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Fast(5)
0 slots
Chaos Seraphims
Knuckler - Pirates only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 65
Req STR: 180
Req DEX: 50
Weapon Attack: +70
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Fast(5)
0 slots
Chaos White Fangz
Knuckler - Pirates only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 95
Req STR: 270
Req DEX: 80
Weapon Attack: +82
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Fast(5)
0 slots
Gun
Shark Tooth Sharpshooter
Gun - Pirates only
Set: (#29) Shark Tooth Set
Req Level: 140
Req STR: 170
Req DEX: 420
STR: +20
DEX: +35
Weapon Attack: +100
Accuracy: +100
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
Fast(5)
8 slots
Vepar Bloody Eagle
Gun - Pirates only
Set: (#22) Vepar Bloody Set
Req Level: 130
Req STR: 160
Req DEX: 400
STR: +4
DEX: +8
Weapon Attack: +87
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Fast(5)
8 slots
Chaos Cold Mind
Gun - Pirates only
Req Level: 35
Req STR: 20
Req DEX: 60
Weapon Attack: +58
Fast(5)
8 slots
Chaos Burning Hell
Gun - Pirates only
Req Level: 65
Req STR: 50
Req DEX: 180
Weapon Attack: +70
Fast(5)
8 slots
Chaos Peacemaker
Gun - Pirates only
Req Level: 95
Req STR: 80
Req DEX: 270
Weapon Attack: +82
Fast(5)
8 slots
Chaos Cold Mind
Gun - Pirates only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 35
Req STR: 20
Req DEX: 60
Weapon Attack: +58
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Fast(5)
0 slots
Chaos Burning Hell
Gun - Pirates only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 65
Req STR: 50
Req DEX: 180
Weapon Attack: +70
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Fast(5)
0 slots
Chaos Peacemaker
Gun - Pirates only
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Req Level: 95
Req STR: 80
Req DEX: 270
Weapon Attack: +82
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Fast(5)
0 slots
Shovel
Shovel
Shovel - All Classes
Description: A shovel used to harvest herbs.
Rake
Shovel - All Classes
Description: A rake used to harvest herbs.
Durability: 500
Can't repair
Golden Shovel
Shovel - All Classes
Description: A golden shovel used to harvest herbs.
Durability: 500
Can't repair
Saffron's Golden Shovel
Shovel - All Classes
Description: Saffron's golden shovel used for harvesting herbs. It is stronger than normal golden shovels.
Durability: 600
Untradeable
Cannot resell to merchants
Can't repair
Light Rake
Shovel - All Classes
Description: A rake used for harvesting herbs. Its lightweight design allows it to harvest more quickly and in greater amounts.
Durability: 800
Can't repair
Swift Rake
Shovel - All Classes
Description: A rake used for harvesting herbs. It is more efficient than other rakes.
Durability: 500
Can't repair
Premium Golden Shovel
Shovel - All Classes
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Untradeable
Cannot resell to merchants
Pickaxe
Pickaxe
Pickaxe - All Classes
Description: A pickaxe used for harvesting minerals.
Wrench
Pickaxe - All Classes
Description: A wrench used for harvesting minerals.
Durability: 1000
Can't repair
Golden Pickaxe
Pickaxe - All Classes
Description: A golden pickaxe used for harvesting minerals.
Durability: 500
Can't repair
Cole's Golden Pickaxe
Pickaxe - All Classes
Description: Cole's golden pickaxe used for harvesting minerals. It is stronger than normal golden pickaxes.
Durability: 600
Untradeable
Cannot resell to merchants
Can't repair
Light Wrench
Pickaxe - All Classes
Description: A wrench used for harvesting minerals. Its lightweight design allows it to harvest more quickly and in greater amounts.
Durability: 800
Can't repair
Swift Wrench
Pickaxe - All Classes
Description: A wrench used for harvesting minerals. It is more efficient than other rakes.
Durability: 500
Can't repair
Premium Golden Pickaxe
Pickaxe - All Classes
Description: #cInternet Cafe-only item. Disappears after exiting the game.\n#
Untradeable
Cannot resell to merchants
Cannon
Cannon - Pirates only
Req Level: 10
Weapon Attack: +20
Normal(6)
7 slots
Cash
Winter 2010 Blue Kindergarten Hat
Cap - All Classes
Cash item
Winter 2010 Red Kindergarten Hat
Cap - All Classes
Cash item
Rookie Bobble Heart Band
Cap - All Classes
Cash item
Rudolph Santa Hat
Cap - All Classes
Cash item
Ear Muffs and Pom Pom Beanie
Cap - All Classes
Cash item
Winter 2010 Moon Bunny Hat
Cap - All Classes
Cash item
Blue Snowdrop Cunning Hat
Cap - All Classes
Cash item
Pink Snowdrop Cunning Hat
Cap - All Classes
Cash item
Flower Heir Cap
Cap - All Classes
Cash item
Flower Heiress Band
Cap - All Classes
Cash item
Knit Flower Hairband
Cap - All Classes
Cash item
Pink Cute Pin
Cap - All Classes
Cash item
Blue Cute Pin
Cap - All Classes
Cash item
Lost Baby Chick
Cap - All Classes
Cash item
Rookie Hatchling Hat
Cap - All Classes
Cash item
Piggyback Snowman
Cape - All Classes
Cash item
Silken Flower Cape
Cape - All Classes
Cash item
0 slots
Twinkling Rainbow
Cape - All Classes
Cash item
Winter 2010 Pre-School Uniform Top
Coat - All Classes
Cash item
Winter 2010 Pre-School Uniform Top
Coat - All Classes
Cash item
Jester Sweater
Coat - All Classes
Cash item
Face - All Classes
Cash item
Face - All Classes
Cash item
Face - All Classes
Cash item
Face - All Classes
Cash item
Face - All Classes
Cash item
Face - All Classes
Cash item
Face - All Classes
Cash item
Face - All Classes
Cash item
Face - All Classes
Cash item
Face - All Classes
Cash item
Face - All Classes
Cash item
Face - All Classes
Cash item
Winter 2011 Moon Bunny Gloves
Glove - All Classes
Cash item
Black Scoop Hair
Hair - All Classes
Cash item
Red Scoop Hair
Hair - All Classes
Cash item
Orange Scoop Hair
Hair - All Classes
Cash item
Yellow Scoop Hair
Hair - All Classes
Cash item
Green Scoop Hair
Hair - All Classes
Cash item
Blue Scoop Hair
Hair - All Classes
Cash item
Purple Scoop Hair
Hair - All Classes
Cash item
Brown Scoop Hair
Hair - All Classes
Cash item
Black Layered Bob Hair
Hair - All Classes
Cash item
Red Layered Bob Hair
Hair - All Classes
Cash item
Orange Layered Bob Hair
Hair - All Classes
Cash item
Yellow Layered Bob Hair
Hair - All Classes
Cash item
Green Layered Bob Hair
Hair - All Classes
Cash item
Blue Layered Bob Hair
Hair - All Classes
Cash item
Purple Layered Bob Hair
Hair - All Classes
Cash item
Brown Layered Bob Hair
Hair - All Classes
Cash item
Black Star Upstyle Hair
Hair - All Classes
Cash item
Red Star Upstyle Hair
Hair - All Classes
Cash item
Orange Star Upstyle Hair
Hair - All Classes
Cash item
Yellow Star Upstyle Hair
Hair - All Classes
Cash item
Green Star Upstyle Hair
Hair - All Classes
Cash item
Blue Star Upstyle Hair
Hair - All Classes
Cash item
Purple Star Upstyle Hair
Hair - All Classes
Cash item
Brown Star Upstyle Hair
Hair - All Classes
Cash item
Black Bloom Hair
Hair - All Classes
Cash item
Red Bloom Hair
Hair - All Classes
Cash item
Orange Bloom Hair
Hair - All Classes
Cash item
Yellow Bloom Hair
Hair - All Classes
Cash item
Green Bloom Hair
Hair - All Classes
Cash item
Blue Bloom Hair
Hair - All Classes
Cash item
Purple Bloom Hair
Hair - All Classes
Cash item
Brown Bloom Hair
Hair - All Classes
Cash item
Black Romantic Braid Hair
Hair - All Classes
Cash item
Red Romantic Braid Hair
Hair - All Classes
Cash item
Orange Romantic Braid Hair
Hair - All Classes
Cash item
Yellow Romantic Braid Hair
Hair - All Classes
Cash item
Green Romantic Braid Hair
Hair - All Classes
Cash item
Blue Romantic Braid Hair
Hair - All Classes
Cash item
Purple Romantic Braid Hair
Hair - All Classes
Cash item
Brown Romantic Braid Hair
Hair - All Classes
Cash item
Rookie Maple Boy School Uniform
Longcoat - All Classes
Cash item
Blue Snow Flower Wear
Longcoat - All Classes
Cash item
Flower Heir Hanbok
Longcoat - All Classes
Cash item
Rookie Maple Girl School Uniform
Longcoat - All Classes
Cash item
Pink Snow Flower Wear
Longcoat - All Classes
Cash item
Flower Heiress Hanbok
Longcoat - All Classes
Cash item
Christmas Casual Outfit
Longcoat - All Classes
Cash item
Longcoat - All Classes
Cash item
Winter 2010 Moon Bunny Outfit
Longcoat - All Classes
Cash item
Rising Star Baggy Digs
Longcoat - All Classes
Cash item
Rookie Yellow Raincoat
Longcoat - All Classes
Cash item
Winter 2010 Preschool Pants
Pants - All Classes
Cash item
Winter 2010 Preschool Skirt
Pants - All Classes
Cash item
Layered Denim Pants
Pants - All Classes
Cash item
Pet Equip - All Classes
Cash item
7 slots
Winter 2010 Moon Bunny Shoes
Shoes - All Classes
Cash item
Rookie Chick Slippers
Shoes - All Classes
Cash item
Funny Punch Yo-yo
Cash Weapon - All Classes
Description: A weapon that can be equipped over #call weapons#.
Cash item
Burning Breeze Fan
Cash Weapon - All Classes
Description: A weapon that can be equipped over #call weapons#.
Cash item
Spring Blossoms
Cash Weapon - All Classes
Description: A weapon that can be equipped over #call weapons#.
Cash item
(PvE) Skill ChangesSwordmanIron Body:
New - Info (type = 10, magicSteal = 1)
Power Strike:
New - Info (type = 1)
Slash Blast:
New - Info (type = 1, rangeAttack = 1)
HP Boost:
New - Info (type = 50)
Guardian Armor:
New Skill
New - Name (Guardian Armor)
New - Max level (1)
New - Info (type = 50)
New - x (400) (400)
New - PVPdamage (1) (1)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
FighterWeapon Mastery:
New - Info (type = 50)
Changed - x (60 --> 120) (3*level --> 6*level)
Final Attack:
New - Info (type = 53, finalAttack = 1, condition = attack)
Weapon Booster:
New - Info (type = 10)
Rage:
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Power Guard:
New - Info (type = 11, PADReflect = 1, MADReflect = 1, magicSteal = 1)
Ground Smash:
New - Info (type = 1, areaAttack = 1)
Enhanced Basics:
New - Info (type = 50)
CrusaderImproving MP Recovery:
New - Info (type = 50)
Combo Attack:
New - Info (type = 10)
Panic:
Changed - Description (Deals damage to one monster, with a chance to cast Darkness it. Can only be used when at least one combo orb is charged. More combo orbs equals more damage. \nRequired Skill: #cCombo Attack Lv. 1# --> Deals damage to one monster, with a chance to cast Darkness on it. Can only be used when at least one combo orb is charged. More combo orbs equals more damage. \nRequired Skill: #cCombo Attack Lv. 1#)
New - Info (type = 1, requireSkill = 1111002, mes = darkness)
Brandish:
New - Info (type = 1, areaAttack = 1)
Coma:
New - Info (type = 1, rangeAttack = 1, requireSkill = 1111002, mes = stun)
Magic Crash:
New - Info (type = 34, massSpell = 1, debuff = 1, mes = buffLimit)
Shout:
New - Info (type = 1, areaAttack = 1, mes = stun)
Chance Attack:
New - Info (type = 51, incDamToStunTarget = 1, incDamToDarknessTarget = 1, incDamToFreezeTarget = 1)
HeroAchilles:
New - Info (type = 50)
Advanced Combo Attack:
New - Info (type = 30)
Maple Warrior:
Changed - Description (Increases the stats of all party members. --> Increases all players' stats within a team by a certain percentage.)
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Monster Magnet:
Changed - Description (Pulls up to 6 monsters towards you as you attack them. Pulled monsters have a chance to be Stunned. --> Pull multiple monsters towards you as you attack them. Pulled monsters have a chance to be Stunned.)
New - Info (type = 1, areaAttack = 1, pullTarget = 1, mes = stun)
Power Stance:
New - Info (type = 10, magicSteal = 1)
Intrepid Slash:
New - Info (type = 1, areaAttack = 1)
Changed - damage (210 --> 225) (150+2*level --> 135+3*level)
Enrage:
New - Info (type = 10)
Changed - mpCon (24 --> 50) (14+roundDown(level/3) --> 30+2*roundDown(level/3))
Changed - time (180 --> 240) (60+4*level --> 60+6*level)
Hero's Will:
New - Info (type = 35)
Combat Mastery:
New - Info (type = 50)
Rush:
Changed - Description (Dashes forward, pushing back up to 15 monsters. --> Dash forward and push back multiple monsters.)
Changed - Hitbox (270% --> 320%)
New - Info (type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, mes = slow)
PageWeapon Mastery:
New - Info (type = 50)
Changed - x (60 --> 120) (3*level --> 6*level)
Final Attack:
New - Info (type = 53, finalAttack = 1, condition = attack)
Weapon Booster:
New - Info (type = 10)
Threaten:
New - Info (type = 32, massSpell = 1, mes = reduceTargetDam&&reduceTargetPDP&&reduceTargetMDP& &reduceTargetACC)
Power Guard:
New - Info (type = 11, PADReflect = 1, MADReflect = 1, magicSteal = 1)
Ground Smash:
New - Info (type = 1, areaAttack = 1)
Enhanced Basics:
New - Info (type = 50)
White KnightShield Mastery:
New - Info (type = 50)
Ice Charge:
Changed - Description (Temporarily charges your weapon with the Ice Attribute, increasing its attack. It will become uncharged when its duration wears off or when Charged Blow is used. --> Infuses your weapon with Ice.)
New - Info (type = 11, condition = attack, mes = freeze, magicSteal = 1)
Lightning Charge:
Changed - Description (Temporarily charges your weapon with the Lightning Attribute, increasing its attack. Can be combined with other attribute charge skills. It will become uncharged when its duration wears off or when Charged Blow is used. --> Infuses your weapon with Lightning. Can be used with other attribute charge skills. )
New - Info (type = 10, magicSteal = 1, pvp = 0)
Combat Orders:
New - Info (type = 10, massSpell = 1)
Magic Crash:
New - Info (type = 34, massSpell = 1, debuff = 1, mes = buffLimit)
HP Recovery:
New - Info (type = 31)
Charged Blow:
New - Info (type = 1, areaAttack = 1, mes = stun)
Fire Charge:
Changed - Description (Temporarily charges your weapon with the Fire Attribute, increasing its attack. It will become uncharged when its duration wears off or when Charged Blow is used. --> Infuses your weapon with Fire.)
New - Info (type = 10, magicSteal = 1)
PaladinAchilles:
New - Info (type = 50)
Guardian:
New - Info (type = 51, mes = stun, condition = damaged)
Maple Warrior:
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Divine Shield:
New - Info (type = 51, blessingArmor = 1, condition = damaged)
Power Stance:
New - Info (type = 10, magicSteal = 1)
Hero's Will:
New - Info (type = 35)
Advanced Charge:
New - Info (type = 50, affectedSkill = 1211002)
Changed - damage (460 --> 510) (360+10*level --> 390+12*level)
Heaven's Hammer:
Changed - Description (Strikes the ground with a huge hammer to attack up to 15 enemies. Leaves the affected enemies with only 1 HP. --> Slam a large hammer into the ground, dealing damage to multiple enemies.)
New - Info (type = 1, areaAttack = 1, deadlyAttack = 1)
Rush:
Changed - Description (Dashes forward, pushing back up to 15 monsters. --> Dash forward and push back multiple monsters.)
Changed - Hitbox (270% --> 320%)
New - Info (type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, mes = slow)
Blast:
Changed - Level readout (MP Cost: #mpCon, Number of Hits: #attackCount, Damage: #damage%, Chance to Ignore DEF: #ignoreMobpdpR%, Additional Crit Rate: #cr%, Instant Death Chance: #prop% --> MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%, DEF Ignore Chance: #ignoreMobpdpR%, Additional Crit Rate: #cr%, Instant Death Chance: #prop%)
New - Info (type = 1, suddenDeath = 1)
Changed - damage (280 --> 285) (220+2*level --> 225+2*level)
Divine Charge:
Changed - Description (Empowers your weapon with a Holy attribute. Deactivates when the duration has worn off or when Charged Blow is used. --> Imbue your weapon with Holy power for a time.)
New - Info (type = 10, magicSteal = 1)
SpearmanWeapon Mastery:
New - Info (type = 50)
Changed - x (60 --> 120) (3*level --> 6*level)
Final Attack:
New - Info (type = 53, finalAttack = 1, condition = attack)
Weapon Booster:
New - Info (type = 10)
Iron Will:
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Changed - time (300 --> 240) (15*level --> 40+10*level)
Changed - mdd (100 --> 200) (5*level --> 10*level)
Hyper Body:
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Ground Smash:
New - Info (type = 1, areaAttack = 1)
Enhanced Basics:
New - Info (type = 50)
Dragon KnightElemental Resistance:
New - Info (type = 50)
Dragon Buster:
New - Info (type = 1, areaAttack = 1)
Changed - damage (145 --> 170) (105+2*level --> 130+2*level)
Dragon Fury:
New - Info (type = 1)
Changed - damage (360 --> 410) (260+5*level --> 310+5*level)
Sacrifice:
New - Info (type = 1, ignoreTargetPDP = 1)
Dragon Roar:
Changed - Description (Attacks up to 15 monsters at once by temporarily stunning them. Only works when you have over 50% HP.\nRequired Skill: #cSacrifice Lv. 3# --> Attacks multiple enemies to temporarily stun them. Only works when you have over 50% HP.\nRequired Skill: #cSacrifice Lv. 3#)
New - Info (type = 1, areaAttack = 1)
Magic Crash:
New - Info (type = 34, massSpell = 1, debuff = 1, mes = mes=buffLimit)
Dragon Blood:
New - Info (type = 10)
Dragon Wisdom:
New - Info (type = 51, hpDrain = 1, condition = attack)
Dark KnightAura of the Beholder:
New - Info (type = 54, requireSkill = 1321007)
Revenge of the Beholder:
New - Info (type = 54, requireSkill = 1321007, minionAttack = normal, condition = damaged)
Hero's Will:
New - Info (type = 35)
Hex of the Beholder:
New - Info (type = 54, requireSkill = 1321007)
Changed - epdd (300 --> 500) (15*level --> 25*level)
Changed - emdd (300 --> 500) (15*level --> 25*level)
Changed - acc (120 --> 300) (6*level --> 15*level)
Changed - eva (120 --> 300) (6*level --> 15*level)
Power Stance:
New - Info (type = 10, magicSteal = 1)
Beholder:
New - Info (type = 33)
Achilles:
New - Info (type = 50)
Berserk:
New - Info (type = 50, showFromTheOrigin = 1)
Monster Magnet:
Changed - Description (Pulls up to 6 monsters towards you as you attack them. Pulled monsters have a chance to be Stunned. --> Pull multiple monsters towards you as you attack them. Pulled monsters have a chance to be Stunned.)
New - Info (type = 1, areaAttack = 1, pullTarget = 1, mes = stun)
Maple Warrior:
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Rush:
Changed - Description (Dashes forward, pushing back up to 15 monsters. --> Dash forward and push back multiple monsters.)
Changed - Level readout (MP Cost: #mpCon, Damage: #damage% --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Pushed: #mobCount)
Changed - Hitbox (270% --> 320%)
New - Info (type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, mes = slow)
MagicianMagic Guard:
New - Info (type = 11, switchDamtoMP = 1)
Magic Armor:
New - Info (type = 10, magicSteal = 1)
Changed - time (300 --> 240) (20*level --> 60+12*level)
Changed - mdd (120 --> 225) (8*level --> 15*level)
Energy Bolt:
New - Info (type = 2, magicDamage = 1)
Magic Claw:
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
MP Boost:
New - Info (type = 5)
Elemental Weakness:
New Skill
New - Name (Elemental Weakness)
New - Max level (1)
New - Info (type = 51, condition = attack, mes = elementalWeaken, showFromTheHead = 1)
New - x (20) (20)
New - prop (15) (15)
New - time (5) (5)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (mob)
F/P WizardMP Eater:
New - Info (type = 51, mpSteal = 1, condition = attack)
Changed - prop (30 --> 20) (10+level --> level)
Changed - x (40 --> 10) (2*level --> roundUp(level/2))
Meditation:
New - Info (type = 10, massSpell = 1)
Teleport:
New - Info (type = 41, casterMove = 1)
Slow:
New - Info (type = 32, massSpell = 1, mes = slow)
Poison Breath:
New - Info (type = 2, magicDamage = 1, dot = 1, dotType = invenom)
Spell Mastery:
New - Info (type = 50)
Fire Arrow:
New - Info (type = 2, magicDamage = 1, piercing = 1)
F/P MagePartial Resistance:
New - Info (type = 50)
Poison Mist:
New - Info (type = 4, magicDamage = 1, areaAttack = 1, dot = 1, dotType = invenom)
Changed - mpCon (50 --> 65) (30+level --> 40+5*roundDown(level/4))
Changed - damage (130 --> 230) (90+2*level --> 190+2*level)
Changed - dot (160 --> 180) (80+4*level --> 100+4*level)
Seal:
New - Info (type = 32, massSpell = 1, mes = seal)
Spell Booster:
New - Info (type = 10)
Element Composition:
New - Info (type = 2, magicDamage = 1, dot = 1, dotType = invenom)
Changed - damage (500 --> 600) (400+5*level --> 500+5*level)
Teleport Mastery:
New - Info (type = 16, affectedSkill = 2101002, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1)
Elemental Decrease:
New - Info (type = 10, pvp = 0)
Element Amplification:
New - Info (type = 50)
Explosion:
Changed - Delay (magic6 - 660 ms --> magic6 - 720 ms)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
Changed - damage (475 --> 580) ( 375+5*level --> 480+5*level)
Changed - mpCon (52 --> 62) (20+8*roundDown(level/5) --> 30+8*roundDown(level/5))
F/P ArchmageBig Bang:
Changed - Description (Collects power from small particles nearby to form an energy vortex that culminates in a powerful explosion. This is a #cFire Attribute# that can attack up to 6 enemies at once. --> Gathers power to form an energy vortex, culminating in a powerful #cFire# explosion that damages multiple enemies at once.)
New - Info (type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1)
Mana Reflection:
New - Info (type = 11, MADReflect = 1)
Infinity:
New - Info (type = 10)
Ifrit:
New - Info (type = 33, minionAttack = normal, magicDamage = 1, showFromTheOrigin = 1)
Hero's Will:
New - Info (type = 35)
Buff Mastery:
New - Info (type = 50)
Maple Warrior:
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Fire Demon:
New - Info (type = 2, MADReflect = 1, mes = amplifyElement, dot = 1, dotType = burn, amplifyElement = f, piercing = 1, magicDamage = 1)
Changed - damage (290 --> 430) (200+3*level --> 340+3*level)
Paralyze:
Changed - Description (Temporarily paralyzes up to 6 enemies while inflicting great damage. Damage decreases as the number of enemies increase. Paralyzed enemies take continuous damage. --> Temporarily paralyzes multiple enemies while inflicting great damage. Damage decreases as the number of enemies increase. Paralyzed enemies take continuous damage.)
New - Info (type = 1, magicDamage = 1, areaAttack = 1, dot = 1, mes = freeze, dotType = paralyze)
Changed - damage (620 --> 770) (470+5*level --> 650+4*level)
Changed - dot (160 --> 140) (100+2*level --> 80+2*level)
Meteor Shower:
Changed - Description (Summons meteors from the sky that deal a powerful fire attack to up to 15 enemies. Enemies hit continue to take fire damage over time. --> Summon meteors from the sky to deal a powerful fire attack to multiple enemies. Targets continue to take fire damage over time.)
Changed - Level readout (MP Cost: #mpCon, Damage: #damage% to up 15 enemies, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Cooldown: #cooltime sec --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec, Duration: #dotTime sec, Cooldown: #cooltime sec)
New - Info (type = 1, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn)
Changed - damage (1500 --> 1700) (900+20*level --> 1100+20*level)
I/L WizardMP Eater:
New - Info (type = 51, mpSteal = 1, condition = attack)
Changed - prop (30 --> 20) (10+level --> level)
Changed - x (40 --> 10) (2*level --> roundUp(level/2))
Meditation:
New - Info (type = 10, massSpell = 1)
Teleport:
New - Info (type = 41, casterMove = 1)
Slow:
New - Info (type = 32, massSpell = 1, mes = slow)
Cold Beam:
New - Info (type = 1, magicDamage = 1, mes = freeze)
Thunder Bolt:
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
Spell Mastery:
New - Info (type = 50)
I/L MagePartial Resistance:
New - Info (type = 50)
Element Amplification:
New - Info (type = 50)
Ice Strike:
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Freeze Duration: #time sec --> MP Cost: #mpCon, Damage: #damage x#attackCount%, Freeze Duration: #time sec, Max Enemies Hit: 6)
Changed - Delay (magic2 - 1050 ms --> iceStrike - 1290 ms)
Changed - Hitbox (250% --> 275%)
New - Info (type = 1, magicDamage = 1, areaAttack = 1, mes = freeze)
Changed - damage (450 --> 145) (350+5*level --> 105+2*level)
New - attackCount (4) (4)
Changed - time (2 --> 3) (roundUp(level/10) --> 1+roundUp(level/10))
New - Animation (effect)
New - Animation (effect0)
New - Animation (effect1)
New - Animation (hit.0)
Thunder Spear:
New - Info (type = 1, magicDamage = 1, mes = stun)
Changed - damage (140 --> 155) (80+3*level --> 95+3*level)
Seal:
New - Info (type = 32, massSpell = 1, mes = seal)
Spell Booster:
New - Info (type = 10)
Element Composition:
New - Info (type = 2, magicDamage = 1, mes = freeze)
Changed - damage (560 --> 625) (460+5*level --> 525+5*level)
Teleport Mastery:
New - Info (type = 16, affectedSkill = 2201002, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1)
Elemental Decrease:
New - Info (type = 10)
I/L ArchmageBig Bang:
Changed - Description (Collects power from small particles nearby and detonates them at once for a set duration. This is a #cLightning Attribute# skill that can attack up to 6 enemies at once. --> Gathers power to form an energy vortex, culminating in a powerful #cLightning# explosion that damages multiple enemies at once.)
New - Info (type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1)
Mana Reflection:
New - Info (type = 11, MADReflect = 1)
Infinity:
New - Info (type = 10)
Elquines:
New - Info (type = 33, minionAttack = freeze, magicDamage = 1, showFromTheOrigin = 1)
Hero's Will:
New - Info (type = 35)
Buff Mastery:
New - Info (type = 50)
Maple Warrior:
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Ice Demon:
New - Info (type = 2, piercing = 1, magicDamage = 1, mes = amplifyElement, dot = 1, dotType = frostbite, amplifyElement = i)
Changed - damage (260 --> 400) (170+3*level --> 310+3*level)
Chain Lightning:
New - Info (type = 1, magicDamage = 1, chainAttack = 1, chainattackPenalty = 1)
Changed - damage (740 --> 850) (590+5*level --> 700+5*level)
Blizzard:
Changed - Description (Summons spears of ice from the sky, showering up to 15 monsters at with a nasty blizzard. Enemies will continue to take damage over time. --> Summons spears of ice from the sky, showering multiple enemies with a nasty blizzard. Enemies will continue to take damage over time.)
Changed - Level readout (MP Cost: #mpCon, Damage: #damage% to up 15 enemies, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Cooldown: #cooltime sec --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec, Duration: #dotTime sec, Cooldown: #cooltime sec)
New - Info (type = 1, magicDamage = 1, areaAttack = 1, dot = 1, mes = freeze, dotType = frostbite)
Changed - damage (1400 --> 1600) (800+20*level --> 1000+20*level)
ClericMP Eater:
New - Info (type = 51, mpSteal = 1, condition = attack)
Changed - prop (30 --> 20) (10+level --> level)
Changed - x (40 --> 10) (2*level --> roundUp(level/2))
Teleport:
New - Info (type = 41, casterMove = 1)
Heal:
New - Info (type = 31, massSpell = 1, magicDamage = 1, damagetoUndead = 1)
Invincible:
New - Info (type = 10, magicSteal = 1)
Bless:
Changed - Description (Temporarily increases the Weapon Attack, Magic Attack, Defense, Accuracy, and Avoidability of all party members nearby.\nRequired Skill: #cInvincible Lv. 5# --> Increases Weapon ATT, Magic ATT, DEF, Accuracy, and Avoidability of all nearby party members for a set amount of time. Can be stacked with other buff skills.\nRequired Skill: #cInvincible Lv. 5#)
Changed - Level readout (MP Cost: #mpCon, Weapon ATT: +#pad, Magic ATT: +#mad, Weapon DEF: +#pdd, Magic DEF: +#mdd, Accuracy: +#acc, Avoidability +#eva, Duration: #time sec --> MP Cost: #mpCon, Weapon ATT: +#x, Magic ATT: +#y, Weapon DEF: +#z, Magic DEF: +#u, Accuracy: +#v, Avoidability +#w, Duration: #time sec)
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Changed - mpCon (24 --> 25) (12*roundUp(level/8) --> 10+5*roundUp(level/5))
Changed - time (300 --> 240) (20*level --> 60+12*level)
New - x (15) (level)
New - y (15) (level)
New - z (300) (20*level)
New - u (300) (20*level)
New - v (180) (12*level)
New - w (180) (12*level)
Removed - acc
Removed - pad
Removed - mad
Removed - eva
Removed - pdd
Removed - mdd
Holy Arrow:
New - Info (type = 2, magicDamage = 1)
Spell Mastery:
New - Info (type = 50)
PriestElemental Resistance:
New - Info (type = 50)
Dispel:
New - Info (type = 34, massSpell = 1, debuff = 1, dispell = 1)
Mystic Door:
New - Info (type = 99, pvp = 0)
Holy Symbol:
New - Info (type = 10, pvp = 0)
Shining Ray:
New - Info (type = 1, magicDamage = 1, areaAttack = 1, mes = stun)
Changed - damage (430 --> 580) (310+4*level --> 460+4*level)
Doom:
New - Info (type = 32, areaAttack = 1, mes = polymorph)
Summon Dragon:
Changed - Description (Summons a holy dragon for a certain amount of time. --> Summons a holy dragon for a certain amount of time.)
New - Info (type = 33, minionAttack = normal, magicDamage = 1)
Changed - damage (310 --> 410) (250+3*level --> 350+3*level)
Teleport Mastery:
New - Info (type = 16, affectedSkill = 2301001, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1)
Holy Focus:
Changed - Description (Permanently increases Critical Hit Rate for Holy Attribute skills and Heal. --> Permanently increases Critical Rate and Accuracy for Holy attacks and healing magic.)
Changed - Level readout (Critical Hit Rate: +#cr%. --> Critical Rate: +#cr%, Accuracy: +#ar%)
New - Info (type = 50)
New - ar (15) (5+roundUp(level/2))
BishopMaple Warrior:
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Big Bang:
Changed - Description (Collects power from small particles nearby to form an energy vortex that culminates in a powerful explosion. This is a #cSanctity Attribute# that can attack up to 6 enemies at once. --> Gathers power to form an energy vortex, culminating in a powerful #cHoly# explosion that damages multiple enemies at once.)
New - Info (type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1)
Mana Reflection:
New - Info (type = 11, MADReflect = 1)
Infinity:
New - Info (type = 10)
Angel Ray:
New - Info (type = 2, magicDamage = 1, multiTargeting = 1, rectBasedOnTarget = 1)
Changed - mpCon (46 --> 56) (16+2*roundDown(level/2) --> 26+2*roundDown(level/2))
Changed - damage (720 --> 900) (540+6*level --> 720+6*level)
Bahamut:
New - Info (type = 33, minionAttack = normal, magicDamage = 1)
Changed - damage (470 --> 600) (320+5*level --> 450+5*level)
Resurrection:
New - Info (type = 38, pvp = 0)
Genesis:
Changed - Description (A holy ray of light shines down from the sky, burning up to 15 monsters at one time. Deals tremendous holy damage to all targets. This skill has increased crit chance. --> A holy ray of light shines down from the sky, burning multiple monsters at one time. Deals tremendous holy damage to all targets. This skill has increased crit chance.)
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Additional Crit Chance: #cr%, Cooldown: #cooltime sec --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Crit Rate: +#cr%, Cooldown: #cooltime sec)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
Changed - damage (1700 --> 1900) (1100+20*level --> 1300+20*level)
Hero's Will:
New - Info (type = 35)
Buff Mastery:
New - Info (type = 50)
Holy Shield:
New - Info (type = 10, massSpell = 1, magicSteal = 1)
BowmanCritical Shot:
New - Info (type = 50)
The Eye of Amazon:
New - Info (type = 50)
Focus:
New - Info (type = 10, magicSteal = 1)
Changed - acc (80 --> 225) (5+5*level --> 15*level)
Changed - eva (80 --> 225) (5+5*level --> 15*level)
Arrow Blow:
New - Info (type = 2, multiTargeting = 1, rectBasedOnTarget = 1)
Double Shot:
New - Info (type = 2)
Nature's Balance:
New Skill
New - Name (Nature's Balance)
New - Max level (1)
New - Info (type = 51, hpDrain = 1, mpDrain = 1, condition = attack)
New - prop (20) (20)
New - x (100) (100)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
HunterBow Mastery:
New - Info (type = 50)
Changed - x (60 --> 120) (3*level --> 6*level)
Final Attack : Bow:
New - Info (type = 53, finalAttack = 1, condition = attack)
Bow Booster:
New - Info (type = 10)
Soul Arrow : Bow:
New - Info (type = 10)
Arrow Bomb: Bow:
New - Info (type = 2, splash = 1, mes = stun, rectBasedOnTarget = 1)
Enhanced Basics:
New - Info (type = 50)
Power Knock-Back:
New - Info (type = 1, areaAttack = 1, pushTarget = 1)
RangerThrust:
New - Info (type = 50)
Puppet:
New - Info (type = 33, minionAbility = taunt, pvp = 0)
Inferno:
New - Info (type = 2, splash = 1, dot = 1, dotType = burn, rectBasedOnTarget = 1)
Silver Hawk:
New - Info (type = 33, minionAttack = stun)
Strafe:
New - Info (type = 2)
Changed - damage (150 --> 180) (90+2*level --> 120+2*level)
Evasion Boost:
New - Info (type = 51, nextAttackisCritical = 1, condition = afterDodge)
Mortal Blow:
New - Info (type = 51, suddenDeath = 1, condition = attack, pvp = 0)
Arrow Rain:
New - Delay (arrowRain - 1300 ms)
New - Info (type = 1, areaAttack = 1)
Changed - damage (400 --> 500) (280+4*level --> 380+4*level)
New - Animation (effect)
New - Animation (hit.0)
BowmasterMaple Warrior:
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Sharp Eyes:
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Hurricane:
New - Info (type = 2, rapidAttack = 1, knockbackLimit = 80)
Changed - damage (200 --> 220) (140+2*level --> 160+2*level)
Hamstring:
New - Info (type = 11, condition = attack, mes = slow)
Phoenix:
New - Info (type = 33, minionAttack = stun, showFromTheOrigin = 1)
Hero's Will:
New - Info (type = 35)
Vengeance:
Changed - Level readout (Damage: #damage%, Max Monsters Hit: #mobCount, Knock-back/Stun Duration: #x sec, Knock-back/Stun Chance: #prop% --> Damage: #damage%, Max Enemies Hit: #mobCount, Knock-back/Stun Duration: #time sec, Knock-back/Stun Chance: #prop%)
New - Info (type = 51, areaAttack = 1, pushTarget = 1, mes = stun, condition = damaged)
Marksmanship:
Changed - Description (When attacking, ignores some of the monster's defense. Also, permanently increases your Max HP. --> When attacking, ignore some of the monster's defense. Permanently increases your Max HP.)
New - Info (type = 50)
Bow Expert:
New - Info (type = 50)
Concentrate:
New - Info (type = 10)
Dragon's Breath:
New - Info (type = 2, piercing = 1, pushTarget = 1)
Changed - damage (210 --> 320) (120+3*level --> 230+3*level)
New - Animation (ball)
CrossbowmanCrossbow Mastery:
New - Info (type = 50)
Changed - x (60 --> 120) (3*level --> 6*level)
Final Attack : Crossbow:
New - Info (type = 53, finalAttack = 1, condition = attack)
Crossbow Booster:
New - Info (type = 10)
Soul Arrow : Crossbow:
New - Info (type = 10)
Enhanced Basics:
New - Info (type = 50)
Power Knock-Back:
New - Info (type = 1, areaAttack = 1, pushTarget = 1)
Iron Arrow : Crossbow:
New - Info (type = 2, piercing = 1, piercingPenalty = 1)
SniperThrust:
New - Info (type = 50)
Puppet:
New - Info (type = 33, minionAbility = taunt, pvp = 0)
Blizzard:
New - Info (type = 2, splash = 1, mes = freeze, rectBasedOnTarget = 1)
Arrow Eruption:
New - Delay (arrowEruption - 1300 ms)
New - Info (type = 1, areaAttack = 1)
Changed - damage (400 --> 500) (280+4*level --> 380+4*level)
New - Animation (effect)
New - Animation (hit.0)
Golden Eagle:
New - Info (type = 33, minionAttack = stun)
Strafe:
New - Info (type = 2)
Changed - damage (150 --> 180) (90+2*level --> 120+2*level)
Evasion Boost:
New - Info (type = 51, nextAttackisCritical = 1, condition = afterDodge)
Mortal Blow:
New - Info (type = 51, suddenDeath = 1, condition = attack, pvp = 0)
MarksmanMarksman Boost:
New - Info (type = 50)
Maple Warrior:
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Ultimate Strafe:
New - Info (type = 50)
Changed - damage (200 --> 225) (170+3*level --> 185+4*level)
New - Animation (ball)
New - Animation (effect)
New - Animation (hit.0)
Sharp Eyes:
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Piercing Arrow:
New - Info (type = 2, piercing = 1, piercingBouns = 1)
Blind:
New - Info (type = 11, condition = attack, mes = darkness)
Frostprey:
New - Info (type = 33, minionAttack = freeze, showFromTheOrigin = 1)
Snipe:
Changed - Description (Allows you to locate an enemy's weak spot to deal fatal damage to that enemy. --> Fire a carefully aimed shot for a chance to defeat an enemy with a single arrow. Boss monsters resist this effect, but still take severe damage.)
Changed - Level readout (MP Cost: #mpCon, Cooldown: #cooltime sec --> MP Cost: #mpCon, Chance to Defeat Normal Enemies, Damage: #damage%, Max Attacks vs. Boss Monsters: #attackCount \nCooldown: #cooltime sec)
New - Info (type = 2, suddenDeath = 1)
Changed - mpCon (10 --> 50) (310-10*level --> 350-10*level)
New - damage (900) (600+10*level)
New - attackCount (4) (4)
New - cr (100) (100)
Hero's Will:
New - Info (type = 35)
Marksmanship:
Changed - Description (When attacking, ignores some of the monster's defense. Also, permanently increases your Max HP. --> When attacking, ignore some of the enemies' Defense. Permanently increases your Max HP.)
Changed - Level readout (Defense Ignored: #ignoreMobpdpR%, Max HP: +#mhpR% --> DEF Ignored: #ignoreMobpdpR%, MaxHP: +#mhpR%)
New - Info (type = 50)
Dragon's Breath:
New - Info (type = 2, piercing = 1, pushTarget = 1)
Changed - damage (210 --> 320) (120+3*level --> 230+3*level)
New - Animation (ball)
RogueNimble Body:
New - Info (type = 50)
Changed - x (60 --> 160) (3*level --> 8*level)
Changed - y (60 --> 160) (3*level --> 8*level)
Keen Eyes:
New - Info (type = 50)
Disorder:
New - Info (type = 32, mes = reduceTargetDam&&reduceTargetPDP&&reduceTargetMDP& &attackLimit)
Dark Sight:
New - Info (type = 14)
Lucky Seven:
New - Info (type = 2)
Magic Theft:
New Skill
New - Name (Magic Theft)
New - Max level (1)
New - Info (type = 51, condition = attack)
New - prop (15) (15)
New - time (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (special)
Double Stab:
New - Info (type = 1)
AssassinClaw Mastery:
New - Info (type = 50)
Changed - x (60 --> 120) (3*level --> 6*level)
Critical Throw:
New - Info (type = 50)
Claw Booster:
New - Info (type = 10)
Haste:
Changed - Description (Temporarily boosts the Speed and Jump of the entire party. --> Temporarily boosts Speed and Jump of the entire team.)
New - Info (type = 10, massSpell = 1)
Drain:
New - Info (type = 2, hpDrain = 1)
Shadow Resistance:
New - Info (type = 10)
HermitAlchemist:
New - Info (type = 50, pvp = 0)
Meso Up:
New - Info (type = 11, massSpell = 1, pvp = 0)
Shadow Partner:
New - Info (type = 10)
Removed - y
New - Animation (special.create2)
New - Animation (special.create2_f)
New - Animation (special.create2_s)
New - Animation (special.create3)
New - Animation (special.create3_f)
New - Animation (special.create3_s)
New - Animation (special.create4)
New - Animation (special.create4_f)
New - Animation (special.create4_s)
Shadow Web:
New - Info (type = 1, massSpell = 1, mes = restrict)
Shadow Meso:
New - Info (type = 2, damagebymoneyCon = 1, pvp = 0)
Avenger:
New - Info (type = 2, piercing = 1)
Changed - damage (350 --> 400) (270+4*level --> 320+4*level)
Flash Jump:
New - Info (type = 40, casterMove = 1, avaliableInJumpingState = 1)
Dark Flare:
New - Info (type = 33, minionAbility = PADReflect&&MADReflect, condition = damaged)
Night LordMaple Warrior:
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Taunt:
New - Info (type = 32, mes = incTargetPDP&&incTargetMDP&&incTargetEXP&&incTarge tReward, pvp = 0)
Triple Throw:
New - Info (type = 2)
Changed - damage (250 --> 293) (160+3*level --> 203+3*level)
Shadow Stars:
New - Info (type = 10)
Hero's Will:
New - Info (type = 35)
Expert Throwing Star Handling:
New - Info (type = 51, nextAttackisCritical = 1, condition = javelinChargeActivate)
Shadow Shifter:
New - Info (type = 50)
Venomous Star:
New - Info (type = 51, dot = 1, condition = attack, dotType = invenom)
Ninja Ambush:
New - Info (type = 1, areaAttack = 1, dot = 1, dotType = ambush)
Ninja Storm:
New - Info (type = 1, areaAttack = 1, pushTarget = 1)
BanditDagger Mastery:
New - Info (type = 50)
Changed - x (60 --> 120) (3*level --> 6*level)
Dagger Booster:
New - Info (type = 10)
Haste:
Changed - Description (Temporarily boosts the Speed and Jump of the entire party. --> Temporarily boosts Speed and Jump of the entire team.)
New - Info (type = 10, massSpell = 1)
Savage Blow:
New - Info (type = 1)
Shadow Resistance:
New - Info (type = 10)
Steal:
New - Info (type = 1, areaAttack = 1, itemSteal = 1)
Chief BanditShield Mastery:
New - Info (type = 10, magicSteal = 1)
Pickpocket:
New - Info (type = 11, mesoDrop = 1, condition = attack, pvp = 0)
Meso Explosion:
New - Info (type = 1, mesoExplosion = 1, splash = 1, pvp = 0)
Dark Flare:
New - Info (type = 33, minionAbility = PADReflect&&MADReflect, condition = damaged)
Chakra:
New - Info (type = 31)
Assaulter:
New - Info (type = 1, areaAttack = 1, casterMove = 1, invincible = 1, delay = 2000)
Band of Thieves:
New - Info (type = 1, areaAttack = 1)
Changed - damage (395 --> 435) (315+4*level --> 355+4*level)
Shadow Partner:
New - Info (type = 10)
Removed - y
Flash Jump:
New - Info (type = 40, casterMove = 1, avaliableInJumpingState = 1)
Meso Guard:
New - Info (type = 11, switchDamtoMeso = 1, pvp = 0)
ShadowerTaunt:
New - Info (type = 32, mes = incTargetPDP&&incTargetMDP&&incTargetEXP&&incTarge tReward, pvp = 0)
Hero's Will:
New - Info (type = 35)
Meso Mastery:
New - Info (type = 51, mes = incTargetMeso, condition = attack)
Shadow Shifter:
New - Info (type = 50)
Ninja Ambush:
New - Info (type = 1, areaAttack = 1, dot = 1, dotType = ambush)
Boomerang Step:
New - Info (type = 1, areaAttack = 1, invincible = 1, mes = stun, delay = 1500)
Changed - damage (600 --> 670) (450+5*level --> 550+4*level)
Smokescreen:
New - Info (type = 36, zoneType = invincible, massSpell = 1)
Venomous Stab:
New - Info (type = 51, dot = 1, condition = attack, dotType = invenom)
Maple Warrior:
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Assassinate:
New - Info (type = 1, requireSkill = 4001003, specialAttackFinish = 1, finalHitisCritical = 1, amplifyDamage = 1, condition = hiding, areaAttack = 1)
Changed - damage (560 --> 600) (380+6*level --> 420+6*level)
Semi-Dualer (20-29)Dualer (30-54)Self Haste:
New - Info (type = 10)
Fatal Blow:
New - Info (type = 1, areaAttack = 1)
Changed - damage (110 --> 85) (80+level --> 55+level)
Slash Storm:
New - Info (type = 1, areaAttack = 1, casterMove = 1, delay = 2000)
Changed - damage (230 --> 190) (150+4*level --> 150+2*level)
Shadow Resistance:
New - Info (type = 10)
Dual Master (55-69)Tornado Spin:
Changed - Level readout (MP Cost: #mpCon, Dash Speed: #x%, Spin Attack Damage: #u%, Max Monsters Hit: #v, MP Cost per Monster: #z --> MP Cost: #mpCon, Dash Speed: #x%, With extra MP Cost: #z, Spin Attack Damage: #u%, Max Enemies Hit: #v)
New - Info (type = 41, casterMove = 1)
Changed - mpCon (40 --> 20) (50-2*roundDown(level/4) --> 30-2*roundDown(level/4))
Changed - u (250 --> 300) (150+5*level --> 200+5*level)
Tornado Spin (Attack):
Changed - Description (Quickly dashes forward with a spinning attack to deal damage to multiple enemies.\n[Dash Activation: Arrow keys #c→→# or #c←←#, Spin Attack: #cHit attack key while dashing#]\nLevel 20 effects: Links to Flying Assaulter Lv. 10\nRequired: #cthe Level 6: Mastery Book --> Quickly dashes forward with a spinning attack to deal damage to multiple enemies.\n[Dash Activation: Arrow keys #cLeft and Left# or #cRight and Right#, Spin Attack: #cHit attack key while dashing#]\nLevel 20 effects: Links to Flying Assaulter Lv. 10\nRequired: #cthe Level 6: Mastery Book)
New - Info (type = 1, casterMove = 1, areaAttack = 1, requireSkill = 4321000, pushTarget = 1)
Changed - mpCon (22 --> 16) (12+2*roundDown(level/4) --> 8+2*roundDown(level/5))
Changed - damage (290 --> 300) (190+5*level --> 200+5*level)
Flashbang:
Changed - Max level (20 --> 5)
New - Info (type = 2, mes = darkness, splash = 1, rectBasedOnTarget = 1, massSpell = 1)
Changed - mpCon (90 --> 65) (30+3*level --> 40+5*level)
Flash Jump:
Changed - Max level (20 --> 15)
New - Info (type = 40, casterMove = 1, avaliableInJumpingState = 1)
Changed - mpCon (12 --> 25) (52-2*level --> 70-3*level)
Upper Stab:
New Skill
New - Name (Upper Stab)
New - Description (Launches multiple enemies into the air. You can deal additional damage by attacking the enemies in the air.)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Bonus Damage (to airborne enemies): #x%)
New - Max level (20)
New - Delay (upperStab - 480 ms)
New - Hitbox (176%)
New - Info (type = 1, areaAttack = 1, upperAttack = 1)
New - mpCon (45) (30+5*roundDown(level/6))
New - damage (240) (200+2*level)
New - attackCount (1) (1)
New - x (70) (30+2*level)
New - mobCount (6) (4+roundDown(level/10))
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Slasher (70-119)Bloody Storm:
Changed - Level readout (MP Cost: #mpCon, Damage: #damage% x2 on up to #mobCount enemies --> MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount)
Changed - Hitbox (280% --> 300%)
New - Info (type = 1, areaAttack = 1, casterMove = 1, delay = 2000)
Changed - mpCon (44 --> 50) (35+3*roundDown(level/3) --> 35+5*roundDown(level/3))
Changed - damage (420 --> 225) (270+15*level --> 195+3*level)
Advanced Dark Sight:
Changed - Description (Attacks multiple nearby enemies. The attacks become more elaborate as the skill level increases.\n#cLv.6 or above: Mastery Book required#\nLv.20 effect: #cIII+ Can learn Bloody Storm.# --> Learning Stealth allows you to attack in Dark Sight, with a chance of not ending Dark Sight. There is a chance to automatically trigger Dark Sight on attack and attacking in Dark Sight will increase damage.\nRequired Skill: #cDark Sight Lv. 10#)
Changed - Level readout (Proc Chance: #prop% --> Maintain Dark Sight Chance: #prop%. Dark Sight Trigger Chance: #x%, Dark Sight Damage Bonus: #y%)
Changed - Max level (20 --> 10)
New - Info (type = 51, autoHiding = 1, addDamInHiding = 1, condition = damaged, affectedSkill = 4001003)
New - x (20) (2*level)
New - y (10) (level)
Mirror Image:
New - Info (type = 10)
Owl Spirit:
New - Info (type = 1, areaAttack = 1, suddenDeath = 1)
Changed - x (10 --> 15) (5+roundUp(level/4) --> 5+2*roundUp(level/4))
Flying Assaulter:
New - Info (type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, avaliableInJumpingState = 1, requireHighestJump = 1)
Changed - damage (420 --> 280) (300+6*level --> 200+4*level)
Chains of Hell:
New Skill
New - Name (Chains of Hell)
New - Description (When Dark Sight is active, Chains of Hell pulls an enemy close and makes up to 10 attacks, all of which are critical. Stationary monsters must be in range.)
New - Level readout (MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%, Critical Hit Rate: +#cr%)
New - Max level (20)
New - Delay (chainAttack - 1740 ms)
New - Hitbox (140%)
New - Info (type = 1, areaAttack = 1, pullTarget = 1, invincible = 1, requireSkill = 4001003)
New - mpCon (75) (50+5*roundDown(level/4))
New - mobCount (1) (1)
New - damage (80) (60+level)
New - range (450) (350+50*roundDown(level/10))
New - attackCount (10) (10)
New - cr (100) (100)
New - Animation (ball.0)
New - Animation (ball.1)
New - Animation (ball.2)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Life Drain:
New Skill
New - Name (Life Drain)
New - Description (Chance to recover HP when attacking. You cannot recover more than 15% of your Max HP.)
New - Level readout (Proc Chance: #prop%, Restores #x% of the damage as HP)
New - Max level (10)
New - Info (type = 51, hpDrain = 1, condition = attack)
New - prop (5) (roundUp(level/2))
New - x (10) (level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Upper Stab:
Removed Skill
Dual Blader (120+)Maple Warrior:
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Venom:
New - Info (type = 51, dot = 1, dotType = invenom, condition = attack)
Final Cut:
Changed - Description (Sacrifices a significant amount of HP to deal powerful damage on multiple enemies. When Final Cut is used, some skills temporarily deal increased damage. The higher the skill level of this skill, the more damage some of your attack skills do. --> Sacrifices a significant amount of HP to deal powerful damage to multiple enemies. Has a small chance of causing instant death, and some skills will gain a damage bonus for a while.)
Changed - Level readout (Active Effects - MP Cost: #mpCon, HP Cost: #x%, Damage: #damage%, Max Monsters Hit: #mobCount, ATT: +#y% for #time sec, Cooldown: #cooltime sec\nPassive Effects - Permanently increases damage for Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, and Flying Assaulter by #damR%. --> MP Cost: #mpCon, HP Cost, #x%, Damage: #damage%, Max Enemies Hit: #mobCount, Instant Death Chance: #z%, Damage Increase: #y% for #time sec, Cooldown: #cooltime sec)
Changed - Hitbox (350% --> 450%)
New - Info (type = 1, areaAttack = 1, casterMove = 1, suddenDeath = 1, chargingSkill = 1)
Changed - x (45 --> 20) (20+5*roundDown(level/6) --> 45-5*roundDown(level/6))
Changed - y (200 --> 140) (140+2*level --> 110+level)
New - z (15) (roundUp(level/2))
Changed - time (44 --> 40) (20+4*roundDown(level/5) --> 10+3*roundDown(level/3))
Removed - damR
Monster Bomb:
New - Info (type = 1, areaAttack = 1, damagetoAnyone = 1, splash = 1, rectBasedOnTarget = 1, chargingSkill = 1, pvp = 0)
Changed - mpCon (40 --> 60) (10+level --> 30+5*roundDown(level/5))
Changed - damage (1380 --> 1650) (1020+12*level --> 1200+15*level)
Blade Fury:
Changed - Name (Sudden Raid --> Blade Fury)
Changed - Description (Summons the power of the former Blade Master and deals powerful damage on groups of up to 15 enemies. Enemies take damage over time, too. \n#cLv.11 or above: Mastery Book required# --> Spin furiously to damage nearby enemies.\n#cLv.11 or above: Mastery Book required#)
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Cooldown: #cooltime sec --> MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount)
Changed - Delay (suddenRaid - 2700 ms --> bladeFury - 810 ms)
Removed - Elemental attribute
Changed - Hitbox (400% --> 100%)
New - Info (type = 1, areaAttack = 1)
Changed - mpCon (300 --> 65) (300 --> 40+5*roundDown(level/6))
Changed - mobCount (15 --> 6) (15 --> 3+roundDown(level/10))
New - attackCount (3) (3)
Changed - damage (1500 --> 165) (900+20*level --> 135+level)
Removed - cooltime
Removed - dot
Removed - dotTime
Removed - dotInterval
New - Animation (effect)
New - Animation (hit.0)
Changed - Image (iconDisabled --> iconDisabled)
Mirrored Target:
New - Info (type = 33, minionAbility = taunt, requireSkill = 4331002)
Thorns:
Changed - Description (Grants a higher chance of getting critical attacks for you and your party members. \n#cLv.11 or above: Mastery Book required# --> Increases your ATT for a fixed period of time and allows you to resist knock-back effects when struck.\n#cLv. 11 or above: Mastery Book required#)
Changed - Level readout (MP Cost: #mpCon, Critical Rate: +#x%, Minimum Critical Damage: +#criticaldamageMin%, Duration: #time sec --> MP Cost: #mpCon, ATT: +#epad for #time sec, Knock-back Resistance Rate: #prop%)
Removed - Hitbox
New - Info (type = 10, magicSteal = 1)
Changed - mpCon (350 --> 90) (290+10*roundUp(level/5) --> 30+10*roundUp(level/5))
New - prop (90) (30+2*level)
Changed - x (20 --> 1) (5+roundUp(level/2) --> 1)
New - epad (30) (level)
Changed - time (160 --> 210) (60+10*roundDown(level/3) --> 90+20*roundDown(level/5))
Removed - criticaldamageMin
New - Animation (special)
Hero's Will:
New - Info (type = 35)
Phantom Blow:
New Skill
New - Name (Phantom Blow)
New - Description (Deals a flurry of piercing attacks against one enemy. A portion of an enemy's defense will be ignored.)
New - Level readout (MP Cost: #mpCon, Number of Attacks: #bulletCount, Damage: #damage%, Enemy DEF Ignored: #ignoreMobpdpR%)
New - Max level (30)
New - Delay (phantomBlow - 810 ms)
New - Hitbox (195%)
New - Combat orders (1)
New - Info (type = 1, areaAttack = 1)
New - mpCon (42) (30+2*roundDown(level/5))
New - attackCount (6) (6)
New - mobCount (1) (1)
New - damage (105) (75+level)
New - ignoreMobpdpR (20) (5+roundUp(level/2))
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Sharpness:
New Skill
New - Name (Sharpness)
New - Description (Increases your Critical Hit Rate and minimum Critical Damage.)
New - Level readout (Crit Rate: +#prop%, Minimum Crit Damage: +#criticaldamageMin%)
New - Max level (10)
New - Master Level (10)
New - Combat orders (1)
New - Info (type = 50)
New - prop (25) (5+2*level)
New - criticaldamageMin (20) (2*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Chains of Hell:
Removed Skill
PirateBullet Time:
New - Info (type = 50)
Changed - x (120 --> 160) (6*level --> 8*level)
Changed - y (120 --> 160) (6*level --> 8*level)
Flash Fist:
New - Info (type = 1, areaAttack = 1)
Sommersault Kick:
New - Info (type = 1, areaAttack = 1)
Double Shot:
New - Info (type = 2)
Dash:
New - Info (type = 10)
Fortune's Favor:
New Skill
New - Name (Fortune's Favor)
New - Max level (1)
New - Info (type = 51, showFromTheHead = 1)
New - prop (7) (7)
New - damage (200) (200)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (special)
BrawlerKnuckle Mastery:
New - Info (type = 50)
Changed - x (60 --> 120) (3*level --> 6*level)
Knuckle Booster:
New - Info (type = 10)
Backspin Blow:
New - Info (type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, mes = stun)
Double Uppercut:
Changed - Delay (doubleupper - 1140 ms --> doubleupper - 870 ms)
New - Info (type = 1, mes = stun)
Changed - damage (215 --> 225) (135+4*level --> 145+4*level)
Changed - time (2 --> 3) (1+roundDown(level/11) --> 1+roundDown(level/10))
Corkscrew Blow:
New - Info (type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, chargingSkill = 1)
MP Recovery:
Changed - Description (Recovers MP by using up a bit of HP. --> Consumes HP to instantly restore MP. Cannot be used when HP is below 20%.)
New - Info (type = 31)
Oak Barrel:
New - Info (type = 14, morph = 1)
Critical Punch:
New - Info (type = 50)
HP Boost:
New - Info (type = 50)
MarauderStun Mastery:
New - Info (type = 51, incDamToStunTarget = 1)
Energy Drain:
New - Info (type = 1, areaAttack = 1, hpDrain = 1)
Transformation:
New - Info (type = 12, morph = 1)
Changed - epdd (60 --> 200) (3*level --> 10*level)
Changed - emdd (60 --> 200) (3*level --> 10*level)
Shockwave:
New - Info (type = 1, areaAttack = 1, requireSkill = 5111005||5121003)
Changed - damage (600 --> 750) (450+5*level --> 600+5*level)
Roll of the Dice:
New - Info (type = 10)
Brawling Mastery:
New - Info (type = 50)
Energy Charge:
New - Info (type = 51, energyCharge = 1, condition = attack, fullChargeEffect = bodyAttack)
Changed - eva (100 --> 300) (5*level --> 15*level)
Changed - acc (100 --> 300) (5*level --> 15*level)
Energy Blast:
Changed - Hitbox (130% --> 150%)
New - Info (type = 1, areaAttack = 1, mes = stun)
Changed - damage (500 --> 680) (400+5*level --> 580+5*level)
BuccanneerEnergy Orb:
New - Info (type = 2, chainAttack = 1, chainattackPenalty = 1)
Changed - damage (780 --> 980) (600+6*level --> 800+6*level)
Super Transformation:
New - Info (type = 12, morph = 1)
Changed - epdd (140 --> 300) (60+4*level --> 15*level)
Changed - emdd (140 --> 300) (60+4*level --> 15*level)
Speed Infusion:
Changed - Description (Uses HP and MP to temporarily increase the attack speed of a weapon. This can be combined with other boosters, and everyone in the party will have their attack speed doubled.\nRequired Skill: #cKnuckle Booster Lv. 20# --> Uses HP and MP to double your team's attack speed. This can be combined with other boosters.\nRequired Skill: #cKnuckle Booster Lv. 20#)
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Time Leap:
New - Info (type = 37, massSpell = 1)
Pirate's Revenge:
New - Info (type = 51, incDam = 1, condition = attack)
Pirate's Rage:
New - Info (type = 35)
Demolition:
Changed - Description (Deliver consecutive attacks to a monster by attacking it at blinding speed. Ignores a certain amount of enemy DEF. Only available when in a state of #cSuper Transformation#.\nRequired Skill: #cSuper Transformation Lv. 1# --> Deliver rapid-fire attacks that ignore part of your enemy's defense. Only available when in a state of #cSuper Transformation#.\nRequired Skill: #cSuper Transformation Lv. 1#)
Changed - Level readout (MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%, Enemy DEF Ignored: #ignoreMobpdpR% --> MP Cost: #mpCon, Number of Attacks: #bulletCount, Damage: #damage%, DEF Ignored: #ignoreMobpdpR%)
New - Info (type = 1, areaAttack = 1, invincible = 1, requireSkill = 5121003, mes = slow, knockbackLimit = 80)
Changed - damage (410 --> 440) (290+4*level --> 320+4*level)
Snatch:
Changed - Hitbox (300% --> 400%)
New - Info (type = 1, areaAttack = 1, pullTarget = 1, requireSkill = 5121003, mes = stun)
Maple Warrior:
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Dragon Strike:
New - Info (type = 1, areaAttack = 1, showFromTheOrigin = 1)
Changed - damage (700 --> 850) (520+6*level --> 640+7*level)
Barrage:
New - Info (type = 1, casterMove = 1, invincible = 1, mes = slow, knockbackLimit = 80, delay = 500)
Changed - damage (362 --> 400) (242+4*level --> 280+4*level)
GunslingerGun Mastery:
New - Info (type = 50)
Changed - x (60 --> 120) (3*level --> 6*level)
Gun Booster:
New - Info (type = 10)
Invisible Shot:
New - Delay (shot - 780 ms)
New - Info (type = 1, areaAttack = 1)
Grenade:
Changed - Hitbox (50% --> 100%)
New - Info (type = 2, keydownThrowing = 1, splash = 1, dot = 1, dotType = burn, rectBasedOnTarget = 1)
Blank Shot:
New - Info (type = 1, areaAttack = 1, mes = stun)
Wings:
New - Info (type = 10)
Recoil Shot:
New - Info (type = 2, casterMove = 1, delay = 1200)
Critical Shot:
New - Info (type = 50)
OutlawBurst Fire:
New - Info (type = 2)
Octopus:
New - Info (type = 33, minionAttack = normal)
Gaviota:
New - Info (type = 33, minionAttack = normal)
Homing Beacon:
New - Info (type = 2, mes = homing)
Roll of the Dice:
New - Info (type = 10)
Flamethrower:
New - Info (type = 1, areaAttack = 1, dot = 1, dotType = burn)
Ice Splitter:
New - Info (type = 1, areaAttack = 1, mes = freeze)
CorsairElemental Boost:
New - Info (type = 50)
Bullseye:
New - Info (type = 50, affectedSkill = 5211006, affectedSkillEffect = amplifyDamage)
Changed - damage (620 --> 760) (420+10*level --> 600+8*level)
Wrath of the Octopi:
New - Info (type = 33, minionAttack = normal)
Maple Warrior:
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Air Strike:
New - Info (type = 1, areaAttack = 1)
Rapid Fire:
New - Info (type = 2, rapidAttack = 1, knockbackLimit = 80)
Changed - damage (195 --> 225) (135+2*level --> 165+2*level)
Hypnotize:
New - Info (type = 32, mes = mindControl, pvp = 0)
Pirate's Revenge:
New - Info (type = 51, incDam = 1, condition = attack)
Battleship:
Changed - Description (You board a pirate ship. You will have limited skills when you are on board. The durability of the ship decreases every time you take damage, and when it reaches 0, you will not be able to get back on board for a short period of time. \n[Available Skills: Battleship Skills, Grenades, Gun Booster, Flamethrower, Ice Splitter, Gaviota, Octopus, Maple Warrior, Hero's Will] --> You board a pirate ship. You will have limited skills when you are on board. \n[Available Skills: Battleship Skills, Grenades, Gun Booster, Flamethrower, Ice Splitter, Gaviota, Octopus, Maple Warrior, Hero's Will])
Changed - Level readout (MP Cost: #mpCon, Weapon ATT: +#epad, Max HP +#emhp, Max MP +#emmp, Weapon DEF: +#epdd, Magic ATT +#emdd, Cooldown (when durability reaches 0): #cooltime sec --> MP Cost: #mpCon, Weapon ATT: +#epad, MaxHP +#emhp, MaxMP +#emmp, Weapon DEF: +#epdd, Magic ATT: +#emdd)
New - Info (type = 13)
Changed - cooltime (30 --> 0) (90-6*level --> 0)
Battleship Cannon:
New - Info (type = 2, requireSkill = 5221006)
Battleship Torpedo:
New - Info (type = 2, piercing = 1, requireSkill = 5221006)
Hero's Will:
New - Info (type = 35)
Dawn Warrior (I)Iron Body:
New - Info (type = 10, magicSteal = 1)
HP Boost:
New - Info (type = 50)
Guardian Armor:
New Skill
New - Name (Guardian Armor)
New - Max level (1)
New - Info (type = 50)
New - x (400) (400)
New - PVPdamage (1) (1)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Power Strike:
New - Info (type = 1)
Slash Blast:
New - Info (type = 1, rangeAttack = 1)
Soul:
New - Info (type = 33, minionAttack = normal)
Dawn Warrior (II)Sword Mastery:
New - Info (type = 50)
Changed - x (60 --> 120) (3*level --> 6*level)
Sword Booster:
New - Info (type = 10)
Final Attack:
New - Info (type = 11, finalAttack = 1, condition = attack)
Rage:
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Soul Blade:
New - Info (type = 2, piercing = 1)
Soul Rush:
New - Info (type = 41)
Dawn Warrior (III)MP Recovery Rate Enhancement:
New - Info (type = 50)
Combo Attack:
New - Info (type = 10)
Panic:
Changed - Description (Deals damage to one monster, with a chance to cast Darkness it. Can only be used when at least one combo orb is charged. More combo orbs equals more damage. \nRequired Skill: #cCombo Attack Lv. 1# --> Deals damage to one monster, with a chance to cast Darkness on it. Can only be used when at least one combo orb is charged. More combo orbs equals more damage. \nRequired Skill: #cCombo Attack Lv. 1#)
New - Info (requireSkill = 11111001, mes = darkness, type = 1)
Coma:
New - Info (type = 1, rangeAttack = 1, mes = stun, requireSkill = 11111001)
Brandish:
New - Info (type = 1, areaAttack = 1)
Advanced combo:
New - Info (type = 50)
Soul Driver:
Changed - Hitbox (250% --> 200%)
New - Info (type = 1, areaAttack = 1)
Changed - damage (250 --> 180) (150+5*level --> 120+3*level)
Changed - mobCount (8 --> 6) (3+roundUp(level/4) --> 4+roundDown(level/10))
Soul Charge:
New - Info (type = 10, magicSteal = 1)
Blaze Wizard (I)Magic Guard:
New - Info (type = 11, switchDamtoMP = 1)
Magic Armor:
New - Info (type = 10)
Changed - time (300 --> 240) (20*level --> 60+12*level)
Changed - mdd (120 --> 225) (8*level --> 15*level)
MP Boost:
New - Info (type = 50)
Elemental Weakness:
New Skill
New - Name (Elemental Weakness)
New - Max level (1)
New - Info (type = 51, condition = attack, mes = elementalWeaken, showFromTheHead = 1)
New - x (20) (20)
New - prop (15) (15)
New - time (5) (5)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (mob)
Magic Claw:
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
Flame:
New - Info (type = 33, minionAttack = normal)
Blaze Wizard (II)Meditation:
New - Info (type = 10, massSpell = 1)
Slow:
New - Info (type = 32, massSpell = 1, mes = slow)
Fire Arrow:
New - Info (type = 2, magicDamage = 1)
Changed - damage (440 --> 450) (260+6*level --> 270+6*level)
Teleport:
New - Info (type = 41, casterMove = 1)
Spell Booster:
New - Info (type = 10)
Elemental Reset:
New - Info (type = 10, pvp = 0)
Fire Pillar:
New - Info (type = 1, magicDamage = 1, rectBasedOnTarget = 1, splash = 1)
Changed - damage (300 --> 325) (220+4*level --> 245+4*level)
Spell Mastery:
New - Info (type = 50)
Blaze Wizard (III)Elemental Resistance:
New - Info (type = 50)
Element Amplification:
New - Info (type = 50)
Seal:
New - Info (type = 32, massSpell = 1, mes = seal)
Meteor Shower:
Changed - Description (Summons meteors from the sky that deal a powerful fire attack to up to 15 enemies. Enemies hit continue to take fire damage over time. --> Summon meteors from the sky to deal a powerful fire attack to multiple enemies. Targets continue to take fire damage over time.)
Changed - Level readout (MP Cost: #mpCon, Damage: #damage% to up 15 enemies, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Cooldown: #cooltime sec --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec, Duration: #dotTime sec, Cooldown: #cooltime sec)
New - Info (type = 1, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn)
Changed - damage (1300 --> 1400) (900+20*level --> 1000+20*level)
Ifrit:
New - Info (type = 33, magicDamage = 1, minionAttack = normal, showFromTheOrigin = 1)
Flame Gear:
New - Info (type = 4, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn)
Changed - damage (240 --> 280) (120+4*level --> 220+2*level)
Fire Strike:
New - Info (type = 2, magicDamage = 1, piercing = 1)
Changed - damage (430 --> 550) (250+6*level --> 370+6*level)
Wind Archer (I)Critical Shot:
New - Info (type = 50)
The Eye of Amazon:
New - Info (type = 50)
Focus:
New - Info (type = 10)
Changed - acc (80 --> 225) (10+7*level --> 5+22*level)
Changed - eva (80 --> 225) (10+7*level --> 5+22*level)
Nature's Balance:
New Skill
New - Name (Nature's Balance)
New - Max level (1)
New - Info (type = 51, hpDrain = 1, mpDrain = 1, condition = attack)
New - prop (20) (20)
New - x (100) (100)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Double Shot:
New - Info (type = 2)
Storm:
New - Info (type = 33, minionAttack = normal, showFromTheOrigin = 1)
Wind Archer (II)Bow Mastery:
New - Info (type = 50)
Changed - x (60 --> 120) (3*level --> 6*level)
Bow Booster:
New - Info (type = 10)
Final Attack:
New - Info (type = 11, finalAttack = 1, condition = attack)
Soul Arrow:
New - Info (type = 10)
Thrust:
New - Info (type = 50)
Storm Break:
New - Info (type = 1, areaAttack = 1)
Wind Walk:
New - Info (type = 14, addDamInHiding = 1)
Wind Archer (III)Arrow Rain:
New - Delay (arrowRain - 1300 ms)
New - Info (type = 1, areaAttack = 1)
Changed - damage (400 --> 500) (280+6*level --> 380+6*level)
New - Animation (effect)
New - Animation (hit.0)
Strafe:
New - Info (type = 2)
Changed - damage (150 --> 180) (100+2*level --> 130+2*level)
Hurricane:
New - Info (type = 2, rapidAttack = 1, knockbackLimit = 80)
Changed - damage (175 --> 190) (115+2*level --> 130+2*level)
Bow Expert:
New - Info (type = 50)
Changed - mastery (57 --> 65) (50+roundUp(level/3) --> 55+roundUp(level/2))
Changed - x (20 --> 25) (level --> 5+level)
Changed - criticaldamageMin (10 --> 15) (roundUp(level/2) --> 5+roundUp(level/2))
Puppet:
New - Info (type = 33, minionAbility = taunt, pvp = 0)
Eagle Eye:
New - Info (type = 12, morph = 1)
Wind Piercing:
New - Info (type = 2, piercing = 1, requireSkill = 13111005)
Changed - damage (700 --> 750) (500+10*level --> 550+10*level)
Wind Shot:
New - Info (type = 2, requireSkill = 13111005)
Changed - damage (320 --> 380) (240+4*level --> 300+4*level)
Night Walker (I)Nimble Body:
New - Info (type = 50)
Changed - x (60 --> 160) (3*level --> 8*level)
Changed - y (60 --> 160) (3*level --> 8*level)
Keen Eyes:
New - Info (type = 50)
Disorder:
New - Info (type = 32, mes = reduceTargetDam&&reduceTargetPDP&&reduceTargetMDP& &attackLimit)
Dark Sight:
New - Info (type = 14)
Magic Theft:
New Skill
New - Name (Magic Theft)
New - Max level (1)
New - Info (type = 51, condition = attack)
New - prop (15) (15)
New - x (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (special)
Lucky Seven:
New - Info (type = 2)
Darkness:
New - Info (type = 33, minionAttack = normal, showFromTheOrigin = 1)
Night Walker (II)Claw Mastery:
New - Info (type = 50)
Changed - x (60 --> 120) (3*level --> 6*level)
Critical Throw:
New - Info (type = 50)
Claw Booster:
New - Info (type = 10)
Haste:
New - Info (type = 10, massSpell = 1)
Flash Jump:
New - Info (type = 40, casterMove = 1, avaliableInJumpingState = 1)
Vanish:
New - Info (type = 51, addDamInHiding = 1)
Vampire:
New - Info (type = 1, areaAttack = 1, hpDrain = 1)
Night Walker (III)Shadow Partner:
New - Info (type = 10)
Changed - x (40 --> 50) (20+level --> 10+2*level)
Removed - y
Shadow Web:
New - Info (type = 1, massSpell = 1, mes = restrict)
Avenger:
New - Info (type = 2, piercing = 1)
Changed - damage (350 --> 400) (270+4*level --> 320+4*level)
Alchemist:
New - Info (type = 50)
Venom:
New - Info (type = 51, dot = 1, dotType = invenom, condition = attack)
Triple throw:
New - Info (type = 2)
Changed - damage (185 --> 251) (125+3*level --> 191+3*level)
Poison Bomb:
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Duration: #time sec, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec --> MP Cost: #mpCon, Damage: #damage%, Duration: #time, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec)
New - Info (type = 2, keydownThrowing = 1, continuousAreaAttack = 1, dot = 1, dotType = invenom)
Thunder Breaker (I)Quick Motion:
New - Info (type = 50)
Changed - x (120 --> 160) (6*level --> 8*level)
Changed - y (120 --> 160) (6*level --> 8*level)
Straight:
New - Info (type = 1, areaAttack = 1)
Somersault Kick:
New - Info (type = 1, areaAttack = 1)
Dash:
New - Info (type = 10)
Fortune's Favor:
New Skill
New - Name (Fortune's Favor)
New - Max level (1)
New - Info (type = 51, showFromTheHead = 1)
New - prop (7) (7)
New - damage (200) (200)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (special)
Lightning:
New - Info (type = 33, minionAttack = normal)
Thunder Breaker (II)Knuckle Mastery:
New - Info (type = 50)
Changed - x (60 --> 120) (3*level --> 6*level)
Knuckle Booster:
New - Info (type = 10)
Corkscrew Blow:
New - Info (type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, chargingSkill = 1)
Energy Charge:
New - Info (type = 51, energyCharge = 1, condition = attack, fullChargeEffect = bodyAttack)
Changed - eva (80 --> 300) (4*level --> 15*level)
Changed - acc (80 --> 300) (4*level --> 15*level)
Energy Blast:
Changed - Hitbox (100% --> 150%)
New - Info (type = 1, areaAttack = 1)
Changed - damage (380 --> 580) (280+5*level --> 480+5*level)
Lightning Charge:
New - Info (type = 10)
HP Boost:
New - Info (type = 50)
Thunder Breaker (III)Critical Punch:
New - Info (type = 50)
Energy Drain:
New - Info (type = 1, areaAttack = 1, hpDrain = 1)
Transformation:
New - Info (type = 12, morph = 1)
Changed - epdd (60 --> 200) (3*level --> 10*level)
Changed - emdd (60 --> 200) (3*level --> 10*level)
Shockwave:
New - Info (type = 1, areaAttack = 1, requireSkill = 15111002)
Changed - damage (600 --> 750) (500+5*level --> 650+5*level)
Barrage:
New - Info (type = 1, casterMove = 1, invincible = 1, mes = slow, knockbackLimit = 80, delay = 500)
Changed - damage (316 --> 360) (236+4*level --> 280+4*level)
Speed Infusion:
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Spark:
New - Info (type = 11, chainAttack = 1, chainattackPenalty = 1, condition = attack)
Shark Wave:
New - Info (type = 2, piercing = 1)
Changed - mobCount (7 --> 6) (4+roundDown(level/10) --> 4+roundDown(level/15))
Changed - range (600 --> 500) (600 --> 500)
Aran (I)Double Swing:
Changed - Description (Press the attack key twice to deal a double attack on up to 12 enemies. --> Press the attack key twice to deal a double attack on up to 8 enemies.)
New - Info (type = 52, commandSkillType = attack)
Changed - damage (150 --> 220) (110+2*level --> 160+3*level)
Changed - mobCount (12 --> 8) (12 --> 8)
Combo Ability:
Changed - Description (Gain a stat buff when you have 10 Combo Orbs. The buff stacks. \nRequired Skill: #cDouble Swing Lv. 10# --> Gain increased ATT, DEF, and Speed for every 10 Combo Count. \nRequired Skill: #cDouble Swing Lv. 10#)
Changed - Level readout (Attack: +#y, Weapon ATT: +#z, Magic ATT: +#z, Max Stacks: #x --> ATT: +#y, Weapon DEF: +#z, Magic DEF: +#z, Speed: +#w, Max Stacks: #x)
New - Info (type = 51)
Changed - z (10 --> 20) (10 --> 20)
New - w (2) (2)
Combat Step:
Changed - Max level (15 --> 5)
New - Info (type = 41, casterMove = 1)
Changed - mpCon (5 --> 10) (roundUp(level/3) --> 2*level)
Polearm Booster:
New - Info (type = 10)
Combo Smash:
New Skill
New - Name (Combo Smash)
New - Description (Uses the polearm to fire a burst of energy at enemies in front of you. Can only be used when your #cCombo Count is 15 or higher#.\n[Command: #c↓→ + Attack Key#]\nRequired Skill: #cCombo Ability Lv. 1#)
New - Level readout (Damage: #damage%, Max Enemies Hit: #mobCount)
New - Max level (10)
New - Delay (comboSmash - 1200 ms)
New - Pre-requisite (Level 1 Combo Ability)
New - Info (type = 52, commandSkillType = attack, piercing = 1)
New - damage (450) (350+10*level)
New - mobCount (6) (4+roundDown(level/5))
New - range (450) (450)
New - Animation (ball)
New - Animation (effect)
New - Animation (effect0)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Guardian Armor:
New Skill
New - Name (Guardian Armor)
New - Max level (1)
New - Info (type = 50)
New - x (400) (400)
New - PVPdamage (1) (1)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Aran (II)Triple Swing:
Changed - Description (Press the attack key three times to deal a triple attack on up to 12 enemies.\nRequired Skill: #cDouble Swing Lv. 20# --> Press the attack key three times to deal a triple attack on up to 8 enemies.\nRequired Skill: #cDouble Swing Lv. 20#)
New - Info (type = 52, commandSkillType = attack)
Changed - damage (265 --> 370) (205+3*level --> 270+5*level)
Changed - mobCount (12 --> 8) (12 --> 8)
Polearm Mastery:
New - Info (type = 50)
Changed - x (60 --> 120) (3*level --> 6*level)
Final Charge:
Changed - Description (Charges forward, knocking back enemies in your path. Can only be activated after using Triple Swing.\n[Command: Triple Swing + #cRight Arrow Key + Attack Key#]\nRequired Skill: #c Triple Swing Lv. 20# --> Charge forward, knocking back enemies in your path. Can only be activated after using Triple Swing.\n[Command: Triple Swing + #c→ + Attack Key#]\nRequired Skill: #c Triple Swing Lv. 20#)
Changed - Max level (30 --> 20)
Changed - Hitbox (250% --> 320%)
New - Info (type = 52, areaAttack = 1, commandSkillType = attack, casterMove = 1, pushTarget = 1)
Body Pressure:
Changed - Max level (20 --> 10)
New - Info (type = 11, bodyAttack = 1, mes = incapacitate, condition = attack, magicSteal = 1)
Changed - time (120 --> 180) (20+5*level --> 100+8*level)
Changed - damage (100 --> 300) (5*level --> 30*level)
Combo Drain:
New - Info (type = 52, commandSkillType = buff, hpDrain = 1, condition = attack, magicSteal = 1)
Snow Charge:
New Skill
New - Name (Snow Charge)
New - Description (Permanently increases damage and infuses your pole arm with Ice. )
New - Level readout (Permanent Damage Increase: +#damR%. MP Cost: #mpCon, Ice Duration: #time sec, Enemy Speed: -#x for #y sec)
New - Max level (20)
New - Delay (magic5 - 1200 ms)
New - Hitbox (50%)
New - Info (type = 11, mes = freeze, condition = attack, magicSteal = 1)
New - mpCon (33) (23+roundUp(level/2))
New - damage (100) (100)
New - time (200) (10*level)
New - mobCount (6) (6)
New - x (-40) (-20-level)
New - y (20) (5+5*roundDown(level/6))
New - z (100) (40+3*level)
New - damR (35) (5+3*roundDown(level/2))
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Combo Fenrir:
New Skill
New - Name (Combo Fenrir)
New - Description (Fires the condensed energy of the wolves to attack enemies in front of you twice. Can only be used when #cCombo Count is 50 or higher#.\n[Command: #c↓→ + Attack Key#]\nRequired Skill: #cCombo Smash Lv. 10#)
New - Level readout (Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: 2)
New - Max level (20)
New - Delay (comboFenrir - 1530 ms)
New - Pre-requisite (Level 10 Combo Smash)
New - Info (type = 52, piercing = 1, commandSkillType = attack)
New - damage (430) (350+4*level)
New - mobCount (8) (4+roundDown(level/5))
New - range (600) (600)
New - attackCount (2) (2)
New - Animation (ball)
New - Animation (effect)
New - Animation (effect0)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Combo Smash:
Removed Skill
Aran (III)Full Swing:
Changed - Description (Increases the damage of Double Swing and Triple Swing. \nRequired Skill: #cTriple Swing Lv. 20# --> Increases the damage of Double Swing, Triple Swing, and Combo Smash.\nRequired Skill: #cTriple Swing Lv. 20#)
Changed - Level readout (Double Swing MP Cost: #v,Damage: #w%, Triple Swing MP Cost: #x, Damage: #y% --> Double Swing MP Cost: #v,Damage: #w%, Triple Swing MP Cost: #x, Damage: #y%\nCombo Smash Damage: #z%)
New - Info (type = 98, dummyOf = 21110007&&21110008)
Changed - w (175 --> 205) (135+2*level --> 165+2*level)
Changed - y (400 --> 540) (320+4*level --> 420+6*level)
New - z (50) (10+2*level)
New - damR (50) (10+2*level)
Combo Critical:
New - Info (type = 51)
Final Toss:
Changed - Description (Lifts multiples enemies in front of you into the air. Airborne enemies take more damage. Can only be used after using Triple Swing.\n[Command: Triple Swing + #cUp Arrow Key + Attack Key#]\nRequired Skill: #cTriple Swing Lv. 20# --> Lifts multiples enemies in front of you into the air. Airborne enemies take more damage. Can only be used after Triple Swing.\n[Command: Triple Swing + #c↑ + Attack Key#]\nRequired Skill: #cTriple Swing Lv. 20#)
Changed - Level readout (Double Swing MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Addition Damage (to airborne enemies): #x% --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Addition Damage (to airborne enemies): #x%)
Changed - Max level (30 --> 20)
New - Info (type = 52, areaAttack = 1, commandSkillType = attack, upperAttack = 1)
Changed - mobCount (12 --> 8) (12 --> 8)
Rolling Spin:
Changed - Description (Jump and spin while spinning the polearm around. Shoves monsters to the left and right.\n[Command: #cUp Arrow Key and Up Arrow Key + Attack Key#] --> Jump in place and attack surrounding enemies. Has a chance to stun targets.\n[Command: #c↑↑ + ATT Key#])
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Knock-back Chance: #prop%, Range: #range. --> MP Cost: #mpCon, Damage: #damage% x#attackCount, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec)
Changed - Hitbox (130% --> 180%)
New - Info (type = 52, areaAttack = 1, mes = stun, commandSkillType = attack)
Changed - damage (280 --> 95) (180+5*level --> 55+2*level)
Changed - prop (95 --> 90) (35+3*level --> 30+3*level)
Changed - time (1 --> 2) (1 --> 2)
Changed - mobCount (12 --> 6) (4+2*roundDown(level/5) --> 4+roundDown(level/10))
New - attackCount (4) (4)
Removed - range
New - Animation (mob)
Smart Knockback:
New - Info (type = 11, smartKnockBack = 1, magicSteal = 1)
(hidden) Full Swing - Double Swing:
New - Info (type = 52, commandSkillType = attack)
Changed - damage (175 --> 205) (135+2*level --> 165+2*level)
Changed - mobCount (12 --> 8) (12 --> 8)
(hidden) Full Swing - Triple Swing:
New - Info (type = 52, commandSkillType = attack)
Changed - damage (400 --> 540) (320+4*level --> 420+6*level)
Changed - mobCount (12 --> 8) (12 --> 8)
Combo Recharge:
New Skill
New - Name (Combo Recharge)
New - Description (Consumes HP and MP to instantly boost Combo Count. Cannot be used when HP is below 50%.)
New - Level readout (Cost: #x% HP and #mpCon MP, Combo Count: +#y, Cooldown: #cooltime sec)
New - Max level (20)
New - Delay (alert - 1500 ms)
New - Info (type = 10)
New - mpCon (50) (250-10*level)
New - x (10) (50-2*level)
New - y (150) (50+5*level)
New - z (50) (50)
New - cooltime (30) (90-3*level)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Cleaving Blows:
New Skill
New - Name (Cleaving Blows)
New - Description (Ignores a portion of the enemy's Defense and decreases the amount of damage that is dispersed when attacking multiple enemies.)
New - Level readout (Monster DEF Ignored: #ignoreMobpdpR%, Damage Dispersal -#x%)
New - Max level (20)
New - Info (type = 51)
New - ignoreMobpdpR (20) (level)
New - x (50) (10+2*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Combo Judgment:
New Skill
New - Name (Combo Judgment)
New - Description (Drops a giant axe of judgment on the enemies. Has a chance to freeze, and frozen enemies will receive damage over time. Can only be used when #cCombo Count is 100 or higher.#\n[Command : #c↑↓ + Attack Key#]\nRequired Skill: #cCombo Fenrir Lv. 10#)
New - Level readout (Damage: #damage%, Max Enemies Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Freeze Duration: #time sec)
New - Max level (20)
New - Delay (comboJudgement - 1410 ms)
New - Pre-requisite (Level 10 Combo Fenrir)
New - Hitbox (250%)
New - Info (type = 52, areaAttack = 1, mes = freeze, dot = 1, dotType = frostbite, commandSkillType = attack, trembling = 1)
New - mobCount (10) (6+roundDown(level/5))
New - damage (1500) (1300+10*level)
New - time (10) (4+3*roundDown(level/10))
New - dot (200) (100+5*level)
New - dotTime (6) (4+roundDown(level/10))
New - dotInterval (1) (1)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Snow Charge:
Removed Skill
Combo Fenrir:
Removed Skill
Aran (IV)Over Swing:
Changed - Description (Maxes out the damage of Double Swing and Triple Swing. \nRequired Skill: #cFull Swing Lv. 20# --> Maxes out the damage of Double Swing, Triple Swing and Combo Fenrir. \nRequired Skill: #cFull Swing Lv. 20#)
Changed - Level readout (Double Swing MP Cost: #v, Damage: #w%, Triple Swing MP Cost: #x, Damage: #y% --> Double Swing MP Cost: #v,Damage: #w% x2, Triple Swing MP Cost: #x, Damage: #y% x2\nCombo Fenrir Damage: #z%)
New - Info (type = 98, dummyOf = 21120009&&21120010)
Changed - w (290 --> 360) (200+3*level --> 240+4*level)
Changed - y (360 --> 450) (240+4*level --> 300+5*level)
New - z (40) (10+level)
New - damR (40) (10+level)
High Mastery:
New - Info (type = 50)
Final Blow:
Changed - Description (Swings the polearm to deal a powerful attack on up to 12 enemies. Can only be used #cafter using Triple Swing#.\n[Command: Triple Swing + #cDown Arrow Key + Attack Key#]\nRequired Skill: #Triple Swing Lv. 20# --> Swing your pole arm to deal a powerful attack on up to 8 enemies. Final Blows always land a critical hit and can only be used #cafter using Triple Swing#.\n[Command: Triple Swing + #c↓ + Attack Key#]\nRequired Skill: #Triple Swing Lv. 20#)
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount --> MP Cost: #mpCon, Damage: #damage% Max Enemies Hit: #mobCount, Critical Rate: +#cr%)
New - Info (type = 52, areaAttack = 1, commandSkillType = attack)
Changed - damage (800 --> 830) (620+6*level --> 650+6*level)
Changed - mobCount (12 --> 8) (12 --> 8)
New - cr (100) (100)
Freeze Standing:
New - Info (type = 10, magicSteal = 1)
High Defense:
New - Info (type = 50)
Combo Tempest:
Changed - Description (Freezes the enemy so that even a small amount of impact can kill them. Inflicts deadly damage to boss monsters up to 4 consecutive times. Can only be used when #cCombo Count reaches 200#.\n[Command: #cDown Arrow Key and Right Arrow Key + Attack Key#]\nRequired Skill: #cCombo Peril Lv. 20# --> Freezes the enemy to make them vulnerable to damage. Inflicts high damage against boss monsters up to 4 consecutive times. Can only be used when #cCombo Count reaches 200#.\n[Command: #c↓→ + Attack Key#]\nRequired Skill: #cCombo Judgment Lv. 20#)
Changed - Level readout (Damage: #damage% on Boss Monsters, Max Hits: #attackCount, Freezes normal monsters for #time sec --> Damage: #damage% vs. Boss Monsters, Max Hits: #attackCount, Freezes normal monsters for #time sec)
Changed - Pre-requisite (Level 10 Combo Fenrir --> Level 10 Combo Judgment)
New - Info (type = 52, areaAttack = 1, commandSkillType = attack, mes = freeze, deadlyAttack = 1)
Changed - damage (600 --> 720) (300+10*level --> 420+10*level)
Combo Barrier:
Changed - Description (Casts a party buff that temporarily decreases damage taken. Can only be used when #cCombo Count is 200 or more#.\n[Command: #cDown Arrow Key and Down Arrow Key + Attack Key#]\nRequired Skill: #cCombo Drain Lv. 10# --> Casts a party buff that temporarily decreases damage taken. Can only be used when #cCombo Count is 150 or more#.\n[Command: #c↓↓ + Attack Key#]\nRequired Skill: #cCombo Drain Lv. 10#)
New - Info (type = 52, commandSkillType = buff, massSpell = 1, magicSteal = 1)
Hero's Will:
New - Info (type = 35)
(hidden) Over Swing - Double Swing:
New - Info (type = 52, commandSkillType = attack)
Changed - damage (290 --> 360) (200+3*level --> 240+4*level)
Changed - mobCount (12 --> 8) (12 --> 8)
(hidden) Over Swing - Triple Swing:
New - Info (type = 52, commandSkillType = attack)
Changed - damage (360 --> 450) (240+4*level --> 300+5*level)
Changed - mobCount (12 --> 8) (12 --> 8)
Sudden Strike:
New Skill
New - Name (Sudden Strike)
New - Description (Allows the use of Final Charge and Final Toss without a preceding combo, and increases damage.)
New - Level readout (Final Charge and Final Toss Damage: +#damR%)
New - Max level (10)
New - Master Level (10)
New - Combat orders (1)
New - Info (type = 50, affectedSkill = 21100002&&21110003)
New - damR (30) (3*level)
New - x (1) (1)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Maple Warrior:
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Evan (I)Magic Missile:
Changed - Delay (magicmissile - 810 ms --> magicmissile - 600 ms)
New - Final attack (Wand, Staff)
New - Info (type = 2, magicDamage = 1)
Elemental Weakness:
New Skill
New - Name (Elemental Weakness)
New - Max level (1)
New - Info (type = 51, condition = attack, mes = elementalWeaken, showFromTheHead = 1)
New - x (20) (20)
New - prop (15) (15)
New - time (5) (5)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (mob)
Dragon Soul :
New - Info (type = 50)
Evan (II)Fire Circle:
Changed - Delay (fireCircle - 930 ms --> fireCircle - 720 ms)
New - Final attack (Wand, Staff)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
Changed - damage (230 --> 220) (150+4*level --> 160+3*level)
Teleport:
New - Info (type = 41, casterMove = 1)
Evan (III)Lightning Bolt:
Changed - Description (Drops a thunderbolt on one enemy. --> Drops a thunderbolt on 3 enemies.)
Changed - Level readout (MP Cost: #mpCon, Damage: #damage% --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount)
Changed - Delay (lightingBolt - 1200 ms --> lightingBolt - 900 ms)
New - Hitbox (300%)
New - Final attack (Wand, Staff)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
Changed - damage (380 --> 280) (280+5*level --> 220+3*level)
New - mobCount (3) (3)
Magic Guard:
New - Info (type = 11, switchDamtoMP = 1)
Changed - mpCon (25 --> 30) (5+2*roundUp(level/2) --> 10+2*roundUp(level/2))
Evan (IV)Ice Breath:
New - Final attack (Wand, Staff)
New - Info (type = 1, magicDamage = 1, areaAttack = 1, chargingSkill = 1, mes = freeze)
Changed - damage (325 --> 355) (245+4*level --> 275+4*level)
Elemental Reset:
Changed - Delay (elementalReset - 1920 ms --> elementalReset - 1440 ms)
New - Info (type = 10, pvp = 0)
Spell Mastery:
New - Info (type = 50, magicDamage = 1, areaAttack = 1, chargingSkill = 1, mes = freeze)
Evan (V)Magic Flare :
Changed - Description (A pillar of light created with a pentacle surrounds one enemy and inflicts damage. --> A pillar of light created with a pentacle surrounds one enemy to inflicts damage and paralyze it for a short period of time.)
Changed - Level readout (MP Cost: #mpCon, Damage: #damage% --> MP Cost: #mpCon, Damage: #damage%, Paralyze Duration: #time sec, Paralyze Chance: #prop%)
Changed - Delay (magicFlare - 1560 ms --> magicFlare - 740 ms)
New - Final attack (Wand, Staff)
New - Info (type = 1, magicDamage = 1, mes = stun)
Changed - damage (480 --> 400) (360+6*level --> 280+6*level)
New - prop (90) (30+3*level)
New - time (4) (2+roundUp(level/10))
New - Animation (mob)
Magic Shield:
Changed - Max level (20 --> 10)
Changed - Delay (magicShield - 2160 ms --> magicShield - 1620 ms)
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Slow:
New Skill
New - Name (Slow)
New - Description (Has a chance to decrease the speed of the target for a short time.)
New - Level readout (MP Cost: #mpCon, Duration: #time sec, Slow Chance: #prop%, Slow Duration: #y sec, Enemy Movement Speed: -#x)
New - Max level (10)
New - Delay (slow - 1350 ms)
New - Info (type = 11, mes = slow, condition = attack)
New - mpCon (40) (10+10*roundUp(level/4))
New - x (-40) (-20-2*level)
New - time (150) (50+10*level)
New - prop (60) (20+4*level)
New - y (12) (4*roundUp(level/4))
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (mob)
Evan (VI)Critical Magic :
New - Info (type = 50)
Dragon Thrust :
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Knock-back Chance: #prop% --> MP Cost: #mpCon, Damage: #damage% x #attackCount, Max Enemies Hit: #mobCount, Knock-back Chance: #prop%)
Changed - Delay (dragonThrust - 1710 ms --> dragonThrust - 780 ms)
New - Final attack (Wand, Staff)
New - Info (type = 1, magicDamage = 1, areaAttack = 1, pushTarget = 1, delay = 1500)
Changed - damage (400 --> 115) (280+6*level --> 75+2*level)
New - attackCount (3) (3)
Magic Booster:
Changed - Delay (magicBooster - 1920 ms --> magicBooster - 1440 ms)
New - Info (type = 10)
Dragon Blink:
New Skill
New - Name (Dragon Blink)
New - Description (Teleport to a random location of the map. The MP cost and cooldown time decreases as Skill Level increases.)
New - Level readout (MP Cost: #mpCon, Cooldown: #cooltime sec)
New - Max level (10)
New - Info (type = 42, casterMove = 1)
New - mpCon (30) (180-15*level)
New - cooltime (0) (30-3*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Slow:
Removed Skill
Evan (VII)Magic Amplification:
New - Info (type = 50)
Fire Breath :
New - Final attack (Wand, Staff)
New - Info (type = 1, magicDamage = 1, areaAttack = 1, chargingSkill = 1, mes = stun)
Changed - damage (540 --> 500) (400+7*level --> 420+4*level)
Killer Wings :
Changed - Description (Attacks one enemy, who is then branded with a Dragon seal. All of your following attacks will be focused on that enemy. --> Brands an enemy with a Dragon seal. Your following attacks focus on that enemy, and the enemy takes damage over time.)
Changed - Level readout (MP Cost: #mpCon, Damage: #damage% --> MP Cost: #mpCon, Damage: #damage%, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec)
Changed - Max level (20 --> 10)
Changed - Delay (killingWing - 1440 ms --> killingWing - 1200 ms)
New - Final attack (Wand, Staff)
New - Info (type = 1, magicDamage = 1, areaAttack = 1, mes = homing, dot = 1, dotType = paralyze)
Changed - damage (580 --> 420) (500+4*level --> 380+4*level)
New - dot (90) (50+4*level)
New - dotTime (6) (4+roundDown(level/5))
New - dotInterval (1) (1)
Magic Resistance:
Changed - Delay (magicRegistance - 1920 ms --> magicRegistance - 1440 ms)
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Dragon Spark:
New Skill
New - Name (Dragon Spark)
New - Description (Grants a chance to deal additional damage after an attack.)
New - Level readout (Chance: #prop%, Damage: #damage%)
New - Max level (10)
New - Info (type = 53, finalAttack = 1, condition = attack)
New - damage (150) (100+5*level)
New - prop (40) (4*level)
New - range (500) (500)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Evan (VIII)Dragon Fury:
Changed - Max level (10 --> 5)
New - Info (type = 50, showFromTheOrigin = 1)
Changed - x (40 --> 50) (40 --> 75-5*level)
Changed - damage (30 --> 20) (3*level --> 4*level)
Earthquake:
Changed - Delay (Earthquake - 1710 ms --> Earthquake - 1170 ms)
Changed - Hitbox (300% --> 275%)
New - Final attack (Wand, Staff)
New - Info (type = 1, magicDamage = 1, areaAttack = 1, trembling = 1, showFromTheOrigin = 1)
Changed - damage (740 --> 550) (620+6*level --> 470+4*level)
Phantom Imprint :
Changed - Max level (20 --> 10)
Changed - Delay (ghostLettering - 1620 ms --> ghostLettering - 840 ms)
New - Final attack (Wand, Staff)
New - Info (type = 1, magicDamage = 1, mes = amplifyDamage)
Changed - damage (800 --> 400) (700+5*level --> 340+6*level)
Changed - time (8 --> 15) (4+roundUp(level/5) --> 5+5*roundDown(level/5))
Changed - x (5 --> 15) (roundUp(level/4) --> 5+level)
Recovery Aura:
Changed - Max level (15 --> 10)
Changed - Delay (recoveryAura - 1800 ms --> recoveryAura - 1350 ms)
New - Info (type = 10, massSpell = 1)
Changed - x (80 --> 100) (35+3*level --> 60+4*level)
Changed - time (30 --> 45) (30 --> 45)
Onyx Shroud:
New Skill
New - Name (Onyx Shroud)
New - Description (Temporarily increases Avoidability rate for party members. )
New - Level readout (MP Cost: #mpCon, Avoidability Rate +#x%, Duration: #time sec)
New - Max level (20)
New - Delay (OnixProtection - 1440 ms)
New - Hitbox (400%)
New - Info (type = 10, massSpell = 1, magicSteal = 1)
New - mpCon (70) (30+10*roundUp(level/5))
New - time (180) (80+5*level)
New - x (20) (level)
New - Animation (affected)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Evan (IX)Maple Warrior:
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Magic Mastery:
New - Info (type = 50)
Illusion:
Changed - Delay (illusion - 2010 ms --> illusion - 960 ms)
Changed - Hitbox (400% --> 300%)
New - Final attack (Wand, Staff)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
Changed - damage (370 --> 175) (250+4*level --> 115+2*level)
Flame Wheel:
Changed - Delay (flameWheel - 1800 ms --> flameWheel - 1350 ms)
New - Final attack (Wand, Staff)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
Changed - damage (740 --> 670) (590+5*level --> 550+4*level)
Hero's Will:
Changed - Delay (Awakening - 2040 ms --> Awakening - 780 ms)
New - Info (type = 35)
Evan (X)Blessing of the Onyx:
Changed - Level readout (MP Cost: #mpCon, Weapon DEF: +#pdd, Magic DEF: +#mdd, Magic ATT: +#mad, Duration: #time sec --> MP Cost: #mpCon, Weapon DEF: +#epdd, Magic DEF: +#emdd, Magic ATT: +#emad, Duration: #time sec)
Changed - Max level (30 --> 25)
Changed - Delay (OnixBlessing - 2160 ms --> OnixBlessing - 1620 ms)
New - Info (type = 10, magicSteal = 1)
Changed - mpCon (50 --> 80) (20+level --> 30+2*level)
New - epdd (550) (300+10*level)
New - emdd (550) (300+10*level)
New - emad (30) (5+level)
Removed - pdd
Removed - mdd
Removed - mad
Blaze:
Changed - Description (Attacks and stuns a monster with a powerful flame. Nearby monsters also take a reduced amount of damage. --> Strike the target with fire for high damage and a chance to stun.)
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec --> MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec)
Changed - Delay (blaze - 1320 ms --> blaze - 900 ms)
New - Final attack (Wand, Staff)
New - Info (type = 2, mes = stun, magicDamage = 1)
Changed - mpCon (44 --> 50) (24+2*roundDown(level/3) --> 30+2*roundDown(level/3))
Changed - damage (800 --> 260) (620+6*level --> 200+2*level)
New - attackCount (3) (3)
New - range (300) (300)
Changed - mobCount (6 --> 1) (3+roundUp(level/10) --> 1)
Dark Fog:
Changed - Description (Creates a dark, chilly fog that attacks up to 15 enemies. Grants additional critical hit rate. --> Creates a dark, chilly fog that attacks multiple enemies. Increases your critical rate.)
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Additional Crit Chance: #cr%, Cooldown: #cooltime sec --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Crit Rate: +#cr%, Cooldown: #cooltime sec)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
Changed - damage (1800 --> 1950) (1200+20*level --> 1200+25*level)
Soul Stone:
Changed - Delay (soulStone - 1680 ms --> soulStone - 1260 ms)
New - Info (type = 10, pvp = 0)
Changed - y (3 --> 5) (1+roundUp(level/10) --> 1+roundUp(level/5))
Onyx Will:
New Skill
New - Name (Onyx Will)
New - Description (Resist knock-back effects when struck. Also temporarily enables Body Attacks on enemies.)
New - Level readout (MP Cost: #mpCon, Knock-back Resistance Rate: #prop%, Duration: #time sec, Damage: #damage%)
New - Max level (20)
New - Delay (OnixWill - 1530 ms)
New - Combat orders (1)
New - Info (type = 11, bodyAttack = 1, magicSteal = 1, magicDamage = 1)
New - mpCon (70) (30+2*level)
New - time (240) (100+7*level)
New - prop (90) (30+3*level)
New - damage (150) (10+7*level)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (special)
Battlemage (I)Triple Blow:
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
The Finisher:
Changed - Level readout (MP Cost: #x, Damage: #y%, Max Mobs Hit: 6, Enemy Defense Ignored: #ignoreMobpdpR% --> MP Cost: #x, Damage: #y%, Max Enemies Hit: 6, Enemy Defense Ignored: #ignoreMobpdpR%)
New - Info (type = 98, dummyOf = 32001008&&32001009&&32001010&&32001011)
Teleport:
New - Info (type = 41, casterMove = 1)
Changed - mpCon (22 --> 20) (52-2*level --> 50-2*level)
Changed - range (144 --> 150) (130+2*roundDown(level/2) --> 136+2*roundDown(level/2))
Dark Aura:
Changed - Hitbox (200% --> 300%)
New - Info (type = 15, massSpell = 1)
:
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
:
Changed - Hitbox (200% --> 210%)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
:
Changed - Hitbox (200% --> 325%)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
:
Changed - Hitbox (200% --> 417%)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
Elemental Weakness:
New Skill
New - Name (Elemental Weakness)
New - Max level (1)
New - Info (type = 51, condition = attack, mes = elementalWeaken, showFromTheHead = 1)
New - x (20) (20)
New - prop (15) (15)
New - time (5) (5)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (mob)
:
Removed Skill
Battlemage (II)Quad Blow:
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
Dark Chain:
New - Info (type = 1, magicDamage = 1, areaAttack = 1, pullTarget = 1, mes = stun)
Changed - mpCon (30 --> 35) (10+2*roundUp(level/2) --> 25+5*roundUp(level/10))
Blue Aura:
Changed - Level readout (MP Cost: #mpCon, #x% of the damage received by a party member is distributed, with #y% of that absorbed --> MP Cost: #mpCon, Damage Distributed: #x%, with #y% of that absorbed)
Changed - Hitbox (200% --> 300%)
New - Info (type = 15, massSpell = 1)
Yellow Aura:
Changed - Hitbox (200% --> 300%)
New - Info (type = 15, massSpell = 1)
Blood Drain:
New - Info (type = 11, hpDrain = 1, condition = attack, magicSteal = 1)
Changed - mpCon (66 --> 75) (26+4*roundUp(level/2) --> 50+5*roundUp(level/4))
Staff Boost:
New - Info (type = 10)
Changed - mpCon (20 --> 40) (60-2*level --> 100-3*level)
Changed - time (90 --> 120) (30+3*level --> 20+5*level)
Staff Mastery:
New - Info (type = 50)
Battlemage (III)Quintuple Blow:
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
Dark Shock:
Changed - Delay (darkSpear - 1710 ms --> darkLightning - 1320 ms)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
Changed - mpCon (45 --> 85) (20+5*roundUp(level/4) --> 60+5*roundUp(level/4))
Changed - cr (15 --> 50) (5+roundDown(level/2) --> 5*roundUp(level/2))
Battle Mastery:
New - Info (type = 1)
Advanced Dark Chain:
New - Info (type = 1, magicDamage = 1, areaAttack = 1, pullTarget = 1, mes = stun)
Changed - mpCon (38 --> 80) (30+2*roundUp(level/5) --> 50+6*roundUp(level/4))
Conversion:
New - Info (type = 50)
Changed - time (90 --> 120) (50+4*level --> 60+6*level)
Advanced Blue Aura:
Changed - Hitbox (200% --> 300%)
New - Info (type = 50, affectedSkill = 32101002, affectedSkillEffect = partyDamageSharing)
Body Boost:
New - Info (type = 98, dummyOf = 32111007&&32111008&&32111009)
Summon Reaper Buff:
New - Info (type = 11, condition = attack, summonMinion = 1, pvp = 0)
Changed - mpCon (90 --> 100) (30+15*roundUp(level/5) --> 60+10*roundUp(level/5))
Changed - damage (300 --> 450) (200+5*level --> 250+10*level)
Changed - x (20 --> 30) (10+roundDown(level/2) --> 10+2*roundDown(level/2))
Teleport Mastery:
New - Info (type = 16, affectedSkill = 32001002, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1)
:
New - Info (type = 10, affectedSkill = 32001003)
:
New - Info (type = 10, affectedSkill = 32001003)
:
New - Info (type = 10, affectedSkill = 32001003)
Battlemage (IV)Finishing Blow:
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
Changed - mpCon (63 --> 60) (45+3*roundUp(level/5) --> 42+3*roundUp(level/5))
Changed - damage (130 --> 145) (100+level --> 115+level)
Twister Spin:
New - Info (type = 11, magicDamage = 1, rectBasedOnTarget = 1, bodyAttack = 1, movingAttack = 1, invincible = 1)
Changed - mpCon (120 --> 170) (60+10*roundUp(level/5) --> 80+15*roundUp(level/5))
Dark Genesis:
New - Info (type = 1, magicDamage = 1, areaAttack = 1, mes = stun)
Changed - mpCon (300 --> 400) (300 --> 400)
Advanced Dark Aura:
Changed - Description (Permanently increases your Magic Attack and upgrades your Dark Aura skill. When using Dark Aura, nearby enemies will take continuous damage, but you will not be able to deliver basic attacks when the enemy's HP reaches 1.\nRequired Skill: #cDark Aura Lv. 20# --> Permanently increases your Magic Attack and upgrades your Dark Aura skill. When using Dark Aura, nearby enemies will take continuous damage until their HP reaches 1.\nRequired Skill: #cDark Aura Lv. 20#)
Changed - Hitbox (200% --> 300%)
New - Info (type = 51, affectedSkill = 32001003, affectedSkillEffect = dot, dotType = aura)
Advanced Yellow Aura:
Changed - Hitbox (200% --> 300%)
New - Info (type = 50, affectedSkill = 32101003)
Stance:
New - Info (type = 10, magicSteal = 1)
Changed - mpCon (60 --> 90) (30+5*roundDown(level/5) --> 60+5*roundDown(level/5))
Party Shield:
New - Info (type = 36, massSpell = 1, zoneType = invincible)
Changed - mpCon (78 --> 150) (62+4*roundUp(level/5) --> 100+10*roundUp(level/4))
Maple Warrior:
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Hero's Will:
New - Info (type = 35)
Energize:
New - Info (type = 50)
Wild Hunter (I)Triple Shot:
New - Info (type = 2, movingAttack = 1)
Changed - damage (90 --> 93) (70+level --> 73+level)
Jaguar Rider:
New - Info (type = 13)
Changed - x (60 --> 40) (60 --> 40)
Jag Jump:
New - Info (type = 40, casterMove = 1, avaliableInJumpingState = 1)
Crossbow Booster:
New - Info (type = 10)
Nature's Balance:
New Skill
New - Name (Nature's Balance)
New - Description (Chance to recover HP/MP when attacking. You cannot recover more than 10% per attack.)
New - Level readout (Chance: #prop% per attack, HP/MP Recovery: #x% of damage dealt)
New - Max level (1)
New - Info (type = 51, hpDrain = 1, mpDrain = 1, condition = attack)
New - prop (20) (20)
New - x (100) (100)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Wild Hunter (II)Crossbow Mastery:
New - Info (type = 50)
Changed - x (60 --> 120) (3*level --> 6*level)
Ricochet:
New - Info (type = 2, mes = stun, piercing = 1, movingAttack = 1)
Jaguar Rawr:
New - Info (type = 1, areaAttack = 1, pushTarget = 1, mes = stun)
Soul Arrow: Crossbow:
New - Info (type = 10)
It's Raining Mines:
New - Info (type = 11, summonMinion = 1, condition = time)
Jaguar-oshi:
New - Info (type = 98, dummyOf = 33101006&&33101007, pvp = 0)
Changed - z (120 --> 90) (20+5*level --> 10+4*level)
Jaguar-oshi (Digest):
New - Info (type = 11, swallow = 1, pvp = 0)
Changed - time (120 --> 90) (20+5*level --> 10+4*level)
Changed - x (60 --> 40) (3*level --> 2*level)
Changed - y (20 --> 10) (level --> roundUp(level/2))
Changed - z (20 --> 10) (level --> roundUp(level/2))
Jaguar-oshi (Attack):
New - Info (type = 2, swallow = 1, piercing = 1, pvp = 0)
It's Raining Mines(hidden self-destruct):
New - Info (type = 33, selfDestructMinion = 1)
Final Attack:
New - Info (type = 53, finalAttack = 1, condition = attack)
Wild Hunter (III)Jaguar Boost:
New - Info (type = 50)
Changed - x (20 --> 15) (level --> 5+roundUp(level/2))
Changed - y (60 --> 55) (3*level --> 15+2*level)
Enduring Fire:
New - Info (type = 2, movingAttack = 1)
Changed - damage (140 --> 144) (80+2*level --> 84+2*level)
Dash 'n Slash:
Changed - Hitbox (350% --> 350%)
New - Info (type = 1, areaAttack = 1, casterMove = 1, mes = stun, delay = 2000)
Changed - damage (570 --> 600) (450+4*level --> 450+5*level)
Wild Trap:
New - Info (type = 33, minionAttack = normal, minionAbility = taunt, selfDestructMinion = 1)
Blind:
New - Info (type = 11, mes = darkness, condition = attack)
Silver Hawk:
New - Info (type = 33, minionAttack = stun)
Swipe:
New - Info (type = 1, areaAttack = 1, hpDrain = 1, casterMove = 1)
Changed - damage (140 --> 190) (100+2*level --> 150+2*level)
Changed - mobCount (3 --> 6) (3 --> 6)
Wild Hunter (IV)Wild Arrow Blast:
New - Info (type = 2, movingAttack = 1, rapidAttack = 1, knockbackLimit = 60)
Changed - mpCon (9 --> 10) (6+roundUp(level/10) --> 7+roundUp(level/10))
Changed - damage (200 --> 220) (140+2*level --> 160+2*level)
Sonic Roar:
Changed - Hitbox (200% --> 240%)
Removed - Final attack
New - Info (type = 1, areaAttack = 1, mes = stun)
Changed - mpCon (70 --> 80) (30+4*roundDown(level/3) --> 40+4*roundDown(level/3))
Changed - damage (700 --> 850) (520+6*level --> 550+10*level)
Changed - mobCount (6 --> 8) (6 --> 8)
Exploding Arrows:
New - Info (type = 1, areaAttack = 1, specialAttackFinish = 1)
Crossbow Expert:
New - Info (type = 50, areaAttack = 1, specialAttackFinish = 1)
Sharp Eyes:
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Stink Bomb Shot:
New - Info (type = 2, peicing = 1, movingAttack = 1, mes = incTargetEXP&&incTargetPDP&&incTargetMDP, pvp = 0)
Feline Berserk:
Changed - Level readout (MP Cost: #mpCon, Max HP: +#x%, ATT: +#y%, Movement Speed: +#z, Duration: #time sec --> MP Cost: #mpCon, MaxHP: +#x%, ATT: +#z%, Movement Speed: +#y, Duration: #time sec)
New - Info (type = 10)
Changed - mpCon (60 --> 150) (30+5*roundDown(level/5) --> 100+10*roundDown(level/6))
Changed - y (20 --> 15) (5+roundDown(level/2) --> roundUp(level/2))
Changed - z (30 --> 20) (level --> 5+roundDown(level/2))
Maple Warrior:
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Hero's Will:
New - Info (type = 35)
Wild Instinct:
Changed - Description (You ignore a portion of an enemy's defense when attacking. Also, you have a chance to dodge enemy attacks. --> You ignore a portion of an monster's defense when attacking. Also, you have a chance to dodge enemy attacks.)
Changed - Level readout (Enemy DEF Ignored: #ignoreMobpdpR%, Dodge Chance: #er% --> Monster DEF Ignored: #ignoreMobpdpR%, Dodge Chance: #er%)
New - Info (type = 50)
Changed - er (20 --> 10) (2*level --> level)
Mechanic (I)Mech: Prototype:
New - Info (type = 13)
Changed - epdd (400 --> 200) (40*level --> 20*level)
Changed - emdd (400 --> 200) (40*level --> 20*level)
Gatling Gun:
New - Info (type = 2)
Flame Launcher:
New - Info (type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100)
ME-07 Drillhands:
Changed - Hitbox (380% --> 320%)
New - Info (type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1)
Changed - damage (180 --> 150) (140+2*level --> 110+2*level)
Changed - mobCount (10 --> 15) (6+roundDown(level/5) --> 10+roundDown(level/4))
Fortune's Favor:
New Skill
New - Name (Fortune's Favor)
New - Max level (1)
New - Info (type = 51, showFromTheHead = 1)
New - prop (7) (7)
New - damage (200) (200)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (special)
Mechanic (II)Atomic Hammer:
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount enemies, Stun Chance: #prop%, Stun Duration: #time sec, Enemy Defense Ignored: #ignoreMobpdpR% --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec, DEF Ignored: #ignoreMobpdpR%)
Changed - Hitbox (350% --> 220%)
New - Info (type = 1, areaAttack = 1, mes = stun, trembling = 1)
Changed - mpCon (45 --> 60) (25+5*roundDown(level/5) --> 35+5*roundDown(level/4))
Changed - ignoreMobpdpR (30 --> 20) (10+level --> level)
Mechanic Mastery:
New - Info (type = 50)
Changed - x (60 --> 120) (3*level --> 6*level)
Mechanic Rage:
New - Info (type = 10)
Heavy Weapon Mastery:
New - Info (type = 98, dummyOf = 35101009&&35101010)
Rocket Booster:
New - Info (type = 10, casterMove = 1, landingEffect = areaAttack)
Changed - mpCon (20 --> 50) (80-3*level --> 110-3*level)
Changed - damage (360 --> 160) (240+6*level --> 120+2*level)
Open Portal: GX-9:
New - Info (type = 33, openGate = 1, lastSummonTrigger = 1, pvp = 0)
Perfect Armor:
New - Info (type = 16, PADReflect = 1, MADReflect = 1)
Changed - prop (30 --> 20) (10+level --> level)
Enhanced Flame Launcher:
Changed - Hitbox (470% --> 470%)
New - Info (type = 1, areaAttack = 1, rapidAttack = 1, affectedSkill = 35001001, affectedSkillEffect = dot, dotType = burn, knockbackLimit = 100)
Enhanced Gatling Gun:
New - Info (type = 2)
Mechanic (III)Punch Launcher:
New - Info (type = 2, piercing = 1, mes = stun)
Metal Fist Mastery:
New - Info (type = 50)
Satellite:
New - Info (type = 33, minionAttack = normal)
Changed - mpCon (40 --> 60) (100-3*level --> 120-3*level)
Changed - damage (160 --> 210) (100+3*level --> 150+3*level)
Mech: Siege Mode:
New - Info (type = 10, fixedState = 1, onlyNormalAttack = 1, specialNormalAttack = 1, canNotMoveInState = 1, knockbackLimit = 90)
Rock 'n Shock:
New - Info (type = 33, minionAttack = stun, lastSummonTrigger = 1, selfDestructMinion = 1, pvp = 0)
Changed - mpCon (45 --> 75) (70-5*roundDown(level/4) --> 100-5*roundDown(level/4))
Changed - damage (250 --> 200) (150+5*level --> 100+5*level)
Changed - time (60 --> 75) (60 --> 75)
Changed - cooltime (30 --> 180) (50-level --> 180)
Changed - y (30 --> 60) (30 --> 40+level)
Healing Robot H-LX:
Changed - Description (Summons the stationary bot <H-LX> stationary to heal nearby party members with its special built-in detection sensor. Once healed, party member cannot receive another heal for 2 seconds. The H-LX self-destructs when it runs out of power. --> Summons the stationary bot H-LX to heal nearby party members with its special built-in detection sensor. Once healed, party member cannot receive another heal for 5 seconds. The H-LX self-destructs when it runs out of power.)
New - Info (type = 33, minionAbility = heal, condition = whenUserLieDown, selfDestructMinion = 1)
Changed - mpCon (50 --> 90) (90-2*level --> 150-3*level)
Changed - hp (25 --> 50) (5+2*roundDown(level/2) --> 10+2*level)
Changed - cooltime (45 --> 35) (105-6*roundDown(level/2) --> 55-2*roundDown(level/2))
Changed - time (40 --> 30) (20+level --> 10+2*roundDown(level/2))
Changed - x (2 --> 5) (2 --> 5)
Acceleration Bot EX-7:
Changed - Level readout (MP Cost: #mpCon, Buff Duration: #time sec, Enemy Movement Speed: +#x, Enemy Defense: #y%, Self-Destruct Damage: #selfDestruction% --> MP Cost: #mpCon, Buff Duration: #time sec, Enemy Speed: +#x, Enemy Defense: #y%, Self-Destruct Damage: #selfDestruction%)
New - Info (type = 33, minionAbility = mes, mes = haste&&reduceTargetPDP&&reduceTargetMDP, selfDestructMinion = 1, pvp = 0)
Changed - y (-30 --> -15) (-2*level --> -level)
Satellite (II):
New - Info (type = 33, minionAttack = normal, affectedSkill = 35111001)
Changed - mpCon (40 --> 60) (100-3*level --> 120-3*level)
Changed - damage (160 --> 210) (100+3*level --> 150+3*level)
Satellite (III):
New - Info (type = 33, minionAttack = normal, affectedSkill = 35111001)
Changed - mpCon (40 --> 60) (100-3*level --> 120-3*level)
Changed - damage (160 --> 210) (100+3*level --> 150+3*level)
Roll of the Dice:
New - Info (type = 10)
Mechanic (IV)Extreme Mech:
New - Info (type = 50)
Changed - epad (50 --> 40) (20+level --> 25+roundUp(level/2))
Mech: Missile Tank:
Changed - Level readout (MP Cost: #mpCon to change to Tank mode, plus an additional -#u MP every #v sec, Damage: #damage% \nAdditional Critical Rate (basic attacks): +#cr%, Damage Bonus (Siege mode): +#z% --> Tank Mode MP Cost: #mpCon plus #u MP every #v sec, Damage: #damage% \nBasic Attack Critical Rate: +#cr%, MP Cost: #w, Damage Bonus (Siege mode): +#z%)
New - Info (type = 10, specialNormalAttack = 1)
Changed - x (20 --> 5) (30-roundDown(level/3) --> 15-roundDown(level/3))
Changed - damage (110 --> 100) (80+level --> 70+level)
Changed - cr (30 --> 20) (level --> 5+roundUp(level/2))
Changed - u (100 --> 25) (150-5*roundDown(level/3) --> 75-5*roundDown(level/3))
New - w (30) (15+5*roundDown(level/10))
Laser Blast:
Changed - Hitbox (630% --> 695%)
New - Info (type = 1, areaAttack = 1, requireSkill = 35121005)
Changed - mpCon (58 --> 78) (40+3*roundUp(level/5) --> 60+3*roundUp(level/5))
Changed - damage (400 --> 360) (280+4*level --> 240+4*level)
Satellite Safety:
New - Info (pvp = 0, type = 99, safety = 1, condition = greatlyDamaged, requireSkill = 35121006)
Giant Robot SG-88 :
New - Info (type = 33, minionAttack = normal, specialGage = 1, areaAttack = 1, pvp = 0)
Bots 'n Tots:
New - Info (type = 33, minionAbility = summon, selfDestructMinion = 1)
Changed - time (45 --> 40) (25+2*roundDown(level/3) --> 20+2*roundDown(level/3))
Changed - cooltime (40 --> 60) (60-2*roundDown(level/3) --> 90-3*roundDown(level/3))
Amplifier Robot AF-11:
New - Info (type = 33, minionAbility = amplifyDamage, selfDestructMinion = 1)
:
New - Info (type = 33, selfDestructMinion = 1)
Changed - selfDestruction (500 --> 350) (350+5*level --> 200+5*level)
Robot Mastery:
New - Info (type = 50)
Maple Warrior:
New - Info (type = 10, massSpell = 1, magicSteal = 1)
Hero's Will:
New - Info (type = 35)
Mech: Siege Mode:
New - Info (type = 10, fixedState = 1, onlyNormalAttack = 1, specialNormalAttack = 1, canNotMoveInState = 1, knockbackLimit = 90)
Changed - damage (100 --> 95) (80+level --> 75+level)
NPC
Pason
Function: Tour Guide
Script: tourguide
Clothes Collector
Script: say_1012121
Nave
"Hahaha... You don't want to miss this!"
"Hey, you! You sure you're old enough to be here?"
Lauren
Function: Android Beautician
Script: androidBeautyshop
"Your android's going to look sooo cute!"
"Are you here to decorate your android?"
"Android makeover? Leave it to me!"
크리스마스 트리
Script: xmas_tree
Maya
Function: Merchant
"*Hack...hack...* Oh...my head... "
"Are you looking for any specific item?"
Chief Alex
"I wonder what happened to the rest of the world..."
"I'm worried for my son..."
"Please help our town."
"Hey, you! You better not be up to trouble!"
Athena Pierce
"I pray for peace..."
"I can feel the winds of change."
"We need to gather our strength."
"What is it?"
Big Headward
"Thank you for your help! Oh, your head... Are you from Big Head Kingdom?"
"We must protect our town!"
"What's become of Big Head Kingdom...?"
"No matter how dire it gets, don't forget to style your hair!"
Camila
"Hi... I'm Camila..."
"Oh! Thank you for your help earlier."
"Ah! Ribbon Pigs!"
"I hope peace returns... Someday..."
Utah
"Help!"
"Is there no way to tame these Ribbon Pigs?"
"I appreciate your help earlier. I hope to see you around!"
"Huh... When will we get some good luck?"
Jay
"I never thought this would happen to Henesys..."
"I was too weak. I couldn't protect my family."
"I'll get strong enough to destroy them all. At any cost!"
"I need to get stronger."
Ex-chief Stan
"I can't even die in peace."
"Don't start any trouble...or I'll haunt you!"
"Please save Henesys."
"I worry for my son..."
Anne
"I...I don't want to be alone."
"We need to keep an eye on their movement."
"Shh! I'm on an important mission."
"Who goes there?! I am Anne, watchman of this forest!"
Utah
"Help!"
"Ah! Where did my marble go?"
"I appreciate your help earlier. I hope to see you around!"
"How did the monsters get so aggressive?"
Rina
"I miss the old days..."
"*Hack...hack...* What happened to the world outside of Henesys? You think Ronnie's okay?"
Informant
"Long live the Empress..."
"I'll let you know when I have new information. Until then, play it cool."
"...Mind your own business."
"Tch. Play it cool."
Neinheart
"How did this happen?"
"Can you restore peace to Maple World?"
"There is only one way. We must stop them."
"If only we could turn back time..."
Shinsoo
Script: createCygnus
Informant
Script: everything00
Another Informant
Script: cygnus_accept
Vita
Bernard
"I can give you something useful..."
Von Leon
Function: Lion King
Script: 2010Gstar_Summon
"Attack me! Bring it! Leave your words and logic behind you!"
"Words have no meaning. Only actions matter... This is what the years have taught me. "
"...Must we speak? All that's left to do is fight..."
Smartie Moon Bunny
Script: 2011newYear
"Yes, I'll study humans by eating their barbeque..."
"Yummy Barbeque! Rice cakes belong to the Moon Bunnies, and barbeque belongs to humans. I'm learning more about humans all the time!"
"Research report...similarities...humans and Moon Bunnies..."
"The Moon belongs to the Moon Bunnies, and Maple World belongs to humans. Humans who spread across their planet, as we bunnies did. I'm researching human history..."
Judge Cassandra
Judge Admin
Judge Gaga
Judges
Function: Maple Idol
"You can join Maple Idol between 2:30 PM and midnight every Saturday from 12/18/2010 to 01/08/2011."
"Welcome to the national quiz show auditions! Test your trivia talents on Maple Idol!"
"Love quizzes? Compete in Maple Idol!"
Commitment
Script: pledge
Tour Information Board
Script: tourNotice
Grant
Function: Elder
Script: himmel
"Greetings! I am Elder Grant of Ardentmill."
Saffron
Function: Master of Herbalism
Script: herbalism
"Wanna study Herbalism? You came to a right place!"
"Herb gathering requires skill. And love!"
Cole
Function: Master of Mining
Script: mining
"Don't just hit any ol' rock with your pickaxe. Gems and Minerals are found in many different mines."
"Name's Cole, master miner."
Gere
Function: Master of Smithing
Script: equip_product
"Picking your armor off defeated monsters? Learn how to smith your own, and you'll never have to do that again."
"Craft more armor to get better at it. Wait, was that too obvious?"
Intaglio
Function: Master of Jewel Crafting
Script: acc_product
"Don't you want to be covered in sparkling jewels?"
"Why yeees, I can teach you to be a marvelous jeweler!"
Ally
Function: Master of Alchemy
Script: alchemy
"Alchemists do more than brew potions. We also extract materials from equipment and fuse them together."
"Greetings! I am Elder Grant of Ardentmill."
Ramsey
Function: Recipe Merchant
"Want the finest equipment? Get the finest recipes!"
"Aspiring blacksmith? Find your gear recipes here!"
Nack
Function: Material Merchant
"Don't have the right materials? Find them here."
"Nobody becomes a master crafter without going through me."
Grant
Script: goGatherMap
Tespia Helper
Function: Temporary Assistant Merchant
Herb Collection
Script: open_herb
Mining Machine
Script: open_mining
Smithing Anvil
Script: open_equipP
Jewelry Machine
Script: open_accP
Alchemy Tome
Script: open_alchemy
Angelica
Function: Alchemy Recipe Merchant
"No alchemist can go without a good recipe or two."
"Looking for something in particular? Let me check my list..."
Mikkim
Function: Storage Keeper
"Sure, it's not cheap. But few good things in life are."
"Hiya! Want to store something?"
Pigmi the Summoner
Script: pigmy
Etran's Information Board
Script: pigmy_guide
Crawson
Function: Enter Battle Mode
Script: pvpLaunch
"Wanna fight? Talk to me!"
"Hone your skills against other Maplers."
Larson
Function: Gallant Emblem Merchant
"I'll trade your Gallant Emblems for my excellent supplies."
BP Exchanger
Function: Gallant Emblem Vending Machine
Script: pvpExchangeBP
"Exchange BP for Gallant Emblem. Y/N?"
Maximus
Function: Return to Town
Script: battleSquareMove
"Headed back already?"
Maximus
Function: Enter Battle Square
Script: battleSquareMove2
"You got guts! Okay, to Battle Square with you!"
Rosette
Function: Battle Square Guide
Script: superFightGuide
"Welcome to Battle Square!"
"Welcome to Battle Square. Always happy to welcome strong-looking Maplers like you."
"Would you like to know about Battle Mode?"
Cursed Knight
"Why...why has this happened to me? My knightly honor... My knightly pride..."
Rebecca
Function: Cafe Weapon Rental
"Yeah, I've got a special deal just for you."
"Hey you! Ask me about PC Cafe Premium. I dare ya."
Tommy
Havefun
Script: oneClickSet
"You select your job. We'll provide you the skills."
MapNone
Victoria Road - Ellinia
Town
destructionTown
Gate to the Future - Gate to the Future
NPCs: Informant
Level Limit: 160
Town
Swim movement
Henesys Ruins - Henesys Ruins
NPCs: Chief Alex, Athena Pierce, Ex-chief Stan, Maya, Camila, Utah, Jay, Big Headward, Informant
Level Limit: 160
Town
Henesys Ruins - Rina's House
NPCs: Rina
Level Limit: 160
Henesys Ruins - Henesys Ruins Market
Mobs: 10 x Mutant Snail
Level Limit: 160
Henesys Ruins - Henesys Ruins Park
Mobs: 17 x Mutant Snail
Level Limit: 160
Ravaged Forest - Hill North of Henesys Ruins
Mobs: 19 x Mutant Slime
Level Limit: 160
Ravaged Forest - Suspicious Hill
Mobs: 5 x Mutant Slime, 11 x Mutant Ribbon Pig
Level Limit: 160
Ravaged Forest - Dreamy Forest Trail
Mobs: 8 x Mutant Ribbon Pig
Level Limit: 160
Ravaged Forest - Six Path Crossway Ruins
Level Limit: 160
Singing Mushroom Forest Ruins - Dark Spore Hill
Mobs: 12 x Mutant Orange Mushroom
Level Limit: 160
Singing Mushroom Forest Ruins - Creepy Humming Forest Trail
Mobs: 12 x Mutant Orange Mushroom
NPCs: Utah
Level Limit: 160
darkEreb
Dark Ereve - Mutant Tino Forest
Mobs: 16 x Mutant Tino
Level Limit: 160
Dark Ereve - Mutant Tiru Forest
Mobs: 12 x Mutant Tiru
NPCs: Anne
Level Limit: 160
Dark Ereve - Mutant Tiguru Forest
Mobs: 13 x Mutant Tiguru
Level Limit: 160
Dark Ereve - Ereve Forked Road
Level Limit: 160
Knight Stronghold - Stronghold Entrance
Level Limit: 160
Knight Stronghold - Stronghold Entrance
Mobs: 5 x Official Knight A
Level Limit: 160
Knight Stronghold - Knight District 1
Mobs: 6 x Official Knight B, 6 x Official Knight A
Level Limit: 160
Knight Stronghold - First Drill Hall
Mobs: 12 x Official Knight A
Level Limit: 160
Knight Stronghold - Second Drill Hall
Mobs: 10 x Official Knight B
Level Limit: 160
Knight Stronghold - Knight District 2
Mobs: 16 x Official Knight C
NPCs: Informant, Informant
Level Limit: 160
Knight Stronghold - Hallowed Ground
Mobs: 16 x Dawn
Level Limit: 160
Knight Stronghold - Hallowed Ground
Mobs: 10 x Blaze
Level Limit: 160
Knight Stronghold - Hallowed Ground
Mobs: 14 x Wind
Level Limit: 160
Knight Stronghold - Hallowed Ground
Mobs: 15 x Night
Level Limit: 160
Knight Stronghold - Hallowed Ground
Mobs: 14 x Thunder
Level Limit: 160
Knight Stronghold - Knight District 3
Mobs: 16 x Official Knight D
Level Limit: 160
Knight Stronghold - Armory 1
Mobs: 7 x Official Knight C, 6 x Official Knight D
Knight Stronghold - Armory 2
Mobs: 7 x Official Knight E, 4 x Official Knight D
Knight Stronghold - Knight District 4
Mobs: 15 x Official Knight E
Level Limit: 160
Knight Stronghold - Secret Grove
NPCs: Neinheart
Level Limit: 160
Knight Stronghold - Knights' Chamber 1
Mobs: 15 x Advanced Knight A
Knight Stronghold - Knights' Chamber 2
Mobs: 16 x Advanced Knight B
Knight Stronghold - Knights' Chamber 3
Mobs: 13 x Advanced Knight C
Knight Stronghold - Knights' Chamber 4
Mobs: 14 x Advanced Knight D
Knight Stronghold - Knights' Chamber 5
Mobs: 17 x Advanced Knight E
Knight Stronghold - Hall of Honor
Mobs: 2 x Advanced Knight D, 2 x Advanced Knight E, 2 x Advanced Knight A, 2 x Advanced Knight B, 2 x Advanced Knight C
Level Limit: 170
Knight Stronghold - Cygnus Garden
NPCs: Another Informant
Level Limit: 170
Knight Stronghold - Cygnus's Chamber
NPCs: Another Informant
Level Limit: 170
Knight Stronghold - Scrubby Garden
Level Limit: 170
Knight Stronghold - Cygnus Rear Garden
Level Limit: 160
Knight Stronghold - Cygnus Rear Garden
Level Limit: 160
profession
Hidden Street - Ardentmill
NPCs: Grant, Saffron, Cole, Gere, Intaglio, Ally, Ramsey, Nack, Angelica, Grant, Alchemy Tome, Smithing Anvil, Herb Collection, Mining Machine, Jewelry Machine, Mikkim
Town
Hidden Street - Saffron's Herb Field
Hidden Street - Cole's Mine
Hidden Street - Novice Secret Herb Patch
NPCs: Saffron
Hidden Street - Intermediate Secret Herb Patch
NPCs: Saffron
Hidden Street - Novice Secret Mine
NPCs: Cole
Hidden Street - Intermediate Secret Mine
NPCs: Cole
Nautilus
Beach - Dolphin Cove
NPCs: Pason
ElNath
El Nath - Snow Volcano Observatory
NPCs: Pason
Event
Hidden Street - Homestead Yard
NPCs: Smartie Moon Bunny
Town
Hidden Street - Homestead Yard
NPCs: Smartie Moon Bunny
Town
Hidden Street - Homestead Yard
NPCs: Smartie Moon Bunny
Town
BattleSquare
Battle Square - Battle Square
NPCs: Maximus, Larson, BP Exchanger, Crawson, Rosette
Free-for-all - Strange Knights' Chamber
Free-for-all - Gold Richie's Storage Room
Free-for-all - Pink Bean's Party
Team Match - Lion King's Tower
Team Match - Eliza's Shrine
Team Match - Igloo Moor
Team Match - Mushroom Castle Skyscraper
Ice Knight - Cursed Ice Moor
Mob1-10
Cygnus
Level: 1
HP: 40,000
Physical Attack: 3
Magical Attack: 1
Knockback: 1
WDEF: 25%
MDEF: 25%
Accuracy: 4
Revive: Cygnus
Boss
Cake monster
Level: 5
HP: 3000
Physical Attack: 15
Magical Attack: 12
Knockback: 5
WDEF: 10%
MDEF: 10%
Speed: 30
Avoid: 1
Accuracy: 4
Cake monster
Level: 5
HP: 3000
Physical Attack: 15
Magical Attack: 12
Knockback: 5
WDEF: 10%
MDEF: 10%
Avoid: 1
Accuracy: 4
Cake monster
Level: 5
HP: 3000
Physical Attack: 15
Magical Attack: 12
Knockback: 5
WDEF: 10%
MDEF: 10%
Avoid: 1
Accuracy: 4
Pie monster
Level: 5
HP: 3000
Physical Attack: 15
Magical Attack: 12
Knockback: 5
WDEF: 10%
MDEF: 10%
Speed: 30
Avoid: 1
Accuracy: 4
Pie monster
Level: 5
HP: 3000
Physical Attack: 15
Magical Attack: 12
Knockback: 5
WDEF: 10%
MDEF: 10%
Avoid: 1
Accuracy: 4
Pie monster
Level: 5
HP: 3000
Physical Attack: 15
Magical Attack: 12
Knockback: 5
WDEF: 10%
MDEF: 10%
Avoid: 1
Accuracy: 4
Invisible Gigantic Moon Bunny
Level: 1
HP: 1
Physical Attack: 1
Magical Attack: 1
Knockback: 10,000
WDEF: 10%
MDEF: 10%
Avoid: 1
Accuracy: 1
Boss
Von Leon
Level: 1
HP: 40,000
Physical Attack: 3
Magical Attack: 1
Knockback: 1
WDEF: 25%
MDEF: 25%
Accuracy: 4
Revive: Von Leon
Boss
Airborne User
Level: 10
HP: 300,000
Physical Attack: 40
Magical Attack: 40
Knockback: 10
WDEF: 10%
MDEF: 10%
Accuracy: 4
Unknown skill
Unknown skill 173
Range - 800%
Count - 5
Range, Damage over Time
Level: 10
HP: 300,000
Physical Attack: 40
Magical Attack: 40
Knockback: 10
WDEF: 10%
MDEF: 10%
Accuracy: 4
AoE Poison
AoE poisons for 5 seconds for 10000 damage per tick.
Range - 200%
Transform User
Level: 10
HP: 300,000
Physical Attack: 40
Magical Attack: 40
Knockback: 10
WDEF: 10%
MDEF: 10%
Accuracy: 4
Unknown skill
Unknown skill 172
Range - 800%
Count - 7
Explode User
Level: 10
HP: 300,000
Physical Attack: 40
Magical Attack: 40
Knockback: 10
WDEF: 10%
MDEF: 10%
Accuracy: 4
Unknown skill
Unknown skill 171
Range - 300%
Count - 1
Counterattack(Aggro, HP Check)
Level: 10
HP: 300,000
Physical Attack: 40
Magical Attack: 40
Knockback: 10
WDEF: 10%
MDEF: 10%
Accuracy: 4
Immune to Weapon and Magic Counter Attack
Physical and Magical damage reflection for 15 seconds with 500 ~ 50000 damage.
11-20
Lv. 20 100 Day Sweetheart Spores
Level: 20
HP: 6300
Physical Attack: 89
Magical Attack: 83
Knockback: 50
WDEF: 10%
MDEF: 10%
Accuracy: 23
Lv. 20 Love Grizzly
Level: 20
HP: 6300
Physical Attack: 89
Magical Attack: 83
Knockback: 50
WDEF: 10%
MDEF: 10%
Accuracy: 23
Lv. 20 Love Panda
Level: 20
HP: 6300
Physical Attack: 89
Magical Attack: 83
Knockback: 50
WDEF: 10%
MDEF: 10%
Accuracy: 23
21-30
Gigantic Boy Moon Bunny
Level: 30
HP: 2,000,000
Physical Attack: 140
Magical Attack: 140
Knockback: 1000
WDEF: 10%
MDEF: 10%
Avoid: 10
Accuracy: 40
Revive: Invisible Gigantic Moon Bunny
Auto-Aggro
Boss
Gigantic Girl Moon Bunny
Level: 30
HP: 2,000,000
Physical Attack: 140
Magical Attack: 140
Knockback: 1000
WDEF: 10%
MDEF: 10%
Avoid: 10
Accuracy: 40
Revive: Invisible Gigantic Moon Bunny
Auto-Aggro
Boss
31-40
Lv. 40 100 Day Sweetheart Spores
Level: 40
HP: 30,000
Physical Attack: 286
Magical Attack: 83
Knockback: 50
WDEF: 25%
MDEF: 10%
Accuracy: 23
Lv. 40 Love Grizzly
Level: 40
HP: 30,000
Physical Attack: 286
Magical Attack: 83
Knockback: 50
WDEF: 25%
MDEF: 10%
Accuracy: 23
Lv. 40 Love Panda
Level: 40
HP: 30,000
Physical Attack: 286
Magical Attack: 83
Knockback: 50
WDEF: 25%
MDEF: 10%
Accuracy: 23
51-60
Lv. 60 Love Grizzly
Level: 60
HP: 82,500
Physical Attack: 332
Magical Attack: 337
Knockback: 450
WDEF: 10%
MDEF: 10%
Avoid: 20
Accuracy: 90
Lv. 60 Love Panda
Level: 60
HP: 82,500
Physical Attack: 332
Magical Attack: 337
Knockback: 450
WDEF: 10%
MDEF: 10%
Avoid: 20
Accuracy: 90
Lv. 60 100 Day Sweetheart Spores
Level: 60
HP: 84,500
Physical Attack: 332
Magical Attack: 337
Knockback: 450
WDEF: 10%
MDEF: 10%
Avoid: 20
Accuracy: 90
71-80
Lv. 80 Love Panda
Level: 80
HP: 345,000
Physical Attack: 646
Magical Attack: 645
Knockback: 1000
WDEF: 10%
MDEF: 10%
Avoid: 51
Accuracy: 203
Lv. 80 Love Grizzly
Level: 80
HP: 345,000
Physical Attack: 646
Magical Attack: 645
Knockback: 1000
WDEF: 10%
MDEF: 10%
Avoid: 51
Accuracy: 203
Lv. 80 100 Day Sweetheart Spores
Level: 80
HP: 345,000
Physical Attack: 646
Magical Attack: 645
Knockback: 1000
WDEF: 10%
MDEF: 10%
Avoid: 51
Accuracy: 203
91-100
Lv. 100 100 Day Sweetheart Spores
Level: 100
HP: 1,005,000
Physical Attack: 871
Magical Attack: 921
Knockback: 1200
WDEF: 10%
MDEF: 10%
Avoid: 65
Accuracy: 250
Lv. 100 Love Grizzly
Level: 100
HP: 1,005,000
Physical Attack: 871
Magical Attack: 921
Knockback: 1200
WDEF: 10%
MDEF: 10%
Avoid: 65
Accuracy: 250
Lv. 100 Love Panda
Level: 100
HP: 1,005,000
Physical Attack: 871
Magical Attack: 921
Knockback: 1200
WDEF: 10%
MDEF: 10%
Avoid: 65
Accuracy: 250
111-120
Lv. 120 100 Day Sweetheart Spores
Level: 120
HP: 1,605,000
Physical Attack: 2001
Magical Attack: 1840
Knockback: 1800
WDEF: 10%
MDEF: 10%
Accuracy: 423
Lv. 120 Love Grizzly
Level: 120
HP: 1,605,000
Physical Attack: 2001
Magical Attack: 1840
Knockback: 1800
WDEF: 10%
MDEF: 10%
Accuracy: 423
Lv. 120 Love Panda
Level: 120
HP: 1,605,000
Physical Attack: 2001
Magical Attack: 1840
Knockback: 1800
WDEF: 10%
MDEF: 10%
Accuracy: 423
121-130
Von Leon
Level: 129
HP: 12,800,000
Physical Attack: 5000
Magical Attack: 2750
Knockback: 99,999,999
WDEF: 60%
MDEF: 57%
Avoid: 144
Accuracy: 225
Revive: Von Leon
Auto-Aggro
Boss
Dispel
Dispels all buffs
Range - 800%
Teleport
Teleports for an unnamed distance.
Summon Monsters
Summons additional monsters.
Mobs - Pie monster, Mini Castle Golem, Mini Castle Golem, Mini Castle Golem, Mini Castle Golem, Mini Castle Golem
Hidden Potential Nullified
Blocks hidden potential for 60 seconds with 100% probability
Range - 800%
Count - 30
Consume
Some weird form of consumption
Mobs - Mini Castle Golem
Range - 800%
Teleport
Teleports for an unnamed distance.
Summon Monsters
Summons additional monsters.
Mobs - Pie monster, Prison Guard Boar, Prison Guard Rhino, Prison Guard Rhino
Teleport
Teleports for an unnamed distance.
Summon Monsters
Summons additional monsters.
Mobs - Prison Guard Boar, Prison Guard Boar, Prison Guard Boar, Prison Guard Rhino, Prison Guard Rhino, Prison Guard Rhino
Prison Guard Boar
Level: 127
HP: 1,680,000
Physical Attack: 2700
Magical Attack: 2450
Knockback: 3500
WDEF: 22%
MDEF: 22%
Avoid: 225
Accuracy: 225
Elements: Fire weak, Ice strong
Auto-Aggro
Party Bonus
Boss
Prison Guard Rhino
Level: 127
HP: 1,540,000
Physical Attack: 2700
Magical Attack: 2450
Knockback: 3450
WDEF: 22%
MDEF: 22%
Accuracy: 256
Elements: Fire weak, Ice strong
Auto-Aggro
Party Bonus
Boss
Mini Castle Golem
Level: 123
HP: 1,260,000
Physical Attack: 2000
Magical Attack: 2250
Knockback: 3000
WDEF: 35%
MDEF: 33%
Avoid: 169
Accuracy: 169
Elements: Fire strong, Ice strong, Lightning strong, Poison immune
Party Bonus
Boss
131-140
Lv. 140 100 Day Sweetheart Spores
Level: 140
HP: 2,850,000
Physical Attack: 3133
Magical Attack: 2855
Knockback: 3200
WDEF: 10%
MDEF: 10%
Avoid: 135
Accuracy: 563
Lv. 140 Love Grizzly
Level: 140
HP: 2,850,000
Physical Attack: 3133
Magical Attack: 2855
Knockback: 3200
WDEF: 10%
MDEF: 10%
Avoid: 135
Accuracy: 563
Lv. 140 Love Panda
Level: 140
HP: 2,850,000
Physical Attack: 3133
Magical Attack: 2855
Knockback: 3200
WDEF: 10%
MDEF: 10%
Avoid: 135
Accuracy: 563
151-160
Lv. 160 100 Day Sweetheart Spores
Level: 160
HP: 4,050,000
Physical Attack: 3133
Magical Attack: 2855
Knockback: 3200
WDEF: 10%
MDEF: 10%
Avoid: 135
Accuracy: 563
Lv. 160 Love Grizzly
Level: 160
HP: 4,050,000
Physical Attack: 3133
Magical Attack: 2855
Knockback: 3200
WDEF: 10%
MDEF: 10%
Avoid: 135
Accuracy: 563
Lv. 160 Love Panda
Level: 160
HP: 4,050,000
Physical Attack: 3133
Magical Attack: 2855
Knockback: 3200
WDEF: 10%
MDEF: 10%
Avoid: 135
Accuracy: 563
161-170
Mutant Snail
Level: 162
HP: 350,000
EXP: 6463
Physical Attack: 4738
Magical Attack: 5213
Knockback: 5000
WDEF: 10%
MDEF: 10%
Avoid: 180
Accuracy: 640
Slow
Slows for 10 seconds with 100% probability by 80 speed
Range - 300%
Mutant Orange Mushroom
Level: 164
HP: 370,000
EXP: 6783
Physical Attack: 4619
Magical Attack: 5388
Knockback: 5000
WDEF: 10%
MDEF: 10%
Avoid: 180
Accuracy: 640
Elements: Fire weak, Lightning weak, Poison weak
Stun
Stuns for 3 seconds at a 60% probability
Range - 300%
Mutant Slime
Level: 166
HP: 390,000
EXP: 7099
Physical Attack: 4918
Magical Attack: 5682
Knockback: 5500
WDEF: 10%
MDEF: 10%
Avoid: 180
Accuracy: 640
Weapon Attack Enhancement
Increases weapon attack by 115% for 30 seconds
Mutant Ribbon Pig
Level: 168
HP: 410,000
EXP: 7412
Physical Attack: 5839
Magical Attack: 4920
Knockback: 5500
WDEF: 10%
MDEF: 10%
Avoid: 180
Accuracy: 640
Mutant Tino
Level: 163
HP: 360,000
EXP: 6624
Physical Attack: 5505
Magical Attack: 4762
Knockback: 5000
WDEF: 10%
MDEF: 10%
Avoid: 180
Accuracy: 640
Area Weapon Attack Enhancement
Increases area weapon attack by 115% for 30 seconds
Range - 300%
Mutant Tiru
Level: 165
HP: 380,000
EXP: 6942
Physical Attack: 4568
Magical Attack: 5503
Knockback: 5000
WDEF: 10%
MDEF: 10%
Avoid: 180
Accuracy: 640
Elements: Fire weak, Lightning weak
Mutant Tiguru
Level: 167
HP: 400,000
EXP: 7256
Physical Attack: 4991
Magical Attack: 5524
Knockback: 5500
WDEF: 10%
MDEF: 10%
Avoid: 180
Accuracy: 640
Elements: Fire weak, Lightning weak
Dawn
Level: 169
HP: 420,000
EXP: 7567
Physical Attack: 5154
Magical Attack: 5701
Knockback: 5500
WDEF: 10%
MDEF: 10%
Avoid: 180
Accuracy: 640
Official Knight A
Level: 168
HP: 20,500,000
EXP: 88,243
Physical Attack: 8426
Magical Attack: 7957
Knockback: 5500
WDEF: 35%
MDEF: 35%
Speed: 10
Avoid: 180
Accuracy: 640
Party Bonus
Boss
Official Knight B
Level: 170
HP: 21,500,000
EXP: 91,929
Physical Attack: 8129
Magical Attack: 8395
Knockback: 5500
WDEF: 35%
MDEF: 35%
Avoid: 180
Accuracy: 640
Party Bonus
Boss
Official Knight A
Level: 168
HP: 410,000
EXP: 6177
Physical Attack: 4920
Magical Attack: 4860
Knockback: 5500
WDEF: 20%
MDEF: 20%
Speed: 10
Avoid: 180
Accuracy: 640
171-180
Blaze
Level: 171
HP: 440,000
EXP: 7875
Physical Attack: 5680
Magical Attack: 6326
Knockback: 6000
WDEF: 10%
MDEF: 10%
Avoid: 180
Accuracy: 640
Wind
Level: 173
HP: 460,000
EXP: 8180
Physical Attack: 5413
Magical Attack: 6593
Knockback: 6000
WDEF: 10%
MDEF: 10%
Avoid: 180
Accuracy: 640
Night
Level: 175
HP: 480,000
EXP: 8481
Physical Attack: 5882
Magical Attack: 6616
Knockback: 6000
WDEF: 10%
MDEF: 10%
Avoid: 180
Accuracy: 640
Thunder
Level: 177
HP: 500,000
EXP: 8780
Physical Attack: 5682
Magical Attack: 6884
Knockback: 6500
WDEF: 10%
MDEF: 10%
Avoid: 180
Accuracy: 640
Official Knight C
Level: 172
HP: 22,500,000
EXP: 95,571
Physical Attack: 9491
Magical Attack: 8732
Knockback: 6000
WDEF: 35%
MDEF: 35%
Avoid: 180
Accuracy: 640
Party Bonus
Boss
Official Knight D
Level: 174
HP: 23,500,000
EXP: 99,186
Physical Attack: 9600
Magical Attack: 9535
Knockback: 6000
WDEF: 35%
MDEF: 35%
Speed: 10
Avoid: 180
Accuracy: 640
Party Bonus
Boss
Official Knight E
Level: 176
HP: 24,500,000
EXP: 102,757
Physical Attack: 9967
Magical Attack: 9392
Knockback: 6500
WDEF: 35%
MDEF: 35%
Avoid: 180
Accuracy: 640
Party Bonus
Boss
Weapon Attack Enhancement
Increases weapon attack by 120% for 15 seconds
Advanced Knight A
Level: 177
HP: 25,000,000
EXP: 104,529
Physical Attack: 10,099
Magical Attack: 9662
Knockback: 6500
WDEF: 35%
MDEF: 35%
Avoid: 180
Accuracy: 640
Party Bonus
Boss
Advanced Knight B
Level: 179
HP: 26,000,000
EXP: 108,043
Physical Attack: 9808
Magical Attack: 10,386
Knockback: 6500
WDEF: 35%
MDEF: 35%
Avoid: 180
Accuracy: 640
Party Bonus
Boss
Summon Monsters
Summons additional monsters.
Mobs - Pie monster
Slow
Slows for 15 seconds with 100% probability by 80 speed
Range - 300%
Advanced Knight C
Level: 180
HP: 26,500,000
EXP: 109,786
Physical Attack: 10,479
Magical Attack: 10,157
Knockback: 6500
WDEF: 35%
MDEF: 35%
Speed: 20
Avoid: 180
Accuracy: 640
Party Bonus
Boss
Ifrit
Level: 180
HP: 530,000
EXP: 9222
Physical Attack: 6267
Magical Attack: 7170
Knockback: 6500
WDEF: 10%
MDEF: 10%
Speed: 20
Avoid: 180
Accuracy: 640
Auto-Aggro
Watchman
Level: 176
HP: 490,000
EXP: 7193
Physical Attack: 5850
Magical Attack: 5785
Knockback: 6500
WDEF: 30%
MDEF: 30%
Avoid: 180
Accuracy: 640
Weapon Attack Enhancement
Increases weapon attack by 120% for 15 seconds
Watchman
Level: 180
HP: 530,000
EXP: 7685
Physical Attack: 6110
Magical Attack: 6045
Knockback: 6500
WDEF: 30%
MDEF: 30%
Avoid: 205
Accuracy: 723
Weapon Attack Enhancement
Increases weapon attack by 115% for 30 seconds
Watchman
Level: 180
HP: 530,000
EXP: 7685
Physical Attack: 6110
Magical Attack: 6129
Knockback: 6500
WDEF: 30%
MDEF: 30%
Avoid: 180
Accuracy: 640
Watchman
Level: 180
HP: 530,000
EXP: 7685
Physical Attack: 6110
Magical Attack: 6513
Knockback: 6500
WDEF: 30%
MDEF: 30%
Avoid: 180
Accuracy: 640
Summon Monsters
Summons additional monsters.
Mobs - Pie monster
Slow
Slows for 15 seconds with 100% probability by 80 speed
Range - 300%
Watchman
Level: 180
HP: 530,000
EXP: 7685
Physical Attack: 6110
Magical Attack: 6707
Knockback: 6500
WDEF: 30%
MDEF: 30%
Speed: 20
Avoid: 180
Accuracy: 640
181-190
Advanced Knight D
Level: 182
HP: 28,500,000
EXP: 117,271
Physical Attack: 10,898
Magical Attack: 10,482
Knockback: 7000
WDEF: 35%
MDEF: 35%
Speed: 20
Avoid: 205
Accuracy: 723
Party Bonus
Boss
Advanced Knight E
Level: 184
HP: 30,500,000
EXP: 124,671
Physical Attack: 11,007
Magical Attack: 10,798
Knockback: 7000
WDEF: 35%
MDEF: 35%
Avoid: 205
Accuracy: 723
Party Bonus
Boss
Weapon Attack Enhancement
Increases weapon attack by 115% for 30 seconds
Watchman
Level: 182
HP: 530,000
EXP: 7685
Physical Attack: 6110
Magical Attack: 6045
Knockback: 6500
WDEF: 30%
MDEF: 30%
Speed: 20
Avoid: 180
Accuracy: 640
Mikhail
Level: 188
HP: 600,000,000
EXP: 3,500,000
Physical Attack: 18,000
Magical Attack: 8800
Knockback: 50,000
WDEF: 50%
MDEF: 50%
Avoid: 225
Accuracy: 700
Elements: Lightning weak
Auto-Aggro
Party Bonus
Boss
Weapon Attack Enhancement
Increases weapon attack by 150% for 15 seconds
Summon Monsters
Summons additional monsters.
Mobs - Advanced Knight E, Advanced Knight E, Advanced Knight E, Advanced Knight E, Advanced Knight E
Range - 200%
Oz
Level: 188
HP: 600,000,000
EXP: 3,500,000
Physical Attack: 16,800
Magical Attack: 11,264
Knockback: 50,000
WDEF: 50%
MDEF: 50%
Avoid: 225
Accuracy: 723
Elements: Ice weak
Auto-Aggro
Party Bonus
Boss
Seal
Seals for 15 seconds at a 100% probability
Range - 800%
Teleport
Teleports for an unnamed distance.
Summon Monsters
Summons additional monsters.
Mobs - Pie monster
Summon Monsters
Summons additional monsters.
Mobs - Advanced Knight B, Advanced Knight B, Advanced Knight B, Advanced Knight B, Advanced Knight B
Range - 200%
Irena
Level: 188
HP: 600,000,000
EXP: 3,500,000
Physical Attack: 17,360
Magical Attack: 8800
Knockback: 50,000
WDEF: 50%
MDEF: 50%
Avoid: 205
Accuracy: 723
Elements: Fire weak
Auto-Aggro
Party Bonus
Boss
Unknown kind of mob defense skill
Unknown mob skill 146
Range - 400%
Summon Monsters
Summons additional monsters.
Mobs - Advanced Knight D, Advanced Knight D, Advanced Knight D, Advanced Knight D, Advanced Knight D
Range - 200%
Eckhart
Level: 188
HP: 600,000,000
EXP: 3,500,000
Physical Attack: 17,360
Magical Attack: 9200
Knockback: 50,000
WDEF: 50%
MDEF: 50%
Speed: 10
Avoid: 225
Accuracy: 723
Elements: Holy weak
Auto-Aggro
Party Bonus
Boss
Summon Monsters
Summons additional monsters.
Mobs - Advanced Knight A, Advanced Knight A, Advanced Knight A, Advanced Knight A, Advanced Knight A
Range - 200%
Hawkeye
Level: 188
HP: 600,000,000
EXP: 3,500,000
Physical Attack: 17,360
Magical Attack: 8800
Knockback: 50,000
WDEF: 50%
MDEF: 50%
Speed: 10
Avoid: 225
Accuracy: 723
Elements: Poison weak
Auto-Aggro
Party Bonus
Boss
Weapon Attack Enhancement
Increases weapon attack by 150% for 15 seconds
Summon Monsters
Summons additional monsters.
Mobs - Advanced Knight C, Advanced Knight C, Advanced Knight C, Advanced Knight C, Advanced Knight C
Range - 200%
Mikhail
Level: 188
HP: 1,650,000,000
EXP: 11,122,320
Physical Attack: 20,720
Magical Attack: 10,000
Knockback: 10,000
WDEF: 60%
MDEF: 60%
Speed: 10
Avoid: 225
Accuracy: 723
Elements: Lightning weak
Auto-Aggro
Party Bonus
Boss
Weapon Attack Enhancement
Increases weapon attack by 150% for 15 seconds
Immune to Weapon and Magic Counter Attack
Physical and Magical damage reflection for 7 seconds with 5000 ~ 20000 damage.
Oz
Level: 188
HP: 1,650,000,000
EXP: 11,122,320
Physical Attack: 18,560
Magical Attack: 15,600
Knockback: 100,000
WDEF: 60%
MDEF: 60%
Avoid: 225
Accuracy: 723
Elements: Ice weak
Auto-Aggro
Party Bonus
Boss
Seal
Seals for 15 seconds at a 100% probability
Range - 800%
Teleport
Teleports for an unnamed distance.
Summon Monsters
Summons additional monsters.
Mobs - Pie monster
Irena
Level: 188
HP: 1,650,000,000
EXP: 11,122,320
Physical Attack: 18,560
Magical Attack: 11,500
Knockback: 100,000
WDEF: 60%
MDEF: 60%
Avoid: 225
Accuracy: 723
Elements: Fire weak
Auto-Aggro
Party Bonus
Boss
Unknown kind of mob defense skill
Unknown mob skill 146
Range - 400%
Eckhart
Level: 188
HP: 1,650,000,000
EXP: 11,122,320
Physical Attack: 19,440
Magical Attack: 10,800
Knockback: 100,000
WDEF: 60%
MDEF: 60%
Avoid: 205
Accuracy: 723
Elements: Holy weak
Auto-Aggro
Party Bonus
Boss
Hawkeye
Level: 188
HP: 1,650,000,000
EXP: 11,122,320
Physical Attack: 20,240
Magical Attack: 10,000
Knockback: 100,000
WDEF: 60%
MDEF: 60%
Speed: 10
Avoid: 500
Accuracy: 723
Elements: Poison weak
Auto-Aggro
Party Bonus
Boss
Weapon Attack Enhancement
Increases weapon attack by 150% for 15 seconds
Shinsoo
Level: 190
HP: 70,000,000
Physical Attack: 7000
Magical Attack: 6000
Knockback: 100,000
WDEF: 60%
MDEF: 60%
Avoid: 205
Accuracy: 723
Boss
Area Recover HP
Increase HP/MP by 21000000/150000 for all mobs in the area
Range - 800%
Unknown kind of mob defense skill
Unknown mob skill 146
Range - 400%
Cygnus
Level: 190
HP: 2,100,000,000
EXP: 204,000,000
Physical Attack: 20,400
Magical Attack: 28,400
Knockback: 999,999
WDEF: 70%
MDEF: 70%
Avoid: 625
Accuracy: 723
Rare Item Drop Level: 3
Elements: Physical strong, Holy strong, Fire strong, Ice strong, Poison strong, Lightning strong, Dark strong
Revive: Von Leon
Auto-Aggro
Boss
Zombify
Zombifies for 10 seconds with 100% probability.
Range - 800%
Super KB
Super KB at a 80% probability
Range - 800%
Count - 5
Summon Monsters
Summons additional monsters.
Mobs - Pie monster
Unknown skill
Unknown skill 172
Range - 800%
Count - 7
Immune to Weapon and Magic Counter Attack
Physical and Magical damage reflection for 15 seconds with 500 ~ 50000 damage.
Summon Monsters
Summons additional monsters.
Mobs - Pie monster, Oz, Irena, Eckhart, Hawkeye
Unknown skill
Unknown skill 171
Range - 300%
Count - 1
Summon Monsters
Summons additional monsters.
Mobs - Pie monster
Range - 250%
Summon Monsters
Summons additional monsters.
Mobs - Advanced Knight A, Advanced Knight A, Advanced Knight A, Advanced Knight B, Advanced Knight B, Advanced Knight C, Advanced Knight C, Advanced Knight D, Advanced Knight D, Advanced Knight E, Advanced Knight E, Advanced Knight E
Range - 200%
Area Recover HP
Increase HP/MP by 840000000/1500000 for all mobs in the area
Range - 800%
Hidden Potential Nullified
Blocks hidden potential for 60 seconds with 100% probability
Range - 800%
Count - 30
Useful Links:
Chaos Profession Guide (huge props to iAmFear)
Chaos - Warrior Skill Tables
Chaos - Magician Skill Tables
Chaos - Bowman Skill Tables
Chaos - Thief Skill Tables
Chaos - Pirate Skill Tables
Chaos - Cygnus Skill Tables
Chaos - Legend Skill Tables
Chaos - Resistance Skill Tables
Bookmarks