@ Corsair changes. 300% x 5 Cannon with a 40% chance to critical. Also Counter Attack gives 15% extra damage on top of Bullseye's 20%.
Paladin's new party skill is really interesting. Would other classes base their skill builds around it?
HOLY MOTHER F'UCKER AT BUCCANEER CHANGES. PATCHING LIKE A MADMAN. c
Am happy, makes me want to get the critical ring even more hopefully no nerf on it. SE+CritShot+Innate+CritRing+Hooming+15%= my satisfaction but i might be wrongGunslinger:
- Invisible Shot's damage increased by +30% at all levels
- Grenade is now fire element. Damage increased by +40% at all levels. Now does Damage over time. DoT = 60, interval = 1, and DoT duration = 8 seconds
- Blank Shot's damage increased from 200% to 280%. Stun increased by +1 second.
- Recoil Shot's damage increased by +40% at all levels (why do they buff stuff like this, I'll never know. It could be 1% damage and I'd still be happy with it)
- Burst Fire's damage increased to 210%
- Gaviota's damage increased by +50% at all levels
- Flamethrower now burns for 1 second longer
- Aerial Strike's damage increased from 850% to 1150%
- Burst Fire's damage increased by +10% at all levels
- Cannon's damage increased by +20% at all levels. Now has a +15% innate chance to crit.
- Torpedo's damage increased by +50% at all levels.
- Counter Attack's 40 WATK buff removed. Now increases damage by 15% (damR)
Now they just need to make paladin charges a party skill, and then i will be happy.
/day dreaming.
Heal animation please? * PleaseberedlikebloodPleaseberedlikeblood*
Whats the difference in the victoria map
Wow there's a few more UI changes this patch as expected. The text on the system bar has changed. There aren't check marks for the major buttons anymore there's actually pictures. The button that changes who you talk to looks different as well.
Spoiler
Also, for those wondering, that new brawler skill maxes at level 10.
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