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  1. Default Re: Maplestory "High Five" Private Showcase


    And how about Hilla, round 2? If I am not wrong, she appeared in the last storyline... And she is insanely powerful too...

    Or maybe... a massive improved Boss Rush?
     

  2. Default Re: Maplestory "High Five" Private Showcase


    Speaking of Hilla, does anyone know if her cage was changed to be less ridiculous? Because if not, then the status resistance revamp is a massive middle finger to those who fight her.
     

  3. Lead Ball Male
    IGN: Ivangoldes
    Server: Now Bera
    Level: 258
    Job: Marksman
    Guild: Olimpo/OnePoint
    Alliance: Aliança
    Farm: Ivangold/Farmnamedmg
    brazil

    Default Re: Maplestory "High Five" Private Showcase


    I still don't get how the new avoibility work, i saw a magican avoiding just as much as a thief
    What's the new formula they use to calculate it?
     

  4. Neutron
    IGN: SkyTheBM
    Server: Bellocan
    Level: 248
    Job: Bowmaster
    Guild: Revenance
    Alliance: Blanc

    Default Re: Maplestory "High Five" Private Showcase


    I would like to know how avoidability works now as well. Some person told me it's based off of how much DEX or LUK you have, but I don't think that's right. (They also said you can avoid all %HP attacks, apparently, but I don't see that in any KMS video...)

    KMS got their update in their live servers: https://orangemushroom.net/2016/08/1...story-v-lucid/

    Concentration (Focused Fury in GMS) got its reactivation cooldown removed, yay. Bowmasters will be sitting at a base 120 Status Resist now, essentially.
     

  5. Default Re: Maplestory "High Five" Private Showcase


    And Aran got shat on with another damage nerf. great.
     

  6. Lead Ball Male
    IGN: Ivangoldes
    Server: Now Bera
    Level: 258
    Job: Marksman
    Guild: Olimpo/OnePoint
    Alliance: Aliança
    Farm: Ivangold/Farmnamedmg
    brazil

    Default Re: Maplestory "High Five" Private Showcase


    That soul tho
     

  7. Default Re: Maplestory "High Five" Private Showcase


    Nexon FINALLY fixed Trifling Wind. A start to fixing WA issues.
    And looks like the Arcane Shade set still sucks.
     

  8. Default Re: Maplestory "High Five" Private Showcase


    "Hey why you asking for new animations? All that is important in this game is damage"

    I know i made the same comment somewhere here before and i got that answer. A mastery system that takes what you already got and perfects it would be the best to be honest. At this point its almost impossible to create original skills so eventually 5th job will only help in making all jobs more similar.
     

  9. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: Maplestory "High Five" Private Showcase


    i'm asking for both, duuh :U
     

  10. Default Re: Maplestory "High Five" Private Showcase


    Ahhh even though this patch has some changes that aren't the greatest I still want it to happen in gms sooooon. As far as I know Star planet is dead in gms.
     

  11. Default Re: Maplestory "High Five" Private Showcase


    Somebody in KMS has hit the roof!



    Video here
     

  12. Default Re: Maplestory "High Five" Private Showcase


    Haha, nice defense! I think that's defense? The 44444.
     

  13. Lead Ball Male
    IGN: Ivangoldes
    Server: Now Bera
    Level: 258
    Job: Marksman
    Guild: Olimpo/OnePoint
    Alliance: Aliança
    Farm: Ivangold/Farmnamedmg
    brazil

    Default Re: Maplestory "High Five" Private Showcase


    In the status, he have 281%boss and 323%critical damage?
     

  14. Default Re: Maplestory "High Five" Private Showcase


    323% Total Damage, 281% Boss Damage, 77% Final Damage, 90% Ignore DEF, 100% Crit Rate, 66% Critical Damage, 76 Status Resistance, 100% Stance, 44444 DEF, 165% Speed, 123% Jump, 273 Star Force, 180 Arcane Force.
     

  15. Default Re: Maplestory "High Five" Private Showcase


    That's the most successful attempt so far. They're slowly getting there..?

    Spoiler
     

  16. Default Re: Maplestory "High Five" Private Showcase


    How did he get so high total dmg? Also 77% final dmg ? Does that mean final dmg is addition ? If I had 30% & 40% final dmg skill , what would be my new final dmg be?
     

  17. Default Re: Maplestory "High Five" Private Showcase


    I don't know, and no, why having 77% final damage mean that it's additive? If you had 30% and 40% final damage, your window would show 82% final damage (meaning you do 1.82x damage, since 1.3 * 1.4 = 1.82). Maxed Cross Over Chains (+80% Final Damage) and Level 10 Final Cut (+20% Final Damage) adds up to 116% final damage in the window (1.8 * 1.2 = 2.16x).

     

  18. Lead Ball Male
    IGN: Ivangoldes
    Server: Now Bera
    Level: 258
    Job: Marksman
    Guild: Olimpo/OnePoint
    Alliance: Aliança
    Farm: Ivangold/Farmnamedmg
    brazil

    Default Re: Maplestory "High Five" Private Showcase


    Didn't crossover give rang equal to your hp? so they changed to 80%final damage?
    Edit: and will any %damage from marksman's passive ever count in the stats?(will it change to %final damage since it come last in terms of damage adition?)
     

  19. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: Maplestory "High Five" Private Showcase


    it gave final damage relative to your current HP, 80% final damage at max after it was nerfed from 100%
     

  20. Default Re: Maplestory "High Five" Private Showcase




    Lucid has been defeated for the first time in the Aurora server.



    (Reward for defeating Lucid is the “Dream of the Butterfly” medal)
     

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