No threaten no terms cap on cvellum ^___^
No threaten no terms cap on cvellum ^___^
Spadow's post
I kind of like it. Angelic Busters can always use more %Critical Rate.
Damage is HIGHLY dependent on how far you are away from the mob. If I'm standing on top of him, I've seen less than 100m dmg. It's an enormous difference. I average ~250m shots though, which isn't enough DPS to solo, but I just want to get him to fire his lazor at me
yeah it gets a bit hectic in therethe damage was on vellum's actual body but he went in the ground before I could SS. It was one of the half popouts that only lasts for like 2 seconds.
I can't get past ~60% HP x___x the green stuff is so OP, KB's me everywhere (sike, just into rocks) + blocks circles for tail
I've been playing around at Chaos Vellum lately too, trying to get used to it, the worst thing for me are the stupid character effects that go everywhere.. 3 semi-transparent totems, android, 3 pets, giant f'ucking axe monster, and scary owl eyes directly above memakes it really difficult to see where the tails are going to shoot up from and mutilate me horribly
Call me slow, but I had no idea Ark dropped Confusion Fragments. Are they rare?
Broke 400k range self buff !
with tnc, 20% dmg lunar tide and 30% dmg dark crescendo of course, and also rank 11-50 dojo gloves ._.
with ada !
Starting to cap Paralyze sometimes with just Fervent Drain and TaC.
That bottom line is 5 DoT skills quickly stacked to max out Fervent Drain.
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Level 10 Cargo Skiff -> Level 1 Sailboat
--->
200 Denaros to upgrade. Fortunately I had just enough (exactly 200) and got to use the Stimulus System to get 10 free Denaros (and a lecture from Maestra Fiametta).
No energy increase, although your energy does get reset when you upgrade.
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