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  1. Default Re: KMST 1.2.452 - More Adventurer Hyper Skills


    I'm pretty sure speed increase doesn't affect "rapidAttack=1" type skills when you're holding the key down. However, it did affect the "start up" and "ending" of such skills if I remember correctly.

  2. Default Re: KMST 1.2.452 - More Adventurer Hyper Skills


    They still lose out in AFA hit count and RoI doesn't allow movement so...

  3. Default Re: KMST 1.2.452 - More Adventurer Hyper Skills


    *She's a.. Phantom? Phancedes? Mercantom?

    Why didn't they add extra hits to Inferno oh my god it's so bad

  4. Deluxe Refrigerator Straight Male
    IGN: Blackraven16
    Server: Khaini
    Level: 176
    Job: Fire/Posion
    Guild: Osomga
    usa

    Default Re: KMST 1.2.452 - More Adventurer Hyper Skills


    MM get what I imagine genesis arrow would look like from that bowman CWK statue.

  5. Interdimensional Rift Straight Male
    IGN: thewatch3r
    Server: Khaini
    Level: 204
    Job: Lolmaster
    Guild: Contagious
    usa

    Default Re: KMST 1.2.452 - More Adventurer Hyper Skills


    Well I'm happy with some of the bowmaster hyper skills, but since they pretty much ignored the main issue of us having s'hit mobbing, I'm not totally pleased. I really expected some type of better mobbing, Nexon needs to get their head out of their ass.

    AFA not working for both hits is bullsh'it as well. Seems I will still be vastly outclassed by mercedes. I guess it is cool that we can move will shooting hurricane, but I don't really see how that will be that beneficial most of the time.

    Pretty cool though that we get another stance skill. With that + Mikhail + mechanic card, I have almost 100% stance 100% of the time, but that only goes so far.

    I guess it's better than all our skills giving %accuracy.

    Edit:

    We should have be given the next level of Elite Puppet. That thing is a life saver and a buff option to it would have been great (instead of only throwing fairly useless buffs at pheonix).
    Last edited by CrazyForDex; 2012-10-12 at 10:41 AM. Reason: typos...

  6. Default Re: KMST 1.2.452 - More Adventurer Hyper Skills


    If you tap the button instead of holding it you can "move" while using RoI.

  7. Default Re: KMST 1.2.452 - More Adventurer Hyper Skills


    that's always been a thing for hurricane/IR

    i'm
    disappointed. we seriously needed help with mobbing and LOLNOPE pineappleing awful-ass skill ultimate inferno.

  8. Default Re: KMST 1.2.452 - More Adventurer Hyper Skills


    1 more attack to quadruple throw.

    HAHAHAHAHAHAHAHAHAHAHA. Good ol'Nexon, never lacking originality.

  9. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default Re: KMST 1.2.452 - More Adventurer Hyper Skills


    You guys are still cool. Pirates are forever the punchline to any Maplestory joke.

  10. Flatpanel TV
    IGN: HarbingerLey
    Server: Mardia
    Level: 203
    Job: Demon Slayer
    Guild: [L]ittleBusters
    Farm: Dominion
    usa

    Default Re: KMST 1.2.452 - More Adventurer Hyper Skills


    Wild Hunter got moving hurricane way before phantoms existance.

  11. Default Re: KMST 1.2.452 - More Adventurer Hyper Skills


    The Buccanneer ultimate has terrible range compared to the other classes and they should have replaced the Energy Blast updates to Energy Charge and made that a toggle skill or something and gave it some new effects like 100% stance for example. No Buccaneer uses Energy Blast after 3rd job so that is a completely useless enhancement KMS gave them.

  12. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default KMST 1.2.452 - More Adventurer Hyper Skills


    But not moving double hurricane until resistance revamp at least...

  13. Default Re: KMST 1.2.452 - More Adventurer Hyper Skills


    You don't get Energy Blast until 4th job...

  14. Default Re: KMST 1.2.452 - More Adventurer Hyper Skills


    I think he means Energy Buster, since it's called Energy Blast in GMS.

  15. Default Re: KMST 1.2.452 - More Adventurer Hyper Skills


    When you said Energy Blast, I was thinking of the 3rd job skill, not Buccaneer Blast the 4th job skill. Seeing as this is just on the test server, it isn't permanent so hopefully it will get changed to something better.

  16. Default Re: KMST 1.2.452 - More Adventurer Hyper Skills


    I don't know the nuances of Bucc skills, but sometimes awful Skill Enhancing Hyper Skills aren't as bad as you think. For example, the I/L buff to Teleport Mastery makes the decision that much easier to choose the the GC and/or CL buffs with the limited points.

  17. Default Re: KMST 1.2.452 - More Adventurer Hyper Skills


    Well, it's better than nothing, right?....Right?

  18. Default Re: KMST 1.2.452 - More Adventurer Hyper Skills


    Hmm, good point Chilly. I didn't see it from that point of view.

    I guess Stimulate and Unity of Power are two skills I am slightly upset with. The skill enhancements I can live with now, but the Hyper skill buff and attack skills for Pirates should get fixed. In my opinion, using Stimulate could raise the duration of Energy Charge to two minutes or something, keep the extra 10% damage, and add in 100% stance and lower the cooldown. Unity of Power can be given greater range while keeping the other effects intact. That's just my take on the Pirate skills.

  19. Interdimensional Rift Straight Male
    IGN: thewatch3r
    Server: Khaini
    Level: 204
    Job: Lolmaster
    Guild: Contagious
    usa

    Default Re: KMST 1.2.452 - More Adventurer Hyper Skills



  20. Neon Atom
    IGN: Ibeatkids
    Server: Culverin
    Level: 170
    Job: Viper
    Guild: Reborn
    Alliance: Leafre

    Default Re: KMST 1.2.452 - More Adventurer Hyper Skills





    Shad hyper skills showcase, as always i'll be uploading all class hypers within today and tomorrow. Well really depends, I'm sick as hell lol.


    edit: just noticed youtube butchered the sound quality. Bleh.

  21.  

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