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Thread: [Update KMS] Patch Available - KMST 1.2.467

  1. Default Patch Available - KMST 1.2.467


    Nexon posted a patch for KMST version 466 upgrade to version 467.
    You may download this patch from their official site and begin creating your pre-patcher now.
    Extractions and database updates will be forthcoming (if supported)!

    Size: 61292271 (bytes) (58.45 mb)
    Posted:

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  3. Default Re: Patch Available - KMST 1.2.467


    Ohi. Striker revamp?

    Or that, I guess...    ↑↑↑
     

  4. Default Re: Patch Available - KMST 1.2.467


    Notes! off Insoya..

    Korean

    Google English


    -Striker max level 200 [They seem to have went with a sea creature & tornado storm theme.]
    -advancements at 10/30/60/100
    -no mastery books required for 4th job
    -Striker Hyper Skills
    -Striker MW seems to be called "Cygnus Knights"
    -Striker Flash Jump? in beginner skills

    -Cygnus Blessing (job class) - lv 1 +5% status & elemental resistance, lv 2 +10%; can be stacked 5 items at reduced effectiveness(I think? not too sure)
     

  5. Default Re: Patch Available - KMST 1.2.467


    Status resist link buff? About time. Now all we need is a stance one and I'll be a happy camper.
     

  6. Default Re: Patch Available - KMST 1.2.467




    The fck?
     

  7. Default Re: Patch Available - KMST 1.2.467


    Giant Whale dealing 400% damage to 15 targets, hitting 15 times each target. 90 sec cooldown... Lol..

    Status & Elemental Resistance link skill stats(when stacking) are:
    Lv 1: 2%
    Lv 2: 5%
    Lv 3: 7%
    Lv 4: 10%
    Lv 5: 12%
    Lv 6: 15%
    Lv 7: 17%
    Lv 8: 20%
    Lv 9: 22%
    Lv 10: 25%

    Spoiler
    Last edited by PeePeeAyeDeeKay; 2013-01-21 at 09:00 AM.
     

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  9. Default Re: Patch Available - KMST 1.2.467


    No mastery books required? That alone gets a seal of approval.
     

  10. Default Re: Patch Available - KMST 1.2.467


    Mihles link skill is stance.
     

  11. Default Re: Patch Available - KMST 1.2.467


    *Seel of approval

    Ba-dum-tis

    Do they need a name change? Striker/Thunder Breaker seems less appropriate...
     

  12. Orbital Bee Cannon
    IGN: SaptaZapta
    Server: Kradia
    Level: 225
    Job: Hero
    Guild: Matriarchy
    Alliance: Dominion

    Default Re: Patch Available - KMST 1.2.467


    Wait, a 10-level link skill? How does that work? At what levels do the linked characters get it?
     

  13. Default Re: Patch Available - KMST 1.2.467


    I'm betting nexons pulling a jerk move, and trying to get people to make one of each of the 5 base cygnus. Probably levels up at 70/120 like normal link skills, and you can link up to 5 cygnus to the same character to have the level ups stack.
     

  14. Default Re: Patch Available - KMST 1.2.467


    Sounds about right since 5 x 2= 10. Screw that though, just one level 120 link skill is decent enough unless you wanted to try all five Cygnus Knights, which is not nearly as bad as it seems since this is the pattern we're stuck with and their revamp makes them somewhat original.
     

  15. Orbital Bee Cannon
    IGN: SaptaZapta
    Server: Kradia
    Level: 225
    Job: Hero
    Guild: Matriarchy
    Alliance: Dominion

    Default Re: Patch Available - KMST 1.2.467


    Has the character slot limit been raised?
     

  16. Default Re: Patch Available - KMST 1.2.467


    More unique skills making it an individual class. Yep I like.

    Still no mastery books required. pineappleing Awesome.

    Status Resistance Link Skill. Yeah why the hell not.

    Though I hope they do all have the same link skill like people have mentioned I wouldnt really want the other 4 to have different ones. I'll just stick with my current one and have a level 2.

    I made a UA Buc because I intended to delete my Thunder Breaker when I ran out of space. But I guess now I get to keep both and have two unique classes. Pretty cool. Though giving them flash jump is really giving Buc's the middle finger.
     

  17. Default Re: Patch Available - KMST 1.2.467


    If they don't do it now, my best bet is that one will be given each time until the last Cygnus Knight is revamped. Of course that depends on whether this is the correct way to stack the link skill, but I'd say it's 90% positive.
     

  18. Default Re: Patch Available - KMST 1.2.467


    Indeed it seems seems that way(according to Insoya)...

    5/10%


    2/5%


    There's five different ones. One for each job type. There's also 2 versions of each, which I'd assume individual and stack and the 10 level one I posted earlier.
     

  19. Default Re: Patch Available - KMST 1.2.467


    I think I know how it goes, by looking at that. But I still have doubts. Cygnuses get 5%/10% as their link skill, but when linked, the linked character recives 2%/5%. Then, if more than one is applied, the linked character receives the 10 level one instead of 5 small ones, that will go up more the more characters are linked to him. Any confirmation should help though.
     

  20. Default Re: Patch Available - KMST 1.2.467


    For the many many chars available it needs to be raised substantially to something like 40+ slots.
     

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