How can 113 view this and not post. Screw you all, :(
Although it's all un-english'd
What is blade and soul
A fantasy martial arts game who's original goal was to trash the old "class roles". They also managed a system to seperate "cosmetic" outfits with "damage" gear
What classes are there
As you can see it's a class with lots of traps and stealth. And to clarify yes, you can teleport behind, go invisible, and set traps and switch instantly locations with an enemy that's been hit with the a ninja tag. It's a class that focus' mainly on quick strikes and indirect ways of dealing with multiple enemies. This class was rated 4.5 stars out of 5 by the developers for difficulty, maily because as the levels get higher your damage is weaker, suggesting that you have to chain lots of combo's/strategies to take something bulky down.
This class by opinion is the strongest in PVP because it focus' on grappling. The video demonstrates majority of the playstyle of the KFM The developers also rated this class 4.0 out 5 on difficulty.
The blademaster is by far the most versatile out of all the classes. With its summoning swords you can summon 8 varients of swords:
SpoilerTrain Summon Swords - you can now engage multiple enemies with summoned swords.
Withdraw summoned swords - withdraws all swords in action, pulling enemies you struck toward you.
Summon protective swords - protects allies that are in exhaustion state
Summon defending swords - all allies in 10m radius do not take any damage for 5 seconds
Spirit of thunder - pins down summoned swords to the ground, striking enemies nearby with thunderbolt
Lightning swords - shoots out a sword that interrupts enemy skills for 8 seconds
Explosive swords -using 3 Sword Chi, stuns a target, and all enemies nearby.
Heavy swords - shoots out all swords under your control to a target, doing heavy damage.
It's controlled by "chi orbs", the farther the swords go away from you, the faster the chi is used. The blademaster was rated a flat 3 out of 5 from the developers as it has a rather efficient "parrying" defense/stance.
I figured this playlist would be the better alternative since it is available. The mage is the strongest out of all the classes, and unlike other games, focus' a lot on jumping, rather than spell standstills. They harness nearly all elements and focus on mob control. The developers have rated the mage a 2 out of 5 for difficulty, mainly because it dishes fast/hard damage at a good distance, although are very frail.
A true monster in mobbing. It has the fastest respawning AOE in the game, the largest HP, and the most disrespect to it's enemies. Although it is slow, and it's main attribute is rage, aka hulk with an axe, it makes up for it when the hits land, and with a giant axe, likely to happen. Not even mentioning it's outrageous defense, along with a shield he can create to block anything, the destroyer is a genuine slow ass tank. The developers have rated a 1 out of 5 in difficulty because of it's defense/attack stat's
What race can I play
All the info you need
Also it is race locked, not gender'd though:
Jin: Blade Master, Kung-Fu Master, Force Master
Gon: Kung-Fu Master, Force Master, Destroyer
Kun: Blade Master, Force Master
Lyn: Blade Master, Force Master
What's the enhancment system
Blade and soul use a system call the bo-Pae. It functions like a pie chart which reflects your character health, attack power, defense ect ect. In total 8 different traits, and you get these pieces by killing monsters. You'll discover sets which are a collection of 3 (rare) 5 (epic) and 8 (unique) each kind of a tier within that pao set. You can mismatch them a bit to gain say, the ability of one set, then the ability of another, (5 health, 3 strength) ect ect. It gives a wide variety of builds that benefit you personally.
There are also "gem" enhancing, which currently is only available on weapons. It doesn't add attack points though, depending on the color you can add critical, damage, evasion hp, ect ect. So it's like cubing, with chosen results.
Also if you don't like a certain bopae peice you can disemble it and use it's "Dust" to enhance a higher level piece/set. It's not yet known how high you can go.
What's the skill tree like
Definately different. Instead of simply adding power to a skill, it also adds lower cooldown times, sounds basic right? Well, other skills can actually remove the cool down from the skill all together. For example a kung fu master, a leep stomp (a large leap, kind of like flash jump on MS, to get to a player quicker) has a 12 second cool down, but if you put another point in the skill, it will reset the cool down IF force punch skill is used in addition. It would also allow you to use force punch when stunned. So your skill leveling effects all skills and connects them to prefer'd combo's.
Oh and skill reset? Paid within the game, so mess around and get to know what skills you enjoy.
The organization is also great, you have one column of active skills, the other two column's are benefits towards those active skills.
Open world or dungeon runner
Open world, and you can participate in parties or solo with no penalties on either circumstance. The development team is trying to benefit the casual gamers so that you have a choice in how you want to play, rather than depending on solo or party.
It allows you to move fast, and reach places that would otherwise be unavailable. There is a limit so you can't use it 24/7.