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  1. Default [1.2.293] Dual Blade Buffed

    That's right! Buffed still. And you already thought they were major OP?

    Always assume max level

    II Job:
    -- Triple Stab now hits 3 x 3 mobs like Spear Crusher. Horizontal range slightly increased (88 --> 100 pixels)

    II+ Job:
    -- Endure regen time decreased from 10 seconds to 5 seconds.
    -- Fatal Blow's MP cost increased to 30. Damage increased to 180%.
    -- Slash Storm's MP cost slightly raised to 24 MP. Damage increased to 160% from 115%. Horizontal range reduced (240 --> 205 pixels). Delay is slightly reduced (660 --> 600 ms)

    III Job:
    -- Tornado Spin (Attack)'s damage slightly increased from 240% to 250%.
    -- Flash Bang's range increased horizontally (200 --> 220 pixels).

    III+ Job:
    -- Bloody Storm's damage increased to 280%. Delay is greatly reduced (1140 --> 810 ms)
    -- Owl Dead's range is doubled (150 --> 300 pixels)
    -- Flying Assaulter now properly requires level 20 Self-Haste

    IV Job:
    -- Thorns Effect range increased

  2. Default

    F'ucking awesome. This makes me much more anxious to make one when the patch comes out this week!

  3. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs



    *Comes in thread. Reads all changes*


    I can't believe it. OPed class is already OP.

    *Good night everybody.

  4. Default

    Already planning on updating the original topic.

  5. Default


    This is making the 3 day wait for it to get to KMS LOONG

  6. Default

    Shit's about to get real.

    As if Triple Stab need to be more overpowered.

  7. Default

    The buff on Fatal Blow gives it an interesting turn on DPS don't you think so?

  8. Default

    Skill tables are updated. Enjoy.

  9. ~Thrust Into It~ Straight Male
    IGN: Sn1perel1te
    Server: Bellocan
    Level: 152
    Job: Old School BM
    Guild: EbonSol
    Alliance: In One


    This class is lawls now. :O

  10. Lazy Mathematician Female
    IGN: MsJudith
    Server: Windia
    Level: 130
    Job: aran
    Guild: n/a
    Alliance: n/a


    This class should be a "only if you've reached lvl 200 on an adventurer" thing only. At least from the current looks. Cause seriously... this is a normal class? really nexon? Better buff the crap out of adventurers then just to put them anywhere near as awesome looking as this class. (Buff =/= increase certain numbers here and there).

  11. Default

    Ok, so Fatal Blow is 4 hits of 180% Dagger damage and 4 hits of 180% Blade damage now... It seems that higher level Blades have about half the attack of the Daggers at that level, so that would mean Fatal Blow would do about 1080% damage per cast, not including Critical hits and Mirror Image. Is there ever a reason to add SP to Chains of Hell anymore? 5 second regen on endure seems nice, but do they even get enough SP to max it.

    This job is confusing, is it extremely overpowered or did we miss something which limits it?

  12. Default

    the lol hp

  13. Default

    Um.. it's low hp, no reliable defensive skills, and it's in-ability to hp wash without making some skills un usable due to too little mp*? o.o

    I like this class. King of the Adventurers

    Edited: Ninja'd-




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