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Thread: [Info] Beta Launch Coming Soon!

  1. Default Beta Launch Coming Soon!


    http://maplestory.nexon.net/WZ.ASPX?...eIndex=1<br />


  2. Water

    IGN: Negerpaardje
    Server: Galicia
    Level: 105
    Job: Aran
    Guild: Infinity
    Alliance: ~~~~
    canada

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    Think I might be the only person happy for this.

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    Meh. I think the fact that there isn't a client download is a bad thing. It makes the game seem crappy..that's just my opinion. I hate browser-based games.

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    iTCG cards were real and no one actually played them, what makes Nexon think somebody will actually play a virtual version.

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    "Because they can and it's free!"

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    If you win 10 times in a row they give you codes that spit out FS and SCGs.

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    I just find it strange that nexon had the crazy idea to make an online game based off a card game based off an online game...


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    This.

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    HOLY PINEAPPLE ITS ON THE FRIKEN WEB!?!??!
    Fail

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    Flash is only hackable if you code it like an upside down monkey.

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    I think you and I may be the only ones happy about it.

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    I think the three of us might be the only ones happy about this. I was sad when they cancelled iTCG. It could've gone anywhere. But it went down.

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    Even if you code it diligently, it's significantly easier to hack a flash program by running a helper program.

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    Let me introduce you to the coders of Nexon. In their spare time they are trying to reproduce the complete works of shakespeare on typewriters >_>

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    Using their tails.

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    I can code my flash games to be unhackable with say, Cheat Engine or software like that. But unless they plan on storing your deck on a server people can just edit the .sol files to get any deck they want for starters. Also people will just decompile it and make a trainer so programs like Cheat Engine won't even be needed.

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    I wonder how obtaining new cards would work in this game; perhaps a method like the Yu-gi-oh video games I used to play as a kid?

    For those who've never seen them:
    Basically, some games, like Eternal Duelist Soul, start you out with a starter deck you choose at random; and gives you the following results:
    Normal Monsters 25
    Levels 1-4 22
    Levels 5-6 3
    Effect Monsters 1
    Levels 1-4 1
    Fusion Monsters 0
    Magic Cards 9
    Trap Cards 5
    Ritual Cards 0
    To get new cards, you got them from beating opponents; for some games, they came as trading card packs.

  18. Neutron
    IGN: motomage
    Server: Bellocan
    Level: 18x
    Job: I/L arch mage
    Guild: Forsaken
    Alliance: Honour/Pirates

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    they could somehow mix in code cards :3 a lot of people would play it

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    God I remember when I used to play the actual card game (lol7yearsold), that deck sounds horrible.

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