Page 1 of 6 123 ... LastLast
Threads 1 to 35 of 179

Forum: Game Mechanics

Ranges, formulas, skill quirks, and calculations

  1. Sticky: Rules and Regulations [UPDATED: 2014-09-15]

    I. Introduction Welcome to, the leading source in Maplestory news and information! By registering for an account, you have agreed to follow these rules and regulations. These...

    Started by Eos, 2008-06-30 03:53 PM
    • Replies: 0
    • Views: 62,644
    2008-06-30, 03:53 PM Go to last post
  2. Sticky: 5th Job Skills

    Okay, I quickly whipped this together using things I've never used before that I don't know very well, but hopefully this is right. I was thinking of doing a comparison with the last KMST patch,...

    Started by Grey, 2016-07-14 04:08 AM
    • Replies: 3
    • Views: 1,019
    2016-07-15, 01:01 AM Go to last post
  3. Sticky: Character Card System

    It's finally coming to GMS, I think it's time to centralize information. If you see anything wrong, or in need of clarification, post about it. Basics - You pick 3 sets of 3 cards from the...

    Started by Stereo, 2012-06-25 03:27 PM
    19 Pages
    1 2 3 ... 19
    • Replies: 374
    • Views: 174,790
    2014-12-14, 04:05 PM Go to last post
  4. Sticky: [BB] All Known Formulas

    This is for the people who just want up to date information and can't be bothered to read 100+ posts to stay updated. Section #1: How Mob Avoid Works Section #2: How Player Avoid Works Section...

    Started by Fiel, 2010-09-03 12:50 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 78
    • Views: 38,712
    2013-12-11, 01:46 PM Go to last post
  5. Sticky: Movement Speed

    Distance traveled divided by the amount of time taken. I have taken the liberty of measuring the speeds of most movement skills. Excluded are ones that require monsters for obvious reasons. ...

    Started by JoeTang, 2011-05-23 01:04 PM
    3 Pages
    1 2 3
    • Replies: 49
    • Views: 14,137
    2013-08-13, 02:14 AM Go to last post
  6. Sticky: Attack Speed Reference

    The method for retrieving these values is using the packets sent to the server. Each one contains a tick count. For those who aren't familiar with a tick count, it's generally represented as the...

    Started by LazyBui, 2008-09-04 07:47 AM
    14 Pages
    1 2 3 ... 14
    • Replies: 265
    • Views: 77,179
    2013-07-13, 10:02 PM Go to last post

  1. Commerci Solo Voyages

    Introduction Commerci is a town beyond the portal of Tyrenum. It is accessed after a very long string of quests from Crimsonheart Castle and then Gollux. The Commerci voyages are accessible after...

    Started by hadriel, 2014-09-14 08:17 AM
    2 Pages
    1 2
    • Replies: 31
    • Views: 52,895
    2016-07-26, 03:34 PM Go to last post
  2. Monster Collection

    Hey guys. I thought we might like to do some info gathering on Monster Collection, or at least, I would, anyway. I'm not really in much of a position to do much, but I can at least get the ball...

    Started by Grey, 2016-06-24 04:47 PM
    • Replies: 10
    • Views: 3,486
    2016-07-16, 09:17 PM Go to last post
  3. Does Kanna have a drop rate boost?

    I've been doing Sengoku High on four characters in Reboot: Hero, Bishop, and two Kannas. All using a Big Spider familiar and no other drop buffs. Both Kannas consistently get 75-76 coins per run...

    Started by SaptaZapta, 2016-06-12 06:44 AM
    • Replies: 3
    • Views: 897
    2016-06-12, 01:09 PM Go to last post
  4. Reboot accuracy formula

    Looks like it's different from the normal servers. From my observations: Fighting monsters up to 9 levels above your own, it looks like you don't miss at all. Starting at 10 levels above your...

    Started by SaptaZapta, 2015-12-16 05:08 PM
    • Replies: 4
    • Views: 2,347
    2016-04-14, 08:38 PM Go to last post
  5. any tests on hyper stats? (plus some DrK tidbit)

    so has anyone tested the new hyper stats? from some very shoddy test i did it seems that the damage upgrades are multiplicative of your damage, so whatever you did would get multiplied by your damage...

    Started by ShinkuDragon, 2015-12-06 12:08 AM
    • Replies: 1
    • Views: 1,171
    2015-12-06, 07:42 AM Go to last post
  6. Hero weapon multiplier advantage

    A friend of mine made an interesting discovery - unlike Dark Knights and Paladins, Heroes have a weapon multiplier of 1.44 for a 2h sword and 1.3 for 1h sword. Apparently, this isn't from skills,...

    Started by guye1296, 2015-09-14 06:32 AM
    • Replies: 1
    • Views: 1,405
    2015-09-14, 07:02 AM Go to last post
  7. Elite Monsters and Elite Bosses

    I - Introduction The Elite monster and Elite Boss system is introduced to provide a more dynamic game-play, adding much-desired variety, difficulty and rewards to the player in their otherwise...

    Started by hadriel, 2014-08-25 09:35 AM
    • Replies: 15
    • Views: 28,422
    2015-09-12, 12:25 PM Go to last post
  8. Multi Kill and Combo Kill EXP Bonuses

    So, I've been nosing around Maplestory again since a hiatus due to work and personal life. With the changes from GMS 1.50, I decided to take a look at the Multi Kill EXP and Combo Kill EXP since no...

    Started by hadriel, 2014-07-12 02:31 PM
    • Replies: 5
    • Views: 8,085
    2015-08-22, 06:14 PM Go to last post
  9. X and Y character coordinates

    Hello, I see many x and y coordinates (at Character.wz), but I don't understand how to use them to put the character body parts on the "right place". Can someone explain how...

    Started by Gaicoz, 2015-07-14 01:47 PM
    • Replies: 6
    • Views: 1,547
    2015-08-15, 12:38 PM Go to last post
  10. Class with the most innate ignore def?

    Any ideas?

    Started by poketmonster21, 2015-08-14 02:04 AM
    • Replies: 3
    • Views: 1,110
    2015-08-14, 06:59 PM Go to last post
  11. Eulers' Damage Range Calculator

    Hello Maplers, I have created a damage range calculator for GMS, one that will accurately calculate damage ranges beyond 2m~2m. Hopefully people will find this useful :) Link:...

    Started by Gauss, 2015-08-04 03:57 AM
    • Replies: 0
    • Views: 1,210
    2015-08-04, 03:57 AM Go to last post
  12. 1 atk spd = how many milisecond reduced?

    1 atk spd = how many milisecond reduced?

    Started by areyouabc, 2015-06-03 11:43 PM
    • Replies: 7
    • Views: 1,682
    2015-06-04, 07:54 AM Go to last post
  13. Considering Crit within the context of range.

    Would it be correct to assume that if you have 100% critical chance that your range is the figure which accounts for your regular range combined with the boost gained from critical damage since you...

    Started by AshleyAttacked, 2015-04-29 06:50 PM
    • Replies: 5
    • Views: 1,384
    2015-04-30, 04:31 AM Go to last post
  14. KMS Star force enhancing Tyrant equips

    Hello, I'm from SEA. May I ask if I boom my tyrant equips , will I still get the trace of it for star force? (KMS ver) SEA usually follow KMS patch etc etc. Would appreciate if you help me...

    Started by ZeroXTime, 2015-03-17 06:11 AM
    • Replies: 10
    • Views: 3,132
    2015-04-02, 11:20 PM Go to last post
  15. Equipment traces

    I would have a couple of questions regarding equipment traces (iirc it should be the correct name of the item you get when you boom an equip with star force) as we don't have it yet in ems, hence I...

    Started by Lore, 2015-03-06 06:44 AM
    • Replies: 2
    • Views: 1,734
    2015-03-06, 07:58 PM Go to last post
  16. Tyrant Glove help

    Hi, my main char is a lvl 210 angelic buster. I recently scrolled myself a tyrant altair glove. it has these stats: 74atk, 127 dex. 15% max crit. 6% all stats. third line is garbage. bonus stats...

    Started by AshleyAttacked, 2015-02-06 11:22 AM
    • Replies: 7
    • Views: 2,601
    2015-02-07, 02:45 AM Go to last post
  17. Revisiting the Best End Game gloves - #1 Dojos vs Tyrants

    EDIT and here Godly Scrolled Thread pg 212so, whats changed? basically bonus potential. it's live and getting legendary tier only takes elbow grease. lets start with side by side comparison ...

    Started by kayeyearekay, 2014-08-23 10:15 PM
    2 Pages
    1 2
    • Replies: 32
    • Views: 13,703
    2015-01-29, 11:58 PM Go to last post
  18. F/P Myst Eruption DoT Modifier

    Hey, back again with more technical questions, you all have been very helpful! I'm trying to figure out exactly how Myst Eruption's damage modifier per DoT boost works. There seem to be all sorts...

    Started by Huron asesino, 2015-01-12 01:25 PM
    • Replies: 3
    • Views: 1,372
    2015-01-26, 11:01 PM Go to last post
  19. Dawn Warrior Equinox Delay?

    I'm under the impression that when using equinox, there is a slight MS delay between attacks to change stances, but I can't find any information about how long this delay is. Can anyone help me out...

    Started by Huron asesino, 2015-01-05 05:58 PM
    • Replies: 4
    • Views: 1,605
    2015-01-06, 11:07 AM Go to last post
  20. SH:FDH VS Stone Golems

    Okay so since i'm on break from school and work for a few days i want to try and level to 215. Stone golems give 64640 exp and SH:First drill hall mobs give 88243 exp Stone golems there's...

    Started by qtipp, 2014-12-27 10:27 PM
    • Replies: 2
    • Views: 1,981
    2014-12-29, 11:32 PM Go to last post
  21. Why is NW considered so much higher in %/s than NL?

    Ok, first of all I know charts aren't the end all be all or anything, but I do use them as a reference. Anyway getting to the chart I'm using now:...

    Started by Huron asesino, 2014-12-20 06:50 AM
    • Replies: 4
    • Views: 2,026
    2014-12-20, 09:49 PM Go to last post
  22. Star Force (new equipment enhancement system)

    Star Force is the new equipment enhancement system. After months of collecting data, feedback and changes it is finally ready to be released to the public server. You can use Star Force once you...

    Started by Spadow, 2014-07-22 02:18 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 75
    • Views: 55,200
    2014-12-14, 06:33 AM Go to last post
  23. %ATT vs Total Damage for NLs

    So I am a bit confused here, some people say %total damage is better and some people say %att is better. I've stumbled upon 2 death sender charms (NL secondary). One is 21% total damage 6%att the...

    Started by qtipp, 2014-10-19 10:32 PM
    • Replies: 4
    • Views: 3,302
    2014-12-04, 02:59 AM Go to last post
  24. Question on Drop Rate

    IM still not sure if Drop rate is Additive or Multiples I know base drop rate is always 100% let say I have 20 % drop ring and 20% pendant and 20% greed pendant along with Wolf familiar (100%...

    Started by Question, 2014-11-04 03:59 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 81
    • Views: 8,440
    2014-11-27, 02:44 AM Go to last post
  25. best way for night walker range increase

    what stats are good for night walker damage increase? i remember one video where the total luck of a night walker was pretty low and his range was still higher than mine by a lot o.o is attack more...

    Started by Jekmen, 2014-11-25 08:20 PM
    • Replies: 0
    • Views: 1,767
    2014-11-25, 08:20 PM Go to last post
  26. Current Best Experience Gains

    I'm in Windia, the land where no one levels (or at least not very many) so I've been unable to really test this at all, so I'm wondering if some other people in other worlds might be able to shed...

    Started by Krysti, 2014-11-16 05:53 PM
    • Replies: 5
    • Views: 1,752
    2014-11-19, 04:01 PM Go to last post
  27. EXP loss on death?

    As far as I know, the formula for exp loss on death (in normal maps, not talking crazies like Gollux) is: A * (1 - F - C) Where A = EXP loss on death as displayed in your Ambition tooltip. Starts...

    Started by SaptaZapta, 2014-10-04 09:22 AM
    • Replies: 2
    • Views: 1,450
    2014-11-16, 04:37 AM Go to last post
  28. DA attack formula change in KMS v1.2.208

    Does anyone know exactly what is the new attack formula or what is the change? Thanks!

    Started by HerDevilish, 2014-02-04 05:32 PM
    • Replies: 1
    • Views: 1,854
    2014-10-03, 09:29 PM Go to last post
  29. Boss Drop Rate

    A while ago a bunch of people were talking about how some groups are able to get 100+ weapons at Chaos Vellum whereas others struggle to get even 10 between a party, but I don't think anyone ever...

    Started by Mazz, 2014-09-06 07:21 AM
    2 Pages
    1 2
    • Replies: 21
    • Views: 6,315
    2014-09-13, 10:49 AM Go to last post
  30. Range Needed to Solo

    So, my Marksman is sitting at 141 right now, and his range buffed is about 14.5k ~ 19k, unbuffed 12~15k. Now, I'm just wondering what that's good enough to solo in terms of bosses? Of course, right...

    Started by Pepperton, 2014-08-31 07:36 PM
    • Replies: 4
    • Views: 1,770
    2014-09-01, 07:12 PM Go to last post
  31. Bowmaster's Armor Break

    So Armor Break finally got fixed in EMS and I have maxed the skill. Though I see the effects of the skill clearly I am not sure how it works. I was wondering if anyone can explain me this with some...

    Started by Eyon, 2014-08-22 04:18 PM
    • Replies: 2
    • Views: 1,936
    2014-08-22, 05:09 PM Go to last post
  32. Understanding Luminous' Reflection

    Having played Luminous since it came out, the mechanics of Reflection keeps bugging me. We all know that Reflection is what makes Luminous such an OP class in grinding/levelling/hacking (sadly too)....

    Started by hadriel, 2014-08-22 05:33 AM
    • Replies: 1
    • Views: 1,650
    2014-08-22, 07:54 AM Go to last post
  33. Weapon Speed

    Hi all, I would like to ask if there is any GMS players who did research on weapon speed. Is there a cap as to how fast a weapon speed can go?

    Started by AngstKelz, 2014-08-18 07:51 AM
    2 Pages
    1 2
    • Replies: 34
    • Views: 3,820
    2014-08-19, 10:43 PM Go to last post
  34. Moved: Can't log onto MS since May 2014 - Ridiculous?

    Started by VGreg, 2014-08-16 07:47 AM
  35. Going from 1H sword+Shield to Ryude's Sword

    Hello! Okay so I don't know whether or not I want to make the transition from 1H sword+shield to ryudes sword, and I hope maybe some of you will help me decide which one to go for. What I am...

    Started by qtipp, 2014-07-23 07:49 PM
    • Replies: 7
    • Views: 5,141
    2014-07-24, 11:43 AM Go to last post

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 50 replies or 2000 views
Hot thread with unread posts
More than 50 replies or 2000 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts