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Forum: Game Mechanics

Ranges, formulas, skill quirks, and calculations

  1. Sticky: Rules and Regulations [UPDATED: 2011-05-30]

    I. Introduction Welcome to Southperry.net, the leading source in Maplestory news and information! By registering for an account, you have agreed to follow these rules and regulations. These...

    Started by Eos, 2008-06-30 03:53 PM
    • Replies: 0
    • Views: 41,208
    2008-06-30, 03:53 PM Go to last post
  2. Sticky: [BB] All Known Formulas

    This is for the people who just want up to date information and can't be bothered to read 100+ posts to stay updated. Section #1: How Mob Avoid Works Section #2: How Player Avoid Works Section...

    Started by Fiel, 2010-09-03 12:50 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 76
    • Views: 28,311
    2013-01-20, 08:56 AM Go to last post
  3. Sticky: Movement Speed

    Distance traveled divided by the amount of time taken. I have taken the liberty of measuring the speeds of most movement skills. Excluded are ones that require monsters for obvious reasons. ...

    Started by JoeTang, 2011-05-23 01:04 PM
    3 Pages
    1 2 3
    • Replies: 45
    • Views: 8,196
    2013-01-04, 06:25 AM Go to last post
  4. Sticky: Attack Speed Reference

    The method for retrieving these values is using the packets sent to the server. Each one contains a tick count. For those who aren't familiar with a tick count, it's generally represented as the...

    Started by LazyBui, 2008-09-04 07:47 AM
    14 Pages
    1 2 3 ... 14
    • Replies: 262
    • Views: 58,080
    2012-07-30, 11:28 PM Go to last post
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  1. Defense Ignore Formula & Reinforce Hyper Skills

    The new defense ignore formula in Unlimited takes every single source of ignore separately, and uses them multiplicatively. This can be viewed as each source reducing the enemy's currently remaining...

    Started by JoeTang, 2013-03-19 11:29 PM
    2 Pages
    1 2
    • Replies: 34
    • Views: 4,361
    2013-05-16, 04:13 PM Go to last post
  2. Xenon's Instant Shirk

    Instant Shirk (Passive) Dodge enemy attack again if the first dodge failed. The second dodge is based on fixed percentage and not affected by stats (LUK + Level). Also permanently increases Aegis...

    Started by Etakon, 2013-05-13 12:31 AM
    • Replies: 4
    • Views: 629
    2013-05-13, 02:21 PM Go to last post
  3. Capping with Smite

    My current goal is to consistently hit the 10m cap with smite on bosses when we get it. Math has never been my thing and I haven't messed with damage calculations before, but from what I've seen,...

    Started by SSJ3500, 2013-01-14 09:30 AM
    2 Pages
    1 2
    • Replies: 21
    • Views: 2,080
    2013-04-27, 03:52 AM Go to last post
  4. Character Card System

    It's finally coming to GMS, I think it's time to centralize information. If you see anything wrong, or in need of clarification, post about it. Basics - You pick 2 sets of 3 cards from the...

    Started by Stereo, 2012-06-25 03:27 PM
    17 Pages
    1 2 3 ... 17
    • Replies: 327
    • Views: 81,171
    2013-04-21, 01:24 PM Go to last post
  5. Miraculous Equip Enhancement Scrolls

    What if every equip you owned was Superior? Well, that's pretty much what these do. Stat|1 Star|2 Stars|3 Stars|4 Stars|5 Stars|6 Stars|7 Stars|... Main/2nd|17|18|20|23|27|-|-|... ATK or...

    Started by iAmFear, 2013-01-31 08:20 PM
    3 Pages
    1 2 3
    • Replies: 53
    • Views: 6,206
    2013-04-21, 12:21 AM Go to last post
  6. Is there a new Mob damage calculator?

    I'm looking for a calculator that will tell you how much damage a mob will do to you depending on various stats. Pretty much like the one in the known formulas thread. That one though seems to not...

    Started by FallenMemory, 2013-04-13 02:39 AM
    • Replies: 9
    • Views: 558
    2013-04-18, 09:35 PM Go to last post
  7. chart: how much extra att you need to be equal to 1 extra %stat

    made for a basil question, hope my math checks out in retrospect it would have been better to do it the other way around instead of inverting the whole thing at the end ideally you want your...

    Started by stripedypaper, 2013-03-31 10:46 PM
    • Replies: 16
    • Views: 1,150
    2013-04-02, 01:57 PM Go to last post
  8. Moved: Xenon Advantage

    Started by Question, 2013-03-22 05:11 PM
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  9. Minimum critical damage

    Hello everyone :) First of all, I'd like to know if this formula for minimum damage is accurate: (/100**(1-*(1-/100)/100)*/100) On my NL I have max Critical Throw and a Critical ring,...

    Started by Stoppie, 2013-03-12 12:07 PM
    2 Pages
    1 2
    • Replies: 20
    • Views: 1,367
    2013-03-14, 11:31 AM Go to last post
  10. Kanna's Kishin Skoukan Spawn Increase

    Ok, so there has been a lot of questioning about how this works. The skill says: "The Demons strengthen the dark energy on the map and decreases monster respawn time". The standard spawn tick...

    Started by Thorr, 2013-03-06 07:57 AM
    • Replies: 16
    • Views: 3,054
    2013-03-07, 12:02 PM Go to last post
  11. Request: All buff delays

    Does anyone have the information for delays of buffs? Specifically, holy symbol, haste, rage, speed infusion, and bless/advanced bless. Thanks

    Started by Takebacker, 2013-03-05 09:48 AM
    • Replies: 4
    • Views: 389
    2013-03-06, 07:17 AM Go to last post
  12. Formulas seem inaccurate now

    I'm wondering if the post BB range calculation formulas are correct. I have a spreadsheet I made that utilizes the formulas and it's pretty close to what's reflected on southperry's damage...

    Started by RADRaze2KX, 2013-03-03 04:04 PM
    • Replies: 17
    • Views: 897
    2013-03-05, 11:23 PM Go to last post
  13. Physical and Elemental Resistances

    I have a couple questions regarding the physical resistance independent from pdr that Empress, Magnus, Hilla, and the new Root Abyss bosses have. I realize certain classes are immune to it,...

    Started by Zakaerys, 2013-02-16 10:21 PM
    • Replies: 10
    • Views: 909
    2013-03-02, 07:56 PM Go to last post
  14. Personality System Data Collection [WiP]

    Warning: This is a work-in-progress! Latest Update: Post #310 (PirateIzzy) Since I can nowhere find the exact numbers of the different personality traits, I thought it is a good idea to collect...

    Started by Yokuyin, 2011-06-16 10:28 AM
    18 Pages
    1 2 3 ... 18
    • Replies: 342
    • Views: 94,909
    2013-02-26, 03:05 PM Go to last post
  15. How much funding does it take?

    Well I am a Dual Blader that is currently level 169. I have low damage because I'm nooby and don't know what to do to get it up. I'm just wondering how much it will cost to get up to 100k range.

    Started by Dualonymore, 2013-02-22 04:44 PM
    • Replies: 5
    • Views: 802
    2013-02-23, 02:36 AM Go to last post
  16. Skill Chaining [Thunder Breaker+]

    Skill chaining is a special effect that causes fluid movement between two skills. A notable example of this is Mercedes' Charge Drive -> Rolling Moonsault -> Gust Drive -> Lightning Edge, and...

    Started by JoeTang, 2012-07-25 06:58 PM
    • Replies: 16
    • Views: 4,708
    2013-02-22, 11:41 AM Go to last post
  17. Azwan inner ability circulator statistics

    this thread contains the (ongoing) results of the individual inner ability lines observed while opening circulators rank 8 circulator Rank|Num.|% =|% >= C|115|72.8|100.0 B|34|21.5|27.2...

    Started by stripedypaper, 2013-02-08 01:40 PM
    2 Pages
    1 2
    • Replies: 20
    • Views: 2,995
    2013-02-20, 09:13 AM Go to last post
  18. Tyrant Gear and Xenon

    I'm of the opinion that xenon should not be able to wear this gear. Why you ask? At seven stars, the pieces will all have around 165 all stats. Xenon has three main stats 165x3 = an...

    Started by MuscleWizard, 2013-02-03 10:55 AM
    3 Pages
    1 2 3
    • Replies: 55
    • Views: 4,329
    2013-02-13, 04:26 PM Go to last post
  19. Boss % damage cap and total damage..

    Hello. I'm from msea and I need some help with some calculations... I'm not sure if I'm missing out anything / there's anything wrong in my calculations... I currently have 115% boss and 12% total...

    Started by holycow, 2013-02-10 12:02 AM
    • Replies: 5
    • Views: 1,002
    2013-02-13, 05:52 AM Go to last post
  20. Maple Leaf High exp modelling

    Hi guys, gathering data for someone to build a model of Maple Leaf High's exp rates for level 1-200. If you could please give me some data that would be much appreciated. I'm particularly looking for...

    Started by Rick, 2012-09-02 04:24 AM
    2 Pages
    1 2
    • Replies: 34
    • Views: 3,859
    2013-02-06, 07:35 PM Go to last post
  21. [TENTATIVE] NEW EXP TABLE

    Here is the official EXP table for 200-250 Current Level| Required EXP to Next Level 200|2,207,026,470 201|2,648,431,764 202|3,178,118,116 203|3,813,741,739 204|4,576,490,086...

    Started by FrozenPi, 2013-01-30 11:33 PM
    3 Pages
    1 2 3
    • Replies: 50
    • Views: 5,351
    2013-02-02, 09:08 AM Go to last post
  22. Level 200 to 250 Exp Table

    Edit: Rate is 1.20 Current Level| Required EXP to Next Level 200 | 2,207,026,470 201 | 2,648,431,764 202 | 3,178,118,116 203 | 3,813,741,739 204 | 4,576,490,086 205 | 5,491,788,103 206 |...

    Started by Question, 2013-01-24 05:20 PM
    6 Pages
    1 2 3 ... 6
    • Replies: 108
    • Views: 15,755
    2013-01-31, 05:33 AM Go to last post
  23. Finale Ribbon

    As I understand it does a 4000% hit then debuffs a monster. What happens next though? Does it give a buff to the party making them do 15% less damage but raising their cap to 1mil(this has to be a...

    Started by 66alex66, 2013-01-26 10:00 PM
    • Replies: 1
    • Views: 601
    2013-01-26, 10:31 PM Go to last post
  24. Hurricane-Range and AFA

    With the Hyper Skills for BM's there is an option to extend the range for Hurricane. My question is, does this also extend the range for AFA?

    Started by VerrKol, 2013-01-14 08:01 PM
    • Replies: 3
    • Views: 553
    2013-01-18, 06:31 PM Go to last post
  25. Magnus

    There are 2 mode for Magnus one for Normal and one for Hard just like Hillia Super Boss Magnus (Hard Mode) HP: 252,000,000,000 (Normal Mode) HP: 8,400,000,000 (Hard Mode) Level: 190...

    Started by Question, 2012-08-16 11:26 AM
    7 Pages
    1 2 3 ... 7
    • Replies: 137
    • Views: 21,996
    2013-01-16, 09:58 AM Go to last post
  26. Question about my future Xenon's Attack Range XXXXX~XXXXX

    Hey South Perry, So as most of you know Xenon is a class that is both a Thief and A Pirate hybrid, which means that %All stat equips are really the most beneficial to such a class. But honestly,...

    Started by TickleMeChad, 2013-01-13 12:41 PM
    • Replies: 1
    • Views: 748
    2013-01-13, 01:13 PM Go to last post
  27. Monster Life Abilities (Now with Petit Bosses and Korean Language Support!)

    Here are all the Monster Life monsters with the abilities they give. These are only based on the strings, since the skills are still nonexistent. I believe the system is still incomplete, so I'll...

    Started by iAmFear, 2013-01-10 04:48 PM
    • Replies: 5
    • Views: 652
    2013-01-10, 09:58 PM Go to last post
  28. Kaiser's % ATK buff

    I was wonder how does Kaiser's %ATK buff stack with potential that gives %ATK. Someone smega'd a 21% ATK Dragon Emblem and I was wondering if it would be better than say, Total/Boss damage.

    Started by TimtheAzure, 2013-01-05 09:27 PM
    3 Pages
    1 2 3
    • Replies: 45
    • Views: 1,999
    2013-01-08, 06:44 PM Go to last post
  29. Xenon Damage Formula

    Xenon is a unique class. It uses 3 stats instead of the typical two that most classes do. Granted, daggers do follow a similar formula in which it's 1.3(4*LUK+STR+DEX)*WeaponAttack/100, but this...

    Started by Locked, 2012-12-19 06:50 PM
    2 Pages
    1 2
    • Replies: 31
    • Views: 4,018
    2013-01-08, 01:46 PM Go to last post
  30. All Aswan Inner Abilities

    Figured I should post this here too. Here's all of them. -There's no subdivision in the data based on Inner Ability rank, so I dunno about that. -d() is the floor function (round down the...

    Started by iAmFear, 2012-07-25 03:48 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 90
    • Views: 26,014
    2013-01-07, 02:16 AM Go to last post
  31. Does ignore defense stack?

    I have a Bowmaster in maplesea, so i was wondering if ignore defense stacks from... 1)ambition level 19, 1.5% 2)marksmanship, 25% 3)potential bow, 15%

    Started by jon0646, 2013-01-04 10:33 AM
    • Replies: 15
    • Views: 1,212
    2013-01-05, 12:19 PM Go to last post
  32. Luminous Defense Ignore/ Arcane Pitch

    When reading the skill Arcane Pitch, it reads to ignore defense and resistance 100% is there anyone that can clarify this? I know this might be a dumb question, but I feel as though it isn't 100%. ...

    Started by JoshKun, 2013-01-04 03:49 PM
    • Replies: 8
    • Views: 1,210
    2013-01-04, 04:18 PM Go to last post
  33. Should I be flooring before I put in these numbers for damage calculation?

    EDIT: Please scroll down to my most recent post as that is the question I now need help resolving. I'm making a Kaiser range calculator just for personal use. So far I've finished the formulas...

    Started by Slashtap, 2012-12-26 12:11 AM
    • Replies: 18
    • Views: 834
    2013-01-02, 08:42 PM Go to last post
  34. Aswan Bonus Coins

    Copy-pasting for someone who wants help but doesn't have a SP account ...

    Started by Rick, 2012-12-30 04:19 AM
    • Replies: 4
    • Views: 767
    2012-12-30, 01:16 PM Go to last post
  35. Regarding Mage Attack Speed

    I know Weapon Speed doesn't effect mages (except for BaMs and explosion), and that the attack speed is defaulted to what would be Normal(6). Does this mean like the weapon counterpart you can't...

    Started by FallenMemory, 2012-12-23 12:30 AM
    • Replies: 3
    • Views: 520
    2012-12-23, 01:06 PM Go to last post

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