In the Legend update, there was a new addition to the Potential system - a fourth rarity called "Legendary". In this module I will be covering the basics on how the Potential system works based upon our community's findings and go over what bonuses you can expect to receive from the newest rarity.
Please note: Not all of this information may be correct. If there is a piece of information that I post which I doubt, I will mark it with a "(???)". If any Southperrican can help fill in the gaps here that would be wonderful.
Basics of the Potential System:
Although there are now four different rarities, there are actually five different pools from which each rarity can draw bonuses. There is no name given explicitly by the WZ files for these pools, therefore, for the sake of simplicity, I will name them alphabetically, so A - E. As an item proceeds through the rarity levels the bonuses it receives are stronger. Thus, a bonus received from pool A is weaker than pool B, B is weaker than C, so on and so forth.
If the pools and rarities could be shown on one chart, it would look like the following:
Note: What's being added to the potential system is not a level-based tier. It is a new level of rarity (rare --> epic --> unique --> legendary).Code:Pool A ----- |-> RARE ----- Pool B ----- EPIC <-| ----- Pool C ----- |-> UNIQUE ----- Pool D ----- LEGENDARY <-| ----- Pool E
Thus, Rare items can pull from pools A & B, Epic pulls from B & C, and so on. However, this is not set in stone. It's possible, for example, for a Rare item to pull bonuses from pools C or D, but this is difficult to achieve and tends to occur more frequently on 3-line potentials.
To get from Rare all the way to Unique, you can use regular Miracle Cubes from the Cash Shop. However, to get from Unique to Legendary you must use a Master Miracle Cube which, unsurprisingly, costs more NX than a standard Miracle Cube. In KMS, the cost of a Master Miracle Cube is 1.9k NX, but its unknown how this price will reflect in the GMS/MSEA servers.
Master Miracle Cube
Description: 장비 아이템의 잠재능력을 새롭게 설정시켜 준다는 신비한 큐브이다. 미라클 큐브보다 등급이 상향될 가능성이 더 높다. \n#c레어 등급 이상부터 레전드리 등급까지의 아이템에만 사용 가능# \n#c결과물 최고 등급: 레전드리 (This miracle cube unlocks the highest tier of power from an item - Legendary.) (???)
Also, the type of bonus received is determined upon other factors such as item level and equipment type (called "optionType" in the data).
The Pools:
With that said, here is a listing of all five pools:
Pool ASTR : +#incSTR
1 STR : +1 2 STR : +1 3 STR : +2 4 STR : +2 5 STR : +3 6 STR : +3 7 STR : +4 8 STR : +4 9 STR : +5 10 STR : +5 11 STR : +6 12 STR : +6 13 STR : +6 14 STR : +6 15 STR : +6 16 STR : +6 17 STR : +6 18 STR : +6 19 STR : +6 20 STR : +6 DEX : +#incDEX
1 DEX : +1 2 DEX : +1 3 DEX : +2 4 DEX : +2 5 DEX : +3 6 DEX : +3 7 DEX : +4 8 DEX : +4 9 DEX : +5 10 DEX : +5 11 DEX : +6 12 DEX : +6 13 DEX : +6 14 DEX : +6 15 DEX : +6 16 DEX : +6 17 DEX : +6 18 DEX : +6 19 DEX : +6 20 DEX : +6 INT : +#incINT
1 INT : +1 2 INT : +1 3 INT : +2 4 INT : +2 5 INT : +3 6 INT : +3 7 INT : +4 8 INT : +4 9 INT : +5 10 INT : +5 11 INT : +6 12 INT : +6 13 INT : +6 14 INT : +6 15 INT : +6 16 INT : +6 17 INT : +6 18 INT : +6 19 INT : +6 20 INT : +6 LUK : +#incLUK
1 LUK : +1 2 LUK : +1 3 LUK : +2 4 LUK : +2 5 LUK : +3 6 LUK : +3 7 LUK : +4 8 LUK : +4 9 LUK : +5 10 LUK : +5 11 LUK : +6 12 LUK : +6 13 LUK : +6 14 LUK : +6 15 LUK : +6 16 LUK : +6 17 LUK : +6 18 LUK : +6 19 LUK : +6 20 LUK : +6 MaxHP : +#incMHP
1 MaxHP : +5 2 MaxHP : +10 3 MaxHP : +15 4 MaxHP : +20 5 MaxHP : +25 6 MaxHP : +30 7 MaxHP : +35 8 MaxHP : +40 9 MaxHP : +45 10 MaxHP : +50 11 MaxHP : +55 12 MaxHP : +60 13 MaxHP : +60 14 MaxHP : +60 15 MaxHP : +60 16 MaxHP : +60 17 MaxHP : +60 18 MaxHP : +60 19 MaxHP : +60 20 MaxHP : +60 MaxMP : +#incMMP
1 MaxMP : +5 2 MaxMP : +10 3 MaxMP : +15 4 MaxMP : +20 5 MaxMP : +25 6 MaxMP : +30 7 MaxMP : +35 8 MaxMP : +40 9 MaxMP : +45 10 MaxMP : +50 11 MaxMP : +55 12 MaxMP : +60 13 MaxMP : +60 14 MaxMP : +60 15 MaxMP : +60 16 MaxMP : +60 17 MaxMP : +60 18 MaxMP : +60 19 MaxMP : +60 20 MaxMP : +60 Accuracy: +#incACC
1 Accuracy: +2 2 Accuracy: +4 3 Accuracy: +6 4 Accuracy: +8 5 Accuracy: +10 6 Accuracy: +12 7 Accuracy: +14 8 Accuracy: +16 9 Accuracy: +18 10 Accuracy: +20 11 Accuracy: +22 12 Accuracy: +24 13 Accuracy: +24 14 Accuracy: +24 15 Accuracy: +24 16 Accuracy: +24 17 Accuracy: +24 18 Accuracy: +24 19 Accuracy: +24 20 Accuracy: +24 Evasion: +#incEVA
1 Evasion: +2 2 Evasion: +4 3 Evasion: +6 4 Evasion: +8 5 Evasion: +10 6 Evasion: +12 7 Evasion: +14 8 Evasion: +16 9 Evasion: +18 10 Evasion: +20 11 Evasion: +22 12 Evasion: +24 13 Evasion: +24 14 Evasion: +24 15 Evasion: +24 16 Evasion: +24 17 Evasion: +24 18 Evasion: +24 19 Evasion: +24 20 Evasion: +24 Speed: +#incSpeedoptionType: Shoe
1 Speed: +1 2 Speed: +1 3 Speed: +1 4 Speed: +2 5 Speed: +2 6 Speed: +2 7 Speed: +2 8 Speed: +3 9 Speed: +3 10 Speed: +3 11 Speed: +3 12 Speed: +4 13 Speed: +4 14 Speed: +4 15 Speed: +4 16 Speed: +4 17 Speed: +4 18 Speed: +4 19 Speed: +4 20 Speed: +4 Jump: +#incJumpoptionType: Shoe
1 Jump: +1 2 Jump: +1 3 Jump: +1 4 Jump: +2 5 Jump: +2 6 Jump: +2 7 Jump: +2 8 Jump: +3 9 Jump: +3 10 Jump: +3 11 Jump: +3 12 Jump: +4 13 Jump: +4 14 Jump: +4 15 Jump: +4 16 Jump: +4 17 Jump: +4 18 Jump: +4 19 Jump: +4 20 Jump: +4 Weapon Attack: +#incPADoptionType: Weapon
1 Weapon Attack: +1 2 Weapon Attack: +1 3 Weapon Attack: +2 4 Weapon Attack: +2 5 Weapon Attack: +3 6 Weapon Attack: +3 7 Weapon Attack: +4 8 Weapon Attack: +4 9 Weapon Attack: +5 10 Weapon Attack: +5 11 Weapon Attack: +6 12 Weapon Attack: +6 13 Weapon Attack: +6 14 Weapon Attack: +6 15 Weapon Attack: +6 16 Weapon Attack: +6 17 Weapon Attack: +6 18 Weapon Attack: +6 19 Weapon Attack: +6 20 Weapon Attack: +6 Magic Attack: +#incMADoptionType: Weapon
1 Magic Attack: +1 2 Magic Attack: +1 3 Magic Attack: +2 4 Magic Attack: +2 5 Magic Attack: +3 6 Magic Attack: +3 7 Magic Attack: +4 8 Magic Attack: +4 9 Magic Attack: +5 10 Magic Attack: +5 11 Magic Attack: +6 12 Magic Attack: +6 13 Magic Attack: +6 14 Magic Attack: +6 15 Magic Attack: +6 16 Magic Attack: +6 17 Magic Attack: +6 18 Magic Attack: +6 19 Magic Attack: +6 20 Magic Attack: +6 Weapon Defense: +#incPDDoptionType: Armor & Accessories
1 Weapon Defense: +5 2 Weapon Defense: +10 3 Weapon Defense: +15 4 Weapon Defense: +20 5 Weapon Defense: +25 6 Weapon Defense: +30 7 Weapon Defense: +35 8 Weapon Defense: +40 9 Weapon Defense: +45 10 Weapon Defense: +50 11 Weapon Defense: +55 12 Weapon Defense: +60 13 Weapon Defense: +60 14 Weapon Defense: +60 15 Weapon Defense: +60 16 Weapon Defense: +60 17 Weapon Defense: +60 18 Weapon Defense: +60 19 Weapon Defense: +60 20 Weapon Defense: +60 Magic Defense: +#incMDDoptionType: Armor & Accessories
1 Magic Defense: +5 2 Magic Defense: +10 3 Magic Defense: +15 4 Magic Defense: +20 5 Magic Defense: +25 6 Magic Defense: +30 7 Magic Defense: +35 8 Magic Defense: +40 9 Magic Defense: +45 10 Magic Defense: +50 11 Magic Defense: +55 12 Magic Defense: +60 13 Magic Defense: +60 14 Magic Defense: +60 15 Magic Defense: +60 16 Magic Defense: +60 17 Magic Defense: +60 18 Magic Defense: +60 19 Magic Defense: +60 20 Magic Defense: +60 At a #prop% rate after being hit, show angry face for #time secondsoptionType: Hat
1 At a 10% rate after being hit, show angry face for 10 seconds 2 At a 10% rate after being hit, show angry face for 10 seconds 3 At a 10% rate after being hit, show angry face for 10 seconds 4 At a 10% rate after being hit, show angry face for 10 seconds 5 At a 10% rate after being hit, show angry face for 10 seconds 6 At a 10% rate after being hit, show angry face for 10 seconds 7 At a 10% rate after being hit, show angry face for 10 seconds 8 At a 10% rate after being hit, show angry face for 10 seconds 9 At a 10% rate after being hit, show angry face for 10 seconds 10 At a 10% rate after being hit, show angry face for 10 seconds 11 At a 10% rate after being hit, show angry face for 10 seconds 12 At a 10% rate after being hit, show angry face for 10 seconds 13 At a 10% rate after being hit, show angry face for 10 seconds 14 At a 10% rate after being hit, show angry face for 10 seconds 15 At a 10% rate after being hit, show angry face for 10 seconds 16 At a 10% rate after being hit, show angry face for 10 seconds 17 At a 10% rate after being hit, show angry face for 10 seconds 18 At a 10% rate after being hit, show angry face for 10 seconds 19 At a 10% rate after being hit, show angry face for 10 seconds 20 At a 10% rate after being hit, show angry face for 10 seconds At a #prop% rate after being hit, show cheers face for #time secondsoptionType: Hat
1 At a 10% rate after being hit, show cheers face for 10 seconds 2 At a 10% rate after being hit, show cheers face for 10 seconds 3 At a 10% rate after being hit, show cheers face for 10 seconds 4 At a 10% rate after being hit, show cheers face for 10 seconds 5 At a 10% rate after being hit, show cheers face for 10 seconds 6 At a 10% rate after being hit, show cheers face for 10 seconds 7 At a 10% rate after being hit, show cheers face for 10 seconds 8 At a 10% rate after being hit, show cheers face for 10 seconds 9 At a 10% rate after being hit, show cheers face for 10 seconds 10 At a 10% rate after being hit, show cheers face for 10 seconds 11 At a 10% rate after being hit, show cheers face for 10 seconds 12 At a 10% rate after being hit, show cheers face for 10 seconds 13 At a 10% rate after being hit, show cheers face for 10 seconds 14 At a 10% rate after being hit, show cheers face for 10 seconds 15 At a 10% rate after being hit, show cheers face for 10 seconds 16 At a 10% rate after being hit, show cheers face for 10 seconds 17 At a 10% rate after being hit, show cheers face for 10 seconds 18 At a 10% rate after being hit, show cheers face for 10 seconds 19 At a 10% rate after being hit, show cheers face for 10 seconds 20 At a 10% rate after being hit, show cheers face for 10 seconds At a #prop% rate after being hit, show love face for #time secondsoptionType: Hat
1 At a 10% rate after being hit, show love face for 10 seconds 2 At a 10% rate after being hit, show love face for 10 seconds 3 At a 10% rate after being hit, show love face for 10 seconds 4 At a 10% rate after being hit, show love face for 10 seconds 5 At a 10% rate after being hit, show love face for 10 seconds 6 At a 10% rate after being hit, show love face for 10 seconds 7 At a 10% rate after being hit, show love face for 10 seconds 8 At a 10% rate after being hit, show love face for 10 seconds 9 At a 10% rate after being hit, show love face for 10 seconds 10 At a 10% rate after being hit, show love face for 10 seconds 11 At a 10% rate after being hit, show love face for 10 seconds 12 At a 10% rate after being hit, show love face for 10 seconds 13 At a 10% rate after being hit, show love face for 10 seconds 14 At a 10% rate after being hit, show love face for 10 seconds 15 At a 10% rate after being hit, show love face for 10 seconds 16 At a 10% rate after being hit, show love face for 10 seconds 17 At a 10% rate after being hit, show love face for 10 seconds 18 At a 10% rate after being hit, show love face for 10 seconds 19 At a 10% rate after being hit, show love face for 10 seconds 20 At a 10% rate after being hit, show love face for 10 seconds At a #prop% rate after being hit, show blaze face for #time secondsoptionType: Hat
1 At a 10% rate after being hit, show blaze face for 10 seconds 2 At a 10% rate after being hit, show blaze face for 10 seconds 3 At a 10% rate after being hit, show blaze face for 10 seconds 4 At a 10% rate after being hit, show blaze face for 10 seconds 5 At a 10% rate after being hit, show blaze face for 10 seconds 6 At a 10% rate after being hit, show blaze face for 10 seconds 7 At a 10% rate after being hit, show blaze face for 10 seconds 8 At a 10% rate after being hit, show blaze face for 10 seconds 9 At a 10% rate after being hit, show blaze face for 10 seconds 10 At a 10% rate after being hit, show blaze face for 10 seconds 11 At a 10% rate after being hit, show blaze face for 10 seconds 12 At a 10% rate after being hit, show blaze face for 10 seconds 13 At a 10% rate after being hit, show blaze face for 10 seconds 14 At a 10% rate after being hit, show blaze face for 10 seconds 15 At a 10% rate after being hit, show blaze face for 10 seconds 16 At a 10% rate after being hit, show blaze face for 10 seconds 17 At a 10% rate after being hit, show blaze face for 10 seconds 18 At a 10% rate after being hit, show blaze face for 10 seconds 19 At a 10% rate after being hit, show blaze face for 10 seconds 20 At a 10% rate after being hit, show blaze face for 10 seconds At a #prop% rate after being hit, show glitter face for #time secondsoptionType: Hat
1 At a 10% rate after being hit, show glitter face for 10 seconds 2 At a 10% rate after being hit, show glitter face for 10 seconds 3 At a 10% rate after being hit, show glitter face for 10 seconds 4 At a 10% rate after being hit, show glitter face for 10 seconds 5 At a 10% rate after being hit, show glitter face for 10 seconds 6 At a 10% rate after being hit, show glitter face for 10 seconds 7 At a 10% rate after being hit, show glitter face for 10 seconds 8 At a 10% rate after being hit, show glitter face for 10 seconds 9 At a 10% rate after being hit, show glitter face for 10 seconds 10 At a 10% rate after being hit, show glitter face for 10 seconds 11 At a 10% rate after being hit, show glitter face for 10 seconds 12 At a 10% rate after being hit, show glitter face for 10 seconds 13 At a 10% rate after being hit, show glitter face for 10 seconds 14 At a 10% rate after being hit, show glitter face for 10 seconds 15 At a 10% rate after being hit, show glitter face for 10 seconds 16 At a 10% rate after being hit, show glitter face for 10 seconds 17 At a 10% rate after being hit, show glitter face for 10 seconds 18 At a 10% rate after being hit, show glitter face for 10 seconds 19 At a 10% rate after being hit, show glitter face for 10 seconds 20 At a 10% rate after being hit, show glitter face for 10 seconds Pool BSTR : +#incSTR
1 STR : +2 2 STR : +2 3 STR : +4 4 STR : +4 5 STR : +6 6 STR : +6 7 STR : +8 8 STR : +8 9 STR : +10 10 STR : +10 11 STR : +12 12 STR : +12 13 STR : +12 14 STR : +12 15 STR : +12 16 STR : +12 17 STR : +12 18 STR : +12 19 STR : +12 20 STR : +12 DEX : +#incDEX
1 DEX : +2 2 DEX : +2 3 DEX : +4 4 DEX : +4 5 DEX : +6 6 DEX : +6 7 DEX : +8 8 DEX : +8 9 DEX : +10 10 DEX : +10 11 DEX : +12 12 DEX : +12 13 DEX : +12 14 DEX : +12 15 DEX : +12 16 DEX : +12 17 DEX : +12 18 DEX : +12 19 DEX : +12 20 DEX : +12 INT : +#incINT
1 INT : +2 2 INT : +2 3 INT : +4 4 INT : +4 5 INT : +6 6 INT : +6 7 INT : +8 8 INT : +8 9 INT : +10 10 INT : +10 11 INT : +12 12 INT : +12 13 INT : +12 14 INT : +12 15 INT : +12 16 INT : +12 17 INT : +12 18 INT : +12 19 INT : +12 20 INT : +12 LUK : +#incLUK
1 LUK : +2 2 LUK : +2 3 LUK : +4 4 LUK : +4 5 LUK : +6 6 LUK : +6 7 LUK : +8 8 LUK : +8 9 LUK : +10 10 LUK : +10 11 LUK : +12 12 LUK : +12 13 LUK : +12 14 LUK : +12 15 LUK : +12 16 LUK : +12 17 LUK : +12 18 LUK : +12 19 LUK : +12 20 LUK : +12 MaxHP : +#incMHP
1 MaxHP : +10 2 MaxHP : +20 3 MaxHP : +30 4 MaxHP : +40 5 MaxHP : +50 6 MaxHP : +60 7 MaxHP : +70 8 MaxHP : +80 9 MaxHP : +90 10 MaxHP : +100 11 MaxHP : +110 12 MaxHP : +120 13 MaxHP : +120 14 MaxHP : +120 15 MaxHP : +120 16 MaxHP : +120 17 MaxHP : +120 18 MaxHP : +120 19 MaxHP : +120 20 MaxHP : +120 MaxMP : +#incMMP
1 MaxMP : +10 2 MaxMP : +20 3 MaxMP : +30 4 MaxMP : +40 5 MaxMP : +50 6 MaxMP : +60 7 MaxMP : +70 8 MaxMP : +80 9 MaxMP : +90 10 MaxMP : +100 11 MaxMP : +110 12 MaxMP : +120 13 MaxMP : +120 14 MaxMP : +120 15 MaxMP : +120 16 MaxMP : +120 17 MaxMP : +120 18 MaxMP : +120 19 MaxMP : +120 20 MaxMP : +120 Accuracy: +#incACC
1 Accuracy: +4 2 Accuracy: +8 3 Accuracy: +12 4 Accuracy: +16 5 Accuracy: +20 6 Accuracy: +24 7 Accuracy: +28 8 Accuracy: +32 9 Accuracy: +36 10 Accuracy: +40 11 Accuracy: +44 12 Accuracy: +48 13 Accuracy: +48 14 Accuracy: +48 15 Accuracy: +48 16 Accuracy: +48 17 Accuracy: +48 18 Accuracy: +48 19 Accuracy: +48 20 Accuracy: +48 Evasion: +#incEVA
1 Evasion: +4 2 Evasion: +8 3 Evasion: +12 4 Evasion: +16 5 Evasion: +20 6 Evasion: +24 7 Evasion: +28 8 Evasion: +32 9 Evasion: +36 10 Evasion: +40 11 Evasion: +44 12 Evasion: +48 13 Evasion: +48 14 Evasion: +48 15 Evasion: +48 16 Evasion: +48 17 Evasion: +48 18 Evasion: +48 19 Evasion: +48 20 Evasion: +48 Speed: +#incSpeedoptionType: Shoe
1 Speed: +2 2 Speed: +2 3 Speed: +2 4 Speed: +4 5 Speed: +4 6 Speed: +4 7 Speed: +4 8 Speed: +6 9 Speed: +6 10 Speed: +6 11 Speed: +6 12 Speed: +8 13 Speed: +8 14 Speed: +8 15 Speed: +8 16 Speed: +8 17 Speed: +8 18 Speed: +8 19 Speed: +8 20 Speed: +8 Jump: +#incJumpoptionType: Shoe
1 Jump: +2 2 Jump: +2 3 Jump: +2 4 Jump: +4 5 Jump: +4 6 Jump: +4 7 Jump: +4 8 Jump: +6 9 Jump: +6 10 Jump: +6 11 Jump: +6 12 Jump: +8 13 Jump: +8 14 Jump: +8 15 Jump: +8 16 Jump: +8 17 Jump: +8 18 Jump: +8 19 Jump: +8 20 Jump: +8 Weapon Attack: +#incPADoptionType: Weapon
1 Weapon Attack: +2 2 Weapon Attack: +2 3 Weapon Attack: +4 4 Weapon Attack: +4 5 Weapon Attack: +6 6 Weapon Attack: +6 7 Weapon Attack: +8 8 Weapon Attack: +8 9 Weapon Attack: +10 10 Weapon Attack: +10 11 Weapon Attack: +12 12 Weapon Attack: +12 13 Weapon Attack: +12 14 Weapon Attack: +12 15 Weapon Attack: +12 16 Weapon Attack: +12 17 Weapon Attack: +12 18 Weapon Attack: +12 19 Weapon Attack: +12 20 Weapon Attack: +12 Magic Attack: +#incMADoptionType: Weapon
1 Magic Attack: +2 2 Magic Attack: +2 3 Magic Attack: +4 4 Magic Attack: +4 5 Magic Attack: +6 6 Magic Attack: +6 7 Magic Attack: +8 8 Magic Attack: +8 9 Magic Attack: +10 10 Magic Attack: +10 11 Magic Attack: +12 12 Magic Attack: +12 13 Magic Attack: +12 14 Magic Attack: +12 15 Magic Attack: +12 16 Magic Attack: +12 17 Magic Attack: +12 18 Magic Attack: +12 19 Magic Attack: +12 20 Magic Attack: +12 Weapon Defense: +#incPDDoptionType: Armor & Accessories
1 Weapon Defense: +10 2 Weapon Defense: +20 3 Weapon Defense: +30 4 Weapon Defense: +40 5 Weapon Defense: +50 6 Weapon Defense: +60 7 Weapon Defense: +70 8 Weapon Defense: +80 9 Weapon Defense: +90 10 Weapon Defense: +100 11 Weapon Defense: +110 12 Weapon Defense: +120 13 Weapon Defense: +120 14 Weapon Defense: +120 15 Weapon Defense: +120 16 Weapon Defense: +120 17 Weapon Defense: +120 18 Weapon Defense: +120 19 Weapon Defense: +120 20 Weapon Defense: +120 Magic Defense: +#incMDDoptionType: Armor & Accessories
1 Magic Defense: +10 2 Magic Defense: +20 3 Magic Defense: +30 4 Magic Defense: +40 5 Magic Defense: +50 6 Magic Defense: +60 7 Magic Defense: +70 8 Magic Defense: +80 9 Magic Defense: +90 10 Magic Defense: +100 11 Magic Defense: +110 12 Magic Defense: +120 13 Magic Defense: +120 14 Magic Defense: +120 15 Magic Defense: +120 16 Magic Defense: +120 17 Magic Defense: +120 18 Magic Defense: +120 19 Magic Defense: +120 20 Magic Defense: +120 STR : +#incSTRr%
1 STR : +1% 2 STR : +1% 3 STR : +1% 4 STR : +2% 5 STR : +2% 6 STR : +2% 7 STR : +2% 8 STR : +3% 9 STR : +3% 10 STR : +3% 11 STR : +3% 12 STR : +3% 13 STR : +3% 14 STR : +3% 15 STR : +3% 16 STR : +3% 17 STR : +3% 18 STR : +3% 19 STR : +3% 20 STR : +3% DEX : +#incDEXr%
1 DEX : +1% 2 DEX : +1% 3 DEX : +1% 4 DEX : +2% 5 DEX : +2% 6 DEX : +2% 7 DEX : +2% 8 DEX : +3% 9 DEX : +3% 10 DEX : +3% 11 DEX : +3% 12 DEX : +3% 13 DEX : +3% 14 DEX : +3% 15 DEX : +3% 16 DEX : +3% 17 DEX : +3% 18 DEX : +3% 19 DEX : +3% 20 DEX : +3% INT : +#incINTr%
1 INT : +1% 2 INT : +1% 3 INT : +1% 4 INT : +2% 5 INT : +2% 6 INT : +2% 7 INT : +2% 8 INT : +3% 9 INT : +3% 10 INT : +3% 11 INT : +3% 12 INT : +3% 13 INT : +3% 14 INT : +3% 15 INT : +3% 16 INT : +3% 17 INT : +3% 18 INT : +3% 19 INT : +3% 20 INT : +3% LUK : +#incLUKr%
1 LUK : +1% 2 LUK : +1% 3 LUK : +1% 4 LUK : +2% 5 LUK : +2% 6 LUK : +2% 7 LUK : +2% 8 LUK : +3% 9 LUK : +3% 10 LUK : +3% 11 LUK : +3% 12 LUK : +3% 13 LUK : +3% 14 LUK : +3% 15 LUK : +3% 16 LUK : +3% 17 LUK : +3% 18 LUK : +3% 19 LUK : +3% 20 LUK : +3% MaxHP : +#incMHPr%optionType: Armor & Accessories
1 MaxHP : +1% 2 MaxHP : +1% 3 MaxHP : +1% 4 MaxHP : +2% 5 MaxHP : +2% 6 MaxHP : +2% 7 MaxHP : +2% 8 MaxHP : +3% 9 MaxHP : +3% 10 MaxHP : +3% 11 MaxHP : +3% 12 MaxHP : +3% 13 MaxHP : +3% 14 MaxHP : +3% 15 MaxHP : +3% 16 MaxHP : +3% 17 MaxHP : +3% 18 MaxHP : +3% 19 MaxHP : +3% 20 MaxHP : +3% MaxMP : +#incMMPr%optionType: Armor & Accessories
1 MaxMP : +1% 2 MaxMP : +1% 3 MaxMP : +1% 4 MaxMP : +2% 5 MaxMP : +2% 6 MaxMP : +2% 7 MaxMP : +2% 8 MaxMP : +3% 9 MaxMP : +3% 10 MaxMP : +3% 11 MaxMP : +3% 12 MaxMP : +3% 13 MaxMP : +3% 14 MaxMP : +3% 15 MaxMP : +3% 16 MaxMP : +3% 17 MaxMP : +3% 18 MaxMP : +3% 19 MaxMP : +3% 20 MaxMP : +3% Accuracy: +#incACCr%
1 Accuracy: +1% 2 Accuracy: +1% 3 Accuracy: +1% 4 Accuracy: +2% 5 Accuracy: +2% 6 Accuracy: +2% 7 Accuracy: +2% 8 Accuracy: +3% 9 Accuracy: +3% 10 Accuracy: +3% 11 Accuracy: +3% 12 Accuracy: +3% 13 Accuracy: +3% 14 Accuracy: +3% 15 Accuracy: +3% 16 Accuracy: +3% 17 Accuracy: +3% 18 Accuracy: +3% 19 Accuracy: +3% 20 Accuracy: +3% Evasion: +#incEVAr%
1 Evasion: +1% 2 Evasion: +1% 3 Evasion: +1% 4 Evasion: +2% 5 Evasion: +2% 6 Evasion: +2% 7 Evasion: +2% 8 Evasion: +3% 9 Evasion: +3% 10 Evasion: +3% 11 Evasion: +3% 12 Evasion: +3% 13 Evasion: +3% 14 Evasion: +3% 15 Evasion: +3% 16 Evasion: +3% 17 Evasion: +3% 18 Evasion: +3% 19 Evasion: +3% 20 Evasion: +3% Weapon Attack: +#incPADr%optionType: Weapon
1 Weapon Attack: +1% 2 Weapon Attack: +1% 3 Weapon Attack: +1% 4 Weapon Attack: +2% 5 Weapon Attack: +2% 6 Weapon Attack: +2% 7 Weapon Attack: +2% 8 Weapon Attack: +3% 9 Weapon Attack: +3% 10 Weapon Attack: +3% 11 Weapon Attack: +3% 12 Weapon Attack: +3% 13 Weapon Attack: +3% 14 Weapon Attack: +3% 15 Weapon Attack: +3% 16 Weapon Attack: +3% 17 Weapon Attack: +3% 18 Weapon Attack: +3% 19 Weapon Attack: +3% 20 Weapon Attack: +3% Magic Attack: +#incMADr%optionType: Weapon
1 Magic Attack: +1% 2 Magic Attack: +1% 3 Magic Attack: +1% 4 Magic Attack: +2% 5 Magic Attack: +2% 6 Magic Attack: +2% 7 Magic Attack: +2% 8 Magic Attack: +3% 9 Magic Attack: +3% 10 Magic Attack: +3% 11 Magic Attack: +3% 12 Magic Attack: +3% 13 Magic Attack: +3% 14 Magic Attack: +3% 15 Magic Attack: +3% 16 Magic Attack: +3% 17 Magic Attack: +3% 18 Magic Attack: +3% 19 Magic Attack: +3% 20 Magic Attack: +3% Weapon Defense: +#incPDDr%optionType: Armor & Accessories
1 Weapon Defense: +1% 2 Weapon Defense: +1% 3 Weapon Defense: +1% 4 Weapon Defense: +2% 5 Weapon Defense: +2% 6 Weapon Defense: +2% 7 Weapon Defense: +2% 8 Weapon Defense: +3% 9 Weapon Defense: +3% 10 Weapon Defense: +3% 11 Weapon Defense: +3% 12 Weapon Defense: +3% 13 Weapon Defense: +3% 14 Weapon Defense: +3% 15 Weapon Defense: +3% 16 Weapon Defense: +3% 17 Weapon Defense: +3% 18 Weapon Defense: +3% 19 Weapon Defense: +3% 20 Weapon Defense: +3% Magic Defense: +#incMDDr%optionType: Armor & Accessories
1 Magic Defense: +1% 2 Magic Defense: +1% 3 Magic Defense: +1% 4 Magic Defense: +2% 5 Magic Defense: +2% 6 Magic Defense: +2% 7 Magic Defense: +2% 8 Magic Defense: +3% 9 Magic Defense: +3% 10 Magic Defense: +3% 11 Magic Defense: +3% 12 Magic Defense: +3% 13 Magic Defense: +3% 14 Magic Defense: +3% 15 Magic Defense: +3% 16 Magic Defense: +3% 17 Magic Defense: +3% 18 Magic Defense: +3% 19 Magic Defense: +3% 20 Magic Defense: +3% Critical Rate: +#incCr%optionType: Weapon
1 Critical Rate: +4% 2 Critical Rate: +4% 3 Critical Rate: +4% 4 Critical Rate: +4% 5 Critical Rate: +4% 6 Critical Rate: +4% 7 Critical Rate: +4% 8 Critical Rate: +4% 9 Critical Rate: +4% 10 Critical Rate: +4% 11 Critical Rate: +4% 12 Critical Rate: +4% 13 Critical Rate: +4% 14 Critical Rate: +4% 15 Critical Rate: +4% 16 Critical Rate: +4% 17 Critical Rate: +4% 18 Critical Rate: +4% 19 Critical Rate: +4% 20 Critical Rate: +4% Damage: +#incDAMr%optionType: Weapon
1 Damage: +1% 2 Damage: +1% 3 Damage: +1% 4 Damage: +2% 5 Damage: +2% 6 Damage: +2% 7 Damage: +2% 8 Damage: +3% 9 Damage: +3% 10 Damage: +3% 11 Damage: +3% 12 Damage: +3% 13 Damage: +3% 14 Damage: +3% 15 Damage: +3% 16 Damage: +3% 17 Damage: +3% 18 Damage: +3% 19 Damage: +3% 20 Damage: +3% All Stat: +#incSTR
1 All Stat: +1 2 All Stat: +1 3 All Stat: +2 4 All Stat: +2 5 All Stat: +3 6 All Stat: +3 7 All Stat: +4 8 All Stat: +4 9 All Stat: +5 10 All Stat: +5 11 All Stat: +5 12 All Stat: +5 13 All Stat: +5 14 All Stat: +5 15 All Stat: +5 16 All Stat: +5 17 All Stat: +5 18 All Stat: +5 19 All Stat: +5 20 All Stat: +5 Every 4 seconds recover #RecoveryHP HPoptionType: Accessories
1 Every 4 seconds recover 2 HP 2 Every 4 seconds recover 4 HP 3 Every 4 seconds recover 6 HP 4 Every 4 seconds recover 8 HP 5 Every 4 seconds recover 10 HP 6 Every 4 seconds recover 12 HP 7 Every 4 seconds recover 14 HP 8 Every 4 seconds recover 16 HP 9 Every 4 seconds recover 18 HP 10 Every 4 seconds recover 20 HP 11 Every 4 seconds recover 22 HP 12 Every 4 seconds recover 24 HP 13 Every 4 seconds recover 24 HP 14 Every 4 seconds recover 24 HP 15 Every 4 seconds recover 24 HP 16 Every 4 seconds recover 24 HP 17 Every 4 seconds recover 24 HP 18 Every 4 seconds recover 24 HP 19 Every 4 seconds recover 24 HP 20 Every 4 seconds recover 24 HP Every 4 seconds recover #RecoveryMP MPoptionType: Accessories
1 Every 4 seconds recover 2 MP 2 Every 4 seconds recover 4 MP 3 Every 4 seconds recover 6 MP 4 Every 4 seconds recover 8 MP 5 Every 4 seconds recover 10 MP 6 Every 4 seconds recover 12 MP 7 Every 4 seconds recover 14 MP 8 Every 4 seconds recover 16 MP 9 Every 4 seconds recover 18 MP 10 Every 4 seconds recover 20 MP 11 Every 4 seconds recover 22 MP 12 Every 4 seconds recover 24 MP 13 Every 4 seconds recover 24 MP 14 Every 4 seconds recover 24 MP 15 Every 4 seconds recover 24 MP 16 Every 4 seconds recover 24 MP 17 Every 4 seconds recover 24 MP 18 Every 4 seconds recover 24 MP 19 Every 4 seconds recover 24 MP 20 Every 4 seconds recover 24 MP Gain #HP HP after attacking with a #prop% probabilityoptionType: Weapon
1 Gain 10 HP after attacking with a 3% probability 2 Gain 12 HP after attacking with a 3% probability 3 Gain 14 HP after attacking with a 3% probability 4 Gain 16 HP after attacking with a 3% probability 5 Gain 18 HP after attacking with a 3% probability 6 Gain 20 HP after attacking with a 3% probability 7 Gain 22 HP after attacking with a 3% probability 8 Gain 24 HP after attacking with a 3% probability 9 Gain 26 HP after attacking with a 3% probability 10 Gain 28 HP after attacking with a 3% probability 11 Gain 30 HP after attacking with a 3% probability 12 Gain 32 HP after attacking with a 3% probability 13 Gain 32 HP after attacking with a 3% probability 14 Gain 32 HP after attacking with a 3% probability 15 Gain 32 HP after attacking with a 3% probability 16 Gain 32 HP after attacking with a 3% probability 17 Gain 32 HP after attacking with a 3% probability 18 Gain 32 HP after attacking with a 3% probability 19 Gain 32 HP after attacking with a 3% probability 20 Gain 32 HP after attacking with a 3% probability Gain #MP MP after attacking with a #prop% probabilityoptionType: Weapon
1 Gain 10 MP after attacking with a 3% probability 2 Gain 12 MP after attacking with a 3% probability 3 Gain 14 MP after attacking with a 3% probability 4 Gain 16 MP after attacking with a 3% probability 5 Gain 18 MP after attacking with a 3% probability 6 Gain 20 MP after attacking with a 3% probability 7 Gain 22 MP after attacking with a 3% probability 8 Gain 24 MP after attacking with a 3% probability 9 Gain 26 MP after attacking with a 3% probability 10 Gain 28 MP after attacking with a 3% probability 11 Gain 30 MP after attacking with a 3% probability 12 Gain 32 MP after attacking with a 3% probability 13 Gain 32 MP after attacking with a 3% probability 14 Gain 32 MP after attacking with a 3% probability 15 Gain 32 MP after attacking with a 3% probability 16 Gain 32 MP after attacking with a 3% probability 17 Gain 32 MP after attacking with a 3% probability 18 Gain 32 MP after attacking with a 3% probability 19 Gain 32 MP after attacking with a 3% probability 20 Gain 32 MP after attacking with a 3% probability Attack with a level #level poison with a #prop% probabilityLevel REQ: 10
optionType: Weapon
1 Attack with a level 1 poison with a 10% probability 2 Attack with a level 1 poison with a 10% probability 3 Attack with a level 2 poison with a 10% probability 4 Attack with a level 2 poison with a 10% probability 5 Attack with a level 3 poison with a 10% probability 6 Attack with a level 3 poison with a 10% probability 7 Attack with a level 4 poison with a 10% probability 8 Attack with a level 4 poison with a 10% probability 9 Attack with a level 5 poison with a 10% probability 10 Attack with a level 5 poison with a 10% probability 11 Attack with a level 6 poison with a 10% probability 12 Attack with a level 6 poison with a 10% probability 13 Attack with a level 6 poison with a 10% probability 14 Attack with a level 6 poison with a 10% probability 15 Attack with a level 6 poison with a 10% probability 16 Attack with a level 6 poison with a 10% probability 17 Attack with a level 6 poison with a 10% probability 18 Attack with a level 6 poison with a 10% probability 19 Attack with a level 6 poison with a 10% probability 20 Attack with a level 6 poison with a 10% probability Attack with a level #level stun with a #prop% probabilityLevel REQ: 10
optionType: Weapon
1 Attack with a level 1 stun with a 5% probability 2 Attack with a level 1 stun with a 5% probability 3 Attack with a level 1 stun with a 5% probability 4 Attack with a level 1 stun with a 5% probability 5 Attack with a level 1 stun with a 5% probability 6 Attack with a level 1 stun with a 5% probability 7 Attack with a level 1 stun with a 5% probability 8 Attack with a level 2 stun with a 5% probability 9 Attack with a level 2 stun with a 5% probability 10 Attack with a level 2 stun with a 5% probability 11 Attack with a level 2 stun with a 5% probability 12 Attack with a level 2 stun with a 5% probability 13 Attack with a level 2 stun with a 5% probability 14 Attack with a level 2 stun with a 5% probability 15 Attack with a level 2 stun with a 5% probability 16 Attack with a level 2 stun with a 5% probability 17 Attack with a level 2 stun with a 5% probability 18 Attack with a level 2 stun with a 5% probability 19 Attack with a level 2 stun with a 5% probability 20 Attack with a level 2 stun with a 5% probability Attack with a level #level slow with a #prop% probabilityLevel REQ: 10
optionType: Weapon
1 Attack with a level 1 slow with a 10% probability 2 Attack with a level 1 slow with a 10% probability 3 Attack with a level 1 slow with a 10% probability 4 Attack with a level 1 slow with a 10% probability 5 Attack with a level 1 slow with a 10% probability 6 Attack with a level 1 slow with a 10% probability 7 Attack with a level 1 slow with a 10% probability 8 Attack with a level 2 slow with a 10% probability 9 Attack with a level 2 slow with a 10% probability 10 Attack with a level 2 slow with a 10% probability 11 Attack with a level 2 slow with a 10% probability 12 Attack with a level 2 slow with a 10% probability 13 Attack with a level 2 slow with a 10% probability 14 Attack with a level 2 slow with a 10% probability 15 Attack with a level 2 slow with a 10% probability 16 Attack with a level 2 slow with a 10% probability 17 Attack with a level 2 slow with a 10% probability 18 Attack with a level 2 slow with a 10% probability 19 Attack with a level 2 slow with a 10% probability 20 Attack with a level 2 slow with a 10% probability Attack with a level #level darkness with a #prop% probabilityLevel REQ: 10
optionType: Weapon
1 Attack with a level 1 darkness with a 10% probability 2 Attack with a level 1 darkness with a 10% probability 3 Attack with a level 1 darkness with a 10% probability 4 Attack with a level 1 darkness with a 10% probability 5 Attack with a level 1 darkness with a 10% probability 6 Attack with a level 2 darkness with a 10% probability 7 Attack with a level 2 darkness with a 10% probability 8 Attack with a level 2 darkness with a 10% probability 9 Attack with a level 2 darkness with a 10% probability 10 Attack with a level 2 darkness with a 10% probability 11 Attack with a level 3 darkness with a 10% probability 12 Attack with a level 3 darkness with a 10% probability 13 Attack with a level 3 darkness with a 10% probability 14 Attack with a level 3 darkness with a 10% probability 15 Attack with a level 3 darkness with a 10% probability 16 Attack with a level 3 darkness with a 10% probability 17 Attack with a level 3 darkness with a 10% probability 18 Attack with a level 3 darkness with a 10% probability 19 Attack with a level 3 darkness with a 10% probability 20 Attack with a level 3 darkness with a 10% probability Attack with a level #level freeze with a #prop% probabilityLevel REQ: 10
optionType: Weapon
1 Attack with a level 1 freeze with a 5% probability 2 Attack with a level 1 freeze with a 5% probability 3 Attack with a level 1 freeze with a 5% probability 4 Attack with a level 1 freeze with a 5% probability 5 Attack with a level 1 freeze with a 5% probability 6 Attack with a level 1 freeze with a 5% probability 7 Attack with a level 1 freeze with a 5% probability 8 Attack with a level 2 freeze with a 5% probability 9 Attack with a level 2 freeze with a 5% probability 10 Attack with a level 2 freeze with a 5% probability 11 Attack with a level 2 freeze with a 5% probability 12 Attack with a level 2 freeze with a 5% probability 13 Attack with a level 2 freeze with a 5% probability 14 Attack with a level 2 freeze with a 5% probability 15 Attack with a level 2 freeze with a 5% probability 16 Attack with a level 2 freeze with a 5% probability 17 Attack with a level 2 freeze with a 5% probability 18 Attack with a level 2 freeze with a 5% probability 19 Attack with a level 2 freeze with a 5% probability 20 Attack with a level 2 freeze with a 5% probability Attack with a level #level mute with a #prop% probabilityLevel REQ: 10
optionType: Weapon
1 Attack with a level 1 mute with a 5% probability 2 Attack with a level 1 mute with a 5% probability 3 Attack with a level 1 mute with a 5% probability 4 Attack with a level 1 mute with a 5% probability 5 Attack with a level 1 mute with a 5% probability 6 Attack with a level 1 mute with a 5% probability 7 Attack with a level 1 mute with a 5% probability 8 Attack with a level 2 mute with a 5% probability 9 Attack with a level 2 mute with a 5% probability 10 Attack with a level 2 mute with a 5% probability 11 Attack with a level 2 mute with a 5% probability 12 Attack with a level 2 mute with a 5% probability 13 Attack with a level 2 mute with a 5% probability 14 Attack with a level 2 mute with a 5% probability 15 Attack with a level 2 mute with a 5% probability 16 Attack with a level 2 mute with a 5% probability 17 Attack with a level 2 mute with a 5% probability 18 Attack with a level 2 mute with a 5% probability 19 Attack with a level 2 mute with a 5% probability 20 Attack with a level 2 mute with a 5% probability Ignore #ignoreTargetDEF% of the enemy's defenseLevel REQ: 30
optionType: Weapon
1 Ignore 15% of the enemy's defense 2 Ignore 15% of the enemy's defense 3 Ignore 15% of the enemy's defense 4 Ignore 15% of the enemy's defense 5 Ignore 15% of the enemy's defense 6 Ignore 15% of the enemy's defense 7 Ignore 15% of the enemy's defense 8 Ignore 15% of the enemy's defense 9 Ignore 15% of the enemy's defense 10 Ignore 15% of the enemy's defense 11 Ignore 15% of the enemy's defense 12 Ignore 15% of the enemy's defense 13 Ignore 15% of the enemy's defense 14 Ignore 15% of the enemy's defense 15 Ignore 15% of the enemy's defense 16 Ignore 15% of the enemy's defense 17 Ignore 15% of the enemy's defense 18 Ignore 15% of the enemy's defense 19 Ignore 15% of the enemy's defense 20 Ignore 15% of the enemy's defense Pool CSTR : +#incSTR
1 STR : +4 2 STR : +4 3 STR : +6 4 STR : +6 5 STR : +8 6 STR : +8 7 STR : +10 8 STR : +10 9 STR : +12 10 STR : +12 11 STR : +14 12 STR : +14 13 STR : +14 14 STR : +14 15 STR : +14 16 STR : +14 17 STR : +14 18 STR : +14 19 STR : +14 20 STR : +14 DEX : +#incDEX
1 DEX : +4 2 DEX : +4 3 DEX : +6 4 DEX : +6 5 DEX : +8 6 DEX : +8 7 DEX : +10 8 DEX : +10 9 DEX : +12 10 DEX : +12 11 DEX : +14 12 DEX : +14 13 DEX : +14 14 DEX : +14 15 DEX : +14 16 DEX : +14 17 DEX : +14 18 DEX : +14 19 DEX : +14 20 DEX : +14 INT : +#incINT
1 INT : +4 2 INT : +4 3 INT : +6 4 INT : +6 5 INT : +8 6 INT : +8 7 INT : +10 8 INT : +10 9 INT : +12 10 INT : +12 11 INT : +14 12 INT : +14 13 INT : +14 14 INT : +14 15 INT : +14 16 INT : +14 17 INT : +14 18 INT : +14 19 INT : +14 20 INT : +14 LUK : +#incLUK
1 LUK : +4 2 LUK : +4 3 LUK : +6 4 LUK : +6 5 LUK : +8 6 LUK : +8 7 LUK : +10 8 LUK : +10 9 LUK : +12 10 LUK : +12 11 LUK : +14 12 LUK : +14 13 LUK : +14 14 LUK : +14 15 LUK : +14 16 LUK : +14 17 LUK : +14 18 LUK : +14 19 LUK : +14 20 LUK : +14 MaxHP : +#incMHP
1 MaxHP : +15 2 MaxHP : +30 3 MaxHP : +45 4 MaxHP : +60 5 MaxHP : +75 6 MaxHP : +90 7 MaxHP : +105 8 MaxHP : +120 9 MaxHP : +135 10 MaxHP : +150 11 MaxHP : +165 12 MaxHP : +180 13 MaxHP : +180 14 MaxHP : +180 15 MaxHP : +180 16 MaxHP : +180 17 MaxHP : +180 18 MaxHP : +180 19 MaxHP : +180 20 MaxHP : +180 MaxMP : +#incMMP
1 MaxMP : +15 2 MaxMP : +30 3 MaxMP : +45 4 MaxMP : +60 5 MaxMP : +75 6 MaxMP : +90 7 MaxMP : +105 8 MaxMP : +120 9 MaxMP : +135 10 MaxMP : +150 11 MaxMP : +165 12 MaxMP : +180 13 MaxMP : +180 14 MaxMP : +180 15 MaxMP : +180 16 MaxMP : +180 17 MaxMP : +180 18 MaxMP : +180 19 MaxMP : +180 20 MaxMP : +180 Accuracy: +#incACC
1 Accuracy: +4 2 Accuracy: +8 3 Accuracy: +12 4 Accuracy: +16 5 Accuracy: +20 6 Accuracy: +24 7 Accuracy: +28 8 Accuracy: +32 9 Accuracy: +36 10 Accuracy: +40 11 Accuracy: +44 12 Accuracy: +48 13 Accuracy: +48 14 Accuracy: +48 15 Accuracy: +48 16 Accuracy: +48 17 Accuracy: +48 18 Accuracy: +48 19 Accuracy: +48 20 Accuracy: +48 Evasion: +#incEVA
1 Evasion: +4 2 Evasion: +8 3 Evasion: +12 4 Evasion: +16 5 Evasion: +20 6 Evasion: +24 7 Evasion: +28 8 Evasion: +32 9 Evasion: +36 10 Evasion: +40 11 Evasion: +44 12 Evasion: +48 13 Evasion: +48 14 Evasion: +48 15 Evasion: +48 16 Evasion: +48 17 Evasion: +48 18 Evasion: +48 19 Evasion: +48 20 Evasion: +48 Speed: +#incSpeedoptionType: Shoe
1 Speed: +4 2 Speed: +4 3 Speed: +4 4 Speed: +6 5 Speed: +6 6 Speed: +6 7 Speed: +6 8 Speed: +8 9 Speed: +8 10 Speed: +8 11 Speed: +8 12 Speed: +10 13 Speed: +10 14 Speed: +10 15 Speed: +10 16 Speed: +10 17 Speed: +10 18 Speed: +10 19 Speed: +10 20 Speed: +10 Jump: +#incJumpoptionType: Shoe
1 Jump: +4 2 Jump: +4 3 Jump: +4 4 Jump: +6 5 Jump: +6 6 Jump: +6 7 Jump: +6 8 Jump: +8 9 Jump: +8 10 Jump: +8 11 Jump: +8 12 Jump: +10 13 Jump: +10 14 Jump: +10 15 Jump: +10 16 Jump: +10 17 Jump: +10 18 Jump: +10 19 Jump: +10 20 Jump: +10 Weapon Attack: +#incPADoptionType: Weapon
1 Weapon Attack: +4 2 Weapon Attack: +4 3 Weapon Attack: +6 4 Weapon Attack: +6 5 Weapon Attack: +8 6 Weapon Attack: +8 7 Weapon Attack: +10 8 Weapon Attack: +10 9 Weapon Attack: +12 10 Weapon Attack: +12 11 Weapon Attack: +14 12 Weapon Attack: +14 13 Weapon Attack: +14 14 Weapon Attack: +14 15 Weapon Attack: +14 16 Weapon Attack: +14 17 Weapon Attack: +14 18 Weapon Attack: +14 19 Weapon Attack: +14 20 Weapon Attack: +14 Magic Attack: +#incMADoptionType: Weapon
1 Magic Attack: +4 2 Magic Attack: +4 3 Magic Attack: +6 4 Magic Attack: +6 5 Magic Attack: +8 6 Magic Attack: +8 7 Magic Attack: +10 8 Magic Attack: +10 9 Magic Attack: +12 10 Magic Attack: +12 11 Magic Attack: +14 12 Magic Attack: +14 13 Magic Attack: +14 14 Magic Attack: +14 15 Magic Attack: +14 16 Magic Attack: +14 17 Magic Attack: +14 18 Magic Attack: +14 19 Magic Attack: +14 20 Magic Attack: +14 Weapon Defense: +#incPDDoptionType: Armor & Accessories
1 Weapon Defense: +15 2 Weapon Defense: +30 3 Weapon Defense: +45 4 Weapon Defense: +60 5 Weapon Defense: +75 6 Weapon Defense: +90 7 Weapon Defense: +105 8 Weapon Defense: +120 9 Weapon Defense: +135 10 Weapon Defense: +150 11 Weapon Defense: +165 12 Weapon Defense: +180 13 Weapon Defense: +180 14 Weapon Defense: +180 15 Weapon Defense: +180 16 Weapon Defense: +180 17 Weapon Defense: +180 18 Weapon Defense: +180 19 Weapon Defense: +180 20 Weapon Defense: +180 Magic Defense: +#incMDDoptionType: Armor & Accessories
1 Magic Defense: +15 2 Magic Defense: +30 3 Magic Defense: +45 4 Magic Defense: +60 5 Magic Defense: +75 6 Magic Defense: +90 7 Magic Defense: +105 8 Magic Defense: +120 9 Magic Defense: +135 10 Magic Defense: +150 11 Magic Defense: +165 12 Magic Defense: +180 13 Magic Defense: +180 14 Magic Defense: +180 15 Magic Defense: +180 16 Magic Defense: +180 17 Magic Defense: +180 18 Magic Defense: +180 19 Magic Defense: +180 20 Magic Defense: +180 STR : +#incSTRr%
1 STR : +2% 2 STR : +2% 3 STR : +2% 4 STR : +4% 5 STR : +4% 6 STR : +4% 7 STR : +4% 8 STR : +6% 9 STR : +6% 10 STR : +6% 11 STR : +6% 12 STR : +6% 13 STR : +6% 14 STR : +6% 15 STR : +6% 16 STR : +6% 17 STR : +6% 18 STR : +6% 19 STR : +6% 20 STR : +6% DEX : +#incDEXr%
1 DEX : +2% 2 DEX : +2% 3 DEX : +2% 4 DEX : +4% 5 DEX : +4% 6 DEX : +4% 7 DEX : +4% 8 DEX : +6% 9 DEX : +6% 10 DEX : +6% 11 DEX : +6% 12 DEX : +6% 13 DEX : +6% 14 DEX : +6% 15 DEX : +6% 16 DEX : +6% 17 DEX : +6% 18 DEX : +6% 19 DEX : +6% 20 DEX : +6% INT : +#incINTr%
1 INT : +2% 2 INT : +2% 3 INT : +2% 4 INT : +4% 5 INT : +4% 6 INT : +4% 7 INT : +4% 8 INT : +6% 9 INT : +6% 10 INT : +6% 11 INT : +6% 12 INT : +6% 13 INT : +6% 14 INT : +6% 15 INT : +6% 16 INT : +6% 17 INT : +6% 18 INT : +6% 19 INT : +6% 20 INT : +6% LUK : +#incLUKr%
1 LUK : +2% 2 LUK : +2% 3 LUK : +2% 4 LUK : +4% 5 LUK : +4% 6 LUK : +4% 7 LUK : +4% 8 LUK : +6% 9 LUK : +6% 10 LUK : +6% 11 LUK : +6% 12 LUK : +6% 13 LUK : +6% 14 LUK : +6% 15 LUK : +6% 16 LUK : +6% 17 LUK : +6% 18 LUK : +6% 19 LUK : +6% 20 LUK : +6% MaxHP : +#incMHPr%
1 MaxHP : +2% 2 MaxHP : +2% 3 MaxHP : +2% 4 MaxHP : +4% 5 MaxHP : +4% 6 MaxHP : +4% 7 MaxHP : +4% 8 MaxHP : +6% 9 MaxHP : +6% 10 MaxHP : +6% 11 MaxHP : +6% 12 MaxHP : +6% 13 MaxHP : +6% 14 MaxHP : +6% 15 MaxHP : +6% 16 MaxHP : +6% 17 MaxHP : +6% 18 MaxHP : +6% 19 MaxHP : +6% 20 MaxHP : +6% MaxMP : +#incMMPr%
1 MaxMP : +2% 2 MaxMP : +2% 3 MaxMP : +2% 4 MaxMP : +4% 5 MaxMP : +4% 6 MaxMP : +4% 7 MaxMP : +4% 8 MaxMP : +6% 9 MaxMP : +6% 10 MaxMP : +6% 11 MaxMP : +6% 12 MaxMP : +6% 13 MaxMP : +6% 14 MaxMP : +6% 15 MaxMP : +6% 16 MaxMP : +6% 17 MaxMP : +6% 18 MaxMP : +6% 19 MaxMP : +6% 20 MaxMP : +6% Accuracy: +#incACCr%
1 Accuracy: +2% 2 Accuracy: +2% 3 Accuracy: +2% 4 Accuracy: +4% 5 Accuracy: +4% 6 Accuracy: +4% 7 Accuracy: +4% 8 Accuracy: +6% 9 Accuracy: +6% 10 Accuracy: +6% 11 Accuracy: +6% 12 Accuracy: +6% 13 Accuracy: +6% 14 Accuracy: +6% 15 Accuracy: +6% 16 Accuracy: +6% 17 Accuracy: +6% 18 Accuracy: +6% 19 Accuracy: +6% 20 Accuracy: +6% Evasion: +#incEVAr%
1 Evasion: +2% 2 Evasion: +2% 3 Evasion: +2% 4 Evasion: +4% 5 Evasion: +4% 6 Evasion: +4% 7 Evasion: +4% 8 Evasion: +6% 9 Evasion: +6% 10 Evasion: +6% 11 Evasion: +6% 12 Evasion: +6% 13 Evasion: +6% 14 Evasion: +6% 15 Evasion: +6% 16 Evasion: +6% 17 Evasion: +6% 18 Evasion: +6% 19 Evasion: +6% 20 Evasion: +6% Weapon Attack: +#incPADr%optionType: Weapon
1 Weapon Attack: +2% 2 Weapon Attack: +2% 3 Weapon Attack: +2% 4 Weapon Attack: +4% 5 Weapon Attack: +4% 6 Weapon Attack: +4% 7 Weapon Attack: +4% 8 Weapon Attack: +6% 9 Weapon Attack: +6% 10 Weapon Attack: +6% 11 Weapon Attack: +6% 12 Weapon Attack: +6% 13 Weapon Attack: +6% 14 Weapon Attack: +6% 15 Weapon Attack: +6% 16 Weapon Attack: +6% 17 Weapon Attack: +6% 18 Weapon Attack: +6% 19 Weapon Attack: +6% 20 Weapon Attack: +6% Magic Attack: +#incMADr%optionType: Weapon
1 Magic Attack: +2% 2 Magic Attack: +2% 3 Magic Attack: +2% 4 Magic Attack: +4% 5 Magic Attack: +4% 6 Magic Attack: +4% 7 Magic Attack: +4% 8 Magic Attack: +6% 9 Magic Attack: +6% 10 Magic Attack: +6% 11 Magic Attack: +6% 12 Magic Attack: +6% 13 Magic Attack: +6% 14 Magic Attack: +6% 15 Magic Attack: +6% 16 Magic Attack: +6% 17 Magic Attack: +6% 18 Magic Attack: +6% 19 Magic Attack: +6% 20 Magic Attack: +6% Weapon Defense: +#incPDDr%optionType: Armor & Accessories
1 Weapon Defense: +2% 2 Weapon Defense: +2% 3 Weapon Defense: +2% 4 Weapon Defense: +4% 5 Weapon Defense: +4% 6 Weapon Defense: +4% 7 Weapon Defense: +4% 8 Weapon Defense: +6% 9 Weapon Defense: +6% 10 Weapon Defense: +6% 11 Weapon Defense: +6% 12 Weapon Defense: +6% 13 Weapon Defense: +6% 14 Weapon Defense: +6% 15 Weapon Defense: +6% 16 Weapon Defense: +6% 17 Weapon Defense: +6% 18 Weapon Defense: +6% 19 Weapon Defense: +6% 20 Weapon Defense: +6% Magic Defense: +#incMDDr%optionType: Armor & Accessories
1 Magic Defense: +2% 2 Magic Defense: +2% 3 Magic Defense: +2% 4 Magic Defense: +4% 5 Magic Defense: +4% 6 Magic Defense: +4% 7 Magic Defense: +4% 8 Magic Defense: +6% 9 Magic Defense: +6% 10 Magic Defense: +6% 11 Magic Defense: +6% 12 Magic Defense: +6% 13 Magic Defense: +6% 14 Magic Defense: +6% 15 Magic Defense: +6% 16 Magic Defense: +6% 17 Magic Defense: +6% 18 Magic Defense: +6% 19 Magic Defense: +6% 20 Magic Defense: +6% Critical Rate: +#incCr%optionType: Weapon
1 Critical Rate: +8% 2 Critical Rate: +8% 3 Critical Rate: +8% 4 Critical Rate: +8% 5 Critical Rate: +8% 6 Critical Rate: +8% 7 Critical Rate: +8% 8 Critical Rate: +8% 9 Critical Rate: +8% 10 Critical Rate: +8% 11 Critical Rate: +8% 12 Critical Rate: +8% 13 Critical Rate: +8% 14 Critical Rate: +8% 15 Critical Rate: +8% 16 Critical Rate: +8% 17 Critical Rate: +8% 18 Critical Rate: +8% 19 Critical Rate: +8% 20 Critical Rate: +8% Damage: +#incDAMr%optionType: Weapon
1 Damage: +2% 2 Damage: +2% 3 Damage: +2% 4 Damage: +4% 5 Damage: +4% 6 Damage: +4% 7 Damage: +4% 8 Damage: +6% 9 Damage: +6% 10 Damage: +6% 11 Damage: +6% 12 Damage: +6% 13 Damage: +6% 14 Damage: +6% 15 Damage: +6% 16 Damage: +6% 17 Damage: +6% 18 Damage: +6% 19 Damage: +6% 20 Damage: +6% All Stat: +#incSTRr%
1 All Stat: +1% 2 All Stat: +1% 3 All Stat: +1% 4 All Stat: +2% 5 All Stat: +2% 6 All Stat: +2% 7 All Stat: +2% 8 All Stat: +3% 9 All Stat: +3% 10 All Stat: +3% 11 All Stat: +3% 12 All Stat: +3% 13 All Stat: +3% 14 All Stat: +3% 15 All Stat: +3% 16 All Stat: +3% 17 All Stat: +3% 18 All Stat: +3% 19 All Stat: +3% 20 All Stat: +3% Gain #HP HP after attacking with a #prop% probabilityoptionType: Weapon
1 Gain 20 HP after attacking with a 3% probability 2 Gain 23 HP after attacking with a 3% probability 3 Gain 26 HP after attacking with a 3% probability 4 Gain 29 HP after attacking with a 3% probability 5 Gain 32 HP after attacking with a 3% probability 6 Gain 35 HP after attacking with a 3% probability 7 Gain 38 HP after attacking with a 3% probability 8 Gain 41 HP after attacking with a 3% probability 9 Gain 44 HP after attacking with a 3% probability 10 Gain 47 HP after attacking with a 3% probability 11 Gain 50 HP after attacking with a 3% probability 12 Gain 53 HP after attacking with a 3% probability 13 Gain 53 HP after attacking with a 3% probability 14 Gain 53 HP after attacking with a 3% probability 15 Gain 53 HP after attacking with a 3% probability 16 Gain 53 HP after attacking with a 3% probability 17 Gain 53 HP after attacking with a 3% probability 18 Gain 53 HP after attacking with a 3% probability 19 Gain 53 HP after attacking with a 3% probability 20 Gain 53 HP after attacking with a 3% probability Gain #MP MP after attacking with a #prop% probabilityoptionType: Weapon
1 Gain 20 MP after attacking with a 3% probability 2 Gain 23 MP after attacking with a 3% probability 3 Gain 26 MP after attacking with a 3% probability 4 Gain 29 MP after attacking with a 3% probability 5 Gain 32 MP after attacking with a 3% probability 6 Gain 35 MP after attacking with a 3% probability 7 Gain 38 MP after attacking with a 3% probability 8 Gain 41 MP after attacking with a 3% probability 9 Gain 44 MP after attacking with a 3% probability 10 Gain 47 MP after attacking with a 3% probability 11 Gain 50 MP after attacking with a 3% probability 12 Gain 53 MP after attacking with a 3% probability 13 Gain 53 MP after attacking with a 3% probability 14 Gain 53 MP after attacking with a 3% probability 15 Gain 53 MP after attacking with a 3% probability 16 Gain 53 MP after attacking with a 3% probability 17 Gain 53 MP after attacking with a 3% probability 18 Gain 53 MP after attacking with a 3% probability 19 Gain 53 MP after attacking with a 3% probability 20 Gain 53 MP after attacking with a 3% probability Ignore #ignoreTargetDEF% of the enemy's defenseLevel REQ: 50
optionType: Weapon
1 Ignore 15% of the enemy's defense 2 Ignore 15% of the enemy's defense 3 Ignore 15% of the enemy's defense 4 Ignore 15% of the enemy's defense 5 Ignore 15% of the enemy's defense 6 Ignore 15% of the enemy's defense 7 Ignore 15% of the enemy's defense 8 Ignore 15% of the enemy's defense 9 Ignore 15% of the enemy's defense 10 Ignore 15% of the enemy's defense 11 Ignore 15% of the enemy's defense 12 Ignore 15% of the enemy's defense 13 Ignore 15% of the enemy's defense 14 Ignore 15% of the enemy's defense 15 Ignore 15% of the enemy's defense 16 Ignore 15% of the enemy's defense 17 Ignore 15% of the enemy's defense 18 Ignore 15% of the enemy's defense 19 Ignore 15% of the enemy's defense 20 Ignore 15% of the enemy's defense Ignore #ignoreDAM of the enemy's damage at a #prop% rate.optionType: Armor & Katara
1 Ignore 3 of the enemy's damage at a 20% rate. 2 Ignore 5 of the enemy's damage at a 20% rate. 3 Ignore 7 of the enemy's damage at a 20% rate. 4 Ignore 9 of the enemy's damage at a 20% rate. 5 Ignore 11 of the enemy's damage at a 20% rate. 6 Ignore 13 of the enemy's damage at a 20% rate. 7 Ignore 15 of the enemy's damage at a 20% rate. 8 Ignore 17 of the enemy's damage at a 20% rate. 9 Ignore 19 of the enemy's damage at a 20% rate. 10 Ignore 21 of the enemy's damage at a 20% rate. 11 Ignore 23 of the enemy's damage at a 20% rate. 12 Ignore 25 of the enemy's damage at a 20% rate. 13 Ignore 25 of the enemy's damage at a 20% rate. 14 Ignore 25 of the enemy's damage at a 20% rate. 15 Ignore 25 of the enemy's damage at a 20% rate. 16 Ignore 25 of the enemy's damage at a 20% rate. 17 Ignore 25 of the enemy's damage at a 20% rate. 18 Ignore 25 of the enemy's damage at a 20% rate. 19 Ignore 25 of the enemy's damage at a 20% rate. 20 Ignore 25 of the enemy's damage at a 20% rate. At a #prop% rate ignore #ignoreDAM of the enemy's damage.optionType: Armor & Katara
1 At a 20% rate ignore 5 of the enemy's damage. 2 At a 20% rate ignore 8 of the enemy's damage. 3 At a 20% rate ignore 11 of the enemy's damage. 4 At a 20% rate ignore 14 of the enemy's damage. 5 At a 20% rate ignore 17 of the enemy's damage. 6 At a 20% rate ignore 20 of the enemy's damage. 7 At a 20% rate ignore 23 of the enemy's damage. 8 At a 20% rate ignore 26 of the enemy's damage. 9 At a 20% rate ignore 29 of the enemy's damage. 10 At a 20% rate ignore 32 of the enemy's damage. 11 At a 20% rate ignore 35 of the enemy's damage. 12 At a 20% rate ignore 38 of the enemy's damage. 13 At a 20% rate ignore 38 of the enemy's damage. 14 At a 20% rate ignore 38 of the enemy's damage. 15 At a 20% rate ignore 38 of the enemy's damage. 16 At a 20% rate ignore 38 of the enemy's damage. 17 At a 20% rate ignore 38 of the enemy's damage. 18 At a 20% rate ignore 38 of the enemy's damage. 19 At a 20% rate ignore 38 of the enemy's damage. 20 At a 20% rate ignore 38 of the enemy's damage. Ignore #ignoreDAM damage at a #prop% rate.optionType: Armor & Katara
1 Ignore 7 damage at a 30% rate. 2 Ignore 11 damage at a 30% rate. 3 Ignore 15 damage at a 30% rate. 4 Ignore 19 damage at a 30% rate. 5 Ignore 23 damage at a 30% rate. 6 Ignore 27 damage at a 30% rate. 7 Ignore 31 damage at a 30% rate. 8 Ignore 35 damage at a 30% rate. 9 Ignore 39 damage at a 30% rate. 10 Ignore 43 damage at a 30% rate. 11 Ignore 47 damage at a 30% rate. 12 Ignore 51 damage at a 30% rate. 13 Ignore 51 damage at a 30% rate. 14 Ignore 51 damage at a 30% rate. 15 Ignore 51 damage at a 30% rate. 16 Ignore 51 damage at a 30% rate. 17 Ignore 51 damage at a 30% rate. 18 Ignore 51 damage at a 30% rate. 19 Ignore 51 damage at a 30% rate. 20 Ignore 51 damage at a 30% rate. Invincibility duration after attacked: +#time second(s)optionType: Tops & Overalls
1 Invincibility duration after attacked: +1 second(s) 2 Invincibility duration after attacked: +1 second(s) 3 Invincibility duration after attacked: +1 second(s) 4 Invincibility duration after attacked: +1 second(s) 5 Invincibility duration after attacked: +1 second(s) 6 Invincibility duration after attacked: +1 second(s) 7 Invincibility duration after attacked: +1 second(s) 8 Invincibility duration after attacked: +1 second(s) 9 Invincibility duration after attacked: +1 second(s) 10 Invincibility duration after attacked: +1 second(s) 11 Invincibility duration after attacked: +1 second(s) 12 Invincibility duration after attacked: +1 second(s) 13 Invincibility duration after attacked: +1 second(s) 14 Invincibility duration after attacked: +1 second(s) 15 Invincibility duration after attacked: +1 second(s) 16 Invincibility duration after attacked: +1 second(s) 17 Invincibility duration after attacked: +1 second(s) 18 Invincibility duration after attacked: +1 second(s) 19 Invincibility duration after attacked: +1 second(s) 20 Invincibility duration after attacked: +1 second(s) Status effect duration: -#time second(s)Level REQ: 50
optionType: Tops & Overalls
1 Status effect duration: -2 second(s) 2 Status effect duration: -2 second(s) 3 Status effect duration: -2 second(s) 4 Status effect duration: -2 second(s) 5 Status effect duration: -2 second(s) 6 Status effect duration: -2 second(s) 7 Status effect duration: -2 second(s) 8 Status effect duration: -2 second(s) 9 Status effect duration: -2 second(s) 10 Status effect duration: -2 second(s) 11 Status effect duration: -2 second(s) 12 Status effect duration: -2 second(s) 13 Status effect duration: -2 second(s) 14 Status effect duration: -2 second(s) 15 Status effect duration: -2 second(s) 16 Status effect duration: -2 second(s) 17 Status effect duration: -2 second(s) 18 Status effect duration: -2 second(s) 19 Status effect duration: -2 second(s) 20 Status effect duration: -2 second(s) With a #prop% probability after monster death earn #HP HP.optionType: Glove
1 With a 15% probability after monster death earn 40 HP. 2 With a 15% probability after monster death earn 45 HP. 3 With a 15% probability after monster death earn 50 HP. 4 With a 15% probability after monster death earn 55 HP. 5 With a 15% probability after monster death earn 60 HP. 6 With a 15% probability after monster death earn 65 HP. 7 With a 15% probability after monster death earn 70 HP. 8 With a 15% probability after monster death earn 75 HP. 9 With a 15% probability after monster death earn 80 HP. 10 With a 15% probability after monster death earn 85 HP. 11 With a 15% probability after monster death earn 90 HP. 12 With a 15% probability after monster death earn 95 HP. 13 With a 15% probability after monster death earn 95 HP. 14 With a 15% probability after monster death earn 95 HP. 15 With a 15% probability after monster death earn 95 HP. 16 With a 15% probability after monster death earn 95 HP. 17 With a 15% probability after monster death earn 95 HP. 18 With a 15% probability after monster death earn 95 HP. 19 With a 15% probability after monster death earn 95 HP. 20 With a 15% probability after monster death earn 95 HP. With a #prop% probability after monster death earn #MP MP.optionType: Glove
1 With a 15% probability after monster death earn 40 MP. 2 With a 15% probability after monster death earn 45 MP. 3 With a 15% probability after monster death earn 50 MP. 4 With a 15% probability after monster death earn 55 MP. 5 With a 15% probability after monster death earn 60 MP. 6 With a 15% probability after monster death earn 65 MP. 7 With a 15% probability after monster death earn 70 MP. 8 With a 15% probability after monster death earn 75 MP. 9 With a 15% probability after monster death earn 80 MP. 10 With a 15% probability after monster death earn 85 MP. 11 With a 15% probability after monster death earn 90 MP. 12 With a 15% probability after monster death earn 95 MP. 13 With a 15% probability after monster death earn 95 MP. 14 With a 15% probability after monster death earn 95 MP. 15 With a 15% probability after monster death earn 95 MP. 16 With a 15% probability after monster death earn 95 MP. 17 With a 15% probability after monster death earn 95 MP. 18 With a 15% probability after monster death earn 95 MP. 19 With a 15% probability after monster death earn 95 MP. 20 With a 15% probability after monster death earn 95 MP. Pool DSTR : +#incSTR
1 STR : +6 2 STR : +6 3 STR : +8 4 STR : +8 5 STR : +10 6 STR : +10 7 STR : +12 8 STR : +12 9 STR : +14 10 STR : +14 11 STR : +16 12 STR : +16 13 STR : +16 14 STR : +16 15 STR : +16 16 STR : +16 17 STR : +16 18 STR : +16 19 STR : +16 20 STR : +16 DEX : +#incDEX
1 DEX : +6 2 DEX : +6 3 DEX : +8 4 DEX : +8 5 DEX : +10 6 DEX : +10 7 DEX : +12 8 DEX : +12 9 DEX : +14 10 DEX : +14 11 DEX : +16 12 DEX : +16 13 DEX : +16 14 DEX : +16 15 DEX : +16 16 DEX : +16 17 DEX : +16 18 DEX : +16 19 DEX : +16 20 DEX : +16 INT : +#incINT
1 INT : +6 2 INT : +6 3 INT : +8 4 INT : +8 5 INT : +10 6 INT : +10 7 INT : +12 8 INT : +12 9 INT : +14 10 INT : +14 11 INT : +16 12 INT : +16 13 INT : +16 14 INT : +16 15 INT : +16 16 INT : +16 17 INT : +16 18 INT : +16 19 INT : +16 20 INT : +16 LUK : +#incLUK
1 LUK : +6 2 LUK : +6 3 LUK : +8 4 LUK : +8 5 LUK : +10 6 LUK : +10 7 LUK : +12 8 LUK : +12 9 LUK : +14 10 LUK : +14 11 LUK : +16 12 LUK : +16 13 LUK : +16 14 LUK : +16 15 LUK : +16 16 LUK : +16 17 LUK : +16 18 LUK : +16 19 LUK : +16 20 LUK : +16 MaxHP : +#incMHP
1 MaxHP : +20 2 MaxHP : +40 3 MaxHP : +60 4 MaxHP : +80 5 MaxHP : +100 6 MaxHP : +120 7 MaxHP : +140 8 MaxHP : +160 9 MaxHP : +180 10 MaxHP : +200 11 MaxHP : +220 12 MaxHP : +240 13 MaxHP : +240 14 MaxHP : +240 15 MaxHP : +240 16 MaxHP : +240 17 MaxHP : +240 18 MaxHP : +240 19 MaxHP : +240 20 MaxHP : +240 MaxMP : +#incMMP
1 MaxMP : +20 2 MaxMP : +40 3 MaxMP : +60 4 MaxMP : +80 5 MaxMP : +100 6 MaxMP : +120 7 MaxMP : +140 8 MaxMP : +160 9 MaxMP : +180 10 MaxMP : +200 11 MaxMP : +220 12 MaxMP : +240 13 MaxMP : +240 14 MaxMP : +240 15 MaxMP : +240 16 MaxMP : +240 17 MaxMP : +240 18 MaxMP : +240 19 MaxMP : +240 20 MaxMP : +240 Accuracy: +#incACC
1 Accuracy: +6 2 Accuracy: +12 3 Accuracy: +18 4 Accuracy: +24 5 Accuracy: +30 6 Accuracy: +36 7 Accuracy: +42 8 Accuracy: +48 9 Accuracy: +54 10 Accuracy: +60 11 Accuracy: +66 12 Accuracy: +72 13 Accuracy: +72 14 Accuracy: +72 15 Accuracy: +72 16 Accuracy: +72 17 Accuracy: +72 18 Accuracy: +72 19 Accuracy: +72 20 Accuracy: +72 Evasion: +#incEVA
1 Evasion: +6 2 Evasion: +12 3 Evasion: +18 4 Evasion: +24 5 Evasion: +30 6 Evasion: +36 7 Evasion: +42 8 Evasion: +48 9 Evasion: +54 10 Evasion: +60 11 Evasion: +66 12 Evasion: +72 13 Evasion: +72 14 Evasion: +72 15 Evasion: +72 16 Evasion: +72 17 Evasion: +72 18 Evasion: +72 19 Evasion: +72 20 Evasion: +72 Speed: +#incSpeedoptionType: Shoe
1 Speed: +6 2 Speed: +6 3 Speed: +6 4 Speed: +8 5 Speed: +8 6 Speed: +8 7 Speed: +8 8 Speed: +10 9 Speed: +10 10 Speed: +10 11 Speed: +10 12 Speed: +12 13 Speed: +12 14 Speed: +12 15 Speed: +12 16 Speed: +12 17 Speed: +12 18 Speed: +12 19 Speed: +12 20 Speed: +12 Jump: +#incJumpoptionType: Shoe
1 Jump: +6 2 Jump: +6 3 Jump: +6 4 Jump: +8 5 Jump: +8 6 Jump: +8 7 Jump: +8 8 Jump: +10 9 Jump: +10 10 Jump: +10 11 Jump: +10 12 Jump: +12 13 Jump: +12 14 Jump: +12 15 Jump: +12 16 Jump: +12 17 Jump: +12 18 Jump: +12 19 Jump: +12 20 Jump: +12 Weapon Attack: +#incPADoptionType: Weapon
1 Weapon Attack: +6 2 Weapon Attack: +6 3 Weapon Attack: +8 4 Weapon Attack: +8 5 Weapon Attack: +10 6 Weapon Attack: +10 7 Weapon Attack: +12 8 Weapon Attack: +12 9 Weapon Attack: +14 10 Weapon Attack: +14 11 Weapon Attack: +16 12 Weapon Attack: +16 13 Weapon Attack: +16 14 Weapon Attack: +16 15 Weapon Attack: +16 16 Weapon Attack: +16 17 Weapon Attack: +16 18 Weapon Attack: +16 19 Weapon Attack: +16 20 Weapon Attack: +16 Magic Attack: +#incMADoptionType: Weapon
1 Magic Attack: +6 2 Magic Attack: +6 3 Magic Attack: +8 4 Magic Attack: +8 5 Magic Attack: +10 6 Magic Attack: +10 7 Magic Attack: +12 8 Magic Attack: +12 9 Magic Attack: +14 10 Magic Attack: +14 11 Magic Attack: +16 12 Magic Attack: +16 13 Magic Attack: +16 14 Magic Attack: +16 15 Magic Attack: +16 16 Magic Attack: +16 17 Magic Attack: +16 18 Magic Attack: +16 19 Magic Attack: +16 20 Magic Attack: +16 Weapon Defense: +#incPDDoptionType: Armor & Accessories
1 Weapon Defense: +20 2 Weapon Defense: +40 3 Weapon Defense: +60 4 Weapon Defense: +80 5 Weapon Defense: +100 6 Weapon Defense: +120 7 Weapon Defense: +140 8 Weapon Defense: +160 9 Weapon Defense: +180 10 Weapon Defense: +200 11 Weapon Defense: +220 12 Weapon Defense: +240 13 Weapon Defense: +240 14 Weapon Defense: +240 15 Weapon Defense: +240 16 Weapon Defense: +240 17 Weapon Defense: +240 18 Weapon Defense: +240 19 Weapon Defense: +240 20 Weapon Defense: +240 Magic Defense: +#incMDDoptionType: Armor & Accessories
1 Magic Defense: +20 2 Magic Defense: +40 3 Magic Defense: +60 4 Magic Defense: +80 5 Magic Defense: +100 6 Magic Defense: +120 7 Magic Defense: +140 8 Magic Defense: +160 9 Magic Defense: +180 10 Magic Defense: +200 11 Magic Defense: +220 12 Magic Defense: +240 13 Magic Defense: +240 14 Magic Defense: +240 15 Magic Defense: +240 16 Magic Defense: +240 17 Magic Defense: +240 18 Magic Defense: +240 19 Magic Defense: +240 20 Magic Defense: +240 STR : +#incSTRr%
1 STR : +3% 2 STR : +3% 3 STR : +3% 4 STR : +6% 5 STR : +6% 6 STR : +6% 7 STR : +6% 8 STR : +9% 9 STR : +9% 10 STR : +9% 11 STR : +9% 12 STR : +9% 13 STR : +9% 14 STR : +9% 15 STR : +9% 16 STR : +9% 17 STR : +9% 18 STR : +9% 19 STR : +9% 20 STR : +9% DEX : +#incDEXr%
1 DEX : +3% 2 DEX : +3% 3 DEX : +3% 4 DEX : +6% 5 DEX : +6% 6 DEX : +6% 7 DEX : +6% 8 DEX : +9% 9 DEX : +9% 10 DEX : +9% 11 DEX : +9% 12 DEX : +9% 13 DEX : +9% 14 DEX : +9% 15 DEX : +9% 16 DEX : +9% 17 DEX : +9% 18 DEX : +9% 19 DEX : +9% 20 DEX : +9% INT : +#incINTr%
1 INT : +3% 2 INT : +3% 3 INT : +3% 4 INT : +6% 5 INT : +6% 6 INT : +6% 7 INT : +6% 8 INT : +9% 9 INT : +9% 10 INT : +9% 11 INT : +9% 12 INT : +9% 13 INT : +9% 14 INT : +9% 15 INT : +9% 16 INT : +9% 17 INT : +9% 18 INT : +9% 19 INT : +9% 20 INT : +9% LUK : +#incLUKr%
1 LUK : +3% 2 LUK : +3% 3 LUK : +3% 4 LUK : +6% 5 LUK : +6% 6 LUK : +6% 7 LUK : +6% 8 LUK : +9% 9 LUK : +9% 10 LUK : +9% 11 LUK : +9% 12 LUK : +9% 13 LUK : +9% 14 LUK : +9% 15 LUK : +9% 16 LUK : +9% 17 LUK : +9% 18 LUK : +9% 19 LUK : +9% 20 LUK : +9% MaxHP : +#incMHPr%optionType: Armor & Accessories
1 MaxHP : +3% 2 MaxHP : +3% 3 MaxHP : +3% 4 MaxHP : +6% 5 MaxHP : +6% 6 MaxHP : +6% 7 MaxHP : +6% 8 MaxHP : +9% 9 MaxHP : +9% 10 MaxHP : +9% 11 MaxHP : +9% 12 MaxHP : +9% 13 MaxHP : +9% 14 MaxHP : +9% 15 MaxHP : +9% 16 MaxHP : +9% 17 MaxHP : +9% 18 MaxHP : +9% 19 MaxHP : +9% 20 MaxHP : +9% MaxMP : +#incMMPr%optionType: Armor & Accessories
1 MaxMP : +3% 2 MaxMP : +3% 3 MaxMP : +3% 4 MaxMP : +6% 5 MaxMP : +6% 6 MaxMP : +6% 7 MaxMP : +6% 8 MaxMP : +9% 9 MaxMP : +9% 10 MaxMP : +9% 11 MaxMP : +9% 12 MaxMP : +9% 13 MaxMP : +9% 14 MaxMP : +9% 15 MaxMP : +9% 16 MaxMP : +9% 17 MaxMP : +9% 18 MaxMP : +9% 19 MaxMP : +9% 20 MaxMP : +9% Accuracy: +#incACCr%
1 Accuracy: +3% 2 Accuracy: +3% 3 Accuracy: +3% 4 Accuracy: +6% 5 Accuracy: +6% 6 Accuracy: +6% 7 Accuracy: +6% 8 Accuracy: +9% 9 Accuracy: +9% 10 Accuracy: +9% 11 Accuracy: +9% 12 Accuracy: +9% 13 Accuracy: +9% 14 Accuracy: +9% 15 Accuracy: +9% 16 Accuracy: +9% 17 Accuracy: +9% 18 Accuracy: +9% 19 Accuracy: +9% 20 Accuracy: +9% Evasion: +#incEVAr%
1 Evasion: +3% 2 Evasion: +3% 3 Evasion: +3% 4 Evasion: +6% 5 Evasion: +6% 6 Evasion: +6% 7 Evasion: +6% 8 Evasion: +9% 9 Evasion: +9% 10 Evasion: +9% 11 Evasion: +9% 12 Evasion: +9% 13 Evasion: +9% 14 Evasion: +9% 15 Evasion: +9% 16 Evasion: +9% 17 Evasion: +9% 18 Evasion: +9% 19 Evasion: +9% 20 Evasion: +9% Weapon Attack: +#incPADr%optionType: Weapon
1 Weapon Attack: +3% 2 Weapon Attack: +3% 3 Weapon Attack: +3% 4 Weapon Attack: +6% 5 Weapon Attack: +6% 6 Weapon Attack: +6% 7 Weapon Attack: +6% 8 Weapon Attack: +9% 9 Weapon Attack: +9% 10 Weapon Attack: +9% 11 Weapon Attack: +9% 12 Weapon Attack: +9% 13 Weapon Attack: +9% 14 Weapon Attack: +9% 15 Weapon Attack: +9% 16 Weapon Attack: +9% 17 Weapon Attack: +9% 18 Weapon Attack: +9% 19 Weapon Attack: +9% 20 Weapon Attack: +9% Magic Attack: +#incMADr%optionType: Weapon
1 Magic Attack: +3% 2 Magic Attack: +3% 3 Magic Attack: +3% 4 Magic Attack: +6% 5 Magic Attack: +6% 6 Magic Attack: +6% 7 Magic Attack: +6% 8 Magic Attack: +9% 9 Magic Attack: +9% 10 Magic Attack: +9% 11 Magic Attack: +9% 12 Magic Attack: +9% 13 Magic Attack: +9% 14 Magic Attack: +9% 15 Magic Attack: +9% 16 Magic Attack: +9% 17 Magic Attack: +9% 18 Magic Attack: +9% 19 Magic Attack: +9% 20 Magic Attack: +9% Weapon Defense: +#incPDDr%optionType: Armor & Accessories
1 Weapon Defense: +3% 2 Weapon Defense: +3% 3 Weapon Defense: +3% 4 Weapon Defense: +6% 5 Weapon Defense: +6% 6 Weapon Defense: +6% 7 Weapon Defense: +6% 8 Weapon Defense: +9% 9 Weapon Defense: +9% 10 Weapon Defense: +9% 11 Weapon Defense: +9% 12 Weapon Defense: +9% 13 Weapon Defense: +9% 14 Weapon Defense: +9% 15 Weapon Defense: +9% 16 Weapon Defense: +9% 17 Weapon Defense: +9% 18 Weapon Defense: +9% 19 Weapon Defense: +9% 20 Weapon Defense: +9% Magic Defense: +#incMDDr%optionType: Armor & Accessories
1 Magic Defense: +3% 2 Magic Defense: +3% 3 Magic Defense: +3% 4 Magic Defense: +6% 5 Magic Defense: +6% 6 Magic Defense: +6% 7 Magic Defense: +6% 8 Magic Defense: +9% 9 Magic Defense: +9% 10 Magic Defense: +9% 11 Magic Defense: +9% 12 Magic Defense: +9% 13 Magic Defense: +9% 14 Magic Defense: +9% 15 Magic Defense: +9% 16 Magic Defense: +9% 17 Magic Defense: +9% 18 Magic Defense: +9% 19 Magic Defense: +9% 20 Magic Defense: +9% Critical Rate: +#incCr%optionType: Weapon
1 Critical Rate: +3% 2 Critical Rate: +3% 3 Critical Rate: +3% 4 Critical Rate: +6% 5 Critical Rate: +6% 6 Critical Rate: +6% 7 Critical Rate: +6% 8 Critical Rate: +9% 9 Critical Rate: +9% 10 Critical Rate: +9% 11 Critical Rate: +9% 12 Critical Rate: +9% 13 Critical Rate: +9% 14 Critical Rate: +9% 15 Critical Rate: +9% 16 Critical Rate: +9% 17 Critical Rate: +9% 18 Critical Rate: +9% 19 Critical Rate: +9% 20 Critical Rate: +9% Damage: +#incDAMr%optionType: Weapon
1 Damage: +3% 2 Damage: +3% 3 Damage: +3% 4 Damage: +6% 5 Damage: +6% 6 Damage: +6% 7 Damage: +6% 8 Damage: +9% 9 Damage: +9% 10 Damage: +9% 11 Damage: +9% 12 Damage: +9% 13 Damage: +9% 14 Damage: +9% 15 Damage: +9% 16 Damage: +9% 17 Damage: +9% 18 Damage: +9% 19 Damage: +9% 20 Damage: +9% All Stat: +#incSTRr%
1 All Stat: +2% 2 All Stat: +2% 3 All Stat: +2% 4 All Stat: +4% 5 All Stat: +4% 6 All Stat: +4% 7 All Stat: +4% 8 All Stat: +6% 9 All Stat: +6% 10 All Stat: +6% 11 All Stat: +6% 12 All Stat: +6% 13 All Stat: +6% 14 All Stat: +6% 15 All Stat: +6% 16 All Stat: +6% 17 All Stat: +6% 18 All Stat: +6% 19 All Stat: +6% 20 All Stat: +6% All Skill: +#incAllskillLevel REQ: 30
optionType: Hat
1 All Skill: +1 2 All Skill: +1 3 All Skill: +1 4 All Skill: +1 5 All Skill: +1 6 All Skill: +1 7 All Skill: +1 8 All Skill: +1 9 All Skill: +1 10 All Skill: +1 11 All Skill: +1 12 All Skill: +1 13 All Skill: +1 14 All Skill: +1 15 All Skill: +1 16 All Skill: +1 17 All Skill: +1 18 All Skill: +1 19 All Skill: +1 20 All Skill: +1 All Skills: +#incAllskillLevel REQ: 70
optionType: Hat
1 All Skills: +2 2 All Skills: +2 3 All Skills: +2 4 All Skills: +2 5 All Skills: +2 6 All Skills: +2 7 All Skills: +2 8 All Skills: +2 9 All Skills: +2 10 All Skills: +2 11 All Skills: +2 12 All Skills: +2 13 All Skills: +2 14 All Skills: +2 15 All Skills: +2 16 All Skills: +2 17 All Skills: +2 18 All Skills: +2 19 All Skills: +2 20 All Skills: +2 Ignore #ignoreTargetDEF% of the enemy's defenseLevel REQ: 50
optionType: Weapon
1 Ignore 30% of the enemy's defense 2 Ignore 30% of the enemy's defense 3 Ignore 30% of the enemy's defense 4 Ignore 30% of the enemy's defense 5 Ignore 30% of the enemy's defense 6 Ignore 30% of the enemy's defense 7 Ignore 30% of the enemy's defense 8 Ignore 30% of the enemy's defense 9 Ignore 30% of the enemy's defense 10 Ignore 30% of the enemy's defense 11 Ignore 30% of the enemy's defense 12 Ignore 30% of the enemy's defense 13 Ignore 30% of the enemy's defense 14 Ignore 30% of the enemy's defense 15 Ignore 30% of the enemy's defense 16 Ignore 30% of the enemy's defense 17 Ignore 30% of the enemy's defense 18 Ignore 30% of the enemy's defense 19 Ignore 30% of the enemy's defense 20 Ignore 30% of the enemy's defense Ignore #ignoreDAMr% damage at a #prop% rate.Level REQ: 20
optionType: Armor & Katara
1 Ignore 20% damage at a 5% rate. 2 Ignore 20% damage at a 5% rate. 3 Ignore 20% damage at a 5% rate. 4 Ignore 20% damage at a 5% rate. 5 Ignore 20% damage at a 5% rate. 6 Ignore 20% damage at a 5% rate. 7 Ignore 20% damage at a 5% rate. 8 Ignore 20% damage at a 5% rate. 9 Ignore 20% damage at a 5% rate. 10 Ignore 20% damage at a 5% rate. 11 Ignore 20% damage at a 5% rate. 12 Ignore 20% damage at a 5% rate. 13 Ignore 20% damage at a 5% rate. 14 Ignore 20% damage at a 5% rate. 15 Ignore 20% damage at a 5% rate. 16 Ignore 20% damage at a 5% rate. 17 Ignore 20% damage at a 5% rate. 18 Ignore 20% damage at a 5% rate. 19 Ignore 20% damage at a 5% rate. 20 Ignore 20% damage at a 5% rate. Ignore #ignoreDAMr% of the enemy's damage at a #prop% rate.Level REQ: 40
optionType: Armor & Katara
1 Ignore 40% of the enemy's damage at a 5% rate. 2 Ignore 40% of the enemy's damage at a 5% rate. 3 Ignore 40% of the enemy's damage at a 5% rate. 4 Ignore 40% of the enemy's damage at a 5% rate. 5 Ignore 40% of the enemy's damage at a 5% rate. 6 Ignore 40% of the enemy's damage at a 5% rate. 7 Ignore 40% of the enemy's damage at a 5% rate. 8 Ignore 40% of the enemy's damage at a 5% rate. 9 Ignore 40% of the enemy's damage at a 5% rate. 10 Ignore 40% of the enemy's damage at a 5% rate. 11 Ignore 40% of the enemy's damage at a 5% rate. 12 Ignore 40% of the enemy's damage at a 5% rate. 13 Ignore 40% of the enemy's damage at a 5% rate. 14 Ignore 40% of the enemy's damage at a 5% rate. 15 Ignore 40% of the enemy's damage at a 5% rate. 16 Ignore 40% of the enemy's damage at a 5% rate. 17 Ignore 40% of the enemy's damage at a 5% rate. 18 Ignore 40% of the enemy's damage at a 5% rate. 19 Ignore 40% of the enemy's damage at a 5% rate. 20 Ignore 40% of the enemy's damage at a 5% rate. Invincibility duration after attacked: +#time second(s)optionType: Tops & Overalls
1 Invincibility duration after attacked: +2 second(s) 2 Invincibility duration after attacked: +2 second(s) 3 Invincibility duration after attacked: +2 second(s) 4 Invincibility duration after attacked: +2 second(s) 5 Invincibility duration after attacked: +2 second(s) 6 Invincibility duration after attacked: +2 second(s) 7 Invincibility duration after attacked: +2 second(s) 8 Invincibility duration after attacked: +2 second(s) 9 Invincibility duration after attacked: +2 second(s) 10 Invincibility duration after attacked: +2 second(s) 11 Invincibility duration after attacked: +2 second(s) 12 Invincibility duration after attacked: +2 second(s) 13 Invincibility duration after attacked: +2 second(s) 14 Invincibility duration after attacked: +2 second(s) 15 Invincibility duration after attacked: +2 second(s) 16 Invincibility duration after attacked: +2 second(s) 17 Invincibility duration after attacked: +2 second(s) 18 Invincibility duration after attacked: +2 second(s) 19 Invincibility duration after attacked: +2 second(s) 20 Invincibility duration after attacked: +2 second(s) Become invincible for #time seconds at a #prop% rate after being attacked.optionType: Tops & Overalls
1 Become invincible for 5 seconds at a 2% rate after being attacked. 2 Become invincible for 5 seconds at a 2% rate after being attacked. 3 Become invincible for 5 seconds at a 2% rate after being attacked. 4 Become invincible for 5 seconds at a 2% rate after being attacked. 5 Become invincible for 6 seconds at a 2% rate after being attacked. 6 Become invincible for 6 seconds at a 2% rate after being attacked. 7 Become invincible for 6 seconds at a 2% rate after being attacked. 8 Become invincible for 6 seconds at a 2% rate after being attacked. 9 Become invincible for 7 seconds at a 2% rate after being attacked. 10 Become invincible for 7 seconds at a 2% rate after being attacked. 11 Become invincible for 7 seconds at a 2% rate after being attacked. 12 Become invincible for 7 seconds at a 2% rate after being attacked. 13 Become invincible for 7 seconds at a 2% rate after being attacked. 14 Become invincible for 7 seconds at a 2% rate after being attacked. 15 Become invincible for 7 seconds at a 2% rate after being attacked. 16 Become invincible for 7 seconds at a 2% rate after being attacked. 17 Become invincible for 7 seconds at a 2% rate after being attacked. 18 Become invincible for 7 seconds at a 2% rate after being attacked. 19 Become invincible for 7 seconds at a 2% rate after being attacked. 20 Become invincible for 7 seconds at a 2% rate after being attacked. HP Recovery Effects: +#RecoveryUP%optionType: Armor & Accessories
1 HP Recovery Effects: +10% 2 HP Recovery Effects: +10% 3 HP Recovery Effects: +10% 4 HP Recovery Effects: +20% 5 HP Recovery Effects: +20% 6 HP Recovery Effects: +20% 7 HP Recovery Effects: +20% 8 HP Recovery Effects: +30% 9 HP Recovery Effects: +30% 10 HP Recovery Effects: +30% 11 HP Recovery Effects: +30% 12 HP Recovery Effects: +30% 13 HP Recovery Effects: +30% 14 HP Recovery Effects: +30% 15 HP Recovery Effects: +30% 16 HP Recovery Effects: +30% 17 HP Recovery Effects: +30% 18 HP Recovery Effects: +30% 19 HP Recovery Effects: +30% 20 HP Recovery Effects: +30% Damage against bosses: +#incDAMr%Level REQ: 50
optionType: Weapon
1 Damage against bosses: +20% 2 Damage against bosses: +20% 3 Damage against bosses: +20% 4 Damage against bosses: +20% 5 Damage against bosses: +20% 6 Damage against bosses: +20% 7 Damage against bosses: +20% 8 Damage against bosses: +20% 9 Damage against bosses: +20% 10 Damage against bosses: +20% 11 Damage against bosses: +20% 12 Damage against bosses: +20% 13 Damage against bosses: +20% 14 Damage against bosses: +20% 15 Damage against bosses: +20% 16 Damage against bosses: +20% 17 Damage against bosses: +20% 18 Damage against bosses: +20% 19 Damage against bosses: +20% 20 Damage against bosses: +20% Boss Damage: +#incDAMr%Level REQ: 100
optionType: Weapon
1 Boss Damage: +30% 2 Boss Damage: +30% 3 Boss Damage: +30% 4 Boss Damage: +30% 5 Boss Damage: +30% 6 Boss Damage: +30% 7 Boss Damage: +30% 8 Boss Damage: +30% 9 Boss Damage: +30% 10 Boss Damage: +30% 11 Boss Damage: +30% 12 Boss Damage: +30% 13 Boss Damage: +30% 14 Boss Damage: +30% 15 Boss Damage: +30% 16 Boss Damage: +30% 17 Boss Damage: +30% 18 Boss Damage: +30% 19 Boss Damage: +30% 20 Boss Damage: +30% #prop% chance of auto-stealLevel REQ: 20
optionType: Glove
1 1% chance of auto-steal 2 1% chance of auto-steal 3 1% chance of auto-steal 4 1% chance of auto-steal 5 1% chance of auto-steal 6 1% chance of auto-steal 7 1% chance of auto-steal 8 1% chance of auto-steal 9 1% chance of auto-steal 10 1% chance of auto-steal 11 1% chance of auto-steal 12 1% chance of auto-steal 13 1% chance of auto-steal 14 1% chance of auto-steal 15 1% chance of auto-steal 16 1% chance of auto-steal 17 1% chance of auto-steal 18 1% chance of auto-steal 19 1% chance of auto-steal 20 1% chance of auto-steal #prop% chance of auto stealLevel REQ: 40
optionType: Glove
1 2% chance of auto steal 2 2% chance of auto steal 3 2% chance of auto steal 4 2% chance of auto steal 5 2% chance of auto steal 6 2% chance of auto steal 7 2% chance of auto steal 8 2% chance of auto steal 9 2% chance of auto steal 10 2% chance of auto steal 11 2% chance of auto steal 12 2% chance of auto steal 13 2% chance of auto steal 14 2% chance of auto steal 15 2% chance of auto steal 16 2% chance of auto steal 17 2% chance of auto steal 18 2% chance of auto steal 19 2% chance of auto steal 20 2% chance of auto steal <Decent Haste> skill availableLevel REQ: 70
optionType: Shoe
1 <Decent Haste> skill available 2 <Decent Haste> skill available 3 <Decent Haste> skill available 4 <Decent Haste> skill available 5 <Decent Haste> skill available 6 <Decent Haste> skill available 7 <Decent Haste> skill available 8 <Decent Haste> skill available 9 <Decent Haste> skill available 10 <Decent Haste> skill available 11 <Decent Haste> skill available 12 <Decent Haste> skill available 13 <Decent Haste> skill available 14 <Decent Haste> skill available 15 <Decent Haste> skill available 16 <Decent Haste> skill available 17 <Decent Haste> skill available 18 <Decent Haste> skill available 19 <Decent Haste> skill available 20 <Decent Haste> skill available <Decent Mystic Door> skill availableLevel REQ: 70
optionType: Hat
1 <Decent Mystic Door> skill available 2 <Decent Mystic Door> skill available 3 <Decent Mystic Door> skill available 4 <Decent Mystic Door> skill available 5 <Decent Mystic Door> skill available 6 <Decent Mystic Door> skill available 7 <Decent Mystic Door> skill available 8 <Decent Mystic Door> skill available 9 <Decent Mystic Door> skill available 10 <Decent Mystic Door> skill available 11 <Decent Mystic Door> skill available 12 <Decent Mystic Door> skill available 13 <Decent Mystic Door> skill available 14 <Decent Mystic Door> skill available 15 <Decent Mystic Door> skill available 16 <Decent Mystic Door> skill available 17 <Decent Mystic Door> skill available 18 <Decent Mystic Door> skill available 19 <Decent Mystic Door> skill available 20 <Decent Mystic Door> skill available <Decent Sharp Eyes> skill availableLevel REQ: 120
optionType: Glove
1 <Decent Sharp Eyes> skill available 2 <Decent Sharp Eyes> skill available 3 <Decent Sharp Eyes> skill available 4 <Decent Sharp Eyes> skill available 5 <Decent Sharp Eyes> skill available 6 <Decent Sharp Eyes> skill available 7 <Decent Sharp Eyes> skill available 8 <Decent Sharp Eyes> skill available 9 <Decent Sharp Eyes> skill available 10 <Decent Sharp Eyes> skill available 11 <Decent Sharp Eyes> skill available 12 <Decent Sharp Eyes> skill available 13 <Decent Sharp Eyes> skill available 14 <Decent Sharp Eyes> skill available 15 <Decent Sharp Eyes> skill available 16 <Decent Sharp Eyes> skill available 17 <Decent Sharp Eyes> skill available 18 <Decent Sharp Eyes> skill available 19 <Decent Sharp Eyes> skill available 20 <Decent Sharp Eyes> skill available <Decent Hyperbody> skill availableLevel REQ: 70
optionType: Bottoms
1 <Decent Hyperbody> skill available 2 <Decent Hyperbody> skill available 3 <Decent Hyperbody> skill available 4 <Decent Hyperbody> skill available 5 <Decent Hyperbody> skill available 6 <Decent Hyperbody> skill available 7 <Decent Hyperbody> skill available 8 <Decent Hyperbody> skill available 9 <Decent Hyperbody> skill available 10 <Decent Hyperbody> skill available 11 <Decent Hyperbody> skill available 12 <Decent Hyperbody> skill available 13 <Decent Hyperbody> skill available 14 <Decent Hyperbody> skill available 15 <Decent Hyperbody> skill available 16 <Decent Hyperbody> skill available 17 <Decent Hyperbody> skill available 18 <Decent Hyperbody> skill available 19 <Decent Hyperbody> skill available 20 <Decent Hyperbody> skill available Pool ESTR : +#incSTR
1 STR : +8 2 STR : +8 3 STR : +10 4 STR : +10 5 STR : +12 6 STR : +12 7 STR : +14 8 STR : +14 9 STR : +16 10 STR : +16 11 STR : +18 12 STR : +18 13 STR : +18 14 STR : +18 15 STR : +18 16 STR : +18 17 STR : +18 18 STR : +18 19 STR : +18 20 STR : +18 DEX : +#incDEX
1 DEX : +8 2 DEX : +8 3 DEX : +10 4 DEX : +10 5 DEX : +12 6 DEX : +12 7 DEX : +14 8 DEX : +14 9 DEX : +16 10 DEX : +16 11 DEX : +18 12 DEX : +18 13 DEX : +18 14 DEX : +18 15 DEX : +18 16 DEX : +18 17 DEX : +18 18 DEX : +18 19 DEX : +18 20 DEX : +18 INT : +#incINT
1 INT : +8 2 INT : +8 3 INT : +10 4 INT : +10 5 INT : +12 6 INT : +12 7 INT : +14 8 INT : +14 9 INT : +16 10 INT : +16 11 INT : +18 12 INT : +18 13 INT : +18 14 INT : +18 15 INT : +18 16 INT : +18 17 INT : +18 18 INT : +18 19 INT : +18 20 INT : +18 LUK : +#incLUK
1 LUK : +8 2 LUK : +8 3 LUK : +10 4 LUK : +10 5 LUK : +12 6 LUK : +12 7 LUK : +14 8 LUK : +14 9 LUK : +16 10 LUK : +16 11 LUK : +18 12 LUK : +18 13 LUK : +18 14 LUK : +18 15 LUK : +18 16 LUK : +18 17 LUK : +18 18 LUK : +18 19 LUK : +18 20 LUK : +18 MaxHP : +#incMHP
1 MaxHP : +25 2 MaxHP : +50 3 MaxHP : +75 4 MaxHP : +100 5 MaxHP : +125 6 MaxHP : +150 7 MaxHP : +175 8 MaxHP : +200 9 MaxHP : +225 10 MaxHP : +250 11 MaxHP : +275 12 MaxHP : +300 13 MaxHP : +300 14 MaxHP : +300 15 MaxHP : +300 16 MaxHP : +300 17 MaxHP : +300 18 MaxHP : +300 19 MaxHP : +300 20 MaxHP : +300 MaxMP : +#incMMP
1 MaxMP : +25 2 MaxMP : +50 3 MaxMP : +75 4 MaxMP : +100 5 MaxMP : +125 6 MaxMP : +150 7 MaxMP : +175 8 MaxMP : +200 9 MaxMP : +225 10 MaxMP : +250 11 MaxMP : +275 12 MaxMP : +300 13 MaxMP : +300 14 MaxMP : +300 15 MaxMP : +300 16 MaxMP : +300 17 MaxMP : +300 18 MaxMP : +300 19 MaxMP : +300 20 MaxMP : +300 Accuracy: +#incACC
1 Accuracy: +8 2 Accuracy: +16 3 Accuracy: +24 4 Accuracy: +32 5 Accuracy: +40 6 Accuracy: +48 7 Accuracy: +56 8 Accuracy: +64 9 Accuracy: +72 10 Accuracy: +80 11 Accuracy: +88 12 Accuracy: +96 13 Accuracy: +96 14 Accuracy: +96 15 Accuracy: +96 16 Accuracy: +96 17 Accuracy: +96 18 Accuracy: +96 19 Accuracy: +96 20 Accuracy: +96 Evasion: +#incEVA
1 Evasion: +8 2 Evasion: +16 3 Evasion: +24 4 Evasion: +32 5 Evasion: +40 6 Evasion: +48 7 Evasion: +56 8 Evasion: +64 9 Evasion: +72 10 Evasion: +80 11 Evasion: +88 12 Evasion: +96 13 Evasion: +96 14 Evasion: +96 15 Evasion: +96 16 Evasion: +96 17 Evasion: +96 18 Evasion: +96 19 Evasion: +96 20 Evasion: +96 Speed: +#incSpeedoptionType: Shoe
1 Speed: +8 2 Speed: +8 3 Speed: +8 4 Speed: +10 5 Speed: +10 6 Speed: +10 7 Speed: +10 8 Speed: +12 9 Speed: +12 10 Speed: +12 11 Speed: +12 12 Speed: +14 13 Speed: +14 14 Speed: +14 15 Speed: +14 16 Speed: +14 17 Speed: +14 18 Speed: +14 19 Speed: +14 20 Speed: +14 Jump: +#incJumpoptionType: Shoe
1 Jump: +8 2 Jump: +8 3 Jump: +8 4 Jump: +10 5 Jump: +10 6 Jump: +10 7 Jump: +10 8 Jump: +12 9 Jump: +12 10 Jump: +12 11 Jump: +12 12 Jump: +14 13 Jump: +14 14 Jump: +14 15 Jump: +14 16 Jump: +14 17 Jump: +14 18 Jump: +14 19 Jump: +14 20 Jump: +14 Weapon Attack: +#incPADoptionType: Weapon
1 Weapon Attack: +8 2 Weapon Attack: +8 3 Weapon Attack: +10 4 Weapon Attack: +10 5 Weapon Attack: +12 6 Weapon Attack: +12 7 Weapon Attack: +14 8 Weapon Attack: +14 9 Weapon Attack: +16 10 Weapon Attack: +16 11 Weapon Attack: +18 12 Weapon Attack: +18 13 Weapon Attack: +18 14 Weapon Attack: +18 15 Weapon Attack: +18 16 Weapon Attack: +18 17 Weapon Attack: +18 18 Weapon Attack: +18 19 Weapon Attack: +18 20 Weapon Attack: +18 Magic Attack: +#incMADoptionType: Weapon
1 Magic Attack: +8 2 Magic Attack: +8 3 Magic Attack: +10 4 Magic Attack: +10 5 Magic Attack: +12 6 Magic Attack: +12 7 Magic Attack: +14 8 Magic Attack: +14 9 Magic Attack: +16 10 Magic Attack: +16 11 Magic Attack: +18 12 Magic Attack: +18 13 Magic Attack: +18 14 Magic Attack: +18 15 Magic Attack: +18 16 Magic Attack: +18 17 Magic Attack: +18 18 Magic Attack: +18 19 Magic Attack: +18 20 Magic Attack: +18 Weapon Defense: +#incPDDoptionType: Armor & Accessories
1 Weapon Defense: +25 2 Weapon Defense: +50 3 Weapon Defense: +75 4 Weapon Defense: +100 5 Weapon Defense: +125 6 Weapon Defense: +150 7 Weapon Defense: +175 8 Weapon Defense: +200 9 Weapon Defense: +225 10 Weapon Defense: +250 11 Weapon Defense: +275 12 Weapon Defense: +300 13 Weapon Defense: +300 14 Weapon Defense: +300 15 Weapon Defense: +300 16 Weapon Defense: +300 17 Weapon Defense: +300 18 Weapon Defense: +300 19 Weapon Defense: +300 20 Weapon Defense: +300 Magic Defense: +#incMDDoptionType: Armor & Accessories
1 Magic Defense: +25 2 Magic Defense: +50 3 Magic Defense: +75 4 Magic Defense: +100 5 Magic Defense: +125 6 Magic Defense: +150 7 Magic Defense: +175 8 Magic Defense: +200 9 Magic Defense: +225 10 Magic Defense: +250 11 Magic Defense: +275 12 Magic Defense: +300 13 Magic Defense: +300 14 Magic Defense: +300 15 Magic Defense: +300 16 Magic Defense: +300 17 Magic Defense: +300 18 Magic Defense: +300 19 Magic Defense: +300 20 Magic Defense: +300 STR : +#incSTRr%
1 STR : +6% 2 STR : +6% 3 STR : +6% 4 STR : +9% 5 STR : +9% 6 STR : +9% 7 STR : +9% 8 STR : +12% 9 STR : +12% 10 STR : +12% 11 STR : +12% 12 STR : +12% 13 STR : +12% 14 STR : +12% 15 STR : +12% 16 STR : +12% 17 STR : +12% 18 STR : +12% 19 STR : +12% 20 STR : +12% DEX : +#incDEXr%
1 DEX : +6% 2 DEX : +6% 3 DEX : +6% 4 DEX : +9% 5 DEX : +9% 6 DEX : +9% 7 DEX : +9% 8 DEX : +12% 9 DEX : +12% 10 DEX : +12% 11 DEX : +12% 12 DEX : +12% 13 DEX : +12% 14 DEX : +12% 15 DEX : +12% 16 DEX : +12% 17 DEX : +12% 18 DEX : +12% 19 DEX : +12% 20 DEX : +12% INT : +#incINTr%
1 INT : +6% 2 INT : +6% 3 INT : +6% 4 INT : +9% 5 INT : +9% 6 INT : +9% 7 INT : +9% 8 INT : +12% 9 INT : +12% 10 INT : +12% 11 INT : +12% 12 INT : +12% 13 INT : +12% 14 INT : +12% 15 INT : +12% 16 INT : +12% 17 INT : +12% 18 INT : +12% 19 INT : +12% 20 INT : +12% LUK : +#incLUKr%
1 LUK : +6% 2 LUK : +6% 3 LUK : +6% 4 LUK : +9% 5 LUK : +9% 6 LUK : +9% 7 LUK : +9% 8 LUK : +12% 9 LUK : +12% 10 LUK : +12% 11 LUK : +12% 12 LUK : +12% 13 LUK : +12% 14 LUK : +12% 15 LUK : +12% 16 LUK : +12% 17 LUK : +12% 18 LUK : +12% 19 LUK : +12% 20 LUK : +12% MaxHP : +#incMHPr%optionType: Armor & Accessories
1 MaxHP : +6% 2 MaxHP : +6% 3 MaxHP : +6% 4 MaxHP : +9% 5 MaxHP : +9% 6 MaxHP : +9% 7 MaxHP : +9% 8 MaxHP : +12% 9 MaxHP : +12% 10 MaxHP : +12% 11 MaxHP : +12% 12 MaxHP : +12% 13 MaxHP : +12% 14 MaxHP : +12% 15 MaxHP : +12% 16 MaxHP : +12% 17 MaxHP : +12% 18 MaxHP : +12% 19 MaxHP : +12% 20 MaxHP : +12% MaxMP : +#incMMPr%optionType: Armor & Accessories
1 MaxMP : +6% 2 MaxMP : +6% 3 MaxMP : +6% 4 MaxMP : +9% 5 MaxMP : +9% 6 MaxMP : +9% 7 MaxMP : +9% 8 MaxMP : +12% 9 MaxMP : +12% 10 MaxMP : +12% 11 MaxMP : +12% 12 MaxMP : +12% 13 MaxMP : +12% 14 MaxMP : +12% 15 MaxMP : +12% 16 MaxMP : +12% 17 MaxMP : +12% 18 MaxMP : +12% 19 MaxMP : +12% 20 MaxMP : +12% Accuracy: +#incACCr%
1 Accuracy: +6% 2 Accuracy: +6% 3 Accuracy: +6% 4 Accuracy: +9% 5 Accuracy: +9% 6 Accuracy: +9% 7 Accuracy: +9% 8 Accuracy: +12% 9 Accuracy: +12% 10 Accuracy: +12% 11 Accuracy: +12% 12 Accuracy: +12% 13 Accuracy: +12% 14 Accuracy: +12% 15 Accuracy: +12% 16 Accuracy: +12% 17 Accuracy: +12% 18 Accuracy: +12% 19 Accuracy: +12% 20 Accuracy: +12% Evasion: +#incEVAr%
1 Evasion: +6% 2 Evasion: +6% 3 Evasion: +6% 4 Evasion: +9% 5 Evasion: +9% 6 Evasion: +9% 7 Evasion: +9% 8 Evasion: +12% 9 Evasion: +12% 10 Evasion: +12% 11 Evasion: +12% 12 Evasion: +12% 13 Evasion: +12% 14 Evasion: +12% 15 Evasion: +12% 16 Evasion: +12% 17 Evasion: +12% 18 Evasion: +12% 19 Evasion: +12% 20 Evasion: +12% Weapon Attack: +#incPADr%optionType: Weapon
1 Weapon Attack: +6% 2 Weapon Attack: +6% 3 Weapon Attack: +6% 4 Weapon Attack: +9% 5 Weapon Attack: +9% 6 Weapon Attack: +9% 7 Weapon Attack: +9% 8 Weapon Attack: +12% 9 Weapon Attack: +12% 10 Weapon Attack: +12% 11 Weapon Attack: +12% 12 Weapon Attack: +12% 13 Weapon Attack: +12% 14 Weapon Attack: +12% 15 Weapon Attack: +12% 16 Weapon Attack: +12% 17 Weapon Attack: +12% 18 Weapon Attack: +12% 19 Weapon Attack: +12% 20 Weapon Attack: +12% Magic Attack: +#incMADr%optionType: Weapon
1 Magic Attack: +6% 2 Magic Attack: +6% 3 Magic Attack: +6% 4 Magic Attack: +9% 5 Magic Attack: +9% 6 Magic Attack: +9% 7 Magic Attack: +9% 8 Magic Attack: +12% 9 Magic Attack: +12% 10 Magic Attack: +12% 11 Magic Attack: +12% 12 Magic Attack: +12% 13 Magic Attack: +12% 14 Magic Attack: +12% 15 Magic Attack: +12% 16 Magic Attack: +12% 17 Magic Attack: +12% 18 Magic Attack: +12% 19 Magic Attack: +12% 20 Magic Attack: +12% Weapon Defense: +#incPDDr%optionType: Armor & Accessories
1 Weapon Defense: +6% 2 Weapon Defense: +6% 3 Weapon Defense: +6% 4 Weapon Defense: +9% 5 Weapon Defense: +9% 6 Weapon Defense: +9% 7 Weapon Defense: +9% 8 Weapon Defense: +12% 9 Weapon Defense: +12% 10 Weapon Defense: +12% 11 Weapon Defense: +12% 12 Weapon Defense: +12% 13 Weapon Defense: +12% 14 Weapon Defense: +12% 15 Weapon Defense: +12% 16 Weapon Defense: +12% 17 Weapon Defense: +12% 18 Weapon Defense: +12% 19 Weapon Defense: +12% 20 Weapon Defense: +12% Magic Defense: +#incMDDr%optionType: Armor & Accessories
1 Magic Defense: +6% 2 Magic Defense: +6% 3 Magic Defense: +6% 4 Magic Defense: +9% 5 Magic Defense: +9% 6 Magic Defense: +9% 7 Magic Defense: +9% 8 Magic Defense: +12% 9 Magic Defense: +12% 10 Magic Defense: +12% 11 Magic Defense: +12% 12 Magic Defense: +12% 13 Magic Defense: +12% 14 Magic Defense: +12% 15 Magic Defense: +12% 16 Magic Defense: +12% 17 Magic Defense: +12% 18 Magic Defense: +12% 19 Magic Defense: +12% 20 Magic Defense: +12% Critical Rate: +#incCr%optionType: Weapon
1 Critical Rate: +6% 2 Critical Rate: +6% 3 Critical Rate: +6% 4 Critical Rate: +9% 5 Critical Rate: +9% 6 Critical Rate: +9% 7 Critical Rate: +9% 8 Critical Rate: +12% 9 Critical Rate: +12% 10 Critical Rate: +12% 11 Critical Rate: +12% 12 Critical Rate: +12% 13 Critical Rate: +12% 14 Critical Rate: +12% 15 Critical Rate: +12% 16 Critical Rate: +12% 17 Critical Rate: +12% 18 Critical Rate: +12% 19 Critical Rate: +12% 20 Critical Rate: +12% Minimum Critical Damage: +#incCriticaldamageMin%Level REQ: 50
optionType: Glove
1 Minimum Critical Damage: +3% 2 Minimum Critical Damage: +3% 3 Minimum Critical Damage: +6% 4 Minimum Critical Damage: +6% 5 Minimum Critical Damage: +9% 6 Minimum Critical Damage: +9% 7 Minimum Critical Damage: +12% 8 Minimum Critical Damage: +12% 9 Minimum Critical Damage: +15% 10 Minimum Critical Damage: +15% 11 Minimum Critical Damage: +15% 12 Minimum Critical Damage: +15% 13 Minimum Critical Damage: +15% 14 Minimum Critical Damage: +15% 15 Minimum Critical Damage: +15% 16 Minimum Critical Damage: +15% 17 Minimum Critical Damage: +15% 18 Minimum Critical Damage: +15% 19 Minimum Critical Damage: +15% 20 Minimum Critical Damage: +15% Maximum Critical Damage: +#incCriticaldamageMax%Level REQ: 50
optionType: Glove
1 Maximum Critical Damage: +3% 2 Maximum Critical Damage: +3% 3 Maximum Critical Damage: +6% 4 Maximum Critical Damage: +6% 5 Maximum Critical Damage: +9% 6 Maximum Critical Damage: +9% 7 Maximum Critical Damage: +12% 8 Maximum Critical Damage: +12% 9 Maximum Critical Damage: +15% 10 Maximum Critical Damage: +15% 11 Maximum Critical Damage: +15% 12 Maximum Critical Damage: +15% 13 Maximum Critical Damage: +15% 14 Maximum Critical Damage: +15% 15 Maximum Critical Damage: +15% 16 Maximum Critical Damage: +15% 17 Maximum Critical Damage: +15% 18 Maximum Critical Damage: +15% 19 Maximum Critical Damage: +15% 20 Maximum Critical Damage: +15% Damage: +#incDAMr%optionType: Weapon
1 Damage: +6% 2 Damage: +6% 3 Damage: +6% 4 Damage: +9% 5 Damage: +9% 6 Damage: +9% 7 Damage: +9% 8 Damage: +12% 9 Damage: +12% 10 Damage: +12% 11 Damage: +12% 12 Damage: +12% 13 Damage: +12% 14 Damage: +12% 15 Damage: +12% 16 Damage: +12% 17 Damage: +12% 18 Damage: +12% 19 Damage: +12% 20 Damage: +12% All Stat: +#incSTR
1 All Stat: +4 2 All Stat: +4 3 All Stat: +4 4 All Stat: +8 5 All Stat: +8 6 All Stat: +8 7 All Stat: +8 8 All Stat: +12 9 All Stat: +12 10 All Stat: +12 11 All Stat: +12 12 All Stat: +12 13 All Stat: +12 14 All Stat: +12 15 All Stat: +12 16 All Stat: +12 17 All Stat: +12 18 All Stat: +12 19 All Stat: +12 20 All Stat: +12 All Stat: +#incSTRr%
1 All Stat: +3% 2 All Stat: +3% 3 All Stat: +3% 4 All Stat: +6% 5 All Stat: +6% 6 All Stat: +6% 7 All Stat: +6% 8 All Stat: +9% 9 All Stat: +9% 10 All Stat: +9% 11 All Stat: +9% 12 All Stat: +9% 13 All Stat: +9% 14 All Stat: +9% 15 All Stat: +9% 16 All Stat: +9% 17 All Stat: +9% 18 All Stat: +9% 19 All Stat: +9% 20 All Stat: +9% All Skill: +#incAllskillLevel REQ: 30
optionType: Hat
1 All Skill: +2 2 All Skill: +2 3 All Skill: +2 4 All Skill: +2 5 All Skill: +2 6 All Skill: +2 7 All Skill: +2 8 All Skill: +2 9 All Skill: +2 10 All Skill: +2 11 All Skill: +2 12 All Skill: +2 13 All Skill: +2 14 All Skill: +2 15 All Skill: +2 16 All Skill: +2 17 All Skill: +2 18 All Skill: +2 19 All Skill: +2 20 All Skill: +2 All Skills: +#incAllskillLevel REQ: 70
optionType: Hat
1 All Skills: +3 2 All Skills: +3 3 All Skills: +3 4 All Skills: +3 5 All Skills: +3 6 All Skills: +3 7 All Skills: +3 8 All Skills: +3 9 All Skills: +3 10 All Skills: +3 11 All Skills: +3 12 All Skills: +3 13 All Skills: +3 14 All Skills: +3 15 All Skills: +3 16 All Skills: +3 17 All Skills: +3 18 All Skills: +3 19 All Skills: +3 20 All Skills: +3 Elemental Resistance: +#incTerR%Level REQ: 70
optionType: Tops & Overalls
1 Elemental Resistance: +5% 2 Elemental Resistance: +5% 3 Elemental Resistance: +5% 4 Elemental Resistance: +5% 5 Elemental Resistance: +5% 6 Elemental Resistance: +5% 7 Elemental Resistance: +5% 8 Elemental Resistance: +10% 9 Elemental Resistance: +10% 10 Elemental Resistance: +10% 11 Elemental Resistance: +10% 12 Elemental Resistance: +10% 13 Elemental Resistance: +10% 14 Elemental Resistance: +10% 15 Elemental Resistance: +10% 16 Elemental Resistance: +10% 17 Elemental Resistance: +10% 18 Elemental Resistance: +10% 19 Elemental Resistance: +10% 20 Elemental Resistance: +10% Status Effect Resistance: +#incAsrR%Level REQ: 70
optionType: Bottoms
1 Status Effect Resistance: +5% 2 Status Effect Resistance: +5% 3 Status Effect Resistance: +5% 4 Status Effect Resistance: +5% 5 Status Effect Resistance: +5% 6 Status Effect Resistance: +5% 7 Status Effect Resistance: +5% 8 Status Effect Resistance: +10% 9 Status Effect Resistance: +10% 10 Status Effect Resistance: +10% 11 Status Effect Resistance: +10% 12 Status Effect Resistance: +10% 13 Status Effect Resistance: +10% 14 Status Effect Resistance: +10% 15 Status Effect Resistance: +10% 16 Status Effect Resistance: +10% 17 Status Effect Resistance: +10% 18 Status Effect Resistance: +10% 19 Status Effect Resistance: +10% 20 Status Effect Resistance: +10% Ignore #ignoreTargetDEF% of the enemy's defenseLevel REQ: 50
optionType: Weapon
1 Ignore 35% of the enemy's defense 2 Ignore 35% of the enemy's defense 3 Ignore 35% of the enemy's defense 4 Ignore 35% of the enemy's defense 5 Ignore 35% of the enemy's defense 6 Ignore 35% of the enemy's defense 7 Ignore 35% of the enemy's defense 8 Ignore 35% of the enemy's defense 9 Ignore 35% of the enemy's defense 10 Ignore 35% of the enemy's defense 11 Ignore 35% of the enemy's defense 12 Ignore 35% of the enemy's defense 13 Ignore 35% of the enemy's defense 14 Ignore 35% of the enemy's defense 15 Ignore 35% of the enemy's defense 16 Ignore 35% of the enemy's defense 17 Ignore 35% of the enemy's defense 18 Ignore 35% of the enemy's defense 19 Ignore 35% of the enemy's defense 20 Ignore 35% of the enemy's defense Ignore #ignoreTargetDEF% of enemy defenseLevel REQ: 100
optionType: Weapon
1 Ignore 40% of enemy defense 2 Ignore 40% of enemy defense 3 Ignore 40% of enemy defense 4 Ignore 40% of enemy defense 5 Ignore 40% of enemy defense 6 Ignore 40% of enemy defense 7 Ignore 40% of enemy defense 8 Ignore 40% of enemy defense 9 Ignore 40% of enemy defense 10 Ignore 40% of enemy defense 11 Ignore 40% of enemy defense 12 Ignore 40% of enemy defense 13 Ignore 40% of enemy defense 14 Ignore 40% of enemy defense 15 Ignore 40% of enemy defense 16 Ignore 40% of enemy defense 17 Ignore 40% of enemy defense 18 Ignore 40% of enemy defense 19 Ignore 40% of enemy defense 20 Ignore 40% of enemy defense Ignore #ignoreDAMr% damage at a #prop% rate.Level REQ: 20
optionType: Armor & Katara
1 Ignore 20% damage at a 10% rate. 2 Ignore 20% damage at a 10% rate. 3 Ignore 20% damage at a 10% rate. 4 Ignore 20% damage at a 10% rate. 5 Ignore 20% damage at a 10% rate. 6 Ignore 20% damage at a 10% rate. 7 Ignore 20% damage at a 10% rate. 8 Ignore 20% damage at a 10% rate. 9 Ignore 20% damage at a 10% rate. 10 Ignore 20% damage at a 10% rate. 11 Ignore 20% damage at a 10% rate. 12 Ignore 20% damage at a 10% rate. 13 Ignore 20% damage at a 10% rate. 14 Ignore 20% damage at a 10% rate. 15 Ignore 20% damage at a 10% rate. 16 Ignore 20% damage at a 10% rate. 17 Ignore 20% damage at a 10% rate. 18 Ignore 20% damage at a 10% rate. 19 Ignore 20% damage at a 10% rate. 20 Ignore 20% damage at a 10% rate. Ignore #ignoreDAMr% of the enemy's damage at a #prop% rate.Level REQ: 40
optionType: Armor & Katara
1 Ignore 40% of the enemy's damage at a 10% rate. 2 Ignore 40% of the enemy's damage at a 10% rate. 3 Ignore 40% of the enemy's damage at a 10% rate. 4 Ignore 40% of the enemy's damage at a 10% rate. 5 Ignore 40% of the enemy's damage at a 10% rate. 6 Ignore 40% of the enemy's damage at a 10% rate. 7 Ignore 40% of the enemy's damage at a 10% rate. 8 Ignore 40% of the enemy's damage at a 10% rate. 9 Ignore 40% of the enemy's damage at a 10% rate. 10 Ignore 40% of the enemy's damage at a 10% rate. 11 Ignore 40% of the enemy's damage at a 10% rate. 12 Ignore 40% of the enemy's damage at a 10% rate. 13 Ignore 40% of the enemy's damage at a 10% rate. 14 Ignore 40% of the enemy's damage at a 10% rate. 15 Ignore 40% of the enemy's damage at a 10% rate. 16 Ignore 40% of the enemy's damage at a 10% rate. 17 Ignore 40% of the enemy's damage at a 10% rate. 18 Ignore 40% of the enemy's damage at a 10% rate. 19 Ignore 40% of the enemy's damage at a 10% rate. 20 Ignore 40% of the enemy's damage at a 10% rate. Invincibility duration after attacked: +#time second(s)optionType: Tops & Overalls
1 Invincibility duration after attacked: +3 second(s) 2 Invincibility duration after attacked: +3 second(s) 3 Invincibility duration after attacked: +3 second(s) 4 Invincibility duration after attacked: +3 second(s) 5 Invincibility duration after attacked: +3 second(s) 6 Invincibility duration after attacked: +3 second(s) 7 Invincibility duration after attacked: +3 second(s) 8 Invincibility duration after attacked: +3 second(s) 9 Invincibility duration after attacked: +3 second(s) 10 Invincibility duration after attacked: +3 second(s) 11 Invincibility duration after attacked: +3 second(s) 12 Invincibility duration after attacked: +3 second(s) 13 Invincibility duration after attacked: +3 second(s) 14 Invincibility duration after attacked: +3 second(s) 15 Invincibility duration after attacked: +3 second(s) 16 Invincibility duration after attacked: +3 second(s) 17 Invincibility duration after attacked: +3 second(s) 18 Invincibility duration after attacked: +3 second(s) 19 Invincibility duration after attacked: +3 second(s) 20 Invincibility duration after attacked: +3 second(s) Become invincible for #time seconds at a #prop% rate after being attacked.optionType: Tops & Overalls
1 Become invincible for 5 seconds at a 4% rate after being attacked. 2 Become invincible for 5 seconds at a 4% rate after being attacked. 3 Become invincible for 5 seconds at a 4% rate after being attacked. 4 Become invincible for 5 seconds at a 4% rate after being attacked. 5 Become invincible for 6 seconds at a 4% rate after being attacked. 6 Become invincible for 6 seconds at a 4% rate after being attacked. 7 Become invincible for 6 seconds at a 4% rate after being attacked. 8 Become invincible for 6 seconds at a 4% rate after being attacked. 9 Become invincible for 7 seconds at a 4% rate after being attacked. 10 Become invincible for 7 seconds at a 4% rate after being attacked. 11 Become invincible for 7 seconds at a 4% rate after being attacked. 12 Become invincible for 7 seconds at a 4% rate after being attacked. 13 Become invincible for 7 seconds at a 4% rate after being attacked. 14 Become invincible for 7 seconds at a 4% rate after being attacked. 15 Become invincible for 7 seconds at a 4% rate after being attacked. 16 Become invincible for 7 seconds at a 4% rate after being attacked. 17 Become invincible for 7 seconds at a 4% rate after being attacked. 18 Become invincible for 7 seconds at a 4% rate after being attacked. 19 Become invincible for 7 seconds at a 4% rate after being attacked. 20 Become invincible for 7 seconds at a 4% rate after being attacked. Reflect #DAMreflect% of the enemy's damage at a #prop% rate.optionType: Bottoms
1 Reflect 20% of the enemy's damage at a 10% rate. 2 Reflect 20% of the enemy's damage at a 10% rate. 3 Reflect 20% of the enemy's damage at a 10% rate. 4 Reflect 35% of the enemy's damage at a 10% rate. 5 Reflect 35% of the enemy's damage at a 10% rate. 6 Reflect 35% of the enemy's damage at a 20% rate. 7 Reflect 35% of the enemy's damage at a 20% rate. 8 Reflect 50% of the enemy's damage at a 20% rate. 9 Reflect 50% of the enemy's damage at a 20% rate. 10 Reflect 50% of the enemy's damage at a 20% rate. 11 Reflect 50% of the enemy's damage at a 30% rate. 12 Reflect 50% of the enemy's damage at a 30% rate. 13 Reflect 50% of the enemy's damage at a 30% rate. 14 Reflect 50% of the enemy's damage at a 30% rate. 15 Reflect 50% of the enemy's damage at a 30% rate. 16 Reflect 50% of the enemy's damage at a 30% rate. 17 Reflect 50% of the enemy's damage at a 30% rate. 18 Reflect 50% of the enemy's damage at a 30% rate. 19 Reflect 50% of the enemy's damage at a 30% rate. 20 Reflect 50% of the enemy's damage at a 30% rate. Reflect #DAMreflect% of enemy damage at a #prop% rate.optionType: Bottoms
1 Reflect 30% of enemy damage at a 10% rate. 2 Reflect 30% of enemy damage at a 10% rate. 3 Reflect 30% of enemy damage at a 10% rate. 4 Reflect 50% of enemy damage at a 10% rate. 5 Reflect 50% of enemy damage at a 10% rate. 6 Reflect 50% of enemy damage at a 20% rate. 7 Reflect 50% of enemy damage at a 20% rate. 8 Reflect 70% of enemy damage at a 20% rate. 9 Reflect 70% of enemy damage at a 20% rate. 10 Reflect 70% of enemy damage at a 20% rate. 11 Reflect 70% of enemy damage at a 30% rate. 12 Reflect 70% of enemy damage at a 30% rate. 13 Reflect 70% of enemy damage at a 30% rate. 14 Reflect 70% of enemy damage at a 30% rate. 15 Reflect 70% of enemy damage at a 30% rate. 16 Reflect 70% of enemy damage at a 30% rate. 17 Reflect 70% of enemy damage at a 30% rate. 18 Reflect 70% of enemy damage at a 30% rate. 19 Reflect 70% of enemy damage at a 30% rate. 20 Reflect 70% of enemy damage at a 30% rate. Reduce MP Consumption: -#mpconReduce%optionType: Accessories
1 Reduce MP Consumption: -5% 2 Reduce MP Consumption: -5% 3 Reduce MP Consumption: -5% 4 Reduce MP Consumption: -5% 5 Reduce MP Consumption: -5% 6 Reduce MP Consumption: -10% 7 Reduce MP Consumption: -10% 8 Reduce MP Consumption: -10% 9 Reduce MP Consumption: -10% 10 Reduce MP Consumption: -10% 11 Reduce MP Consumption: -15% 12 Reduce MP Consumption: -15% 13 Reduce MP Consumption: -15% 14 Reduce MP Consumption: -15% 15 Reduce MP Consumption: -15% 16 Reduce MP Consumption: -15% 17 Reduce MP Consumption: -15% 18 Reduce MP Consumption: -15% 19 Reduce MP Consumption: -15% 20 Reduce MP Consumption: -15% MP Consumption: -#mpconReduce%optionType: Accessories
1 MP Consumption: -10% 2 MP Consumption: -10% 3 MP Consumption: -10% 4 MP Consumption: -10% 5 MP Consumption: -10% 6 MP Consumption: -20% 7 MP Consumption: -20% 8 MP Consumption: -20% 9 MP Consumption: -20% 10 MP Consumption: -20% 11 MP Consumption: -30% 12 MP Consumption: -30% 13 MP Consumption: -30% 14 MP Consumption: -30% 15 MP Consumption: -30% 16 MP Consumption: -30% 17 MP Consumption: -30% 18 MP Consumption: -30% 19 MP Consumption: -30% 20 MP Consumption: -30% HP Recovery Effects: +#RecoveryUP%optionType: Armor & Accessories
1 HP Recovery Effects: +20% 2 HP Recovery Effects: +20% 3 HP Recovery Effects: +20% 4 HP Recovery Effects: +30% 5 HP Recovery Effects: +30% 6 HP Recovery Effects: +30% 7 HP Recovery Effects: +30% 8 HP Recovery Effects: +40% 9 HP Recovery Effects: +40% 10 HP Recovery Effects: +40% 11 HP Recovery Effects: +40% 12 HP Recovery Effects: +40% 13 HP Recovery Effects: +40% 14 HP Recovery Effects: +40% 15 HP Recovery Effects: +40% 16 HP Recovery Effects: +40% 17 HP Recovery Effects: +40% 18 HP Recovery Effects: +40% 19 HP Recovery Effects: +40% 20 HP Recovery Effects: +40% Cooldown: -#reduceCooltime secondsLevel REQ: 70
optionType: Hat
1 Cooldown: -1 seconds 2 Cooldown: -1 seconds 3 Cooldown: -1 seconds 4 Cooldown: -1 seconds 5 Cooldown: -1 seconds 6 Cooldown: -1 seconds 7 Cooldown: -1 seconds 8 Cooldown: -1 seconds 9 Cooldown: -1 seconds 10 Cooldown: -1 seconds 11 Cooldown: -1 seconds 12 Cooldown: -1 seconds 13 Cooldown: -1 seconds 14 Cooldown: -1 seconds 15 Cooldown: -1 seconds 16 Cooldown: -1 seconds 17 Cooldown: -1 seconds 18 Cooldown: -1 seconds 19 Cooldown: -1 seconds 20 Cooldown: -1 seconds Cooldown: -#reduceCooltime secLevel REQ: 120
optionType: Hat
1 Cooldown: -2 sec 2 Cooldown: -2 sec 3 Cooldown: -2 sec 4 Cooldown: -2 sec 5 Cooldown: -2 sec 6 Cooldown: -2 sec 7 Cooldown: -2 sec 8 Cooldown: -2 sec 9 Cooldown: -2 sec 10 Cooldown: -2 sec 11 Cooldown: -2 sec 12 Cooldown: -2 sec 13 Cooldown: -2 sec 14 Cooldown: -2 sec 15 Cooldown: -2 sec 16 Cooldown: -2 sec 17 Cooldown: -2 sec 18 Cooldown: -2 sec 19 Cooldown: -2 sec 20 Cooldown: -2 sec Damage against bosses: +#incDAMr%Level REQ: 50
optionType: Weapon
1 Damage against bosses: +30% 2 Damage against bosses: +30% 3 Damage against bosses: +30% 4 Damage against bosses: +30% 5 Damage against bosses: +30% 6 Damage against bosses: +30% 7 Damage against bosses: +30% 8 Damage against bosses: +30% 9 Damage against bosses: +30% 10 Damage against bosses: +30% 11 Damage against bosses: +30% 12 Damage against bosses: +30% 13 Damage against bosses: +30% 14 Damage against bosses: +30% 15 Damage against bosses: +30% 16 Damage against bosses: +30% 17 Damage against bosses: +30% 18 Damage against bosses: +30% 19 Damage against bosses: +30% 20 Damage against bosses: +30% Boss Damage: +#incDAMr%Level REQ: 100
optionType: Weapon
1 Boss Damage: +35% 2 Boss Damage: +35% 3 Boss Damage: +35% 4 Boss Damage: +35% 5 Boss Damage: +35% 6 Boss Damage: +35% 7 Boss Damage: +35% 8 Boss Damage: +35% 9 Boss Damage: +35% 10 Boss Damage: +35% 11 Boss Damage: +35% 12 Boss Damage: +35% 13 Boss Damage: +35% 14 Boss Damage: +35% 15 Boss Damage: +35% 16 Boss Damage: +35% 17 Boss Damage: +35% 18 Boss Damage: +35% 19 Boss Damage: +35% 20 Boss Damage: +35% Boss Damage : +#incDAMr%Level REQ: 100
optionType: Weapon
1 Boss Damage : +40% 2 Boss Damage : +40% 3 Boss Damage : +40% 4 Boss Damage : +40% 5 Boss Damage : +40% 6 Boss Damage : +40% 7 Boss Damage : +40% 8 Boss Damage : +40% 9 Boss Damage : +40% 10 Boss Damage : +40% 11 Boss Damage : +40% 12 Boss Damage : +40% 13 Boss Damage : +40% 14 Boss Damage : +40% 15 Boss Damage : +40% 16 Boss Damage : +40% 17 Boss Damage : +40% 18 Boss Damage : +40% 19 Boss Damage : +40% 20 Boss Damage : +40% Meso Drop Rate: +#incMesoProp%optionType: Accessories
1 Meso Drop Rate: +10% 2 Meso Drop Rate: +10% 3 Meso Drop Rate: +10% 4 Meso Drop Rate: +15% 5 Meso Drop Rate: +15% 6 Meso Drop Rate: +15% 7 Meso Drop Rate: +15% 8 Meso Drop Rate: +20% 9 Meso Drop Rate: +20% 10 Meso Drop Rate: +20% 11 Meso Drop Rate: +20% 12 Meso Drop Rate: +20% 13 Meso Drop Rate: +20% 14 Meso Drop Rate: +20% 15 Meso Drop Rate: +20% 16 Meso Drop Rate: +20% 17 Meso Drop Rate: +20% 18 Meso Drop Rate: +20% 19 Meso Drop Rate: +20% 20 Meso Drop Rate: +20% Drop Rate: +#incRewardProp%optionType: Accessories
1 Drop Rate: +10% 2 Drop Rate: +10% 3 Drop Rate: +10% 4 Drop Rate: +15% 5 Drop Rate: +15% 6 Drop Rate: +15% 7 Drop Rate: +15% 8 Drop Rate: +20% 9 Drop Rate: +20% 10 Drop Rate: +20% 11 Drop Rate: +20% 12 Drop Rate: +20% 13 Drop Rate: +20% 14 Drop Rate: +20% 15 Drop Rate: +20% 16 Drop Rate: +20% 17 Drop Rate: +20% 18 Drop Rate: +20% 19 Drop Rate: +20% 20 Drop Rate: +20% #prop% chance of auto-stealLevel REQ: 20
optionType: Glove
1 3% chance of auto-steal 2 3% chance of auto-steal 3 3% chance of auto-steal 4 3% chance of auto-steal 5 3% chance of auto-steal 6 3% chance of auto-steal 7 3% chance of auto-steal 8 3% chance of auto-steal 9 3% chance of auto-steal 10 3% chance of auto-steal 11 3% chance of auto-steal 12 3% chance of auto-steal 13 3% chance of auto-steal 14 3% chance of auto-steal 15 3% chance of auto-steal 16 3% chance of auto-steal 17 3% chance of auto-steal 18 3% chance of auto-steal 19 3% chance of auto-steal 20 3% chance of auto-steal #prop% chance of auto stealLevel REQ: 40
optionType: Glove
1 5% chance of auto steal 2 5% chance of auto steal 3 5% chance of auto steal 4 5% chance of auto steal 5 5% chance of auto steal 6 5% chance of auto steal 7 5% chance of auto steal 8 5% chance of auto steal 9 5% chance of auto steal 10 5% chance of auto steal 11 5% chance of auto steal 12 5% chance of auto steal 13 5% chance of auto steal 14 5% chance of auto steal 15 5% chance of auto steal 16 5% chance of auto steal 17 5% chance of auto steal 18 5% chance of auto steal 19 5% chance of auto steal 20 5% chance of auto steal #prop% chance to auto-stealLevel REQ: 60
optionType: Glove
1 7% chance to auto-steal 2 7% chance to auto-steal 3 7% chance to auto-steal 4 7% chance to auto-steal 5 7% chance to auto-steal 6 7% chance to auto-steal 7 7% chance to auto-steal 8 7% chance to auto-steal 9 7% chance to auto-steal 10 7% chance to auto-steal 11 7% chance to auto-steal 12 7% chance to auto-steal 13 7% chance to auto-steal 14 7% chance to auto-steal 15 7% chance to auto-steal 16 7% chance to auto-steal 17 7% chance to auto-steal 18 7% chance to auto-steal 19 7% chance to auto-steal 20 7% chance to auto-steal <Useful Combat Orders> skill availableLevel REQ: 70
optionType: Shoe
1 <Useful Combat Orders> skill available 2 <Useful Combat Orders> skill available 3 <Useful Combat Orders> skill available 4 <Useful Combat Orders> skill available 5 <Useful Combat Orders> skill available 6 <Useful Combat Orders> skill available 7 <Useful Combat Orders> skill available 8 <Useful Combat Orders> skill available 9 <Useful Combat Orders> skill available 10 <Useful Combat Orders> skill available 11 <Useful Combat Orders> skill available 12 <Useful Combat Orders> skill available 13 <Useful Combat Orders> skill available 14 <Useful Combat Orders> skill available 15 <Useful Combat Orders> skill available 16 <Useful Combat Orders> skill available 17 <Useful Combat Orders> skill available 18 <Useful Combat Orders> skill available 19 <Useful Combat Orders> skill available 20 <Useful Combat Orders> skill available <Useful Advanced Bless> skill availableLevel REQ: 120
optionType: Hat
1 <Useful Advanced Bless> skill available 2 <Useful Advanced Bless> skill available 3 <Useful Advanced Bless> skill available 4 <Useful Advanced Bless> skill available 5 <Useful Advanced Bless> skill available 6 <Useful Advanced Bless> skill available 7 <Useful Advanced Bless> skill available 8 <Useful Advanced Bless> skill available 9 <Useful Advanced Bless> skill available 10 <Useful Advanced Bless> skill available 11 <Useful Advanced Bless> skill available 12 <Useful Advanced Bless> skill available 13 <Useful Advanced Bless> skill available 14 <Useful Advanced Bless> skill available 15 <Useful Advanced Bless> skill available 16 <Useful Advanced Bless> skill available 17 <Useful Advanced Bless> skill available 18 <Useful Advanced Bless> skill available 19 <Useful Advanced Bless> skill available 20 <Useful Advanced Bless> skill available <Useful Wind Booster> skill availableLevel REQ: 120
optionType: Glove
1 <Useful Wind Booster> skill available 2 <Useful Wind Booster> skill available 3 <Useful Wind Booster> skill available 4 <Useful Wind Booster> skill available 5 <Useful Wind Booster> skill available 6 <Useful Wind Booster> skill available 7 <Useful Wind Booster> skill available 8 <Useful Wind Booster> skill available 9 <Useful Wind Booster> skill available 10 <Useful Wind Booster> skill available 11 <Useful Wind Booster> skill available 12 <Useful Wind Booster> skill available 13 <Useful Wind Booster> skill available 14 <Useful Wind Booster> skill available 15 <Useful Wind Booster> skill available 16 <Useful Wind Booster> skill available 17 <Useful Wind Booster> skill available 18 <Useful Wind Booster> skill available 19 <Useful Wind Booster> skill available 20 <Useful Wind Booster> skill available
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