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Blade Recruit (20-29)
Katara Mastery
Description: [Master Level: 20] Increases your Katara mastery and accuracy. This skill only applies when your character is equipped with a Katara.
Maximum Level: 20
1 15% Mastery +1 ACC 2 15% Mastery +2 ACC 3 20% Mastery +3 ACC 4 20% Mastery +4 ACC 5 25% Mastery +5 ACC 6 25% Mastery +6 ACC 7 30% Mastery +7 ACC 8 30% Mastery +8 ACC 9 35% Mastery +9 ACC 10 35% Mastery +10 ACC 11 40% Mastery +11 ACC 12 40% Mastery +12 ACC 13 45% Mastery +13 ACC 14 45% Mastery +14 ACC 15 50% Mastery +15 ACC 16 50% Mastery +16 ACC 17 55% Mastery +17 ACC 18 55% Mastery +18 ACC 19 60% Mastery +19 ACC 20 60% Mastery +20 ACC
Triple Stab
Description: [Master Level: 10] Uses a Katara to attack multiple enemies three times. Required Skill: #cDouble Stab Lv. 10 or above#
Animations: Hit0, Effect
Pre-requisite: Level 10 Double Stab
Delay: tripleStab - 870 ms
Maximum Level: 10
1 MP -16 155% damage Attacks 3 Times Attacks 2 enemies 88% range 2 MP -16 160% damage Attacks 3 Times Attacks 2 enemies 88% range 3 MP -16 165% damage Attacks 3 Times Attacks 2 enemies 88% range 4 MP -16 170% damage Attacks 3 Times Attacks 2 enemies 88% range 5 MP -16 175% damage Attacks 3 Times Attacks 2 enemies 88% range 6 MP -18 180% damage Attacks 3 Times Attacks 3 enemies 100% range 7 MP -18 185% damage Attacks 3 Times Attacks 3 enemies 100% range 8 MP -18 190% damage Attacks 3 Times Attacks 3 enemies 100% range 9 MP -18 195% damage Attacks 3 Times Attacks 3 enemies 100% range 10 MP -18 200% damage Attacks 3 Times Attacks 3 enemies 100% range
Katara Booster
Description: [Master Level: 20] Uses HP and MP to enhance the attack speed of Daggers and Kataras. Can only be used when your character is equipped with both a Dagger and a Katara. Required Skill: #cKatara Mastery Lv. 5 or above#
Animations: Effect
Pre-requisite: Level 5 Katara Mastery
Delay: alert2 - 600 ms
Maximum Level: 20
1 HP -29 MP -29 10 Seconds -2 Speed 2 HP -28 MP -28 20 Seconds -2 Speed 3 HP -27 MP -27 30 Seconds -2 Speed 4 HP -26 MP -26 40 Seconds -2 Speed 5 HP -25 MP -25 50 Seconds -2 Speed 6 HP -24 MP -24 60 Seconds -2 Speed 7 HP -23 MP -23 70 Seconds -2 Speed 8 HP -22 MP -22 80 Seconds -2 Speed 9 HP -21 MP -21 90 Seconds -2 Speed 10 HP -20 MP -20 100 Seconds -2 Speed 11 HP -19 MP -19 110 Seconds -2 Speed 12 HP -18 MP -18 120 Seconds -2 Speed 13 HP -17 MP -17 130 Seconds -2 Speed 14 HP -16 MP -16 140 Seconds -2 Speed 15 HP -15 MP -15 150 Seconds -2 Speed 16 HP -14 MP -14 160 Seconds -2 Speed 17 HP -13 MP -13 170 Seconds -2 Speed 18 HP -12 MP -12 180 Seconds -2 Speed 19 HP -11 MP -11 190 Seconds -2 Speed 20 HP -10 MP -10 200 Seconds -2 Speed
Blade Acolyte (30-54)
Endure
Description: [Master Level: 20] Allows you to recover extra HP and MP.
Maximum Level: 20
1 Every 24 seconds +24 HP +2 MP 2 Every 23 seconds +28 HP +4 MP 3 Every 22 seconds +32 HP +6 MP 4 Every 21 seconds +36 HP +8 MP 5 Every 20 seconds +40 HP +10 MP 6 Every 19 seconds +44 HP +12 MP 7 Every 18 seconds +48 HP +14 MP 8 Every 17 seconds +52 HP +16 MP 9 Every 16 seconds +56 HP +18 MP 10 Every 15 seconds +60 HP +20 MP 11 Every 14 seconds +64 HP +22 MP 12 Every 13 seconds +68 HP +24 MP 13 Every 12 seconds +72 HP +26 MP 14 Every 11 seconds +76 HP +28 MP 15 Every 10 seconds +80 HP +30 MP 16 Every 9 seconds +84 HP +32 MP 17 Every 8 seconds +88 HP +34 MP 18 Every 7 seconds +92 HP +36 MP 19 Every 6 seconds +96 HP +38 MP 20 Every 5 seconds +100 HP +40 MP
Self Haste
Description: [Master Level: 20] Increases your Speed and Jump for a set amount of time.
Animations: Effect
Delay: alert2 - 600 ms
Maximum Level: 20
1 MP -15 10 Seconds +2 speed +4 jump 250% range 2 MP -15 20 Seconds +4 speed +5 jump 250% range 3 MP -15 30 Seconds +6 speed +6 jump 250% range 4 MP -15 40 Seconds +8 speed +7 jump 250% range 5 MP -15 50 Seconds +10 speed +8 jump 250% range 6 MP -15 60 Seconds +12 speed +9 jump 250% range 7 MP -15 70 Seconds +14 speed +10 jump 250% range 8 MP -15 80 Seconds +16 speed +11 jump 250% range 9 MP -15 90 Seconds +18 speed +12 jump 250% range 10 MP -15 100 Seconds +20 speed +13 jump 250% range 11 MP -30 110 Seconds +22 speed +14 jump 300% range 12 MP -30 120 Seconds +24 speed +15 jump 300% range 13 MP -30 130 Seconds +26 speed +16 jump 300% range 14 MP -30 140 Seconds +28 speed +17 jump 300% range 15 MP -30 150 Seconds +30 speed +18 jump 300% range 16 MP -30 160 Seconds +32 speed +19 jump 300% range 17 MP -30 170 Seconds +34 speed +20 jump 300% range 18 MP -30 180 Seconds +36 speed +21 jump 300% range 19 MP -30 190 Seconds +38 speed +22 jump 300% range 20 MP -30 200 Seconds +40 speed +23 jump 300% range
Fatal Blow
Description: [Master Level: 20] Allows you to perform up to 8 consecutive attacks on an enemy.
Animations: Effect, Hit0
Delay: fatalBlow - 1582 ms
Maximum Level: 20
1 MP -18 100% damage Attacks 5 Times Attacks 1 enemies 142% range 2 MP -18 105% damage Attacks 5 Times Attacks 1 enemies 142% range 3 MP -18 110% damage Attacks 5 Times Attacks 1 enemies 142% range 4 MP -18 115% damage Attacks 5 Times Attacks 1 enemies 142% range 5 MP -18 120% damage Attacks 5 Times Attacks 1 enemies 142% range 6 MP -22 125% damage Attacks 6 Times Attacks 1 enemies 142% range 7 MP -22 130% damage Attacks 6 Times Attacks 1 enemies 142% range 8 MP -22 135% damage Attacks 6 Times Attacks 1 enemies 142% range 9 MP -22 140% damage Attacks 6 Times Attacks 1 enemies 142% range 10 MP -22 145% damage Attacks 6 Times Attacks 1 enemies 142% range 11 MP -26 150% damage Attacks 7 Times Attacks 1 enemies 142% range 12 MP -26 153% damage Attacks 7 Times Attacks 1 enemies 142% range 13 MP -26 156% damage Attacks 7 Times Attacks 1 enemies 142% range 14 MP -26 160% damage Attacks 7 Times Attacks 1 enemies 142% range 15 MP -26 163% damage Attacks 7 Times Attacks 1 enemies 142% range 16 MP -30 166% damage Attacks 8 Times Attacks 1 enemies 142% range 17 MP -30 170% damage Attacks 8 Times Attacks 1 enemies 142% range 18 MP -30 173% damage Attacks 8 Times Attacks 1 enemies 142% range 19 MP -30 176% damage Attacks 8 Times Attacks 1 enemies 142% range 20 MP -30 180% damage Attacks 8 Times Attacks 1 enemies 142% range
Slash Storm
Description: Attacks multiple nearby enemies. The attacks become more elaborate as the skill level increases. #cLv. 6 or above: Mastery Book required# Lv. 20 effect: #cIII+ Can learn Bloody Storm.#
Animations: Hit0, Effect0, Effect, Charlevel11effect
Delay: slashStorm1 - 600 ms
Maximum Level: 20
Mastery Level: 5
1 MP -12 98% damage Attacks 3 enemies Attacks 2 Times 175% range 2 MP -12 100% damage Attacks 3 enemies Attacks 2 Times 175% range 3 MP -12 102% damage Attacks 3 enemies Attacks 2 Times 175% range 4 MP -12 104% damage Attacks 3 enemies Attacks 2 Times 175% range 5 MP -12 106% damage Attacks 3 enemies Attacks 2 Times 175% range 6 MP -18 120% damage Attacks 4 enemies Attacks 2 Times 175% range 7 MP -18 125% damage Attacks 4 enemies Attacks 2 Times 175% range 8 MP -18 130% damage Attacks 4 enemies Attacks 2 Times 175% range 9 MP -18 132% damage Attacks 4 enemies Attacks 2 Times 175% range 10 MP -18 135% damage Attacks 4 enemies Attacks 2 Times 175% range 11 MP -22 137% damage Attacks 5 enemies Attacks 2 Times 205% range 12 MP -22 140% damage Attacks 5 enemies Attacks 2 Times 210% range 13 MP -22 142% damage Attacks 5 enemies Attacks 2 Times 205% range 14 MP -22 145% damage Attacks 5 enemies Attacks 2 Times 205% range 15 MP -22 147% damage Attacks 5 enemies Attacks 2 Times 205% range 16 MP -24 150% damage Attacks 6 enemies Attacks 2 Times 205% range 17 MP -24 152% damage Attacks 6 enemies Attacks 2 Times 205% range 18 MP -24 155% damage Attacks 6 enemies Attacks 2 Times 205% range 19 MP -24 157% damage Attacks 6 enemies Attacks 2 Times 205% range 20 MP -24 160% damage Attacks 6 enemies Attacks 2 Times 205% range
Blade Specialist (55-69)
Tornado Spin
Description: Dashes forward to inflict a powerful spin attack on multiple nearby enemies. Activate Dash: Arrow key #c->-># or #c<-<-# Spin attack: Press the #cAttack# key while Dashing Lv. 20 effect: Can be used with Lv. 10 or higher Flying Assaulter #cLv. 6 or above: Mastery Book required##
Animations: Stopeffect, Special, Effect
Maximum Level: 20
Mastery Level: 5
1 MP -50 X Var = 42 1 Seconds 2 MP -50 X Var = 42 1 Seconds 3 MP -50 X Var = 42 1 Seconds 4 MP -50 X Var = 42 1 Seconds 5 MP -50 X Var = 42 1 Seconds 6 MP -48 X Var = 45 1 Seconds 7 MP -48 X Var = 45 1 Seconds 8 MP -48 X Var = 45 1 Seconds 9 MP -48 X Var = 45 1 Seconds 10 MP -48 X Var = 45 1 Seconds 11 MP -45 X Var = 50 1 Seconds 12 MP -45 X Var = 50 1 Seconds 13 MP -45 X Var = 50 1 Seconds 14 MP -45 X Var = 50 1 Seconds 15 MP -45 X Var = 50 1 Seconds 16 MP -40 X Var = 55 1 Seconds 17 MP -40 X Var = 55 1 Seconds 18 MP -40 X Var = 55 1 Seconds 19 MP -40 X Var = 55 1 Seconds 20 MP -40 X Var = 55 1 Seconds
Tornado Spin (Attack)
Description: Dashes forward to inflict a powerful spin attack on multiple nearby enemies. Activate Dash: Arrow key #c→→# or #c←←# Spin attack: Press the #cAttack# key while Dashing #c#cLv. 6 or above: Mastery Book required##
Animations: Effect, Hit0
Delay: tornadoRush - 960 ms
Maximum Level: 20
1 MP -18 152% damage Attacks 3 enemies 180% range 2 MP -18 154% damage Attacks 3 enemies 180% range 3 MP -18 156% damage Attacks 3 enemies 180% range 4 MP -18 158% damage Attacks 3 enemies 180% range 5 MP -18 160% damage Attacks 3 enemies 180% range 6 MP -22 180% damage Attacks 4 enemies 240% range 7 MP -22 185% damage Attacks 4 enemies 240% range 8 MP -22 190% damage Attacks 4 enemies 240% range 9 MP -22 195% damage Attacks 4 enemies 240% range 10 MP -22 200% damage Attacks 4 enemies 240% range 11 MP -26 205% damage Attacks 6 enemies 260% range 12 MP -26 210% damage Attacks 6 enemies 260% range 13 MP -26 215% damage Attacks 6 enemies 260% range 14 MP -26 220% damage Attacks 6 enemies 260% range 15 MP -26 225% damage Attacks 6 enemies 260% range 16 MP -30 230% damage Attacks 8 enemies 280% range 17 MP -30 235% damage Attacks 8 enemies 280% range 18 MP -30 240% damage Attacks 8 enemies 280% range 19 MP -30 245% damage Attacks 8 enemies 280% range 20 MP -30 250% damage Attacks 8 enemies 280% range
Flashbang
Description: [Master Level: 20] Throws a flashbang to blind multiple enemies nearby and decrease their Accuracy for a set amount of time.
Animations: Mob, Charlevel11special, Special, Ball, Hit
Delay: flashBang - 510 ms
Maximum Level: 20
1 MP -62 50% damage Attacks 10 enemies 51% Probability Decrease accuracy by 80 10 Seconds 80 Seconds Cooldown 160% range 2 MP -64 50% damage Attacks 10 enemies 52% Probability Decrease accuracy by 80 10 Seconds 80 Seconds Cooldown 160% range 3 MP -66 50% damage Attacks 10 enemies 53% Probability Decrease accuracy by 80 10 Seconds 80 Seconds Cooldown 160% range 4 MP -68 50% damage Attacks 10 enemies 54% Probability Decrease accuracy by 80 10 Seconds 80 Seconds Cooldown 160% range 5 MP -70 50% damage Attacks 10 enemies 55% Probability Decrease accuracy by 80 10 Seconds 80 Seconds Cooldown 160% range 6 MP -72 50% damage Attacks 10 enemies 56% Probability Decrease accuracy by 80 10 Seconds 80 Seconds Cooldown 160% range 7 MP -74 50% damage Attacks 10 enemies 57% Probability Decrease accuracy by 80 10 Seconds 80 Seconds Cooldown 160% range 8 MP -76 50% damage Attacks 10 enemies 58% Probability Decrease accuracy by 80 10 Seconds 80 Seconds Cooldown 160% range 9 MP -78 50% damage Attacks 10 enemies 59% Probability Decrease accuracy by 80 10 Seconds 80 Seconds Cooldown 160% range 10 MP -80 50% damage Attacks 10 enemies 60% Probability Decrease accuracy by 80 10 Seconds 80 Seconds Cooldown 160% range 11 MP -82 50% damage Attacks 15 enemies 61% Probability Decrease accuracy by 80 15 Seconds 70 Seconds Cooldown 220% range 12 MP -84 50% damage Attacks 15 enemies 62% Probability Decrease accuracy by 80 15 Seconds 70 Seconds Cooldown 220% range 13 MP -86 50% damage Attacks 15 enemies 63% Probability Decrease accuracy by 85 15 Seconds 70 Seconds Cooldown 220% range 14 MP -88 50% damage Attacks 15 enemies 64% Probability Decrease accuracy by 80 15 Seconds 70 Seconds Cooldown 220% range 15 MP -90 50% damage Attacks 15 enemies 65% Probability Decrease accuracy by 80 15 Seconds 60 Seconds Cooldown 220% range 16 MP -92 50% damage Attacks 15 enemies 66% Probability Decrease accuracy by 85 20 Seconds 60 Seconds Cooldown 220% range 17 MP -94 50% damage Attacks 15 enemies 67% Probability Decrease accuracy by 85 20 Seconds 60 Seconds Cooldown 220% range 18 MP -96 50% damage Attacks 15 enemies 68% Probability Decrease accuracy by 85 20 Seconds 60 Seconds Cooldown 220% range 19 MP -98 50% damage Attacks 15 enemies 69% Probability Decrease accuracy by 85 20 Seconds 60 Seconds Cooldown 220% range 20 MP -100 50% damage Attacks 15 enemies 70% Probability Decrease accuracy by 85 20 Seconds 60 Seconds Cooldown 220% range
Flash Jump
Description: [Master Level: 20] When mid-air, you can jump again in the same direction using this skill. The Jump distance increases as you advance your skill level.
Maximum Level: 20
1 MP -60 2 MP -57 3 MP -54 4 MP -51 5 MP -48 6 MP -45 7 MP -42 8 MP -39 9 MP -36 10 MP -33 11 MP -31 12 MP -29 13 MP -27 14 MP -25 15 MP -23 16 MP -21 17 MP -19 18 MP -17 19 MP -15 20 MP -13
Blade Lord (70-119)
Advanced Dark Sight
Description: [Master Level: 20] Enhances Dark Sight to allow you to sometimes successfully attack while using Dark Sight, without canceling that ability. Required Skill: #cLv. 20 Dark Sight#
Pre-requisite: Level 20 Dark Sight
Maximum Level: 20
1 11% Probability 2 13% Probability 3 15% Probability 4 17% Probability 5 19% Probability 6 21% Probability 7 23% Probability 8 25% Probability 9 27% Probability 10 29% Probability 11 31% Probability 12 33% Probability 13 35% Probability 14 37% Probability 15 39% Probability 16 41% Probability 17 43% Probability 18 45% Probability 19 47% Probability 20 49% Probability
Bloody Storm
Description: [Master Level: 10] An advanced version of Slash Storm. Attacks multiple enemies at a very high speed with elaborate movements. Required skill: #cLv. 20 Slash Storm# Lv. 10 effect: Can be used with Lv. 10 Flying Assaulter
Animations: Hit0, Effect
Pre-requisite: Level 20 Slash Storm
Delay: bloodyStorm - 870 ms
Maximum Level: 10
1 MP -35 190% damage Attacks 6 enemies Attacks 2 Times 250% range 2 MP -35 200% damage Attacks 6 enemies Attacks 2 Times 250% range 3 MP -35 210% damage Attacks 6 enemies Attacks 2 Times 250% range 4 MP -35 220% damage Attacks 6 enemies Attacks 2 Times 250% range 5 MP -35 230% damage Attacks 6 enemies Attacks 2 Times 250% range 6 MP -40 240% damage Attacks 8 enemies Attacks 2 Times 300% range 7 MP -40 250% damage Attacks 8 enemies Attacks 2 Times 300% range 8 MP -40 260% damage Attacks 8 enemies Attacks 2 Times 300% range 9 MP -40 270% damage Attacks 8 enemies Attacks 2 Times 300% range 10 MP -42 280% damage Attacks 8 enemies Attacks 2 Times 280% range
Mirror Image
Description: Summons a doppelganger that looks just like you to assist in attacks for a certain amount of time. Your doppelganger cannot use certain skills. #cLv. 11 or above: Master Book required##
Animations: Effect
Delay: alert - 1500 ms
Maximum Level: 30
Mastery Level: 10
1 MP -250 60 Seconds Mirrors 22% Damage 2 MP -250 60 Seconds Mirrors 23% Damage 3 MP -250 60 Seconds Mirrors 24% Damage 4 MP -250 60 Seconds Mirrors 25% Damage 5 MP -250 60 Seconds Mirrors 26% Damage 6 MP -250 60 Seconds Mirrors 27% Damage 7 MP -250 60 Seconds Mirrors 28% Damage 8 MP -250 60 Seconds Mirrors 29% Damage 9 MP -250 60 Seconds Mirrors 30% Damage 10 MP -250 60 Seconds Mirrors 31% Damage 11 MP -230 120 Seconds Mirrors 41% Damage 12 MP -230 120 Seconds Mirrors 42% Damage 13 MP -230 120 Seconds Mirrors 43% Damage 14 MP -230 120 Seconds Mirrors 44% Damage 15 MP -230 120 Seconds Mirrors 45% Damage 16 MP -230 120 Seconds Mirrors 46% Damage 17 MP -230 120 Seconds Mirrors 47% Damage 18 MP -230 120 Seconds Mirrors 48% Damage 19 MP -230 120 Seconds Mirrors 49% Damage 20 MP -230 120 Seconds Mirrors 50% Damage 21 MP -200 180 Seconds Mirrors 51% Damage 22 MP -200 180 Seconds Mirrors 52% Damage 23 MP -200 180 Seconds Mirrors 53% Damage 24 MP -200 180 Seconds Mirrors 54% Damage 25 MP -200 180 Seconds Mirrors 55% Damage 26 MP -200 180 Seconds Mirrors 56% Damage 27 MP -200 180 Seconds Mirrors 57% Damage 28 MP -200 180 Seconds Mirrors 58% Damage 29 MP -200 180 Seconds Mirrors 59% Damage 30 MP -200 180 Seconds Mirrors 60% Damage
Owl Spirit
Description: [Master Level: 20] Summons an owl spirit that attempts to instantly kill 1 enemy. If successful, your attack rate for a set number of attacks will increase by #c1.5x#. However, the effect will be restricted on some skills.
Animations: Hit0, Effect, Repeat
Delay: owlDead - 1410 ms
Maximum Level: 20
1 MP -50 Attacks 1 enemies 200% damage 21% Probability 3 Attacks 130 Seconds Cooldown 300% range 2 MP -50 Attacks 1 enemies 210% damage 22% Probability 3 Attacks 125 Seconds Cooldown 300% range 3 MP -50 Attacks 1 enemies 220% damage 23% Probability 3 Attacks 120 Seconds Cooldown 300% range 4 MP -50 Attacks 1 enemies 230% damage 24% Probability 4 Attacks 115 Seconds Cooldown 300% range 5 MP -50 Attacks 1 enemies 240% damage 25% Probability 4 Attacks 110 Seconds Cooldown 300% range 6 MP -60 Attacks 1 enemies 250% damage 26% Probability 4 Attacks 105 Seconds Cooldown 300% range 7 MP -60 Attacks 1 enemies 260% damage 27% Probability 5 Attacks 100 Seconds Cooldown 300% range 8 MP -60 270% damage 28% Probability 5 Attacks 95 Seconds Cooldown 300% range 9 MP -60 Attacks 1 enemies 280% damage 29% Probability 5 Attacks 90 Seconds Cooldown 300% range 10 MP -60 Attacks 1 enemies 290% damage 30% Probability 6 Attacks 85 Seconds Cooldown 300% range 11 MP -70 Attacks 1 enemies 300% damage 31% Probability 6 Attacks 82 Seconds Cooldown 300% range 12 MP -70 Attacks 1 enemies 310% damage 32% Probability 6 Attacks 80 Seconds Cooldown 300% range 13 MP -70 Attacks 1 enemies 320% damage 33% Probability 7 Attacks 77 Seconds Cooldown 300% range 14 MP -70 Attacks 1 enemies 330% damage 34% Probability 7 Attacks 75 Seconds Cooldown 300% range 15 MP -70 Attacks 1 enemies 340% damage 35% Probability 7 Attacks 72 Seconds Cooldown 300% range 16 MP -80 Attacks 1 enemies 350% damage 36% Probability 8 Attacks 70 Seconds Cooldown 300% range 17 MP -80 Attacks 1 enemies 360% damage 37% Probability 8 Attacks 67 Seconds Cooldown 300% range 18 MP -80 Attacks 1 enemies 370% damage 38% Probability 8 Attacks 65 Seconds Cooldown 300% range 19 MP -80 Attacks 1 enemies 380% damage 39% Probability 9 Attacks 62 Seconds Cooldown 300% range 20 MP -80 Attacks 1 enemies 390% damage 40% Probability 9 Attacks 60 Seconds Cooldown 300% range
Upper Stab
Description: [Master Level: 20] Launches multiple enemies into the air. You can deal additional damage by attacking the enemies in the air.
Animations: Effect, Hit0
Delay: upperStab - 480 ms
Maximum Level: 20
1 MP -25 150% launching damage +32% Damage while enemy in air Attacks 3 enemies 176% range 2 MP -25 155% launching damage +34% Damage while enemy in air Attacks 3 enemies 176% range 3 MP -25 160% launching damage +36% Damage while enemy in air Attacks 3 enemies 176% range 4 MP -25 165% launching damage +38% Damage while enemy in air Attacks 3 enemies 176% range 5 MP -25 170% launching damage +40% Damage while enemy in air Attacks 3 enemies 176% range 6 MP -30 175% launching damage +42% Damage while enemy in air Attacks 4 enemies 176% range 7 MP -30 180% launching damage +44% Damage while enemy in air Attacks 4 enemies 176% range 8 MP -30 185% launching damage +46% Damage while enemy in air Attacks 4 enemies 176% range 9 MP -30 190% launching damage +48% Damage while enemy in air Attacks 4 enemies 176% range 10 MP -30 195% launching damage +50% Damage while enemy in air Attacks 4 enemies 176% range 11 MP -35 200% launching damage +52% Damage while enemy in air Attacks 5 enemies 176% range 12 MP -35 205% launching damage +54% Damage while enemy in air Attacks 5 enemies 176% range 13 MP -35 210% launching damage +56% Damage while enemy in air Attacks 5 enemies 176% range 14 MP -35 215% launching damage +58% Damage while enemy in air Attacks 5 enemies 176% range 15 MP -35 220% launching damage +60% Damage while enemy in air Attacks 5 enemies 176% range 16 MP -40 225% launching damage +62% Damage while enemy in air Attacks 6 enemies 176% range 17 MP -40 230% launching damage +64% Damage while enemy in air Attacks 6 enemies 176% range 18 MP -40 235% launching damage +66% Damage while enemy in air Attacks 6 enemies 176% range 19 MP -40 240% launching damage +68% Damage while enemy in air Attacks 6 enemies 176% range 20 MP -40 245% launching damage +70% Damage while enemy in air Attacks 6 enemies 176% range
Flying Assaulter
Description: You descend diagonally from the air, slashing enemies within a certain range, with a chance to stun them. To use the skill, you must have at least #c120# Jump. Required Skill: #cLv. 20 Self Haste# Lv. 10 effect: Lv. 20 Tornado Spin can be used with Lv. 10 Bloody Storm #cLv.6 or above: Mastery Book required#
Fiel's Note: This skill has a rush-like effect. All mobs affected by this skill are pushed with you.
Animations: Hit0, Effect0, Mob, Effect, Special
Pre-requisite: Level 20 Self Haste
Delay: flyingAssaulter - 1380 ms
Maximum Level: 20
Mastery Level: 5
1 MP -24 160% damage Attacks 4 enemies X Var = 27 Attacks 2 Times 3% Chance to Stun 4 Seconds 250% range 2 MP -24 165% damage Attacks 4 enemies X Var = 27 Attacks 2 Times 3% Chance to Stun 4 Seconds 250% range 3 MP -24 170% damage Attacks 4 enemies X Var = 27 Attacks 2 Times 3% Chance to Stun 4 Seconds 250% range 4 MP -24 175% damage Attacks 4 enemies X Var = 27 Attacks 2 Times 3% Chance to Stun 4 Seconds 250% range 5 MP -24 180% damage Attacks 4 enemies X Var = 27 Attacks 2 Times 3% Chance to Stun 4 Seconds 250% range 6 MP -28 210% damage Attacks 5 enemies X Var = 35 Attacks 2 Times 5% Chance to Stun 5 Seconds 270% range 7 MP -28 220% damage Attacks 5 enemies X Var = 35 Attacks 2 Times 5% Chance to Stun 5 Seconds 270% range 8 MP -28 230% damage Attacks 5 enemies X Var = 35 Attacks 2 Times 5% Chance to Stun 5 Seconds 270% range 9 MP -28 240% damage Attacks 5 enemies X Var = 35 Attacks 2 Times 5% Chance to Stun 5 Seconds 270% range 10 MP -28 250% damage Attacks 5 enemies X Var = 35 Attacks 2 Times 5% Chance to Stun 5 Seconds 270% range 11 MP -32 265% damage Attacks 6 enemies X Var = 55 Attacks 2 Times 6% Chance to Stun 6 Seconds 320% range 12 MP -32 280% damage Attacks 6 enemies X Var = 55 Attacks 2 Times 6% Chance to Stun 6 Seconds 320% range 13 MP -32 295% damage Attacks 6 enemies X Var = 55 Attacks 2 Times 6% Chance to Stun 6 Seconds 320% range 14 MP -32 310% damage Attacks 6 enemies X Var = 55 Attacks 2 Times 6% Chance to Stun 6 Seconds 320% range 15 MP -32 325% damage Attacks 6 enemies X Var = 55 Attacks 2 Times 6% Chance to Stun 6 Seconds 320% range 16 MP -36 340% damage Attacks 8 enemies X Var = 55 Attacks 2 Times 7% Chance to Stun 6 Seconds 320% range 17 MP -36 355% damage Attacks 8 enemies X Var = 55 Attacks 2 Times 7% Chance to Stun 6 Seconds 320% range 18 MP -36 370% damage Attacks 8 enemies X Var = 55 Attacks 2 Times 7% Chance to Stun 6 Seconds 320% range 19 MP -36 385% damage Attacks 8 enemies X Var = 55 Attacks 2 Times 7% Chance to Stun 6 Seconds 320% range 20 MP -36 400% damage Attacks 8 enemies X Var = 55 Attacks 2 Times 7% Chance to Stun 6 Seconds 320% range
Blade Master (120+)
Venom
Description: You attack after coating your dagger with venom. Enemies have a chance to be poisoned by the venom and continuously take damage. Can stack up to 3 times. The enemy's HP will not go below 1 through Venom. #cLv. 11 or above: Mastery Book required##
Animations: Mob
Maximum Level: 30
Mastery Level: 10
1 4 Seconds 31 Basic Attack 32% Probability 2 4 Seconds 32 Basic Attack 32% Probability 3 4 Seconds 33 Basic Attack 32% Probability 4 4 Seconds 34 Basic Attack 34% Probability 5 4 Seconds 35 Basic Attack 34% Probability 6 4 Seconds 36 Basic Attack 34% Probability 7 4 Seconds 37 Basic Attack 36% Probability 8 4 Seconds 38 Basic Attack 36% Probability 9 4 Seconds 39 Basic Attack 36% Probability 10 4 Seconds 40 Basic Attack 38% Probability 11 6 Seconds 41 Basic Attack 38% Probability 12 6 Seconds 42 Basic Attack 38% Probability 13 6 Seconds 43 Basic Attack 40% Probability 14 6 Seconds 44 Basic Attack 40% Probability 15 6 Seconds 45 Basic Attack 40% Probability 16 6 Seconds 46 Basic Attack 42% Probability 17 6 Seconds 47 Basic Attack 42% Probability 18 6 Seconds 48 Basic Attack 42% Probability 19 6 Seconds 49 Basic Attack 44% Probability 20 6 Seconds 50 Basic Attack 44% Probability 21 8 Seconds 51 Basic Attack 44% Probability 22 8 Seconds 52 Basic Attack 46% Probability 23 8 Seconds 53 Basic Attack 46% Probability 24 8 Seconds 54 Basic Attack 46% Probability 25 8 Seconds 55 Basic Attack 48% Probability 26 8 Seconds 56 Basic Attack 48% Probability 27 8 Seconds 57 Basic Attack 48% Probability 28 8 Seconds 58 Basic Attack 50% Probability 29 8 Seconds 59 Basic Attack 50% Probability 30 8 Seconds 60 Basic Attack 50% Probability
Maple Warrior
Description: Increases all stats of your party members by a certain percent for a given amount of time.
Animations: Effect, Affected
Delay: alert3 - 1500 ms
Maximum Level: 30
1 MP -10 1% boost to base stats 30 Seconds 400% range 2 MP -10 1% boost to base stats 60 Seconds 400% range 3 MP -10 2% boost to base stats 90 Seconds 400% range 4 MP -10 2% boost to base stats 120 Seconds 400% range 5 MP -10 3% boost to base stats 150 Seconds 400% range 6 MP -20 3% boost to base stats 180 Seconds 400% range 7 MP -20 4% boost to base stats 210 Seconds 400% range 8 MP -20 4% boost to base stats 240 Seconds 400% range 9 MP -20 5% boost to base stats 270 Seconds 400% range 10 MP -20 5% boost to base stats 300 Seconds 400% range 11 MP -30 6% boost to base stats 330 Seconds 400% range 12 MP -30 6% boost to base stats 360 Seconds 400% range 13 MP -30 7% boost to base stats 390 Seconds 400% range 14 MP -30 7% boost to base stats 420 Seconds 400% range 15 MP -30 8% boost to base stats 450 Seconds 400% range 16 MP -40 8% boost to base stats 480 Seconds 400% range 17 MP -40 9% boost to base stats 510 Seconds 400% range 18 MP -40 9% boost to base stats 540 Seconds 400% range 19 MP -40 10% boost to base stats 570 Seconds 400% range 20 MP -40 10% boost to base stats 600 Seconds 400% range 21 MP -50 11% boost to base stats 630 Seconds 400% range 22 MP -50 11% boost to base stats 660 Seconds 400% range 23 MP -50 12% boost to base stats 690 Seconds 400% range 24 MP -50 12% boost to base stats 720 Seconds 400% range 25 MP -50 13% boost to base stats 750 Seconds 400% range 26 MP -60 13% boost to base stats 780 Seconds 400% range 27 MP -60 14% boost to base stats 810 Seconds 400% range 28 MP -60 14% boost to base stats 840 Seconds 400% range 29 MP -60 15% boost to base stats 870 Seconds 400% range 30 MP -60 15% boost to base stats 900 Seconds 400% range
Final Cut
Description: Sacrifices a significant amount of HP to deal powerful damage on multiple enemies. Once you activate this ability, your attack rate increases for a set duration. The amount of HP consumed, the damage, and the attack enhancement effect vary depending on the gauge. However, the attack rate enhancement effect is restricted on some skills.
Animations: Repeat, Hit0, Keydown, Effect
Delay: finalCut - 960 ms
Maximum Level: 30
1 MP -150 920% damage Attacks 8 enemies 40% Maximum Strength Y Var = 200 30 Seconds 100 Seconds Cooldown 250% range 2 MP -150 940% damage Attacks 8 enemies 40% Maximum Strength Y Var = 200 30 Seconds 100 Seconds Cooldown 250% range 3 MP -150 960% damage Attacks 8 enemies 40% Maximum Strength Y Var = 200 30 Seconds 100 Seconds Cooldown 250% range 4 MP -150 980% damage Attacks 8 enemies 40% Maximum Strength Y Var = 200 30 Seconds 100 Seconds Cooldown 250% range 5 MP -150 1000% damage Attacks 8 enemies 40% Maximum Strength Y Var = 200 30 Seconds 100 Seconds Cooldown 250% range 6 MP -200 1020% damage Attacks 8 enemies 45% Maximum Strength Y Var = 200 35 Seconds 100 Seconds Cooldown 250% range 7 MP -200 1040% damage Attacks 8 enemies 45% Maximum Strength Y Var = 200 35 Seconds 100 Seconds Cooldown 250% range 8 MP -200 1060% damage Attacks 8 enemies 45% Maximum Strength Y Var = 200 35 Seconds 100 Seconds Cooldown 250% range 9 MP -200 1080% damage Attacks 8 enemies 45% Maximum Strength Y Var = 200 35 Seconds 100 Seconds Cooldown 250% range 10 MP -200 1100% damage Attacks 8 enemies 45% Maximum Strength Y Var = 200 35 Seconds 100 Seconds Cooldown 250% range 11 MP -250 1120% damage Attacks 8 enemies 50% Maximum Strength Y Var = 200 40 Seconds 105 Seconds Cooldown 300% range 12 MP -250 1140% damage Attacks 8 enemies 50% Maximum Strength Y Var = 200 40 Seconds 105 Seconds Cooldown 300% range 13 MP -250 1160% damage Attacks 8 enemies 50% Maximum Strength Y Var = 200 40 Seconds 105 Seconds Cooldown 300% range 14 MP -250 1180% damage Attacks 8 enemies 50% Maximum Strength Y Var = 200 40 Seconds 105 Seconds Cooldown 300% range 15 MP -250 1200% damage Attacks 8 enemies 50% Maximum Strength Y Var = 200 40 Seconds 105 Seconds Cooldown 300% range 16 MP -300 1220% damage Attacks 8 enemies 55% Maximum Strength Y Var = 200 45 Seconds 110 Seconds Cooldown 300% range 17 MP -300 1240% damage Attacks 8 enemies 55% Maximum Strength Y Var = 200 45 Seconds 110 Seconds Cooldown 300% range 18 MP -300 1260% damage Attacks 8 enemies 55% Maximum Strength Y Var = 200 45 Seconds 110 Seconds Cooldown 300% range 19 MP -300 1280% damage Attacks 8 enemies 55% Maximum Strength Y Var = 200 45 Seconds 110 Seconds Cooldown 300% range 20 MP -300 1300% damage Attacks 8 enemies 55% Maximum Strength Y Var = 200 45 Seconds 110 Seconds Cooldown 300% range 21 MP -330 1320% damage Attacks 8 enemies 60% Maximum Strength Y Var = 200 50 Seconds 105 Seconds Cooldown 350% range 22 MP -330 1340% damage Attacks 8 enemies 60% Maximum Strength Y Var = 200 50 Seconds 105 Seconds Cooldown 350% range 23 MP -330 1360% damage Attacks 8 enemies 60% Maximum Strength Y Var = 200 50 Seconds 105 Seconds Cooldown 350% range 24 MP -330 1380% damage Attacks 8 enemies 60% Maximum Strength Y Var = 200 50 Seconds 105 Seconds Cooldown 350% range 25 MP -330 1400% damage Attacks 8 enemies 60% Maximum Strength Y Var = 200 50 Seconds 105 Seconds Cooldown 350% range 26 MP -300 1420% damage Attacks 8 enemies 65% Maximum Strength Y Var = 200 55 Seconds 100 Seconds Cooldown 350% range 27 MP -300 1440% damage Attacks 8 enemies 65% Maximum Strength Y Var = 200 55 Seconds 100 Seconds Cooldown 350% range 28 MP -300 1460% damage Attacks 8 enemies 65% Maximum Strength Y Var = 200 55 Seconds 100 Seconds Cooldown 350% range 29 MP -300 1480% damage Attacks 8 enemies 65% Maximum Strength Y Var = 200 55 Seconds 100 Seconds Cooldown 350% range 30 MP -300 1500% damage Attacks 8 enemies 65% Maximum Strength Y Var = 200 60 Seconds 100 Seconds Cooldown 350% range
Monster Bomb
Description: Sticks an explosive charm on 1 monster to create a powerful explosion. The explosion occurs 3 seconds after the charm is activated, and anyone in range takes damage, enemy and ally alike. #cLv. 11 or above: Mastery Book required#
Animations: Ball, Special, Keydown, Hit0, Effect, Flipball, Mob
Delay: monsterBombThrow - 1200 ms
Maximum Level: 30
Mastery Level: 10
1 MP -130 820% damage Attacks 15 enemies 3 Seconds 60 Seconds Cooldown 220% range 2 MP -130 840% damage Attacks 15 enemies 3 Seconds 60 Seconds Cooldown 220% range 3 MP -130 860% damage Attacks 15 enemies 3 Seconds 60 Seconds Cooldown 220% range 4 MP -130 880% damage Attacks 15 enemies 3 Seconds 60 Seconds Cooldown 220% range 5 MP -130 900% damage Attacks 15 enemies 3 Seconds 60 Seconds Cooldown 220% range 6 MP -130 920% damage Attacks 15 enemies 3 Seconds 55 Seconds Cooldown 220% range 7 MP -130 940% damage Attacks 15 enemies 3 Seconds 55 Seconds Cooldown 220% range 8 MP -130 960% damage Attacks 15 enemies 3 Seconds 55 Seconds Cooldown 220% range 9 MP -130 980% damage Attacks 15 enemies 3 Seconds 55 Seconds Cooldown 220% range 10 MP -130 1000% damage Attacks 15 enemies 3 Seconds 55 Seconds Cooldown 220% range 11 MP -180 1010% damage Attacks 15 enemies 3 Seconds 50 Seconds Cooldown 220% range 12 MP -180 1020% damage Attacks 15 enemies 3 Seconds 50 Seconds Cooldown 220% range 13 MP -180 1030% damage Attacks 15 enemies 3 Seconds 50 Seconds Cooldown 220% range 14 MP -180 1040% damage Attacks 15 enemies 3 Seconds 50 Seconds Cooldown 220% range 15 MP -180 1050% damage Attacks 15 enemies 3 Seconds 50 Seconds Cooldown 220% range 16 MP -180 1060% damage Attacks 15 enemies 3 Seconds 45 Seconds Cooldown 220% range 17 MP -180 1070% damage Attacks 15 enemies 3 Seconds 45 Seconds Cooldown 220% range 18 MP -180 1080% damage Attacks 15 enemies 3 Seconds 45 Seconds Cooldown 220% range 19 MP -180 1090% damage Attacks 15 enemies 3 Seconds 45 Seconds Cooldown 220% range 20 MP -180 1100% damage Attacks 15 enemies 3 Seconds 45 Seconds Cooldown 220% range 21 MP -230 1110% damage Attacks 15 enemies 3 Seconds 40 Seconds Cooldown 220% range 22 MP -230 1120% damage Attacks 15 enemies 3 Seconds 40 Seconds Cooldown 220% range 23 MP -230 1130% damage Attacks 15 enemies 3 Seconds 40 Seconds Cooldown 220% range 24 MP -230 1140% damage Attacks 15 enemies 3 Seconds 40 Seconds Cooldown 220% range 25 MP -230 1150% damage Attacks 15 enemies 3 Seconds 40 Seconds Cooldown 220% range 26 MP -230 1160% damage Attacks 15 enemies 3 Seconds 35 Seconds Cooldown 220% range 27 MP -230 1170% damage Attacks 15 enemies 3 Seconds 35 Seconds Cooldown 220% range 28 MP -230 1180% damage Attacks 15 enemies 3 Seconds 35 Seconds Cooldown 220% range 29 MP -230 1190% damage Attacks 15 enemies 3 Seconds 33 Seconds Cooldown 220% range 30 MP -230 1200% damage Attacks 15 enemies 3 Seconds 30 Seconds Cooldown 220% range
Sudden Raid
Description: Summons the power of the former Blade Master and deals powerful damage on groups of up to 15 enemies. #cLv. 11 or above: Mastery Book required#
Animations: Effect, Tile2, Tile3, Tile0, Tile1, Hit0
Delay: suddenRaid - 2700 ms
Maximum Level: 30
Mastery Level: 10
1 MP -400 Attacks 15 enemies 305% damage 400% range 2 MP -420 Attacks 15 enemies 310% damage 400% range 3 MP -440 Attacks 15 enemies 315% damage 400% range 4 MP -460 Attacks 15 enemies 320% damage 400% range 5 MP -480 Attacks 15 enemies 325% damage 400% range 6 MP -500 Attacks 15 enemies 330% damage 400% range 7 MP -520 Attacks 15 enemies 335% damage 400% range 8 MP -540 Attacks 15 enemies 340% damage 400% range 9 MP -560 Attacks 15 enemies 345% damage 400% range 10 MP -580 Attacks 15 enemies 350% damage 400% range 11 MP -600 Attacks 15 enemies 450% damage 400% range 12 MP -620 Attacks 15 enemies 460% damage 400% range 13 MP -640 Attacks 15 enemies 470% damage 400% range 14 MP -660 Attacks 15 enemies 480% damage 400% range 15 MP -680 Attacks 15 enemies 490% damage 400% range 16 MP -700 Attacks 15 enemies 500% damage 400% range 17 MP -720 Attacks 15 enemies 510% damage 400% range 18 MP -740 Attacks 15 enemies 520% damage 400% range 19 MP -760 Attacks 15 enemies 530% damage 400% range 20 MP -780 Attacks 15 enemies 540% damage 400% range 21 MP -800 Attacks 15 enemies 545% damage 400% range 22 MP -820 Attacks 15 enemies 550% damage 400% range 23 MP -840 Attacks 15 enemies 555% damage 400% range 24 MP -860 Attacks 15 enemies 560% damage 400% range 25 MP -880 Attacks 15 enemies 565% damage 400% range 26 MP -900 Attacks 15 enemies 570% damage 400% range 27 MP -920 Attacks 15 enemies 575% damage 400% range 28 MP -940 Attacks 15 enemies 580% damage 400% range 29 MP -960 Attacks 15 enemies 590% damage 400% range 30 MP -980 Attacks 15 enemies 600% damage 400% range
Chains of Hell
Description: When you have Dark Sight active, Chains of Hell pulls an enemy close to deal damage by attacking up to 12 times. However, stationary monsters have to be in range.
Animations: Ball2, Ball0, Ball1, Hit0, Effect
Delay: chainAttack - 1740 ms
Maximum Level: 30
1 MP -55 Attacks 1 enemies 100% damage 350 Range Attacks 12 Times 140% range 2 MP -55 Attacks 1 enemies 105% damage 350 Range Attacks 12 Times 140% range 3 MP -55 Attacks 1 enemies 110% damage 350 Range Attacks 12 Times 140% range 4 MP -55 Attacks 1 enemies 115% damage 350 Range Attacks 12 Times 140% range 5 MP -55 Attacks 1 enemies 120% damage 350 Range Attacks 12 Times 140% range 6 MP -55 Attacks 1 enemies 125% damage 350 Range Attacks 12 Times 140% range 7 MP -55 Attacks 1 enemies 130% damage 350 Range Attacks 12 Times 140% range 8 MP -55 Attacks 1 enemies 135% damage 350 Range Attacks 12 Times 140% range 9 MP -55 Attacks 1 enemies 140% damage 350 Range Attacks 12 Times 140% range 10 MP -55 Attacks 1 enemies 145% damage 350 Range Attacks 12 Times 140% range 11 MP -65 Attacks 1 enemies 150% damage 400 Range Attacks 12 Times 140% range 12 MP -65 Attacks 1 enemies 155% damage 400 Range Attacks 12 Times 140% range 13 MP -65 Attacks 1 enemies 160% damage 400 Range Attacks 12 Times 140% range 14 MP -65 Attacks 1 enemies 165% damage 400 Range Attacks 12 Times 140% range 15 MP -65 Attacks 1 enemies 170% damage 400 Range Attacks 12 Times 140% range 16 MP -65 Attacks 1 enemies 175% damage 400 Range Attacks 12 Times 140% range 17 MP -65 Attacks 1 enemies 180% damage 400 Range Attacks 12 Times 140% range 18 MP -65 Attacks 1 enemies 185% damage 400 Range Attacks 12 Times 140% range 19 MP -65 Attacks 1 enemies 190% damage 400 Range Attacks 12 Times 140% range 20 MP -65 Attacks 1 enemies 195% damage 400 Range Attacks 12 Times 140% range 21 MP -75 Attacks 1 enemies 200% damage 450 Range Attacks 12 Times 140% range 22 MP -75 Attacks 1 enemies 205% damage 450 Range Attacks 12 Times 140% range 23 MP -75 Attacks 1 enemies 210% damage 450 Range Attacks 12 Times 140% range 24 MP -75 Attacks 1 enemies 215% damage 450 Range Attacks 12 Times 140% range 25 MP -75 Attacks 1 enemies 220% damage 450 Range Attacks 12 Times 140% range 26 MP -75 Attacks 1 enemies 225% damage 450 Range Attacks 12 Times 140% range 27 MP -75 Attacks 1 enemies 230% damage 450 Range Attacks 12 Times 140% range 28 MP -75 Attacks 1 enemies 235% damage 450 Range Attacks 12 Times 140% range 29 MP -75 Attacks 1 enemies 240% damage 450 Range Attacks 12 Times 140% range 30 MP -75 Attacks 1 enemies 250% damage 450 Range Attacks 12 Times 140% range
Mirrored Target
Description: Disassembles the doppelganger summoned via Mirror Image and turns it into a dummy. The dummy attracts the enemy's attacks, protecting you from them. This skill can only be used when Mirror Image is active. Required Skill: #cLv. 30 Mirror Image# #cLv. 11 or above: Mastery Book required#
Animations: Summoneffect0, Summonrepeat, Summonrepeat0, Summoneffect
Pre-requisite: Level 30 Mirror Image
Delay: alert2 - 600 ms
Maximum Level: 30
Mastery Level: 10
1 MP -150 15 Seconds X Var = 1000 2 MP -150 15 Seconds X Var = 1500 3 MP -150 15 Seconds X Var = 2000 4 MP -150 15 Seconds X Var = 2500 5 MP -150 15 Seconds X Var = 3000 6 MP -150 30 Seconds X Var = 3500 7 MP -150 30 Seconds X Var = 4000 8 MP -150 30 Seconds X Var = 4500 9 MP -150 30 Seconds X Var = 5000 10 MP -150 30 Seconds X Var = 5500 11 MP -200 45 Seconds X Var = 6000 12 MP -200 45 Seconds X Var = 6500 13 MP -200 45 Seconds X Var = 7000 14 MP -200 45 Seconds X Var = 7500 15 MP -200 45 Seconds X Var = 8000 16 MP -200 60 Seconds X Var = 8500 17 MP -200 60 Seconds X Var = 9000 18 MP -200 60 Seconds X Var = 9500 19 MP -200 60 Seconds X Var = 10000 20 MP -200 60 Seconds X Var = 10500 21 MP -250 75 Seconds X Var = 11000 22 MP -250 75 Seconds X Var = 11500 23 MP -250 75 Seconds X Var = 12000 24 MP -250 75 Seconds X Var = 12500 25 MP -250 75 Seconds X Var = 13000 26 MP -250 90 Seconds X Var = 13500 27 MP -250 90 Seconds X Var = 14000 28 MP -250 90 Seconds X Var = 14500 29 MP -250 90 Seconds X Var = 15000 30 MP -250 90 Seconds X Var = 15500
Thorns
Description: Grants a higher chance of getting critical attacks. Party members only gain half of the effect, and the skill is restricted when you use abilities with high critical chances. #cLv. 11 or above: Mastery Book required#
Animations: Affected, Effect
Delay: alert3 - 1500 ms
Maximum Level: 30
Mastery Level: 10
1 MP -300 Crit Rate 5% 60 Seconds Crit Damage 103% 400% range 2 MP -300 Crit Rate 5% 60 Seconds Crit Damage 106% 400% range 3 MP -300 Crit Rate 5% 60 Seconds Crit Damage 109% 400% range 4 MP -300 Crit Rate 5% 60 Seconds Crit Damage 112% 400% range 5 MP -300 Crit Rate 5% 60 Seconds Crit Damage 115% 400% range 6 MP -300 Crit Rate 6% 60 Seconds Crit Damage 118% 400% range 7 MP -300 Crit Rate 7% 60 Seconds Crit Damage 121% 400% range 8 MP -300 Crit Rate 8% 60 Seconds Crit Damage 124% 400% range 9 MP -300 Crit Rate 9% 60 Seconds Crit Damage 127% 400% range 10 MP -300 Crit Rate 10% 60 Seconds Crit Damage 130% 400% range 11 MP -330 Crit Rate 15% 80 Seconds Crit Damage 155% 400% range 12 MP -330 Crit Rate 17% 80 Seconds Crit Damage 160% 400% range 13 MP -330 Crit Rate 18% 80 Seconds Crit Damage 165% 400% range 14 MP -330 Crit Rate 19% 80 Seconds Crit Damage 170% 400% range 15 MP -330 Crit Rate 20% 80 Seconds Crit Damage 175% 400% range 16 MP -330 Crit Rate 21% 100 Seconds Crit Damage 180% 400% range 17 MP -330 Crit Rate 22% 100 Seconds Crit Damage 185% 400% range 18 MP -330 Crit Rate 23% 100 Seconds Crit Damage 190% 400% range 19 MP -330 Crit Rate 24% 100 Seconds Crit Damage 195% 400% range 20 MP -330 Crit Rate 25% 100 Seconds Crit Damage 200% 400% range 21 MP -360 Crit Rate 26% 120 Seconds Crit Damage 205% 400% range 22 MP -360 Crit Rate 27% 120 Seconds Crit Damage 210% 400% range 23 MP -360 Crit Rate 28% 120 Seconds Crit Damage 215% 400% range 24 MP -360 Crit Rate 29% 120 Seconds Crit Damage 220% 400% range 25 MP -360 Crit Rate 30% 120 Seconds Crit Damage 225% 400% range 26 MP -400 Crit Rate 31% 120 Seconds Crit Damage 230% 400% range 27 MP -400 Crit Rate 32% 120 Seconds Crit Damage 235% 400% range 28 MP -400 Crit Rate 33% 120 Seconds Crit Damage 240% 400% range 29 MP -400 Crit Rate 34% 120 Seconds Crit Damage 245% 400% range 30 MP -400 Crit Rate 35% 120 Seconds Crit Damage 250% 400% range
Hero's Will
Description: Allows you to snap out of any abnormal conditions. The higher your level, the more often you can use this skill.
Animations: Effect
Maximum Level: 5
1 MP -30 600 Seconds Cooldown 2 MP -30 540 Seconds Cooldown 3 MP -30 480 Seconds Cooldown 4 MP -30 420 Seconds Cooldown 5 MP -30 360 Seconds Cooldown
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