PvE
Aran (I)
Double Swing
Description: Press the attack key twice to deal a double attack on up to 12 enemies.
Range: 180%
Delay: 420 ms
Maximum Level: 20
1 MP Cost: 2, Damage: 112% 2 MP Cost: 2, Damage: 114% 3 MP Cost: 2, Damage: 116% 4 MP Cost: 2, Damage: 118% 5 MP Cost: 2, Damage: 120% 6 MP Cost: 3, Damage: 122% 7 MP Cost: 3, Damage: 124% 8 MP Cost: 3, Damage: 126% 9 MP Cost: 3, Damage: 128% 10 MP Cost: 3, Damage: 130% 11 MP Cost: 3, Damage: 132% 12 MP Cost: 4, Damage: 134% 13 MP Cost: 4, Damage: 136% 14 MP Cost: 4, Damage: 138% 15 MP Cost: 4, Damage: 140% 16 MP Cost: 4, Damage: 142% 17 MP Cost: 4, Damage: 144% 18 MP Cost: 5, Damage: 146% 19 MP Cost: 5, Damage: 148% 20 MP Cost: 5, Damage: 150%
Combo Ability
Description: Gain a stat buff when you have 10 Combo Orbs. The buff stacks. \nRequired Skill: #cDouble Swing Lv. 10#
Pre-requisite: Level 10 Double Swing
Maximum Level: 10
1 Attack: +2, Weapon ATT: +10, Magic ATT: +10, Max Stacks: 1 2 Attack: +2, Weapon ATT: +10, Magic ATT: +10, Max Stacks: 2 3 Attack: +2, Weapon ATT: +10, Magic ATT: +10, Max Stacks: 3 4 Attack: +2, Weapon ATT: +10, Magic ATT: +10, Max Stacks: 4 5 Attack: +2, Weapon ATT: +10, Magic ATT: +10, Max Stacks: 5 6 Attack: +2, Weapon ATT: +10, Magic ATT: +10, Max Stacks: 6 7 Attack: +2, Weapon ATT: +10, Magic ATT: +10, Max Stacks: 7 8 Attack: +2, Weapon ATT: +10, Magic ATT: +10, Max Stacks: 8 9 Attack: +2, Weapon ATT: +10, Magic ATT: +10, Max Stacks: 9 10 Attack: +2, Weapon ATT: +10, Magic ATT: +10, Max Stacks: 10
Combat Step
Description: Press a direction key twice to quickly move a short distance.\n[Command: #c->->#]\nRequired Skill: #cDouble Swing Lv. 5#
Delay: 180 ms
Pre-requisite: Level 5 Double Swing
Maximum Level: 15
1 MP Cost: 1, travel a short distance 2 MP Cost: 1, travel a short distance 3 MP Cost: 1, travel a short distance 4 MP Cost: 2, travel a short distance 5 MP Cost: 2, travel a short distance 6 MP Cost: 2, travel a short distance 7 MP Cost: 3, travel a short distance 8 MP Cost: 3, travel a short distance 9 MP Cost: 3, travel a short distance 10 MP Cost: 4, travel a short distance 11 MP Cost: 4, travel a short distance 12 MP Cost: 4, travel a short distance 13 MP Cost: 5, travel a short distance 14 MP Cost: 5, travel a short distance 15 MP Cost: 5, travel a short distance
Polearm Booster
Description: Triples the attack speed of your weapon. Must have a polearm equipped.\nRequired Skill: #cCombat Step Lv. 5#
Delay: 600 ms
Pre-requisite: Level 5 Combat Step
Maximum Level: 20
1 MP Cost: 30, Duration: 10 sec 2 MP Cost: 29, Duration: 20 sec 3 MP Cost: 28, Duration: 30 sec 4 MP Cost: 27, Duration: 40 sec 5 MP Cost: 26, Duration: 50 sec 6 MP Cost: 25, Duration: 60 sec 7 MP Cost: 24, Duration: 70 sec 8 MP Cost: 23, Duration: 80 sec 9 MP Cost: 22, Duration: 90 sec 10 MP Cost: 21, Duration: 100 sec 11 MP Cost: 20, Duration: 110 sec 12 MP Cost: 19, Duration: 120 sec 13 MP Cost: 18, Duration: 130 sec 14 MP Cost: 17, Duration: 140 sec 15 MP Cost: 16, Duration: 150 sec 16 MP Cost: 15, Duration: 160 sec 17 MP Cost: 14, Duration: 170 sec 18 MP Cost: 13, Duration: 180 sec 19 MP Cost: 12, Duration: 190 sec 20 MP Cost: 11, Duration: 200 sec Aran (II)
Triple Swing
Description: Press the attack key three times to deal a triple attack on up to 12 enemies.\nRequired Skill: #cDouble Swing Lv. 20#
Range: 180%
Delay: 660 ms
Pre-requisite: Level 20 Double Swing
Maximum Level: 20
1 MP Cost: 5, Damage: 208% 2 MP Cost: 5, Damage: 211% 3 MP Cost: 5, Damage: 214% 4 MP Cost: 5, Damage: 217% 5 MP Cost: 5, Damage: 220% 6 MP Cost: 6, Damage: 223% 7 MP Cost: 6, Damage: 226% 8 MP Cost: 6, Damage: 229% 9 MP Cost: 6, Damage: 232% 10 MP Cost: 6, Damage: 235% 11 MP Cost: 6, Damage: 238% 12 MP Cost: 7, Damage: 241% 13 MP Cost: 7, Damage: 244% 14 MP Cost: 7, Damage: 247% 15 MP Cost: 7, Damage: 250% 16 MP Cost: 7, Damage: 253% 17 MP Cost: 7, Damage: 256% 18 MP Cost: 8, Damage: 259% 19 MP Cost: 8, Damage: 262% 20 MP Cost: 8, Damage: 265%
Polearm Mastery
Description: Increases the weapon mastery and accuracy of polearms. \nRequired Skill: #cTriple Swing Lv. 3#
Pre-requisite: Level 3 Triple Swing
Maximum Level: 20
1 Polearm Mastery: + 12%, Accuracy: +3 2 Polearm Mastery: + 14%, Accuracy: +6 3 Polearm Mastery: + 16%, Accuracy: +9 4 Polearm Mastery: + 18%, Accuracy: +12 5 Polearm Mastery: + 20%, Accuracy: +15 6 Polearm Mastery: + 22%, Accuracy: +18 7 Polearm Mastery: + 24%, Accuracy: +21 8 Polearm Mastery: + 26%, Accuracy: +24 9 Polearm Mastery: + 28%, Accuracy: +27 10 Polearm Mastery: + 30%, Accuracy: +30 11 Polearm Mastery: + 32%, Accuracy: +33 12 Polearm Mastery: + 34%, Accuracy: +36 13 Polearm Mastery: + 36%, Accuracy: +39 14 Polearm Mastery: + 38%, Accuracy: +42 15 Polearm Mastery: + 40%, Accuracy: +45 16 Polearm Mastery: + 42%, Accuracy: +48 17 Polearm Mastery: + 44%, Accuracy: +51 18 Polearm Mastery: + 46%, Accuracy: +54 19 Polearm Mastery: + 48%, Accuracy: +57 20 Polearm Mastery: + 50%, Accuracy: +60
Final Charge
Description: Charges forward, knocking back enemies in your path. Can only be activated after using Triple Swing.\n[Command: Triple Swing + #cRight Arrow Key + Attack Key#]\nRequired Skill: #c Triple Swing Lv. 20#
Range: 250%
Delay: 1080 ms
Pre-requisite: Level 20 Triple Swing
Maximum Level: 30
1 MP Cost: 14, Damage: 113%, Max Monsters Pushed: 5 2 MP Cost: 15, Damage: 116%, Max Monsters Pushed: 5 3 MP Cost: 15, Damage: 119%, Max Monsters Pushed: 5 4 MP Cost: 16, Damage: 122%, Max Monsters Pushed: 5 5 MP Cost: 16, Damage: 125%, Max Monsters Pushed: 5 6 MP Cost: 17, Damage: 128%, Max Monsters Pushed: 6 7 MP Cost: 17, Damage: 131%, Max Monsters Pushed: 6 8 MP Cost: 18, Damage: 134%, Max Monsters Pushed: 6 9 MP Cost: 18, Damage: 137%, Max Monsters Pushed: 6 10 MP Cost: 19, Damage: 140%, Max Monsters Pushed: 6 11 MP Cost: 19, Damage: 143%, Max Monsters Pushed: 6 12 MP Cost: 20, Damage: 146%, Max Monsters Pushed: 7 13 MP Cost: 20, Damage: 149%, Max Monsters Pushed: 7 14 MP Cost: 21, Damage: 152%, Max Monsters Pushed: 7 15 MP Cost: 21, Damage: 155%, Max Monsters Pushed: 7 16 MP Cost: 22, Damage: 158%, Max Monsters Pushed: 7 17 MP Cost: 22, Damage: 161%, Max Monsters Pushed: 7 18 MP Cost: 23, Damage: 164%, Max Monsters Pushed: 8 19 MP Cost: 23, Damage: 167%, Max Monsters Pushed: 8 20 MP Cost: 24, Damage: 170%, Max Monsters Pushed: 8 21 MP Cost: 24, Damage: 173%, Max Monsters Pushed: 8 22 MP Cost: 25, Damage: 176%, Max Monsters Pushed: 8 23 MP Cost: 25, Damage: 179%, Max Monsters Pushed: 8 24 MP Cost: 26, Damage: 182%, Max Monsters Pushed: 9 25 MP Cost: 26, Damage: 185%, Max Monsters Pushed: 9 26 MP Cost: 27, Damage: 188%, Max Monsters Pushed: 9 27 MP Cost: 27, Damage: 191%, Max Monsters Pushed: 9 28 MP Cost: 28, Damage: 194%, Max Monsters Pushed: 9 29 MP Cost: 28, Damage: 197%, Max Monsters Pushed: 9 30 MP Cost: 29, Damage: 200%, Max Monsters Pushed: 10
Body Pressure
Description: Temporarily enables Body Attacks on enemies. Attacked enemies may be Stunned for 5 seconds.
Delay: 990 ms
Maximum Level: 20
1 MP Cost: 40, Damage: 5%, Duration: 25 sec, Stun Chance: 21% 2 MP Cost: 40, Damage: 10%, Duration: 30 sec, Stun Chance: 22% 3 MP Cost: 40, Damage: 15%, Duration: 35 sec, Stun Chance: 23% 4 MP Cost: 36, Damage: 20%, Duration: 40 sec, Stun Chance: 24% 5 MP Cost: 36, Damage: 25%, Duration: 45 sec, Stun Chance: 25% 6 MP Cost: 36, Damage: 30%, Duration: 50 sec, Stun Chance: 26% 7 MP Cost: 36, Damage: 35%, Duration: 55 sec, Stun Chance: 27% 8 MP Cost: 32, Damage: 40%, Duration: 60 sec, Stun Chance: 28% 9 MP Cost: 32, Damage: 45%, Duration: 65 sec, Stun Chance: 29% 10 MP Cost: 32, Damage: 50%, Duration: 70 sec, Stun Chance: 30% 11 MP Cost: 32, Damage: 55%, Duration: 75 sec, Stun Chance: 31% 12 MP Cost: 28, Damage: 60%, Duration: 80 sec, Stun Chance: 32% 13 MP Cost: 28, Damage: 65%, Duration: 85 sec, Stun Chance: 33% 14 MP Cost: 28, Damage: 70%, Duration: 90 sec, Stun Chance: 34% 15 MP Cost: 28, Damage: 75%, Duration: 95 sec, Stun Chance: 35% 16 MP Cost: 24, Damage: 80%, Duration: 100 sec, Stun Chance: 36% 17 MP Cost: 24, Damage: 85%, Duration: 105 sec, Stun Chance: 37% 18 MP Cost: 24, Damage: 90%, Duration: 110 sec, Stun Chance: 38% 19 MP Cost: 24, Damage: 95%, Duration: 115 sec, Stun Chance: 39% 20 MP Cost: 20, Damage: 100%, Duration: 120 sec, Stun Chance: 40%
Combo Smash
Description: Uses the polearm to fire a burst of energy at enemies in front of you. Can only be used when your #cCombo Count is 30 or higher#.\n[Command: #cDown Arrow Key and Right Arrow Key + Attack Key#]\nRequired Skill: #cCombo Ability Lv. 1#
Delay: 1200 ms
Pre-requisite: Level 1 Combo Ability
Maximum Level: 20
1 Damage: 410%, Max Monsters Hit: 4 2 Damage: 420%, Max Monsters Hit: 4 3 Damage: 430%, Max Monsters Hit: 5 4 Damage: 440%, Max Monsters Hit: 5 5 Damage: 450%, Max Monsters Hit: 5 6 Damage: 460%, Max Monsters Hit: 6 7 Damage: 470%, Max Monsters Hit: 6 8 Damage: 480%, Max Monsters Hit: 6 9 Damage: 490%, Max Monsters Hit: 7 10 Damage: 500%, Max Monsters Hit: 7 11 Damage: 510%, Max Monsters Hit: 7 12 Damage: 520%, Max Monsters Hit: 8 13 Damage: 530%, Max Monsters Hit: 8 14 Damage: 540%, Max Monsters Hit: 8 15 Damage: 550%, Max Monsters Hit: 9 16 Damage: 560%, Max Monsters Hit: 9 17 Damage: 570%, Max Monsters Hit: 9 18 Damage: 580%, Max Monsters Hit: 10 19 Damage: 590%, Max Monsters Hit: 10 20 Damage: 600%, Max Monsters Hit: 10
Combo Drain
Description: Activates a buff that absorbs a portion of damage received as HP. Can only absorb up to 10% of your Max HP. Can only be used when your #cCombo Count is 30 or higher#.\n[Command: #cDown Arrow Key and Down Arrow Key + Attack Key#]\nRequired Skill: #cCombo Ability Lv. 1#
Delay: 900 ms
Pre-requisite: Level 1 Combo Ability
Maximum Level: 20
1 Restores 1% of damage for 44 sec 2 Restores 1% of damage for 48 sec 3 Restores 1% of damage for 52 sec 4 Restores 1% of damage for 56 sec 5 Restores 2% of damage for 60 sec 6 Restores 2% of damage for 64 sec 7 Restores 2% of damage for 68 sec 8 Restores 2% of damage for 72 sec 9 Restores 2% of damage for 76 sec 10 Restores 3% of damage for 80 sec 11 Restores 3% of damage for 84 sec 12 Restores 3% of damage for 88 sec 13 Restores 3% of damage for 92 sec 14 Restores 3% of damage for 96 sec 15 Restores 4% of damage for 100 sec 16 Restores 4% of damage for 104 sec 17 Restores 4% of damage for 108 sec 18 Restores 4% of damage for 112 sec 19 Restores 4% of damage for 116 sec 20 Restores 5% of damage for 120 sec Aran (III)
Full Swing
Description: Increases the damage of Double Swing and Triple Swing. \nRequired Skill: #cTriple Swing Lv. 20#
Pre-requisite: Level 20 Triple Swing
Maximum Level: 20
1 Double Swing MP Cost: 6,Damage: 137%, Triple Swing MP Cost: 8, Damage: 324% 2 Double Swing MP Cost: 6,Damage: 139%, Triple Swing MP Cost: 8, Damage: 328% 3 Double Swing MP Cost: 6,Damage: 141%, Triple Swing MP Cost: 8, Damage: 332% 4 Double Swing MP Cost: 6,Damage: 143%, Triple Swing MP Cost: 8, Damage: 336% 5 Double Swing MP Cost: 6,Damage: 145%, Triple Swing MP Cost: 8, Damage: 340% 6 Double Swing MP Cost: 6,Damage: 147%, Triple Swing MP Cost: 8, Damage: 344% 7 Double Swing MP Cost: 9,Damage: 149%, Triple Swing MP Cost: 11, Damage: 348% 8 Double Swing MP Cost: 9,Damage: 151%, Triple Swing MP Cost: 11, Damage: 352% 9 Double Swing MP Cost: 9,Damage: 153%, Triple Swing MP Cost: 11, Damage: 356% 10 Double Swing MP Cost: 9,Damage: 155%, Triple Swing MP Cost: 11, Damage: 360% 11 Double Swing MP Cost: 9,Damage: 157%, Triple Swing MP Cost: 11, Damage: 364% 12 Double Swing MP Cost: 9,Damage: 159%, Triple Swing MP Cost: 11, Damage: 368% 13 Double Swing MP Cost: 9,Damage: 161%, Triple Swing MP Cost: 11, Damage: 372% 14 Double Swing MP Cost: 12,Damage: 163%, Triple Swing MP Cost: 14, Damage: 376% 15 Double Swing MP Cost: 12,Damage: 165%, Triple Swing MP Cost: 14, Damage: 380% 16 Double Swing MP Cost: 12,Damage: 167%, Triple Swing MP Cost: 14, Damage: 384% 17 Double Swing MP Cost: 12,Damage: 169%, Triple Swing MP Cost: 14, Damage: 388% 18 Double Swing MP Cost: 12,Damage: 171%, Triple Swing MP Cost: 14, Damage: 392% 19 Double Swing MP Cost: 12,Damage: 173%, Triple Swing MP Cost: 14, Damage: 396% 20 Double Swing MP Cost: 12,Damage: 175%, Triple Swing MP Cost: 14, Damage: 400%
Combo Critical
Description: Increases your Critical Hit Rate. Each time yout Combo Count increases by 10, your Critical Hit Rate will also increase.\nRequired Skill: #cCombo Ability Lv. 10#
Pre-requisite: Level 10 Combo Ability
Maximum Level: 20
1 Critical HIt Rate: +1%, Critical Hit Rate (per 10 combos): +1%, Max Stacks: 1 2 Critical HIt Rate: +2%, Critical Hit Rate (per 10 combos): +1%, Max Stacks: 1 3 Critical HIt Rate: +3%, Critical Hit Rate (per 10 combos): +1%, Max Stacks: 2 4 Critical HIt Rate: +4%, Critical Hit Rate (per 10 combos): +1%, Max Stacks: 2 5 Critical HIt Rate: +5%, Critical Hit Rate (per 10 combos): +1%, Max Stacks: 3 6 Critical HIt Rate: +6%, Critical Hit Rate (per 10 combos): +1%, Max Stacks: 3 7 Critical HIt Rate: +7%, Critical Hit Rate (per 10 combos): +1%, Max Stacks: 4 8 Critical HIt Rate: +8%, Critical Hit Rate (per 10 combos): +2%, Max Stacks: 4 9 Critical HIt Rate: +9%, Critical Hit Rate (per 10 combos): +2%, Max Stacks: 5 10 Critical HIt Rate: +10%, Critical Hit Rate (per 10 combos): +2%, Max Stacks: 5 11 Critical HIt Rate: +11%, Critical Hit Rate (per 10 combos): +2%, Max Stacks: 6 12 Critical HIt Rate: +12%, Critical Hit Rate (per 10 combos): +2%, Max Stacks: 6 13 Critical HIt Rate: +13%, Critical Hit Rate (per 10 combos): +2%, Max Stacks: 7 14 Critical HIt Rate: +14%, Critical Hit Rate (per 10 combos): +2%, Max Stacks: 7 15 Critical HIt Rate: +15%, Critical Hit Rate (per 10 combos): +3%, Max Stacks: 8 16 Critical HIt Rate: +16%, Critical Hit Rate (per 10 combos): +3%, Max Stacks: 8 17 Critical HIt Rate: +17%, Critical Hit Rate (per 10 combos): +3%, Max Stacks: 9 18 Critical HIt Rate: +18%, Critical Hit Rate (per 10 combos): +3%, Max Stacks: 9 19 Critical HIt Rate: +19%, Critical Hit Rate (per 10 combos): +3%, Max Stacks: 10 20 Critical HIt Rate: +20%, Critical Hit Rate (per 10 combos): +3%, Max Stacks: 10
Final Toss
Description: Lifts multiples enemies in front of you into the air. Airborne enemies take more damage. Can only be used after using Triple Swing.\n[Command: Triple Swing + #cUp Arrow Key + Attack Key#]\nRequired Skill: #cTriple Swing Lv. 20#
Range: 210%
Delay: 420 ms
Pre-requisite: Level 20 Triple Swing
Maximum Level: 30
1 Double Swing MP Cost: 10, Damage: 205%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 42% 2 Double Swing MP Cost: 11, Damage: 210%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 44% 3 Double Swing MP Cost: 11, Damage: 215%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 46% 4 Double Swing MP Cost: 12, Damage: 220%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 48% 5 Double Swing MP Cost: 12, Damage: 225%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 50% 6 Double Swing MP Cost: 13, Damage: 230%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 52% 7 Double Swing MP Cost: 13, Damage: 235%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 54% 8 Double Swing MP Cost: 14, Damage: 240%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 56% 9 Double Swing MP Cost: 14, Damage: 245%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 58% 10 Double Swing MP Cost: 15, Damage: 250%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 60% 11 Double Swing MP Cost: 15, Damage: 255%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 62% 12 Double Swing MP Cost: 16, Damage: 260%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 64% 13 Double Swing MP Cost: 16, Damage: 265%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 66% 14 Double Swing MP Cost: 17, Damage: 270%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 68% 15 Double Swing MP Cost: 17, Damage: 275%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 70% 16 Double Swing MP Cost: 18, Damage: 280%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 72% 17 Double Swing MP Cost: 18, Damage: 285%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 74% 18 Double Swing MP Cost: 19, Damage: 290%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 76% 19 Double Swing MP Cost: 19, Damage: 295%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 78% 20 Double Swing MP Cost: 20, Damage: 300%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 80% 21 Double Swing MP Cost: 20, Damage: 305%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 82% 22 Double Swing MP Cost: 21, Damage: 310%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 84% 23 Double Swing MP Cost: 21, Damage: 315%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 86% 24 Double Swing MP Cost: 22, Damage: 320%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 88% 25 Double Swing MP Cost: 22, Damage: 325%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 90% 26 Double Swing MP Cost: 23, Damage: 330%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 92% 27 Double Swing MP Cost: 23, Damage: 335%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 94% 28 Double Swing MP Cost: 24, Damage: 340%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 96% 29 Double Swing MP Cost: 24, Damage: 345%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 98% 30 Double Swing MP Cost: 25, Damage: 350%, Max Monsters Hit: 12, Addition Damage (to airborne enemies): 100%
Snow Charge
Description: Infuses your polearm with Ice Attribute.
Range: 50%
Delay: 1200 ms
Maximum Level: 20
1 MP Cost: 24, Duration: 10 sec, Damage: 105%, Enemy Speed: --21 for 5 sec 2 MP Cost: 24, Duration: 20 sec, Damage: 108%, Enemy Speed: --22 for 5 sec 3 MP Cost: 25, Duration: 30 sec, Damage: 108%, Enemy Speed: --23 for 5 sec 4 MP Cost: 25, Duration: 40 sec, Damage: 111%, Enemy Speed: --24 for 5 sec 5 MP Cost: 26, Duration: 50 sec, Damage: 111%, Enemy Speed: --25 for 5 sec 6 MP Cost: 26, Duration: 60 sec, Damage: 114%, Enemy Speed: --26 for 10 sec 7 MP Cost: 27, Duration: 70 sec, Damage: 114%, Enemy Speed: --27 for 10 sec 8 MP Cost: 27, Duration: 80 sec, Damage: 117%, Enemy Speed: --28 for 10 sec 9 MP Cost: 28, Duration: 90 sec, Damage: 117%, Enemy Speed: --29 for 10 sec 10 MP Cost: 28, Duration: 100 sec, Damage: 120%, Enemy Speed: --30 for 10 sec 11 MP Cost: 29, Duration: 110 sec, Damage: 120%, Enemy Speed: --31 for 10 sec 12 MP Cost: 29, Duration: 120 sec, Damage: 123%, Enemy Speed: --32 for 15 sec 13 MP Cost: 30, Duration: 130 sec, Damage: 123%, Enemy Speed: --33 for 15 sec 14 MP Cost: 30, Duration: 140 sec, Damage: 126%, Enemy Speed: --34 for 15 sec 15 MP Cost: 31, Duration: 150 sec, Damage: 126%, Enemy Speed: --35 for 15 sec 16 MP Cost: 31, Duration: 160 sec, Damage: 129%, Enemy Speed: --36 for 15 sec 17 MP Cost: 32, Duration: 170 sec, Damage: 129%, Enemy Speed: --37 for 15 sec 18 MP Cost: 32, Duration: 180 sec, Damage: 132%, Enemy Speed: --38 for 20 sec 19 MP Cost: 33, Duration: 190 sec, Damage: 132%, Enemy Speed: --39 for 20 sec 20 MP Cost: 33, Duration: 200 sec, Damage: 135%, Enemy Speed: --40 for 20 sec
Rolling Spin
Description: Jump and spin while spinning the polearm around. Shoves monsters to the left and right.\n[Command: #cUp Arrow Key and Up Arrow Key + Attack Key#]
Range: 130%
Delay: 840 ms
Maximum Level: 20
1 MP Cost: 25, Damage: 185%, Knock-back Chance: 38%, Range: 100. 2 MP Cost: 26, Damage: 190%, Knock-back Chance: 41%, Range: 100. 3 MP Cost: 26, Damage: 195%, Knock-back Chance: 44%, Range: 100. 4 MP Cost: 27, Damage: 200%, Knock-back Chance: 47%, Range: 100. 5 MP Cost: 27, Damage: 205%, Knock-back Chance: 50%, Range: 100. 6 MP Cost: 28, Damage: 210%, Knock-back Chance: 53%, Range: 110. 7 MP Cost: 28, Damage: 215%, Knock-back Chance: 56%, Range: 110. 8 MP Cost: 29, Damage: 220%, Knock-back Chance: 59%, Range: 110. 9 MP Cost: 29, Damage: 225%, Knock-back Chance: 62%, Range: 110. 10 MP Cost: 30, Damage: 230%, Knock-back Chance: 65%, Range: 110. 11 MP Cost: 30, Damage: 235%, Knock-back Chance: 68%, Range: 110. 12 MP Cost: 31, Damage: 240%, Knock-back Chance: 71%, Range: 120. 13 MP Cost: 31, Damage: 245%, Knock-back Chance: 74%, Range: 120. 14 MP Cost: 32, Damage: 250%, Knock-back Chance: 77%, Range: 120. 15 MP Cost: 32, Damage: 255%, Knock-back Chance: 80%, Range: 120. 16 MP Cost: 33, Damage: 260%, Knock-back Chance: 83%, Range: 120. 17 MP Cost: 33, Damage: 265%, Knock-back Chance: 86%, Range: 120. 18 MP Cost: 34, Damage: 270%, Knock-back Chance: 89%, Range: 130. 19 MP Cost: 34, Damage: 275%, Knock-back Chance: 92%, Range: 130. 20 MP Cost: 35, Damage: 280%, Knock-back Chance: 95%, Range: 130.
Smart Knockback
Description: Temporarily allows you to knock-back enemies even when only a small amount of damage is dealt.
Delay: 990 ms
Maximum Level: 20
1 MP Cost: 60, Knock-back Damage Requirement: -90%, Duration: 25 sec 2 MP Cost: 57, Knock-back Damage Requirement: -82%, Duration: 30 sec 3 MP Cost: 57, Knock-back Damage Requirement: -82%, Duration: 35 sec 4 MP Cost: 54, Knock-back Damage Requirement: -74%, Duration: 40 sec 5 MP Cost: 54, Knock-back Damage Requirement: -74%, Duration: 45 sec 6 MP Cost: 51, Knock-back Damage Requirement: -66%, Duration: 50 sec 7 MP Cost: 51, Knock-back Damage Requirement: -66%, Duration: 55 sec 8 MP Cost: 48, Knock-back Damage Requirement: -58%, Duration: 60 sec 9 MP Cost: 48, Knock-back Damage Requirement: -58%, Duration: 65 sec 10 MP Cost: 45, Knock-back Damage Requirement: -50%, Duration: 70 sec 11 MP Cost: 45, Knock-back Damage Requirement: -50%, Duration: 75 sec 12 MP Cost: 42, Knock-back Damage Requirement: -42%, Duration: 80 sec 13 MP Cost: 42, Knock-back Damage Requirement: -42%, Duration: 85 sec 14 MP Cost: 39, Knock-back Damage Requirement: -34%, Duration: 90 sec 15 MP Cost: 39, Knock-back Damage Requirement: -34%, Duration: 95 sec 16 MP Cost: 36, Knock-back Damage Requirement: -26%, Duration: 100 sec 17 MP Cost: 36, Knock-back Damage Requirement: -26%, Duration: 105 sec 18 MP Cost: 33, Knock-back Damage Requirement: -18%, Duration: 110 sec 19 MP Cost: 33, Knock-back Damage Requirement: -18%, Duration: 115 sec 20 MP Cost: 30, Knock-back Damage Requirement: -10%, Duration: 120 sec
Combo Fenrir
Description: Fires the condensed energy of the wolves to attack enemies in front of you twice. Can only be used when #cCombo Count is 100 or higher#.\n[Command: #cDown Arrow Key and Right Arrow Key + Attack Key#]\nRequired Skill: #cCombo Smash Lv. 10#
Delay: 1530 ms
Pre-requisite: Level 10 Combo Smash
Maximum Level: 30
1 Deals 505% damage on 4 enemies twice 2 Deals 510% damage on 4 enemies twice 3 Deals 515% damage on 4 enemies twice 4 Deals 520% damage on 4 enemies twice 5 Deals 525% damage on 5 enemies twice 6 Deals 530% damage on 5 enemies twice 7 Deals 535% damage on 5 enemies twice 8 Deals 540% damage on 5 enemies twice 9 Deals 545% damage on 5 enemies twice 10 Deals 550% damage on 6 enemies twice 11 Deals 555% damage on 6 enemies twice 12 Deals 560% damage on 6 enemies twice 13 Deals 565% damage on 6 enemies twice 14 Deals 570% damage on 6 enemies twice 15 Deals 575% damage on 7 enemies twice 16 Deals 580% damage on 7 enemies twice 17 Deals 585% damage on 7 enemies twice 18 Deals 590% damage on 7 enemies twice 19 Deals 595% damage on 7 enemies twice 20 Deals 600% damage on 8 enemies twice 21 Deals 605% damage on 8 enemies twice 22 Deals 610% damage on 8 enemies twice 23 Deals 615% damage on 8 enemies twice 24 Deals 620% damage on 8 enemies twice 25 Deals 625% damage on 9 enemies twice 26 Deals 630% damage on 9 enemies twice 27 Deals 635% damage on 9 enemies twice 28 Deals 640% damage on 9 enemies twice 29 Deals 645% damage on 9 enemies twice 30 Deals 650% damage on 10 enemies twice
(hidden) Full Swing - Double Swing
Description: [Master Level : 20]
Delay: 420 ms
Maximum Level: 20
(hidden) Full Swing - Triple Swing
Description: [Master Level : 20]
Delay: 660 ms
Maximum Level: 20
Aran (IV)
Over Swing
Description: Maxes out the damage of Double Swing and Triple Swing. \nRequired Skill: #cFull Swing Lv. 20#
Pre-requisite: Level 20 Full Swing
Maximum Level: 30
1 Double Swing MP Cost: 14, Damage: 203%, Triple Swing MP Cost: 16, Damage: 244% 2 Double Swing MP Cost: 14, Damage: 206%, Triple Swing MP Cost: 16, Damage: 248% 3 Double Swing MP Cost: 14, Damage: 209%, Triple Swing MP Cost: 16, Damage: 252% 4 Double Swing MP Cost: 14, Damage: 212%, Triple Swing MP Cost: 16, Damage: 256% 5 Double Swing MP Cost: 14, Damage: 215%, Triple Swing MP Cost: 16, Damage: 260% 6 Double Swing MP Cost: 14, Damage: 218%, Triple Swing MP Cost: 16, Damage: 264% 7 Double Swing MP Cost: 14, Damage: 221%, Triple Swing MP Cost: 16, Damage: 268% 8 Double Swing MP Cost: 14, Damage: 224%, Triple Swing MP Cost: 16, Damage: 272% 9 Double Swing MP Cost: 14, Damage: 227%, Triple Swing MP Cost: 16, Damage: 276% 10 Double Swing MP Cost: 16, Damage: 230%, Triple Swing MP Cost: 18, Damage: 280% 11 Double Swing MP Cost: 16, Damage: 233%, Triple Swing MP Cost: 18, Damage: 284% 12 Double Swing MP Cost: 16, Damage: 236%, Triple Swing MP Cost: 18, Damage: 288% 13 Double Swing MP Cost: 16, Damage: 239%, Triple Swing MP Cost: 18, Damage: 292% 14 Double Swing MP Cost: 16, Damage: 242%, Triple Swing MP Cost: 18, Damage: 296% 15 Double Swing MP Cost: 16, Damage: 245%, Triple Swing MP Cost: 18, Damage: 300% 16 Double Swing MP Cost: 16, Damage: 248%, Triple Swing MP Cost: 18, Damage: 304% 17 Double Swing MP Cost: 16, Damage: 251%, Triple Swing MP Cost: 18, Damage: 308% 18 Double Swing MP Cost: 16, Damage: 254%, Triple Swing MP Cost: 18, Damage: 312% 19 Double Swing MP Cost: 16, Damage: 257%, Triple Swing MP Cost: 18, Damage: 316% 20 Double Swing MP Cost: 18, Damage: 260%, Triple Swing MP Cost: 20, Damage: 320% 21 Double Swing MP Cost: 18, Damage: 263%, Triple Swing MP Cost: 20, Damage: 324% 22 Double Swing MP Cost: 18, Damage: 266%, Triple Swing MP Cost: 20, Damage: 328% 23 Double Swing MP Cost: 18, Damage: 269%, Triple Swing MP Cost: 20, Damage: 332% 24 Double Swing MP Cost: 18, Damage: 272%, Triple Swing MP Cost: 20, Damage: 336% 25 Double Swing MP Cost: 18, Damage: 275%, Triple Swing MP Cost: 20, Damage: 340% 26 Double Swing MP Cost: 18, Damage: 278%, Triple Swing MP Cost: 20, Damage: 344% 27 Double Swing MP Cost: 18, Damage: 281%, Triple Swing MP Cost: 20, Damage: 348% 28 Double Swing MP Cost: 18, Damage: 284%, Triple Swing MP Cost: 20, Damage: 352% 29 Double Swing MP Cost: 18, Damage: 287%, Triple Swing MP Cost: 20, Damage: 356% 30 Double Swing MP Cost: 20, Damage: 290%, Triple Swing MP Cost: 22, Damage: 360%
High Mastery
Description: Maxes out Polearm Mastery while increasing Minimum Critical Damage and Weapon Attack. \nRequired Skill: #cPolearm Mastery Lv. 20#
Pre-requisite: Level 20 Polearm Mastery
Maximum Level: 30
1 Polearm Mastery: +56%. Weapon ATT: +1, Minimum Critical Damage: +1% 2 Polearm Mastery: +56%. Weapon ATT: +2, Minimum Critical Damage: +1% 3 Polearm Mastery: +57%. Weapon ATT: +3, Minimum Critical Damage: +2% 4 Polearm Mastery: +57%. Weapon ATT: +4, Minimum Critical Damage: +2% 5 Polearm Mastery: +58%. Weapon ATT: +5, Minimum Critical Damage: +3% 6 Polearm Mastery: +58%. Weapon ATT: +6, Minimum Critical Damage: +3% 7 Polearm Mastery: +59%. Weapon ATT: +7, Minimum Critical Damage: +4% 8 Polearm Mastery: +59%. Weapon ATT: +8, Minimum Critical Damage: +4% 9 Polearm Mastery: +60%. Weapon ATT: +9, Minimum Critical Damage: +5% 10 Polearm Mastery: +60%. Weapon ATT: +10, Minimum Critical Damage: +5% 11 Polearm Mastery: +61%. Weapon ATT: +11, Minimum Critical Damage: +6% 12 Polearm Mastery: +61%. Weapon ATT: +12, Minimum Critical Damage: +6% 13 Polearm Mastery: +62%. Weapon ATT: +13, Minimum Critical Damage: +7% 14 Polearm Mastery: +62%. Weapon ATT: +14, Minimum Critical Damage: +7% 15 Polearm Mastery: +63%. Weapon ATT: +15, Minimum Critical Damage: +8% 16 Polearm Mastery: +63%. Weapon ATT: +16, Minimum Critical Damage: +8% 17 Polearm Mastery: +64%. Weapon ATT: +17, Minimum Critical Damage: +9% 18 Polearm Mastery: +64%. Weapon ATT: +18, Minimum Critical Damage: +9% 19 Polearm Mastery: +65%. Weapon ATT: +19, Minimum Critical Damage: +10% 20 Polearm Mastery: +65%. Weapon ATT: +20, Minimum Critical Damage: +10% 21 Polearm Mastery: +66%. Weapon ATT: +21, Minimum Critical Damage: +11% 22 Polearm Mastery: +66%. Weapon ATT: +22, Minimum Critical Damage: +11% 23 Polearm Mastery: +67%. Weapon ATT: +23, Minimum Critical Damage: +12% 24 Polearm Mastery: +67%. Weapon ATT: +24, Minimum Critical Damage: +12% 25 Polearm Mastery: +68%. Weapon ATT: +25, Minimum Critical Damage: +13% 26 Polearm Mastery: +68%. Weapon ATT: +26, Minimum Critical Damage: +13% 27 Polearm Mastery: +69%. Weapon ATT: +27, Minimum Critical Damage: +14% 28 Polearm Mastery: +69%. Weapon ATT: +28, Minimum Critical Damage: +14% 29 Polearm Mastery: +70%. Weapon ATT: +29, Minimum Critical Damage: +15% 30 Polearm Mastery: +70%. Weapon ATT: +30, Minimum Critical Damage: +15%
Final Blow
Description: Swings the polearm to deal a powerful attack on up to 12 enemies. Can only be used #cafter using Triple Swing#.\n[Command: Triple Swing + #cDown Arrow Key + Attack Key#]\nRequired Skill: #Triple Swing Lv. 20#
Range: 350%
Delay: 810 ms
Pre-requisite: Level 20 Triple Swing
Maximum Level: 30
1 MP Cost: 20, Damage: 626%, Max Enemies Hit: 12 2 MP Cost: 20, Damage: 632%, Max Enemies Hit: 12 3 MP Cost: 20, Damage: 638%, Max Enemies Hit: 12 4 MP Cost: 20, Damage: 644%, Max Enemies Hit: 12 5 MP Cost: 20, Damage: 650%, Max Enemies Hit: 12 6 MP Cost: 20, Damage: 656%, Max Enemies Hit: 12 7 MP Cost: 20, Damage: 662%, Max Enemies Hit: 12 8 MP Cost: 20, Damage: 668%, Max Enemies Hit: 12 9 MP Cost: 20, Damage: 674%, Max Enemies Hit: 12 10 MP Cost: 25, Damage: 680%, Max Enemies Hit: 12 11 MP Cost: 25, Damage: 686%, Max Enemies Hit: 12 12 MP Cost: 25, Damage: 692%, Max Enemies Hit: 12 13 MP Cost: 25, Damage: 698%, Max Enemies Hit: 12 14 MP Cost: 25, Damage: 704%, Max Enemies Hit: 12 15 MP Cost: 25, Damage: 710%, Max Enemies Hit: 12 16 MP Cost: 25, Damage: 716%, Max Enemies Hit: 12 17 MP Cost: 25, Damage: 722%, Max Enemies Hit: 12 18 MP Cost: 25, Damage: 728%, Max Enemies Hit: 12 19 MP Cost: 25, Damage: 734%, Max Enemies Hit: 12 20 MP Cost: 30, Damage: 740%, Max Enemies Hit: 12 21 MP Cost: 30, Damage: 746%, Max Enemies Hit: 12 22 MP Cost: 30, Damage: 752%, Max Enemies Hit: 12 23 MP Cost: 30, Damage: 758%, Max Enemies Hit: 12 24 MP Cost: 30, Damage: 764%, Max Enemies Hit: 12 25 MP Cost: 30, Damage: 770%, Max Enemies Hit: 12 26 MP Cost: 30, Damage: 776%, Max Enemies Hit: 12 27 MP Cost: 30, Damage: 782%, Max Enemies Hit: 12 28 MP Cost: 30, Damage: 788%, Max Enemies Hit: 12 29 MP Cost: 30, Damage: 794%, Max Enemies Hit: 12 30 MP Cost: 35, Damage: 800%, Max Enemies Hit: 12
Freeze Standing
Description: Uses the power of Ice to hold your ground when struck, enabling you to resist being knocked back.
Delay: 990 ms
Maximum Level: 30
1 MP Cost: 30, Knock-back Resist Chance: 32%, Duration: 10 sec 2 MP Cost: 30, Knock-back Resist Chance: 34%, Duration: 20 sec 3 MP Cost: 30, Knock-back Resist Chance: 36%, Duration: 30 sec 4 MP Cost: 30, Knock-back Resist Chance: 38%, Duration: 40 sec 5 MP Cost: 30, Knock-back Resist Chance: 40%, Duration: 50 sec 6 MP Cost: 35, Knock-back Resist Chance: 42%, Duration: 60 sec 7 MP Cost: 35, Knock-back Resist Chance: 44%, Duration: 70 sec 8 MP Cost: 35, Knock-back Resist Chance: 46%, Duration: 80 sec 9 MP Cost: 35, Knock-back Resist Chance: 48%, Duration: 90 sec 10 MP Cost: 35, Knock-back Resist Chance: 50%, Duration: 100 sec 11 MP Cost: 35, Knock-back Resist Chance: 52%, Duration: 110 sec 12 MP Cost: 40, Knock-back Resist Chance: 54%, Duration: 120 sec 13 MP Cost: 40, Knock-back Resist Chance: 56%, Duration: 130 sec 14 MP Cost: 40, Knock-back Resist Chance: 58%, Duration: 140 sec 15 MP Cost: 40, Knock-back Resist Chance: 60%, Duration: 150 sec 16 MP Cost: 40, Knock-back Resist Chance: 62%, Duration: 160 sec 17 MP Cost: 40, Knock-back Resist Chance: 64%, Duration: 170 sec 18 MP Cost: 45, Knock-back Resist Chance: 66%, Duration: 180 sec 19 MP Cost: 45, Knock-back Resist Chance: 68%, Duration: 190 sec 20 MP Cost: 45, Knock-back Resist Chance: 70%, Duration: 200 sec 21 MP Cost: 45, Knock-back Resist Chance: 72%, Duration: 210 sec 22 MP Cost: 45, Knock-back Resist Chance: 74%, Duration: 220 sec 23 MP Cost: 45, Knock-back Resist Chance: 76%, Duration: 230 sec 24 MP Cost: 50, Knock-back Resist Chance: 78%, Duration: 240 sec 25 MP Cost: 50, Knock-back Resist Chance: 80%, Duration: 250 sec 26 MP Cost: 50, Knock-back Resist Chance: 82%, Duration: 260 sec 27 MP Cost: 50, Knock-back Resist Chance: 84%, Duration: 270 sec 28 MP Cost: 50, Knock-back Resist Chance: 86%, Duration: 280 sec 29 MP Cost: 50, Knock-back Resist Chance: 88%, Duration: 290 sec 30 MP Cost: 55, Knock-back Resist Chance: 90%, Duration: 300 sec
High Defense
Description: A new defense technique the permanently decreases damage received from enemies.
Maximum Level: 30
1 Damage Taken: -0.5% 2 Damage Taken: -1.0% 3 Damage Taken: -1.5% 4 Damage Taken: -2.0% 5 Damage Taken: -2.5% 6 Damage Taken: -3.0% 7 Damage Taken: -3.5% 8 Damage Taken: -4.0% 9 Damage Taken: -4.5% 10 Damage Taken: -5.0% 11 Damage Taken: -5.5% 12 Damage Taken: -6.0% 13 Damage Taken: -6.5% 14 Damage Taken: -7.0% 15 Damage Taken: -7.5% 16 Damage Taken: -8.0% 17 Damage Taken: -8.5% 18 Damage Taken: -9.0% 19 Damage Taken: -9.5% 20 Damage Taken: -10.0% 21 Damage Taken: -10.5% 22 Damage Taken: -11.0% 23 Damage Taken: -11.5% 24 Damage Taken: -12.0% 25 Damage Taken: -12.5% 26 Damage Taken: -13.0% 27 Damage Taken: -13.5% 28 Damage Taken: -14.0% 29 Damage Taken: -14.5% 30 Damage Taken: -15.0%
Combo Tempest
Description: Freezes the enemy so that even a small amount of impact can kill them. Inflicts deadly damage to boss monsters up to 4 consecutive times. Can only be used when #cCombo Count reaches 200#.\n[Command: #cDown Arrow Key and Right Arrow Key + Attack Key#]\nRequired Skill: #cCombo Peril Lv. 20#
Range: 800%
Delay: 3000 ms
Pre-requisite: Level 10 Combo Fenrir
Maximum Level: 30
1 Damage: 310% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 11 sec 2 Damage: 320% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 12 sec 3 Damage: 330% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 13 sec 4 Damage: 340% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 14 sec 5 Damage: 350% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 15 sec 6 Damage: 360% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 16 sec 7 Damage: 370% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 17 sec 8 Damage: 380% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 18 sec 9 Damage: 390% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 19 sec 10 Damage: 400% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 20 sec 11 Damage: 410% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 21 sec 12 Damage: 420% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 22 sec 13 Damage: 430% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 23 sec 14 Damage: 440% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 24 sec 15 Damage: 450% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 25 sec 16 Damage: 460% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 26 sec 17 Damage: 470% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 27 sec 18 Damage: 480% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 28 sec 19 Damage: 490% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 29 sec 20 Damage: 500% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 30 sec 21 Damage: 510% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 31 sec 22 Damage: 520% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 32 sec 23 Damage: 530% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 33 sec 24 Damage: 540% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 34 sec 25 Damage: 550% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 35 sec 26 Damage: 560% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 36 sec 27 Damage: 570% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 37 sec 28 Damage: 580% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 38 sec 29 Damage: 590% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 39 sec 30 Damage: 600% on Boss Monsters, Max Hits: 4, Freezes normal monsters for 40 sec
Combo Barrier
Description: Casts a party buff that temporarily decreases damage taken. Can only be used when #cCombo Count is 200 or more#.\n[Command: #cDown Arrow Key and Down Arrow Key + Attack Key#]\nRequired Skill: #cCombo Drain Lv. 10#
Range: 400%
Delay: 2700 ms
Pre-requisite: Level 10 Combo Drain
Maximum Level: 30
1 Absorbs 5.5% of the damage received for 66 sec 2 Absorbs 6.0% of the damage received for 72 sec 3 Absorbs 6.5% of the damage received for 78 sec 4 Absorbs 7.0% of the damage received for 84 sec 5 Absorbs 7.5% of the damage received for 90 sec 6 Absorbs 8.0% of the damage received for 96 sec 7 Absorbs 8.5% of the damage received for 102 sec 8 Absorbs 9.0% of the damage received for 108 sec 9 Absorbs 9.5% of the damage received for 114 sec 10 Absorbs 10.0% of the damage received for 120 sec 11 Absorbs 10.5% of the damage received for 126 sec 12 Absorbs 11.0% of the damage received for 132 sec 13 Absorbs 11.5% of the damage received for 138 sec 14 Absorbs 12.0% of the damage received for 144 sec 15 Absorbs 12.5% of the damage received for 150 sec 16 Absorbs 13.0% of the damage received for 156 sec 17 Absorbs 13.5% of the damage received for 162 sec 18 Absorbs 14.0% of the damage received for 168 sec 19 Absorbs 14.5% of the damage received for 174 sec 20 Absorbs 15.0% of the damage received for 180 sec 21 Absorbs 15.5% of the damage received for 186 sec 22 Absorbs 16.0% of the damage received for 192 sec 23 Absorbs 16.5% of the damage received for 198 sec 24 Absorbs 17.0% of the damage received for 204 sec 25 Absorbs 17.5% of the damage received for 210 sec 26 Absorbs 18.0% of the damage received for 216 sec 27 Absorbs 18.5% of the damage received for 222 sec 28 Absorbs 19.0% of the damage received for 228 sec 29 Absorbs 19.5% of the damage received for 234 sec 30 Absorbs 20.0% of the damage received for 240 sec
Hero's Will
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Maximum Level: 5
1 MP Cost: 30, Cooldown: 600 sec 2 MP Cost: 30, Cooldown: 540 sec 3 MP Cost: 30, Cooldown: 480 sec 4 MP Cost: 30, Cooldown: 420 sec 5 MP Cost: 30, Cooldown: 360 sec
(hidden) Over Swing - Double Swing
Description: [Master Level : 30]
Delay: 420 ms
Maximum Level: 30
(hidden) Over Swing - Triple Swing
Description: [Master Level : 30]
Delay: 660 ms
Maximum Level: 30
Maple Warrior
Description: Increases the stats of all party members.
Range: 400%
Delay: 1500 ms
Maximum Level: 30
1 MP Cost: 10, All Stats: +1%, Duration: 30 sec 2 MP Cost: 10, All Stats: +1%, Duration: 60 sec 3 MP Cost: 10, All Stats: +2%, Duration: 90 sec 4 MP Cost: 10, All Stats: +2%, Duration: 120 sec 5 MP Cost: 20, All Stats: +3%, Duration: 150 sec 6 MP Cost: 20, All Stats: +3%, Duration: 180 sec 7 MP Cost: 20, All Stats: +4%, Duration: 210 sec 8 MP Cost: 20, All Stats: +4%, Duration: 240 sec 9 MP Cost: 20, All Stats: +5%, Duration: 270 sec 10 MP Cost: 30, All Stats: +5%, Duration: 300 sec 11 MP Cost: 30, All Stats: +6%, Duration: 330 sec 12 MP Cost: 30, All Stats: +6%, Duration: 360 sec 13 MP Cost: 30, All Stats: +7%, Duration: 390 sec 14 MP Cost: 30, All Stats: +7%, Duration: 420 sec 15 MP Cost: 40, All Stats: +8%, Duration: 450 sec 16 MP Cost: 40, All Stats: +8%, Duration: 480 sec 17 MP Cost: 40, All Stats: +9%, Duration: 510 sec 18 MP Cost: 40, All Stats: +9%, Duration: 540 sec 19 MP Cost: 40, All Stats: +10%, Duration: 570 sec 20 MP Cost: 50, All Stats: +10%, Duration: 600 sec 21 MP Cost: 50, All Stats: +11%, Duration: 630 sec 22 MP Cost: 50, All Stats: +11%, Duration: 660 sec 23 MP Cost: 50, All Stats: +12%, Duration: 690 sec 24 MP Cost: 50, All Stats: +12%, Duration: 720 sec 25 MP Cost: 60, All Stats: +13%, Duration: 750 sec 26 MP Cost: 60, All Stats: +13%, Duration: 780 sec 27 MP Cost: 60, All Stats: +14%, Duration: 810 sec 28 MP Cost: 60, All Stats: +14%, Duration: 840 sec 29 MP Cost: 60, All Stats: +15%, Duration: 870 sec 30 MP Cost: 70, All Stats: +15%, Duration: 900 sec Evan (I)
Magic Missile
Description: Attacks an enemy twice.
Delay: 810 ms
Maximum Level: 20
1 MP Cost: 10, Damage: 73% 2 MP Cost: 10, Damage: 76% 3 MP Cost: 10, Damage: 79% 4 MP Cost: 10, Damage: 82% 5 MP Cost: 12, Damage: 85% 6 MP Cost: 12, Damage: 88% 7 MP Cost: 12, Damage: 91% 8 MP Cost: 12, Damage: 94% 9 MP Cost: 12, Damage: 97% 10 MP Cost: 14, Damage: 100% 11 MP Cost: 14, Damage: 103% 12 MP Cost: 14, Damage: 106% 13 MP Cost: 14, Damage: 109% 14 MP Cost: 14, Damage: 112% 15 MP Cost: 16, Damage: 115% 16 MP Cost: 16, Damage: 118% 17 MP Cost: 16, Damage: 121% 18 MP Cost: 16, Damage: 124% 19 MP Cost: 16, Damage: 127% 20 MP Cost: 18, Damage: 130%
Dragon Soul
Description: Commune with a Dragon to increase Magic Attack.
Maximum Level: 20
1 Magic ATT: +1 2 Magic ATT: +2 3 Magic ATT: +3 4 Magic ATT: +4 5 Magic ATT: +5 6 Magic ATT: +6 7 Magic ATT: +7 8 Magic ATT: +8 9 Magic ATT: +9 10 Magic ATT: +10 11 Magic ATT: +11 12 Magic ATT: +12 13 Magic ATT: +13 14 Magic ATT: +14 15 Magic ATT: +15 16 Magic ATT: +16 17 Magic ATT: +17 18 Magic ATT: +18 19 Magic ATT: +19 20 Magic ATT: +20 Evan (II)
Fire Circle
Description: Shoots out a flame that attacks multiple enemies.
Range: 350%
Delay: 930 ms
Element: Fire
Maximum Level: 20
1 MP Cost: 12, Damage: 154%, Max Monsters Hit: 3 2 MP Cost: 12, Damage: 158%, Max Monsters Hit: 3 3 MP Cost: 12, Damage: 162%, Max Monsters Hit: 3 4 MP Cost: 12, Damage: 166%, Max Monsters Hit: 3 5 MP Cost: 14, Damage: 170%, Max Monsters Hit: 3 6 MP Cost: 14, Damage: 174%, Max Monsters Hit: 3 7 MP Cost: 14, Damage: 178%, Max Monsters Hit: 3 8 MP Cost: 14, Damage: 182%, Max Monsters Hit: 3 9 MP Cost: 14, Damage: 186%, Max Monsters Hit: 3 10 MP Cost: 16, Damage: 190%, Max Monsters Hit: 3 11 MP Cost: 16, Damage: 194%, Max Monsters Hit: 4 12 MP Cost: 16, Damage: 198%, Max Monsters Hit: 4 13 MP Cost: 16, Damage: 202%, Max Monsters Hit: 4 14 MP Cost: 16, Damage: 206%, Max Monsters Hit: 4 15 MP Cost: 18, Damage: 210%, Max Monsters Hit: 4 16 MP Cost: 18, Damage: 214%, Max Monsters Hit: 4 17 MP Cost: 18, Damage: 218%, Max Monsters Hit: 4 18 MP Cost: 18, Damage: 222%, Max Monsters Hit: 4 19 MP Cost: 18, Damage: 226%, Max Monsters Hit: 4 20 MP Cost: 20, Damage: 230%, Max Monsters Hit: 4
Teleport
Description: Allows you to teleport a set distance to other locations on the same map using the arrow keys.
Maximum Level: 20
1 MP Cost: 50, Range: 130 2 MP Cost: 48, Range: 132 3 MP Cost: 46, Range: 132 4 MP Cost: 44, Range: 134 5 MP Cost: 42, Range: 134 6 MP Cost: 40, Range: 136 7 MP Cost: 38, Range: 136 8 MP Cost: 36, Range: 138 9 MP Cost: 34, Range: 138 10 MP Cost: 32, Range: 140 11 MP Cost: 30, Range: 140 12 MP Cost: 28, Range: 142 13 MP Cost: 26, Range: 142 14 MP Cost: 24, Range: 144 15 MP Cost: 22, Range: 144 16 MP Cost: 20, Range: 146 17 MP Cost: 18, Range: 146 18 MP Cost: 16, Range: 148 19 MP Cost: 14, Range: 148 20 MP Cost: 12, Range: 150 Evan (III)
Lightning Bolt
Description: Drops a thunderbolt on one enemy.
Delay: 1200 ms
Element: Lightning
Maximum Level: 20
1 MP Cost: 16, Damage: 285% 2 MP Cost: 16, Damage: 290% 3 MP Cost: 16, Damage: 295% 4 MP Cost: 16, Damage: 300% 5 MP Cost: 19, Damage: 305% 6 MP Cost: 19, Damage: 310% 7 MP Cost: 19, Damage: 315% 8 MP Cost: 19, Damage: 320% 9 MP Cost: 19, Damage: 325% 10 MP Cost: 22, Damage: 330% 11 MP Cost: 22, Damage: 335% 12 MP Cost: 22, Damage: 340% 13 MP Cost: 22, Damage: 345% 14 MP Cost: 22, Damage: 350% 15 MP Cost: 25, Damage: 355% 16 MP Cost: 25, Damage: 360% 17 MP Cost: 25, Damage: 365% 18 MP Cost: 25, Damage: 370% 19 MP Cost: 25, Damage: 375% 20 MP Cost: 28, Damage: 380%
Magic Guard
Description: Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, you HP take the full amount of damage.#cLevel 6 and above: Mastery Book required#
Maximum Level: 20
1 MP Cost: 7, Damage Displaced: 13% of your HP, Duration: 110 sec 2 MP Cost: 7, Damage Displaced: 16% of your HP, Duration: 120 sec 3 MP Cost: 9, Damage Displaced: 19% of your HP, Duration: 130 sec 4 MP Cost: 9, Damage Displaced: 22% of your HP, Duration: 140 sec 5 MP Cost: 11, Damage Displaced: 25% of your HP, Duration: 150 sec 6 MP Cost: 11, Damage Displaced: 28% of your HP, Duration: 160 sec 7 MP Cost: 13, Damage Displaced: 31% of your HP, Duration: 170 sec 8 MP Cost: 13, Damage Displaced: 34% of your HP, Duration: 180 sec 9 MP Cost: 15, Damage Displaced: 37% of your HP, Duration: 190 sec 10 MP Cost: 15, Damage Displaced: 40% of your HP, Duration: 200 sec 11 MP Cost: 17, Damage Displaced: 43% of your HP, Duration: 210 sec 12 MP Cost: 17, Damage Displaced: 46% of your HP, Duration: 220 sec 13 MP Cost: 19, Damage Displaced: 49% of your HP, Duration: 230 sec 14 MP Cost: 19, Damage Displaced: 52% of your HP, Duration: 240 sec 15 MP Cost: 21, Damage Displaced: 55% of your HP, Duration: 250 sec 16 MP Cost: 21, Damage Displaced: 58% of your HP, Duration: 260 sec 17 MP Cost: 23, Damage Displaced: 61% of your HP, Duration: 270 sec 18 MP Cost: 23, Damage Displaced: 64% of your HP, Duration: 280 sec 19 MP Cost: 25, Damage Displaced: 67% of your HP, Duration: 290 sec 20 MP Cost: 25, Damage Displaced: 70% of your HP, Duration: 300 sec Evan (IV)
Ice Breath
Description: Gathers ice for a while before attacking multiple monsters. The longer you spend gathering ice, the more damage you do.
Range: 350%
Delay: 810 ms
Element: Ice
Maximum Level: 20
1 MP Cost: 14, Damage: 249%, Max Monsters Hit: 6 enemies, Freeze Chance: 33% chance, Freeze Duration: 5 sec 2 MP Cost: 16, Damage: 253%, Max Monsters Hit: 6 enemies, Freeze Chance: 36% chance, Freeze Duration: 5 sec 3 MP Cost: 16, Damage: 257%, Max Monsters Hit: 6 enemies, Freeze Chance: 39% chance, Freeze Duration: 5 sec 4 MP Cost: 18, Damage: 261%, Max Monsters Hit: 6 enemies, Freeze Chance: 42% chance, Freeze Duration: 5 sec 5 MP Cost: 18, Damage: 265%, Max Monsters Hit: 6 enemies, Freeze Chance: 45% chance, Freeze Duration: 5 sec 6 MP Cost: 20, Damage: 269%, Max Monsters Hit: 6 enemies, Freeze Chance: 48% chance, Freeze Duration: 5 sec 7 MP Cost: 20, Damage: 273%, Max Monsters Hit: 6 enemies, Freeze Chance: 51% chance, Freeze Duration: 5 sec 8 MP Cost: 22, Damage: 277%, Max Monsters Hit: 6 enemies, Freeze Chance: 54% chance, Freeze Duration: 5 sec 9 MP Cost: 22, Damage: 281%, Max Monsters Hit: 6 enemies, Freeze Chance: 57% chance, Freeze Duration: 5 sec 10 MP Cost: 24, Damage: 285%, Max Monsters Hit: 6 enemies, Freeze Chance: 60% chance, Freeze Duration: 5 sec 11 MP Cost: 24, Damage: 289%, Max Monsters Hit: 6 enemies, Freeze Chance: 63% chance, Freeze Duration: 5 sec 12 MP Cost: 26, Damage: 293%, Max Monsters Hit: 6 enemies, Freeze Chance: 66% chance, Freeze Duration: 5 sec 13 MP Cost: 26, Damage: 297%, Max Monsters Hit: 6 enemies, Freeze Chance: 69% chance, Freeze Duration: 5 sec 14 MP Cost: 28, Damage: 301%, Max Monsters Hit: 6 enemies, Freeze Chance: 72% chance, Freeze Duration: 5 sec 15 MP Cost: 28, Damage: 305%, Max Monsters Hit: 6 enemies, Freeze Chance: 75% chance, Freeze Duration: 5 sec 16 MP Cost: 30, Damage: 309%, Max Monsters Hit: 6 enemies, Freeze Chance: 78% chance, Freeze Duration: 5 sec 17 MP Cost: 30, Damage: 313%, Max Monsters Hit: 6 enemies, Freeze Chance: 81% chance, Freeze Duration: 5 sec 18 MP Cost: 32, Damage: 317%, Max Monsters Hit: 6 enemies, Freeze Chance: 84% chance, Freeze Duration: 5 sec 19 MP Cost: 32, Damage: 321%, Max Monsters Hit: 6 enemies, Freeze Chance: 87% chance, Freeze Duration: 5 sec 20 MP Cost: 34, Damage: 325%, Max Monsters Hit: 6 enemies, Freeze Chance: 90% chance, Freeze Duration: 5 sec
Elemental Reset
Description: Temporarily decreases the magic attributes of all attacks that you use.
Delay: 1920 ms
Maximum Level: 10
1 MP Cost: 14, Elemental Attributes: -10%, Duration: 120 sec 2 MP Cost: 18, Elemental Attributes: -20%, Duration: 140 sec 3 MP Cost: 22, Elemental Attributes: -30%, Duration: 160 sec 4 MP Cost: 26, Elemental Attributes: -40%, Duration: 180 sec 5 MP Cost: 30, Elemental Attributes: -50%, Duration: 200 sec 6 MP Cost: 34, Elemental Attributes: -60%, Duration: 220 sec 7 MP Cost: 38, Elemental Attributes: -70%, Duration: 240 sec 8 MP Cost: 42, Elemental Attributes: -80%, Duration: 260 sec 9 MP Cost: 46, Elemental Attributes: -90%, Duration: 280 sec 10 MP Cost: 50, Elemental Attributes: -100%, Duration: 300 sec
Spell Mastery
Description: Increases Magic Mastery and Magic Attack.
Maximum Level: 10
1 Magic Mastery: 14%, Magic ATT: +1 2 Magic Mastery: 18%, Magic ATT: +2 3 Magic Mastery: 22%, Magic ATT: +3 4 Magic Mastery: 26%, Magic ATT: +4 5 Magic Mastery: 30%, Magic ATT: +5 6 Magic Mastery: 34%, Magic ATT: +6 7 Magic Mastery: 38%, Magic ATT: +7 8 Magic Mastery: 42%, Magic ATT: +8 9 Magic Mastery: 46%, Magic ATT: +9 10 Magic Mastery: 50%, Magic ATT: +10 Evan (V)
Magic Flare
Description: A pillar of light created with a pentacle surrounds one enemy and inflicts damage.
Delay: 1560 ms
Maximum Level: 20
1 MP Cost: 18, Damage: 366% 2 MP Cost: 18, Damage: 372% 3 MP Cost: 18, Damage: 378% 4 MP Cost: 18, Damage: 384% 5 MP Cost: 22, Damage: 390% 6 MP Cost: 22, Damage: 396% 7 MP Cost: 22, Damage: 402% 8 MP Cost: 22, Damage: 408% 9 MP Cost: 22, Damage: 414% 10 MP Cost: 26, Damage: 420% 11 MP Cost: 26, Damage: 426% 12 MP Cost: 26, Damage: 432% 13 MP Cost: 26, Damage: 438% 14 MP Cost: 26, Damage: 444% 15 MP Cost: 30, Damage: 450% 16 MP Cost: 30, Damage: 456% 17 MP Cost: 30, Damage: 462% 18 MP Cost: 30, Damage: 468% 19 MP Cost: 30, Damage: 474% 20 MP Cost: 34, Damage: 480%
Magic Shield
Description: Creates a protective shield that absorbs a fixed amount of damage received by party members for 20 seconds. [Cooldown: 40 sec]
Range: 300%
Delay: 2160 ms
Maximum Level: 20
1 MP Cost: 20, absorbs 11% of damage received for 20 sec 2 MP Cost: 20, absorbs 12% of damage received for 20 sec 3 MP Cost: 20, absorbs 13% of damage received for 20 sec 4 MP Cost: 20, absorbs 14% of damage received for 20 sec 5 MP Cost: 25, absorbs 15% of damage received for 20 sec 6 MP Cost: 25, absorbs 16% of damage received for 20 sec 7 MP Cost: 25, absorbs 17% of damage received for 20 sec 8 MP Cost: 25, absorbs 18% of damage received for 20 sec 9 MP Cost: 30, absorbs 19% of damage received for 20 sec 10 MP Cost: 30, absorbs 20% of damage received for 20 sec 11 MP Cost: 30, absorbs 21% of damage received for 20 sec 12 MP Cost: 30, absorbs 22% of damage received for 20 sec 13 MP Cost: 35, absorbs 23% of damage received for 20 sec 14 MP Cost: 35, absorbs 24% of damage received for 20 sec 15 MP Cost: 35, absorbs 25% of damage received for 20 sec 16 MP Cost: 35, absorbs 26% of damage received for 20 sec 17 MP Cost: 40, absorbs 27% of damage received for 20 sec 18 MP Cost: 40, absorbs 28% of damage received for 20 sec 19 MP Cost: 40, absorbs 29% of damage received for 20 sec 20 MP Cost: 40, absorbs 30% of damage received for 20 sec Evan (VI)
Critical Magic
Description: Increases Critical Hit Rate.#cLevel 6 and above: Mastery Book required#
Maximum Level: 15
1 Critical Hit Rate: +2% 2 Critical Hit Rate: +4% 3 Critical Hit Rate: +6% 4 Critical Hit Rate: +8% 5 Critical Hit Rate: +10% 6 Critical Hit Rate: +12% 7 Critical Hit Rate: +14% 8 Critical Hit Rate: +16% 9 Critical Hit Rate: +18% 10 Critical Hit Rate: +20% 11 Critical Hit Rate: +22% 12 Critical Hit Rate: +24% 13 Critical Hit Rate: +26% 14 Critical Hit Rate: +28% 15 Critical Hit Rate: +30%
Dragon Thrust
Description: A fierce dragon deals damage to enemies while knocking them back.
Range: 300%
Delay: 1710 ms
Maximum Level: 20
1 MP Cost: 18, Damage: 286%, Max Monsters Hit: 6, Knock-back Chance: 38% 2 MP Cost: 18, Damage: 292%, Max Monsters Hit: 6, Knock-back Chance: 41% 3 MP Cost: 18, Damage: 298%, Max Monsters Hit: 6, Knock-back Chance: 44% 4 MP Cost: 18, Damage: 304%, Max Monsters Hit: 6, Knock-back Chance: 47% 5 MP Cost: 22, Damage: 310%, Max Monsters Hit: 6, Knock-back Chance: 50% 6 MP Cost: 22, Damage: 316%, Max Monsters Hit: 6, Knock-back Chance: 53% 7 MP Cost: 22, Damage: 322%, Max Monsters Hit: 6, Knock-back Chance: 56% 8 MP Cost: 22, Damage: 328%, Max Monsters Hit: 6, Knock-back Chance: 59% 9 MP Cost: 22, Damage: 334%, Max Monsters Hit: 6, Knock-back Chance: 62% 10 MP Cost: 26, Damage: 340%, Max Monsters Hit: 6, Knock-back Chance: 65% 11 MP Cost: 26, Damage: 346%, Max Monsters Hit: 6, Knock-back Chance: 68% 12 MP Cost: 26, Damage: 352%, Max Monsters Hit: 6, Knock-back Chance: 71% 13 MP Cost: 26, Damage: 358%, Max Monsters Hit: 6, Knock-back Chance: 74% 14 MP Cost: 26, Damage: 364%, Max Monsters Hit: 6, Knock-back Chance: 77% 15 MP Cost: 30, Damage: 370%, Max Monsters Hit: 6, Knock-back Chance: 80% 16 MP Cost: 30, Damage: 376%, Max Monsters Hit: 6, Knock-back Chance: 83% 17 MP Cost: 30, Damage: 382%, Max Monsters Hit: 6, Knock-back Chance: 86% 18 MP Cost: 30, Damage: 388%, Max Monsters Hit: 6, Knock-back Chance: 89% 19 MP Cost: 30, Damage: 394%, Max Monsters Hit: 6, Knock-back Chance: 92% 20 MP Cost: 34, Damage: 400%, Max Monsters Hit: 6, Knock-back Chance: 95%
Magic Booster
Description: Triples your Magic Attack Speed for a fixed amount of time.#cLevel 6 and above: Mastery Book required#
Delay: 1920 ms
Maximum Level: 20
1 MP Cost: 76, Duration: 110 sec 2 MP Cost: 74, Duration: 120 sec 3 MP Cost: 72, Duration: 130 sec 4 MP Cost: 70, Duration: 140 sec 5 MP Cost: 68, Duration: 150 sec 6 MP Cost: 66, Duration: 160 sec 7 MP Cost: 64, Duration: 170 sec 8 MP Cost: 62, Duration: 180 sec 9 MP Cost: 60, Duration: 190 sec 10 MP Cost: 58, Duration: 200 sec 11 MP Cost: 56, Duration: 210 sec 12 MP Cost: 54, Duration: 220 sec 13 MP Cost: 52, Duration: 230 sec 14 MP Cost: 50, Duration: 240 sec 15 MP Cost: 48, Duration: 250 sec 16 MP Cost: 46, Duration: 260 sec 17 MP Cost: 44, Duration: 270 sec 18 MP Cost: 42, Duration: 280 sec 19 MP Cost: 40, Duration: 290 sec 20 MP Cost: 38, Duration: 300 sec
Slow
Description: Casts a Slow Buff. When the Slow Buff is activated, the speed of the targeted enemy has a chance to be Slowed.
Delay: 1800 ms
Maximum Level: 10
1 MP Cost: 20, Buff Duration: 60 sec, Slow Chance: 24%, Slow Duration: 4 sec, Enemy Movement Speed: --22 2 MP Cost: 20, Buff Duration: 70 sec, Slow Chance: 28%, Slow Duration: 4 sec, Enemy Movement Speed: --24 3 MP Cost: 20, Buff Duration: 80 sec, Slow Chance: 32%, Slow Duration: 4 sec, Enemy Movement Speed: --26 4 MP Cost: 20, Buff Duration: 90 sec, Slow Chance: 36%, Slow Duration: 4 sec, Enemy Movement Speed: --28 5 MP Cost: 30, Buff Duration: 100 sec, Slow Chance: 40%, Slow Duration: 8 sec, Enemy Movement Speed: --30 6 MP Cost: 30, Buff Duration: 110 sec, Slow Chance: 44%, Slow Duration: 8 sec, Enemy Movement Speed: --32 7 MP Cost: 30, Buff Duration: 120 sec, Slow Chance: 48%, Slow Duration: 8 sec, Enemy Movement Speed: --34 8 MP Cost: 30, Buff Duration: 130 sec, Slow Chance: 52%, Slow Duration: 8 sec, Enemy Movement Speed: --36 9 MP Cost: 40, Buff Duration: 140 sec, Slow Chance: 56%, Slow Duration: 12 sec, Enemy Movement Speed: --38 10 MP Cost: 40, Buff Duration: 150 sec, Slow Chance: 60%, Slow Duration: 12 sec, Enemy Movement Speed: --40 Evan (VII)
Magic Amplification
Description: Increases the MP cost and the Magic Attack of your magic skills.
Maximum Level: 15
1 MP Cost: 107%, Magic Attack: 107% 2 MP Cost: 109%, Magic Attack: 109% 3 MP Cost: 111%, Magic Attack: 111% 4 MP Cost: 113%, Magic Attack: 113% 5 MP Cost: 115%, Magic Attack: 115% 6 MP Cost: 117%, Magic Attack: 117% 7 MP Cost: 119%, Magic Attack: 119% 8 MP Cost: 121%, Magic Attack: 121% 9 MP Cost: 123%, Magic Attack: 123% 10 MP Cost: 125%, Magic Attack: 125% 11 MP Cost: 127%, Magic Attack: 127% 12 MP Cost: 129%, Magic Attack: 129% 13 MP Cost: 131%, Magic Attack: 131% 14 MP Cost: 133%, Magic Attack: 133% 15 MP Cost: 135%, Magic Attack: 135%
Fire Breath
Description: Gathers fire for a while before attacking multiple monsters. Enemies that are hit are knocked down. The longer you spend gathering fire, the more damage you do.
Range: 350%
Delay: 990 ms
Element: Fire
Maximum Level: 20
1 MP Cost: 20, Damage: 407%, Max Monsters Hit: 6, Stun Chance: 11%, Stun Duration: 5 sec 2 MP Cost: 22, Damage: 414%, Max Monsters Hit: 6, Stun Chance: 12%, Stun Duration: 5 sec 3 MP Cost: 22, Damage: 421%, Max Monsters Hit: 6, Stun Chance: 13%, Stun Duration: 5 sec 4 MP Cost: 24, Damage: 428%, Max Monsters Hit: 6, Stun Chance: 14%, Stun Duration: 5 sec 5 MP Cost: 24, Damage: 435%, Max Monsters Hit: 6, Stun Chance: 15%, Stun Duration: 5 sec 6 MP Cost: 26, Damage: 442%, Max Monsters Hit: 6, Stun Chance: 16%, Stun Duration: 5 sec 7 MP Cost: 26, Damage: 449%, Max Monsters Hit: 6, Stun Chance: 17%, Stun Duration: 5 sec 8 MP Cost: 28, Damage: 456%, Max Monsters Hit: 6, Stun Chance: 18%, Stun Duration: 5 sec 9 MP Cost: 28, Damage: 463%, Max Monsters Hit: 6, Stun Chance: 19%, Stun Duration: 5 sec 10 MP Cost: 30, Damage: 470%, Max Monsters Hit: 6, Stun Chance: 20%, Stun Duration: 5 sec 11 MP Cost: 30, Damage: 477%, Max Monsters Hit: 6, Stun Chance: 21%, Stun Duration: 5 sec 12 MP Cost: 32, Damage: 484%, Max Monsters Hit: 6, Stun Chance: 22%, Stun Duration: 5 sec 13 MP Cost: 32, Damage: 491%, Max Monsters Hit: 6, Stun Chance: 23%, Stun Duration: 5 sec 14 MP Cost: 34, Damage: 498%, Max Monsters Hit: 6, Stun Chance: 24%, Stun Duration: 5 sec 15 MP Cost: 34, Damage: 505%, Max Monsters Hit: 6, Stun Chance: 25%, Stun Duration: 5 sec 16 MP Cost: 36, Damage: 512%, Max Monsters Hit: 6, Stun Chance: 26%, Stun Duration: 5 sec 17 MP Cost: 36, Damage: 519%, Max Monsters Hit: 6, Stun Chance: 27%, Stun Duration: 5 sec 18 MP Cost: 38, Damage: 526%, Max Monsters Hit: 6, Stun Chance: 28%, Stun Duration: 5 sec 19 MP Cost: 38, Damage: 533%, Max Monsters Hit: 6, Stun Chance: 29%, Stun Duration: 5 sec 20 MP Cost: 40, Damage: 540%, Max Monsters Hit: 6, Stun Chance: 30%, Stun Duration: 5 sec
Killer Wings
Description: Attacks one enemy, who is then branded with a Dragon seal. All of your following attacks will be focused on that enemy.
Range: 400%
Delay: 1440 ms
Element: Dark
Maximum Level: 20
1 MP Cost: 20, Damage: 504% 2 MP Cost: 20, Damage: 508% 3 MP Cost: 20, Damage: 512% 4 MP Cost: 20, Damage: 516% 5 MP Cost: 20, Damage: 520% 6 MP Cost: 25, Damage: 524% 7 MP Cost: 25, Damage: 528% 8 MP Cost: 25, Damage: 532% 9 MP Cost: 25, Damage: 536% 10 MP Cost: 25, Damage: 540% 11 MP Cost: 25, Damage: 544% 12 MP Cost: 30, Damage: 548% 13 MP Cost: 30, Damage: 552% 14 MP Cost: 30, Damage: 556% 15 MP Cost: 30, Damage: 560% 16 MP Cost: 30, Damage: 564% 17 MP Cost: 30, Damage: 568% 18 MP Cost: 35, Damage: 572% 19 MP Cost: 35, Damage: 576% 20 MP Cost: 35, Damage: 580%
Magic Resistance
Description: Temporarily increases the magic resistance for all party members nearby.
Range: 300%
Delay: 1920 ms
Maximum Level: 10
1 MP Cost: 12, Magic Resistance: +2%, Duration: 60 sec 2 MP Cost: 12, Magic Resistance: +4%, Duration: 70 sec 3 MP Cost: 18, Magic Resistance: +6%, Duration: 80 sec 4 MP Cost: 18, Magic Resistance: +8%, Duration: 90 sec 5 MP Cost: 24, Magic Resistance: +10%, Duration: 100 sec 6 MP Cost: 24, Magic Resistance: +12%, Duration: 110 sec 7 MP Cost: 30, Magic Resistance: +14%, Duration: 120 sec 8 MP Cost: 30, Magic Resistance: +16%, Duration: 130 sec 9 MP Cost: 36, Magic Resistance: +18%, Duration: 140 sec 10 MP Cost: 36, Magic Resistance: +20%, Duration: 150 sec Evan (VIII)
Dragon Fury
Description: When your MP is within a certain range, the focus of the Dragon strengthens and your Magic Attack increases. This effect disappears once your MP is out of that range.
Maximum Level: 10
1 Magic ATT: +3%, MP Range: 40% to 73% 2 Magic ATT: +6%, MP Range: 40% to 76% 3 Magic ATT: +9%, MP Range: 40% to 79% 4 Magic ATT: +12%, MP Range: 40% to 82% 5 Magic ATT: +15%, MP Range: 40% to 85% 6 Magic ATT: +18%, MP Range: 40% to 88% 7 Magic ATT: +21%, MP Range: 40% to 91% 8 Magic ATT: +24%, MP Range: 40% to 94% 9 Magic ATT: +27%, MP Range: 40% to 97% 10 Magic ATT: +30%, MP Range: 40% to 100%
Earthquake
Description: Violently shakes the ground, inflicting multiple attacks on enemies.
Range: 300%
Delay: 1710 ms
Element: Fire
Maximum Level: 20
1 MP Cost: 19, Damage: 626%, Max Monsters Hit: 5 2 MP Cost: 22, Damage: 632%, Max Monsters Hit: 5 3 MP Cost: 22, Damage: 638%, Max Monsters Hit: 5 4 MP Cost: 25, Damage: 644%, Max Monsters Hit: 5 5 MP Cost: 25, Damage: 650%, Max Monsters Hit: 5 6 MP Cost: 28, Damage: 656%, Max Monsters Hit: 6 7 MP Cost: 28, Damage: 662%, Max Monsters Hit: 6 8 MP Cost: 31, Damage: 668%, Max Monsters Hit: 6 9 MP Cost: 31, Damage: 674%, Max Monsters Hit: 6 10 MP Cost: 34, Damage: 680%, Max Monsters Hit: 6 11 MP Cost: 34, Damage: 686%, Max Monsters Hit: 7 12 MP Cost: 37, Damage: 692%, Max Monsters Hit: 7 13 MP Cost: 37, Damage: 698%, Max Monsters Hit: 7 14 MP Cost: 40, Damage: 704%, Max Monsters Hit: 7 15 MP Cost: 40, Damage: 710%, Max Monsters Hit: 7 16 MP Cost: 43, Damage: 716%, Max Monsters Hit: 8 17 MP Cost: 43, Damage: 722%, Max Monsters Hit: 8 18 MP Cost: 46, Damage: 728%, Max Monsters Hit: 8 19 MP Cost: 46, Damage: 734%, Max Monsters Hit: 8 20 MP Cost: 49, Damage: 740%, Max Monsters Hit: 8
Phantom Imprint
Description: Creates a pentacle that puts a curse on a target enemy. Cursed enemies temporarily take more damage.
Delay: 1620 ms
Element: Dark
Maximum Level: 20
1 MP Cost: 24, Damage: 705%, Bonus Damage: 1% for 5 sec 2 MP Cost: 24, Damage: 710%, Bonus Damage: 1% for 5 sec 3 MP Cost: 24, Damage: 715%, Bonus Damage: 1% for 5 sec 4 MP Cost: 24, Damage: 720%, Bonus Damage: 1% for 5 sec 5 MP Cost: 28, Damage: 725%, Bonus Damage: 2% for 5 sec 6 MP Cost: 28, Damage: 730%, Bonus Damage: 2% for 6 sec 7 MP Cost: 28, Damage: 735%, Bonus Damage: 2% for 6 sec 8 MP Cost: 28, Damage: 740%, Bonus Damage: 2% for 6 sec 9 MP Cost: 32, Damage: 745%, Bonus Damage: 3% for 6 sec 10 MP Cost: 32, Damage: 750%, Bonus Damage: 3% for 6 sec 11 MP Cost: 32, Damage: 755%, Bonus Damage: 3% for 7 sec 12 MP Cost: 32, Damage: 760%, Bonus Damage: 3% for 7 sec 13 MP Cost: 36, Damage: 765%, Bonus Damage: 4% for 7 sec 14 MP Cost: 36, Damage: 770%, Bonus Damage: 4% for 7 sec 15 MP Cost: 36, Damage: 775%, Bonus Damage: 4% for 7 sec 16 MP Cost: 36, Damage: 780%, Bonus Damage: 4% for 8 sec 17 MP Cost: 40, Damage: 785%, Bonus Damage: 5% for 8 sec 18 MP Cost: 40, Damage: 790%, Bonus Damage: 5% for 8 sec 19 MP Cost: 40, Damage: 795%, Bonus Damage: 5% for 8 sec 20 MP Cost: 40, Damage: 800%, Bonus Damage: 5% for 8 sec
Recovery Aura
Description: Creates a recovery aura around you for 30 seconds. The MP of all party members inside the aura will be continuously restored. [Cooldown: 1 min]
Range: 200%
Delay: 1800 ms
Maximum Level: 15
1 HP Cost: 18, MP Cost: 18, 38% MP restored every 30 sec 2 HP Cost: 18, MP Cost: 18, 41% MP restored every 30 sec 3 HP Cost: 18, MP Cost: 18, 44% MP restored every 30 sec 4 HP Cost: 22, MP Cost: 22, 47% MP restored every 30 sec 5 HP Cost: 22, MP Cost: 22, 50% MP restored every 30 sec 6 HP Cost: 22, MP Cost: 22, 53% MP restored every 30 sec 7 HP Cost: 26, MP Cost: 26, 56% MP restored every 30 sec 8 HP Cost: 26, MP Cost: 26, 59% MP restored every 30 sec 9 HP Cost: 26, MP Cost: 26, 62% MP restored every 30 sec 10 HP Cost: 30, MP Cost: 30, 65% MP restored every 30 sec 11 HP Cost: 30, MP Cost: 30, 68% MP restored every 30 sec 12 HP Cost: 30, MP Cost: 30, 71% MP restored every 30 sec 13 HP Cost: 34, MP Cost: 34, 74% MP restored every 30 sec 14 HP Cost: 34, MP Cost: 34, 77% MP restored every 30 sec 15 HP Cost: 34, MP Cost: 34, 80% MP restored every 30 sec Evan (IX)
Maple Warrior
Description: Increases the stats of all party members.
Range: 400%
Delay: 2250 ms
Maximum Level: 30
1 MP Cost: 10, All Stats: +1%, Duration: 30 sec 2 MP Cost: 10, All Stats: +1%, Duration: 60 sec 3 MP Cost: 10, All Stats: +2%, Duration: 90 sec 4 MP Cost: 10, All Stats: +2%, Duration: 120 sec 5 MP Cost: 20, All Stats: +3%, Duration: 150 sec 6 MP Cost: 20, All Stats: +3%, Duration: 180 sec 7 MP Cost: 20, All Stats: +4%, Duration: 210 sec 8 MP Cost: 20, All Stats: +4%, Duration: 240 sec 9 MP Cost: 20, All Stats: +5%, Duration: 270 sec 10 MP Cost: 30, All Stats: +5%, Duration: 300 sec 11 MP Cost: 30, All Stats: +6%, Duration: 330 sec 12 MP Cost: 30, All Stats: +6%, Duration: 360 sec 13 MP Cost: 30, All Stats: +7%, Duration: 390 sec 14 MP Cost: 30, All Stats: +7%, Duration: 420 sec 15 MP Cost: 40, All Stats: +8%, Duration: 450 sec 16 MP Cost: 40, All Stats: +8%, Duration: 480 sec 17 MP Cost: 40, All Stats: +9%, Duration: 510 sec 18 MP Cost: 40, All Stats: +9%, Duration: 540 sec 19 MP Cost: 40, All Stats: +10%, Duration: 570 sec 20 MP Cost: 50, All Stats: +10%, Duration: 600 sec 21 MP Cost: 50, All Stats: +11%, Duration: 630 sec 22 MP Cost: 50, All Stats: +11%, Duration: 660 sec 23 MP Cost: 50, All Stats: +12%, Duration: 690 sec 24 MP Cost: 50, All Stats: +12%, Duration: 720 sec 25 MP Cost: 60, All Stats: +13%, Duration: 750 sec 26 MP Cost: 60, All Stats: +13%, Duration: 780 sec 27 MP Cost: 60, All Stats: +14%, Duration: 810 sec 28 MP Cost: 60, All Stats: +14%, Duration: 840 sec 29 MP Cost: 60, All Stats: +15%, Duration: 870 sec 30 MP Cost: 70, All Stats: +15%, Duration: 900 sec
Magic Mastery
Description: Enhances Magic Mastery, Magic Attack, and Minimum Critical Damage.\nRequired Skill: #cSpell Mastery Lv. 10#
Pre-requisite: Level 10 Spell Mastery
Maximum Level: 30
1 Magic Mastery: +56%. Magic ATT: +1, Minimum Critical Damage +1% 2 Magic Mastery: +56%. Magic ATT: +2, Minimum Critical Damage +1% 3 Magic Mastery: +57%. Magic ATT: +3, Minimum Critical Damage +2% 4 Magic Mastery: +57%. Magic ATT: +4, Minimum Critical Damage +2% 5 Magic Mastery: +58%. Magic ATT: +5, Minimum Critical Damage +3% 6 Magic Mastery: +58%. Magic ATT: +6, Minimum Critical Damage +3% 7 Magic Mastery: +59%. Magic ATT: +7, Minimum Critical Damage +4% 8 Magic Mastery: +59%. Magic ATT: +8, Minimum Critical Damage +4% 9 Magic Mastery: +60%. Magic ATT: +9, Minimum Critical Damage +5% 10 Magic Mastery: +60%. Magic ATT: +10, Minimum Critical Damage +5% 11 Magic Mastery: +61%. Magic ATT: +11, Minimum Critical Damage +6% 12 Magic Mastery: +61%. Magic ATT: +12, Minimum Critical Damage +6% 13 Magic Mastery: +62%. Magic ATT: +13, Minimum Critical Damage +7% 14 Magic Mastery: +62%. Magic ATT: +14, Minimum Critical Damage +7% 15 Magic Mastery: +63%. Magic ATT: +15, Minimum Critical Damage +8% 16 Magic Mastery: +63%. Magic ATT: +16, Minimum Critical Damage +8% 17 Magic Mastery: +64%. Magic ATT: +17, Minimum Critical Damage +9% 18 Magic Mastery: +64%. Magic ATT: +18, Minimum Critical Damage +9% 19 Magic Mastery: +65%. Magic ATT: +19, Minimum Critical Damage +10% 20 Magic Mastery: +65%. Magic ATT: +20, Minimum Critical Damage +10% 21 Magic Mastery: +66%. Magic ATT: +21, Minimum Critical Damage +11% 22 Magic Mastery: +66%. Magic ATT: +22, Minimum Critical Damage +11% 23 Magic Mastery: +67%. Magic ATT: +23, Minimum Critical Damage +12% 24 Magic Mastery: +67%. Magic ATT: +24, Minimum Critical Damage +12% 25 Magic Mastery: +68%. Magic ATT: +25, Minimum Critical Damage +13% 26 Magic Mastery: +68%. Magic ATT: +26, Minimum Critical Damage +13% 27 Magic Mastery: +69%. Magic ATT: +27, Minimum Critical Damage +14% 28 Magic Mastery: +69%. Magic ATT: +28, Minimum Critical Damage +14% 29 Magic Mastery: +70%. Magic ATT: +29, Minimum Critical Damage +15% 30 Magic Mastery: +70%. Magic ATT: +30, Minimum Critical Damage +15%
Illusion
Description: The dragon's clone attacks a monster 4 times.
Range: 400%
Delay: 2010 ms
Maximum Level: 30
1 MP Cost: 28, Damage: 254% 2 MP Cost: 28, Damage: 258% 3 MP Cost: 28, Damage: 262% 4 MP Cost: 28, Damage: 266% 5 MP Cost: 28, Damage: 270% 6 MP Cost: 32, Damage: 274% 7 MP Cost: 32, Damage: 278% 8 MP Cost: 32, Damage: 282% 9 MP Cost: 32, Damage: 286% 10 MP Cost: 32, Damage: 290% 11 MP Cost: 32, Damage: 294% 12 MP Cost: 36, Damage: 298% 13 MP Cost: 36, Damage: 302% 14 MP Cost: 36, Damage: 306% 15 MP Cost: 36, Damage: 310% 16 MP Cost: 36, Damage: 314% 17 MP Cost: 36, Damage: 318% 18 MP Cost: 40, Damage: 322% 19 MP Cost: 40, Damage: 326% 20 MP Cost: 40, Damage: 330% 21 MP Cost: 40, Damage: 334% 22 MP Cost: 40, Damage: 338% 23 MP Cost: 40, Damage: 342% 24 MP Cost: 44, Damage: 346% 25 MP Cost: 44, Damage: 350% 26 MP Cost: 44, Damage: 354% 27 MP Cost: 44, Damage: 358% 28 MP Cost: 44, Damage: 362% 29 MP Cost: 44, Damage: 366% 30 MP Cost: 48, Damage: 370%
Flame Wheel
Description: Generates a wheel of flames that attacks up to 6 monsters at once, dealing Fire damage.
Range: 815%
Delay: 1800 ms
Element: Fire
Maximum Level: 30
1 MP Cost: 22, Damage: 595%, Max Monsters Hit: 6 2 MP Cost: 22, Damage: 600%, Max Monsters Hit: 6 3 MP Cost: 22, Damage: 605%, Max Monsters Hit: 6 4 MP Cost: 22, Damage: 610%, Max Monsters Hit: 6 5 MP Cost: 22, Damage: 615%, Max Monsters Hit: 6 6 MP Cost: 26, Damage: 620%, Max Monsters Hit: 6 7 MP Cost: 26, Damage: 625%, Max Monsters Hit: 6 8 MP Cost: 26, Damage: 630%, Max Monsters Hit: 6 9 MP Cost: 26, Damage: 635%, Max Monsters Hit: 6 10 MP Cost: 26, Damage: 640%, Max Monsters Hit: 6 11 MP Cost: 26, Damage: 645%, Max Monsters Hit: 6 12 MP Cost: 30, Damage: 650%, Max Monsters Hit: 6 13 MP Cost: 30, Damage: 655%, Max Monsters Hit: 6 14 MP Cost: 30, Damage: 660%, Max Monsters Hit: 6 15 MP Cost: 30, Damage: 665%, Max Monsters Hit: 6 16 MP Cost: 30, Damage: 670%, Max Monsters Hit: 6 17 MP Cost: 30, Damage: 675%, Max Monsters Hit: 6 18 MP Cost: 34, Damage: 680%, Max Monsters Hit: 6 19 MP Cost: 34, Damage: 685%, Max Monsters Hit: 6 20 MP Cost: 34, Damage: 690%, Max Monsters Hit: 6 21 MP Cost: 34, Damage: 695%, Max Monsters Hit: 6 22 MP Cost: 34, Damage: 700%, Max Monsters Hit: 6 23 MP Cost: 34, Damage: 705%, Max Monsters Hit: 6 24 MP Cost: 38, Damage: 710%, Max Monsters Hit: 6 25 MP Cost: 38, Damage: 715%, Max Monsters Hit: 6 26 MP Cost: 38, Damage: 720%, Max Monsters Hit: 6 27 MP Cost: 38, Damage: 725%, Max Monsters Hit: 6 28 MP Cost: 38, Damage: 730%, Max Monsters Hit: 6 29 MP Cost: 38, Damage: 735%, Max Monsters Hit: 6 30 MP Cost: 42, Damage: 740%, Max Monsters Hit: 6
Hero's Will
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Delay: 2040 ms
Maximum Level: 5
1 MP Cost: 30, Cooldown: 600 sec 2 MP Cost: 30, Cooldown: 540 sec 3 MP Cost: 30, Cooldown: 480 sec 4 MP Cost: 30, Cooldown: 420 sec 5 MP Cost: 30, Cooldown: 360 sec Evan (X)
Blessing of the Onyx
Description: Increases Weapon Defense, Magic Defense, and Magic Attack.
Delay: 2160 ms
Maximum Level: 30
1 MP Cost: 21, Weapon DEF: +105, Magic DEF: +105, Magic ATT: +1, Duration: 64 sec 2 MP Cost: 22, Weapon DEF: +110, Magic DEF: +110, Magic ATT: +2, Duration: 68 sec 3 MP Cost: 23, Weapon DEF: +115, Magic DEF: +115, Magic ATT: +3, Duration: 72 sec 4 MP Cost: 24, Weapon DEF: +120, Magic DEF: +120, Magic ATT: +4, Duration: 76 sec 5 MP Cost: 25, Weapon DEF: +125, Magic DEF: +125, Magic ATT: +5, Duration: 80 sec 6 MP Cost: 26, Weapon DEF: +130, Magic DEF: +130, Magic ATT: +6, Duration: 84 sec 7 MP Cost: 27, Weapon DEF: +135, Magic DEF: +135, Magic ATT: +7, Duration: 88 sec 8 MP Cost: 28, Weapon DEF: +140, Magic DEF: +140, Magic ATT: +8, Duration: 92 sec 9 MP Cost: 29, Weapon DEF: +145, Magic DEF: +145, Magic ATT: +9, Duration: 96 sec 10 MP Cost: 30, Weapon DEF: +150, Magic DEF: +150, Magic ATT: +10, Duration: 100 sec 11 MP Cost: 31, Weapon DEF: +155, Magic DEF: +155, Magic ATT: +11, Duration: 104 sec 12 MP Cost: 32, Weapon DEF: +160, Magic DEF: +160, Magic ATT: +12, Duration: 108 sec 13 MP Cost: 33, Weapon DEF: +165, Magic DEF: +165, Magic ATT: +13, Duration: 112 sec 14 MP Cost: 34, Weapon DEF: +170, Magic DEF: +170, Magic ATT: +14, Duration: 116 sec 15 MP Cost: 35, Weapon DEF: +175, Magic DEF: +175, Magic ATT: +15, Duration: 120 sec 16 MP Cost: 36, Weapon DEF: +180, Magic DEF: +180, Magic ATT: +16, Duration: 124 sec 17 MP Cost: 37, Weapon DEF: +185, Magic DEF: +185, Magic ATT: +17, Duration: 128 sec 18 MP Cost: 38, Weapon DEF: +190, Magic DEF: +190, Magic ATT: +18, Duration: 132 sec 19 MP Cost: 39, Weapon DEF: +195, Magic DEF: +195, Magic ATT: +19, Duration: 136 sec 20 MP Cost: 40, Weapon DEF: +200, Magic DEF: +200, Magic ATT: +20, Duration: 140 sec 21 MP Cost: 41, Weapon DEF: +205, Magic DEF: +205, Magic ATT: +21, Duration: 144 sec 22 MP Cost: 42, Weapon DEF: +210, Magic DEF: +210, Magic ATT: +22, Duration: 148 sec 23 MP Cost: 43, Weapon DEF: +215, Magic DEF: +215, Magic ATT: +23, Duration: 152 sec 24 MP Cost: 44, Weapon DEF: +220, Magic DEF: +220, Magic ATT: +24, Duration: 156 sec 25 MP Cost: 45, Weapon DEF: +225, Magic DEF: +225, Magic ATT: +25, Duration: 160 sec 26 MP Cost: 46, Weapon DEF: +230, Magic DEF: +230, Magic ATT: +26, Duration: 164 sec 27 MP Cost: 47, Weapon DEF: +235, Magic DEF: +235, Magic ATT: +27, Duration: 168 sec 28 MP Cost: 48, Weapon DEF: +240, Magic DEF: +240, Magic ATT: +28, Duration: 172 sec 29 MP Cost: 49, Weapon DEF: +245, Magic DEF: +245, Magic ATT: +29, Duration: 176 sec 30 MP Cost: 50, Weapon DEF: +250, Magic DEF: +250, Magic ATT: +30, Duration: 180 sec
Blaze
Description: Attacks and stuns a monster with a powerful flame. Nearby monsters also take a reduced amount of damage.
Delay: 1320 ms
Element: Fire
Maximum Level: 30
1 MP Cost: 24, Damage: 626%, Max Monsters Hit: 4, Stun Chance: 32%, Stun Duration: 2 sec 2 MP Cost: 24, Damage: 632%, Max Monsters Hit: 4, Stun Chance: 34%, Stun Duration: 2 sec 3 MP Cost: 26, Damage: 638%, Max Monsters Hit: 4, Stun Chance: 36%, Stun Duration: 2 sec 4 MP Cost: 26, Damage: 644%, Max Monsters Hit: 4, Stun Chance: 38%, Stun Duration: 2 sec 5 MP Cost: 26, Damage: 650%, Max Monsters Hit: 4, Stun Chance: 40%, Stun Duration: 2 sec 6 MP Cost: 28, Damage: 656%, Max Monsters Hit: 4, Stun Chance: 42%, Stun Duration: 2 sec 7 MP Cost: 28, Damage: 662%, Max Monsters Hit: 4, Stun Chance: 44%, Stun Duration: 2 sec 8 MP Cost: 28, Damage: 668%, Max Monsters Hit: 4, Stun Chance: 46%, Stun Duration: 2 sec 9 MP Cost: 30, Damage: 674%, Max Monsters Hit: 4, Stun Chance: 48%, Stun Duration: 2 sec 10 MP Cost: 30, Damage: 680%, Max Monsters Hit: 4, Stun Chance: 50%, Stun Duration: 2 sec 11 MP Cost: 30, Damage: 686%, Max Monsters Hit: 5, Stun Chance: 52%, Stun Duration: 3 sec 12 MP Cost: 32, Damage: 692%, Max Monsters Hit: 5, Stun Chance: 54%, Stun Duration: 3 sec 13 MP Cost: 32, Damage: 698%, Max Monsters Hit: 5, Stun Chance: 56%, Stun Duration: 3 sec 14 MP Cost: 32, Damage: 704%, Max Monsters Hit: 5, Stun Chance: 58%, Stun Duration: 3 sec 15 MP Cost: 34, Damage: 710%, Max Monsters Hit: 5, Stun Chance: 60%, Stun Duration: 3 sec 16 MP Cost: 34, Damage: 716%, Max Monsters Hit: 5, Stun Chance: 62%, Stun Duration: 3 sec 17 MP Cost: 34, Damage: 722%, Max Monsters Hit: 5, Stun Chance: 64%, Stun Duration: 3 sec 18 MP Cost: 36, Damage: 728%, Max Monsters Hit: 5, Stun Chance: 66%, Stun Duration: 3 sec 19 MP Cost: 36, Damage: 734%, Max Monsters Hit: 5, Stun Chance: 68%, Stun Duration: 3 sec 20 MP Cost: 36, Damage: 740%, Max Monsters Hit: 5, Stun Chance: 70%, Stun Duration: 3 sec 21 MP Cost: 38, Damage: 746%, Max Monsters Hit: 6, Stun Chance: 72%, Stun Duration: 4 sec 22 MP Cost: 38, Damage: 752%, Max Monsters Hit: 6, Stun Chance: 74%, Stun Duration: 4 sec 23 MP Cost: 38, Damage: 758%, Max Monsters Hit: 6, Stun Chance: 76%, Stun Duration: 4 sec 24 MP Cost: 40, Damage: 764%, Max Monsters Hit: 6, Stun Chance: 78%, Stun Duration: 4 sec 25 MP Cost: 40, Damage: 770%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 4 sec 26 MP Cost: 40, Damage: 776%, Max Monsters Hit: 6, Stun Chance: 82%, Stun Duration: 4 sec 27 MP Cost: 42, Damage: 782%, Max Monsters Hit: 6, Stun Chance: 84%, Stun Duration: 4 sec 28 MP Cost: 42, Damage: 788%, Max Monsters Hit: 6, Stun Chance: 86%, Stun Duration: 4 sec 29 MP Cost: 42, Damage: 794%, Max Monsters Hit: 6, Stun Chance: 88%, Stun Duration: 4 sec 30 MP Cost: 44, Damage: 800%, Max Monsters Hit: 6, Stun Chance: 90%, Stun Duration: 4 sec
Dark Fog
Description: Creates a dark, chilly fog that attacks up to 15 enemies. Grants additional critical hit rate.
Range: 400%
Delay: 3060 ms
Element: Dark
Maximum Level: 30
1 MP Cost: 600, Damage: 1220%, Additional Crit Chance: 5%, Cooldown: 50 sec 2 MP Cost: 600, Damage: 1240%, Additional Crit Chance: 6%, Cooldown: 48 sec 3 MP Cost: 600, Damage: 1260%, Additional Crit Chance: 6%, Cooldown: 48 sec 4 MP Cost: 600, Damage: 1280%, Additional Crit Chance: 7%, Cooldown: 46 sec 5 MP Cost: 600, Damage: 1300%, Additional Crit Chance: 7%, Cooldown: 46 sec 6 MP Cost: 600, Damage: 1320%, Additional Crit Chance: 8%, Cooldown: 44 sec 7 MP Cost: 600, Damage: 1340%, Additional Crit Chance: 8%, Cooldown: 44 sec 8 MP Cost: 600, Damage: 1360%, Additional Crit Chance: 9%, Cooldown: 42 sec 9 MP Cost: 600, Damage: 1380%, Additional Crit Chance: 9%, Cooldown: 42 sec 10 MP Cost: 600, Damage: 1400%, Additional Crit Chance: 10%, Cooldown: 40 sec 11 MP Cost: 600, Damage: 1420%, Additional Crit Chance: 10%, Cooldown: 40 sec 12 MP Cost: 600, Damage: 1440%, Additional Crit Chance: 11%, Cooldown: 38 sec 13 MP Cost: 600, Damage: 1460%, Additional Crit Chance: 11%, Cooldown: 38 sec 14 MP Cost: 600, Damage: 1480%, Additional Crit Chance: 12%, Cooldown: 36 sec 15 MP Cost: 600, Damage: 1500%, Additional Crit Chance: 12%, Cooldown: 36 sec 16 MP Cost: 600, Damage: 1520%, Additional Crit Chance: 13%, Cooldown: 34 sec 17 MP Cost: 600, Damage: 1540%, Additional Crit Chance: 13%, Cooldown: 34 sec 18 MP Cost: 600, Damage: 1560%, Additional Crit Chance: 14%, Cooldown: 32 sec 19 MP Cost: 600, Damage: 1580%, Additional Crit Chance: 14%, Cooldown: 32 sec 20 MP Cost: 600, Damage: 1600%, Additional Crit Chance: 15%, Cooldown: 30 sec 21 MP Cost: 600, Damage: 1620%, Additional Crit Chance: 15%, Cooldown: 30 sec 22 MP Cost: 600, Damage: 1640%, Additional Crit Chance: 16%, Cooldown: 28 sec 23 MP Cost: 600, Damage: 1660%, Additional Crit Chance: 16%, Cooldown: 28 sec 24 MP Cost: 600, Damage: 1680%, Additional Crit Chance: 17%, Cooldown: 26 sec 25 MP Cost: 600, Damage: 1700%, Additional Crit Chance: 17%, Cooldown: 26 sec 26 MP Cost: 600, Damage: 1720%, Additional Crit Chance: 18%, Cooldown: 24 sec 27 MP Cost: 600, Damage: 1740%, Additional Crit Chance: 18%, Cooldown: 24 sec 28 MP Cost: 600, Damage: 1760%, Additional Crit Chance: 19%, Cooldown: 22 sec 29 MP Cost: 600, Damage: 1780%, Additional Crit Chance: 19%, Cooldown: 22 sec 30 MP Cost: 600, Damage: 1800%, Additional Crit Chance: 20%, Cooldown: 20 sec
Soul Stone
Description: Casts a buff that holds Souls. A character who dies whose Soul is being held will be resurrected immediately in the same location. This buff is randomly cast on party members. [Cooldown: 6 min]
Range: 400%
Delay: 1680 ms
Maximum Level: 20
1 MP Cost: 100, Soul Stone buff applied to 2 party member(s) for 110 sec, revives with 23% HP 2 MP Cost: 100, Soul Stone buff applied to 2 party member(s) for 120 sec, revives with 26% HP 3 MP Cost: 100, Soul Stone buff applied to 2 party member(s) for 130 sec, revives with 29% HP 4 MP Cost: 100, Soul Stone buff applied to 2 party member(s) for 140 sec, revives with 32% HP 5 MP Cost: 100, Soul Stone buff applied to 2 party member(s) for 150 sec, revives with 35% HP 6 MP Cost: 100, Soul Stone buff applied to 2 party member(s) for 160 sec, revives with 38% HP 7 MP Cost: 100, Soul Stone buff applied to 2 party member(s) for 170 sec, revives with 41% HP 8 MP Cost: 100, Soul Stone buff applied to 2 party member(s) for 180 sec, revives with 44% HP 9 MP Cost: 100, Soul Stone buff applied to 2 party member(s) for 190 sec, revives with 47% HP 10 MP Cost: 100, Soul Stone buff applied to 2 party member(s) for 200 sec, revives with 50% HP 11 MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 210 sec, revives with 53% HP 12 MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 220 sec, revives with 56% HP 13 MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 230 sec, revives with 59% HP 14 MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 240 sec, revives with 62% HP 15 MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 250 sec, revives with 65% HP 16 MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 260 sec, revives with 68% HP 17 MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 270 sec, revives with 71% HP 18 MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 280 sec, revives with 74% HP 19 MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 290 sec, revives with 77% HP 20 MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 300 sec, revives with 80% HP
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