
Originally Posted by
Devil
The drill boss is one of those damage fails with Nexon America not knowing what they were doing with their own game.
They'll fix it eventually in like... 2013 or something...
I also never understood why "end-game" bosses/monsters in maple would have to do such high damage that only warriors can survive 1 or 2 hits and -ALL- other classes die instantly without having a mere option to survive with skillful playing, unless playing on high HP classes is actually seen as skillful end-game thing...
Also hyperbody doesn't work since that is only based on player's base HP and excludes -all- HP boosting items, even skill HP boosts.
In other RPG's, damage tanking is based on tanks taking the high damage hits instead of someone else because of aggro control done by the tanks themselves, however aggro control in Maple doesn't excist, since bosses do full screen high hits to -EVERY- player in the screen.
In maple there is no teamwork needed, because teamwork doesn't enhance a team.
Best skill in maple to avoid being 1-hit killed: 1-hit kill the boss yourself.
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