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Thread: [KMST] [1.2.400] Dojo Revamp

  1. Default


    I think that's their idea behind the time-limited rewards for dojo.

    Keeps players coming back instead of forgetting about it once the desired items are obtained.

    Now they just need to find a way to allow players to keep the previous potential when they get the same item again...

  2. Neon Atom Male
    IGN: EliulShad
    Server: Reboot
    Level: 21X
    Job: Shadower
    Guild: Epic
    Farm: StayTru
    usa

    Default


    Still got my regular black belt. Meh.

  3. Default


    Those gloves do have set potential stats.

  4. Default


    Okay, yea it's about how fast you do it.

    When you enter dojo you have four options to choose from:

    Easy, normal, hard, and challenge rankings.
    I'm fairly certain the Challenge mode difficulty is dependent on your level, so I suppose that's fair for everyone...

    Mobs/bosses don't drop pots or anything now.
    You can buy all the pots/buffs you want during the pit stop


    However, the only cost to them is adding time.

    Example^, that recovers 50% of your HP but adds 5 seconds on your time.

  5. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOO

    This is gonna be fuuuuuuuuuuuuuuuuuuuuuuuun. So glad i'm a buccaneer, can solo dojo as is right now, and won't need any pots. 1/1 is going to be SOOO unfair with no pots dropping though.

  6. Default


    If that is what they're going for it is a reward way of going about it.

    Does that only matter during challenge mode?

  7. Default


    I was wondering that as well. Considering time only matters in challenge mode, I don't see the point on the other modes. Maybe there's something in the end for completing it fast? Not sure.

  8. Flatpanel TV
    IGN: HarbingerLey
    Server: Mardia
    Level: 203
    Job: Demon Slayer
    Guild: [L]ittleBusters
    Farm: Dominion
    usa

    Default


    so dojo score is dependent on how fast its completed(possibly thats what it seems like to me), assuming the pots cost time. inb4 hackers cheat to get the gloves when it reaches gms

  9. Default


    Yeah, that's my only complain against Dojo. One simple mistake can leave you defenseless and unable to attack. Since Dojo Bosses and Normal Bosses are different, I was thinking they nerf 1/1 attacks into 100/100 or based on percentage? lol

  10. I've got no strings Straight Male
    IGN: Ryukiro
    Server: Scania
    Level: 183
    Job: Night Lord
    Guild: Vigilante
    Alliance: Lore

    Default


    Oh man... speed running Dojo. Sounds excellent. I half like the pot change... it'll make it an interesting twist that's for sure.

  11. Desk Straight Male
    IGN: NatsuEliseo
    Server: Galicia
    Level: 206
    Job: Evan
    Guild: Exploited
    Alliance: Family
    Farm: StarWars
    mexico

    Default


    Arans with their combo drain.... So unfair.

    As an Evan, I got MP recovery, but well, that could save me some seconds I guess. Oh well.

  12. Default


    Don't expect to get 1st-50th? place if you need drain-like skills to win. Bosses' hp were nerfed. Pretty much everything dies in 0.5-1.5 seconds.

  13. Default


    Like I said before, challenge mode's difficulty is dependent on your level, which is why it shouldn't have taken me like 10 seconds to defeat Mano at level 122.

  14. Neon Atom Male
    IGN: EliulShad
    Server: Reboot
    Level: 21X
    Job: Shadower
    Guild: Epic
    Farm: StayTru
    usa

    Default


    Assassinate, assassinate everywhere.

  15. Default


    So, how does this work with teams? Or is dojo solo only now? If it's a team, is the time it took to kill the boss multiplied by the number of runners to give a more accurate account?

    I'm sad that my phoenix can't solo the basically the first 25 rounds of dojo now though. :( A 10m hp pap/mu gong is a joke nonetheless, that's like 3 seconds.

  16. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    Watch pap and mu gong go up to 100m because we're both 190+ (or will be by the time this comes)

  17. Default


    Why do I feel like other things are gonna be bundled into this patch.

  18. Default


    I wish. 1/1 sucks ass, and if you can't pot, you're almost likely to die. Now pots don't even drop.

  19. Default


    It's not as bad as all that, pap's hp was cut in half, there's not much time for him to 1/1.

  20. Default


    Depends on Pap's HP in hard mode, it seems.

  21.  

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