lol
Those hats are ugly. Specially that Mohawk helm.
Like, what the F was the designer thinking when he designed that?
lol
Those hats are ugly. Specially that Mohawk helm.
Like, what the F was the designer thinking when he designed that?
People complain about secondary stat requirements too much. First of all, assuming you're at the level/funding to be using this gear, you shouldn't have problems raising 100+ secondary stats. I get well over 100 luk from gear on my F/P, and I'm sure there's people out there who are equipping the 163 staves with 23 base luk. Second of all, dex is a secondary stat for warriors and str is a secondary stat for archers now. Every new item being added has a secondary requirement. Thieves/mages/archers/pirates have to deal with a secondary stat requirement; I don't see why warriors shouldn't have to, now that they no longer need dex for accuracy. Finally, high secondary stat requirements are good for older characters who added too much to their secondary stat, allowing them to make use of the stats instead of resetting it down. These equips are more than good enough to make up for the high secondary stat req.
Once again, Archers beat out all other classes in style. >_>
Looks achievable even from 4 base stat. Some of the items would be expensive though. I haven't researched this, so there may be cheaper ways. For example maybe higher LUK shield, lower earring would be better.
+2 CHTP +40 LUK
C-Zak +22
LUK Belt +8
Evolving Ring +7
Quest Medal +3
140 Cape +7
Lilin's RIng +3
1 or 2 other rings, guest or VIP +5
LUK earring +15
LUK Overall +20 -buy or Maker with LUK xtl and +LUK potential
LUK glove +16 -Maker with LUK xtl, +LUK potential
LUK shoe +15 -ditto
LUK shield +5
Base LUK +4
Total 170 LUK
Add 140 Staff +20 LUK -> 190
Swap 140 Glove for LUK glove -no change total LUK
Swap 140 Shoe for LUK shoe -no change
Swap 140 Overall for LUK overall -gain +10 -> 200
Swap 140 Cap for CZak -gain +3 LUK -> 203 total
Now have all 140 items +15 stat bonus ->218 LUK total
Swap MATT belt for LUK belt -8 -> 210
Swap TimeTravel medal for Quest medal -3 ->207 LUK remaining
Swap INT% shield for LUK shield -5 _> 202 LUK remaining
If get extra LUK from scrolling or Potentials, can also swap INT% earring for LUK earring.
Edited to remain above 200 LUK since items' bonuses cannot support themselves as pointed out below.
Last edited by MissingLink; 2010-12-29 at 09:16 AM.
I don't get why people are hating on these equips. For your 170 secondary stat investment, you get a ridiculous amount of stats back. The equips add 121 total to your primary stat while clean (plus an additional 15 from the set bonus). The capes have no stat requirement, and can therefore be used to aid you in reaching the high secondary stat requirement along with other items, such as pendants, rings, belts, and earrings. With some solid funding, you could easily wear all these while keeping your secondary stat just barely over 100. Counting benefits from lower lvl equips that you could be wearing, you lose about 70 points in your primary, but get to use stronger weapons and 45 free att.
Also,
Every single one of these equips has att/magic on it!
Considering that every piece has att/m.att on them, the high secondary stat seems like a small sacrifice to make given the huge bonuses from having the full set + the possibility of really high w.att from chaos scrolling each piece. Expensive as all hell, yeah, but still seems rather worth it to me. Hopefully these aren't too difficult to obtain.
>Raising MM and WH on a (mostly) shared set of equips
>Requires PSoK
No thanks
I actually enjoy how these equips look, I am a bit iffy on the hats, but all in all it's nice and different looking from what they usually make.
*Totally useless post*
Look at my avi, I have 140 set. :D
This makes me glad my base str is 90. =/
All I really need now is a HTP or CHTP to equip all those sexy things.
Noob photoshop skills. :P
Just erase the face and put your own, for long hair use banned story explode tool and you'll have the back part of the hair.
1 problem - since overall adds 30 luk, you will need to finalize your build with at least 200 luk so that you have 170 luk excluding the overall's bonus, otherwise it will unequip itself and the rest will cascade into a sad pile of translucent red. but from what i read, there are some different rings you can use. and while not chaosing stuff is unsavory, you can always scroll something besides the overall for luk.
I wonder if the +30% boss damage from the set bonuses stacks with the one from a weapon o.o
Spadow says something about it in his latest blog post. Fiel either missed it (along with a few other things, which just makes this even MORE tempting) or Nexon Korea gone dun goofed.
http://spadow.wordpress.com/2010/12/...140-equipment/
- 2 set effect: +300 physical and magic defense, +200 accuracy and avoidability
- 3 set effect: +15% MaxHP and MaxMP
- 4 set effect: +15 weapon attack and a reduction in duration of all abnormal statuses
- 5 set effect: +15 allstat and all skill levels +2
- 6 set effect: +30 weapon attack and +30% damage against bosses
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