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  1. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    I'm being as clear as i can. You just can't understand me, and that is not my problem.

    The only use cygnus had was easy characters to level that can be made for the sake of blessing, which is what i made mine for.

    Though i really doubt they'll have to revamp cygnus again unless they raise the level cap to 300 or something. Suggesting UAs might become useless only means you're suggesting that nexon might actually go that far where they would have to revamp everything again, and i doubt this game will come to that.

    Only because you still don't understand what i said.

    I never said that they would be reborn into regular adventurers that can hit 200. You did. I never said that being reborn into regular adventurers would make non-cygnus reborned adventurers useless. I never acknowledged that system to be possible to begin with, and even if it were possible, normal adventurers wouldn't be useless, they would just be easier to make.

    By the way, soul driver is currently stronger than my dragon strike on enough targets and is also stronger than my demolition in multiple target situations (zak arms, possibly HT). So no, that skill is not useless when it comes to 4th job. The rest are imo, though. I would probably make a UA NW if they gave poison bomb though. Vampire is just way too slow and too weak.

    Ditching and deleting are completely different things. Ditching would mean abandoning your main for a new one, but you can still play the old character...

    Creating an adventurer would only be skipping a step for a small sacrifice if under your "cygnus rebirth into normal adv with 200 lv cap", not my "rebirth into UA" system.

    1) I don't (more specifically CAN'T) play this game anymore.
    2) I already knew this point was directed at a larger audience and not specifically myself. I reference myself because it's an easy example that i can relate to, so it's easier to compose arguments.
    3) Considering that's what the system that I proposed earlier is MEANT TO DO IN THE FIRST PLACE (not to mention that's what the cygnus system was meant to do), no.

  2. Deluxe Refrigerator
    IGN: Akusaria
    Server: Windia
    Level: 15x
    Job: Bowmaster
    Guild: Nuclear
    Alliance: NuclearHonor
    usa

    Default


    I guess no one has posted this yet.

    Lionheart Castle appears to be a perfectly trainable area with a lot of quests associated with it. I guess you only need a party for the boss.




  3. Default


    Looks like everyone was right. It IS indeed in El Nath.

  4. Default


    That's a mechanic skill, not a monster skill.

  5. Default


    oh thank god. guarding enemies would just make things too obnoxious

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    YES I've always wanted trainable mobs with a large amount of HP. Honestly, the whole killing mobs in 2 hits thing is ridiculous. These mobs should be suitable for 3-4 person party training even with the low spawn.

  7. Default


    Spadow and I are doing allright.
    Funny things about the mobs:
    Blast's OHKO can trigger.
    Sanctuary treats them like boss monsters.
    ACB's stun can stunlock monsters, but Spadow had difficulty with his stunning skill.
    The very first quest in the castle is an instanced battle against 4 red croco soldiers. They're very difficult and you can't go in with other people. Not sure if they're going to fix this. There is an emergency server check right now.

  8. Default


    It's Like mushroom castle for High levels :D

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    Does Sanctuary do 999,999 damage to bosses now? I thought it had a % damage attached to it now.

  10. Default


    It does have a % damage attached to it. What I meant by Sanc treating the mobs like bosses is that it doesn't reduce their HP to 1 but deals damage instead.

    Going back in game. Will post more as I learn more.

  11. Default



    omfg. AM I THE ONLY KOREAN ON THIS FORUM?

    to clear the 24 blessing up ONCE AGAIN, (sum1 already cleared it up, but i guess its not going through to people easily.)
    there is NOT going to be a lvl cap raise.

    the skill is simply which cygnus knights can raise by lvling. EVERY 5 levels a cygnus knight is lvled, the skil point goes up one.
    therefore making the skill to be raised upto 24.


    sorry for the big font. if i didnt do that, people would just not read it.

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  13. Default


    (I'll add/remove as I read the thread)
    This guy

    반 레온


    Turns into a lion.

    반 레온


    Everyone who had him as avatar loses hard

    I think Ultimate Adventurer is a UI to register yourself at that Hall of Legends place.

    Would suck if they eventually come out with tradable 120 gloves that doesn't bind on equip.

    With current exp curve, EXP will exceed 2.121 billion at level 219 --> level 220

    You can change channels and train like old F/Ps

    F/P mage and marksmen are the real niche classes

    Burst out laughing

    Not the sugasms!

    (replying to posts posted after me; I know it's unconventional but I don't want to spam relies)

    Jobs like F/P and marksmen who had strong mobbing skills but lolDPS has been fixed to give it more balance. Still going to be weaker 1v1, but we were f'ucked from the very beginning.

    So a job that's easier to level will give twice the boost. That sounds fair

    Potential equips give HB, SE, mystic door and haste. You can't resurrect yourself.




    ...yeah I skipped over the long post when I read the thread so all of this is prolly being skipped over. I could probably write a paragraph on chinchillas in the middle and no one would notice...
    Last edited by larmie; 2010-09-09 at 01:28 AM.

  14. Default


    Wow, I love this. A new training style.

    No more 1-2 hit killing every mob.

    Now this encourages partying. :D!

  15. Default


    So let me get this straight, if you have a level 120 cygnus on an account, all other characters on that account will get 24 points into the skill that cygnus has in the specified skill? So if I have a 120 blaze, my archer and all other chars on that account will get level 24 flame gear?

  16. Default


    agree, they are introducing boss-hunting training style for normal mob.
    now you don't have to kill million of monsters just to level up, and you don't have to find map with godly spawn rate anymore.
    and like what you just said, this will encourage partying.

    but there is one downside for this training style, job with low DPS/DPM will suffer as they will take time to kill the mob and use more pot.
    and those with godly %stat equipments will level up way faster..

  17. Default


    So far all we know is that a lvl 120 Cygnus gives level 24 blessing instead of 12. As for if this works on all characters, I don't know. No one really knows how the new skills work.

  18. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    I still don't understand the appeal to this. If you're partying with a MM or someone who can ohko, won't they always being the ones getting more exp than everyone else?

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