Page 12 of 29 FirstFirst ... 2101112131422 ... LastLast
Results 221 to 240 of 566
  1. Default


    I'm not an avid bosser, so I find myself not particularly caring what they do to Assassinate as long as it doesn't become worthless. I'm more of a GRIND GRIND GRIND kinda guy. SP, combined with all our other skills (Which got boosted. From SB all the way to Boomstep) will make training a breeze.

  2. Default


    Tay, it is.
    Otherwise the NPC shouldn't be in Edelstein, should it?
    Second, why would they put a pic of Mechanic when it wasn't ever officially announced it's out?

  3. Default


    ok, consider this...

    Assassinate has 3 hits. In 321, it was 610 610 610 plus shadow partner's 40% which is 244%. So, really, 854 854 854 = 2562%
    This patch, assassinate's 3 hits are 560 560 560 plus shadow partner's 50% which is 280%. So, really, 840 840 840 = 2520%

    You gonna make a big deal out of a whopping 42% damage off of almost 2600% damage?

  4. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default


    You listed Burst Fire twice Fiel.

    Burst Fire's damage increased to 210%
    - Burst Fire's damage increased by +10% at all levels


    So which one is it? :^U

  5. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    I meant 2hkoing mobs won't be very possible because their HP is so much higher. Snatch -> DS will always be better than just spamming DS in my opinion.

    So far my build was 1 barr, DS, SI, TL, ST, then max DS and then counter attack. +15% total damage isn't enough to make it worth maxing before DS even if it is only 10 points. Pretty much what you just said.

  6. Default


    Burst Fire is 210%. For the second, I meant Rapid Fire.

  7. Default


    Most useless delay ever, it probably doesn't even make a difference.

  8. Can of Soup Male
    IGN: LunaMimosa
    Server: El Nido
    Level: 134
    Job: OP Elf Queen
    Guild: Some no-name guild
    Alliance: Read above.

    Default


    I'm very happy that clerics are now getting damage buffing skills, i always felt they needed them. Now they're a bit less crazy to add to grinding parties, i just hope more attack buffs are allowed to stack with each other now =_=

    glad the ultimates now have DoT to compensate for the cooldowns now as well. every 30 seconds a new mob will suffer a very short life span. i am a bit concerned for my F/P counterparts now though; but on the other hand, doesn't Para's ability to hit more targets make it more capable at maintaining DPS on bosses that spam mob spawns to protect itself?

    And Hunter's Defense cutting passive, seeing as how they hit generally lower numbers than crossbow: you guys sure that defense cut isn't more godly than it seems for them?

  9. Default


    If it was it would be in the picture. It's either a Black Wings Pirate, or Explorer Gaiden Pirate.

  10. Default


    New damage formula seems to have a very positive effect on magic damage. Add the elemental weapons which KMST doesn't have, and we get pretty godly.

  11. Default


    Is anyone seeing that the new Bowmaster skill vengeance says: Every shot has a chance to DMG knockback and stun Enemies (Works with Hurricane)
    Means to >>>ME<<< that every shot you do, including AR strafe inferno and such, has a chance to splash out and do additional DMG....Somethink like Spark from Strikers.

    Is there anyone, bowmaster, in KMST who can confirm this either true or false?

    And tell what you think about Vengeance

    Srry for my painfull awfull broken English:P

  12. Default


    seeing as we have no clear idea of how it works, as there aren't many available videos of bowmaster/archers in general, i have no idea how i think of the skill as of now. to me it seems as a redundant skill that dragon pulse covers (since range no longer has bowwhacking).

  13. Default


    Because freaking xbows are ugly as hell. You guys forget what game you're playing, This is maplestory, Even when 30% of the MS population are mature or smart teens and adults (or w.e you wanna define it as) the other 70% are still kids that are driven by Asthetics. Just compare, when you hold an xbow, you hold it horizontally, so most of the times you can't even see it when shooting, and when you do see it, its ugly as f'uck. While the bow is held vertically and most bows in this game look pretty neat. Xbows were always better than bows during 2nd jod abd 3rd job, but not all players are as strategic and calculators as a lot of people here are, so they wouldn't know. You have been holding to the excuse of "why are there more BM's than MM if MM arent bad?" for too long now, which is nothing but an excuse to turn back and laugh thinking how you don't care about balancing, you just want to be the nw "NL" class..

  14. Default


    An other point I do not have...what becomes of Mortal Blow???
    Will it stay at it is but if it don't go on active just shoot the normal, like strafe or such?

    I thought Spadow had a Bowmaster on Tespia? Is he online?

    But I have a funny feeling about Vengeance, I think it's going to be a hella lot better then we all thought...

  15. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    He doesn't have a bowmaster, and he doesn't play much nowadays. It's hard on tespia right now because it's 1x rates. Most english players are just waiting for mechanics to come out so the rates MIGHT increase to what it used to be.

  16. Default


    But is no one interested how the new skills look??
    If there is a new patch in my MS I always rush trough all the new content stuff and if it is new I record it. Like with the following thingy in EMS

  17. Default


    I have the same feeling as well, and am feeling that BowMasters aren't as weak as they appeared or peceived to be.

    I guess an animation extractions on Mortal Blow and vengeance could clarify that?

    Lol, some point worth noting i guess.. they shud have the xbow hold down instead of up on the face.

  18. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default


    Huh WOW at Demolition ignoring defense (please ignore &#37;-reduction as well?), less delay-ed Dragon Strike, and Counter Attack stacking like a mini-Bullseye (15% of 170 attack with Super Transform up is ~25.5 attack, giving me an effective +55.5 attack up all the time. Sexy!); Infighter Mastery is a nice touch too. Looking at the new changes for Brawlers now they just need to fix their borked HP levels to what it was before or raise it to near warrior/Aran levels and I'll be happy as a clam to level my Bucc to 200.

  19. Default


    Word!

    Fiel: Is there ANY option you can upload the skill animation's for the bowmaster skills?
    In your post explaining Patch 1.2.318 you gave us the warrior part what concern the Skill animations!

    I know it is a bit of a pain to extract all the new data (BTW is there coming a post with the new skills animations?) but I am greatly looking forward to it!

  20. Neon Atom
    IGN: FluffyFoxxie
    Server: Bera
    Level: 18X
    Job: Marxman
    Guild: RedShift
    Alliance: Purified
    usa

    Default


    Uh, what? Maybe you should learn to read, ignorant pineapple. I said that ultistrafe + snipe was OVERKILL. As in they should tone it down. It's too much. Also, what evidence have you of me prattling on about about this "excuse" you just pulled out of your ass? I for one have always been content with having lower 1v1 DPS vs BM, in exchange for superior mobbing abilities, mob control, and overall utility.

  21.  

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •