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  1. Default


    A few comments about my class:
    lolwave, nope, still don't like this attack, maybe if they made it terrain-friendly it'd be better.
    Infighter Mastery, awesome, but how does this work for CSB specifically? it's a +120% to each hit? that'd be a jump from 450% it seems to be now to a whooping 810% 0_o that at 2nd or 3rd job!
    Dragon strike, new delay, I think DS will end up being like our cygnus counterpart's sharkwave, a very fast spam-able mob attack.

    Edit: counter attack: Awesome! 15% extra damage at random times :D, I was wondering about this the other time, since we had +40 att counter attack +30 att s.transform and +20 attack bubble, there's no stacking? or what, also what would happen in GMS with the apples, still worried about that with super transform, they should also make the bubble attack bonus go on top of any buffs we currently have =)
    A question to math people, how's the demolition vs barrage thing going with the updates? o,o

  2. Default


    considering BS original dmg to be 500%, i wldnt say tat BS got a large boost.
    the reason im particular abt assasinate is becoz as many shad will agree, it is our most powerful (& effective) bossing skill.

    taking ur tank away and giving u more foot soldiers juz dun add up to being better.

    As someone had mentioned earlier, shadowers seems like they almost had it in ver. 321.

    but this ver. 322 kinda swept shadowers back to sq 1

  3. Default


    Can't compare old percentages with new ones. They both use different formulas. BStep is a lot more powerful now even though the % is less.

  4. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    Yeah i still don't like lolwave either.

    I would think per hit. Makes it an extremely sexy skill especially now that it's spammable.

    I don't know if energy charge and transform w.att stacks. Will do testing to find out.

    I think demo now destroys barrage since demo completely ignores weapon defense.

  5. Default


    TT dropped 20%

    Assasinate gotta drop 50?

    as in my post above, taking away the original 500% bs and now giving us back a 450% still dun really add up to being better.

    but it maybe be juz me, i'll very rather hav shadowers the way they were in ver.321.

  6. Default


    so the ultimate strafe isn't 190% but 170% instead O.o
    that's kinda even out when dealing single target with ultimate strafe + snipe (at least wont too imba)
    i will still like the 1hko on frozen monster thingy remain though

  7. Default


    i noe nuts abt the formulas.

    since u said so, i'll take ur word for it.

    but i still personally prefer to hav assasinate at 610%~!
    unless the new 560% is gg to be stronger than 610% due to the formula applied.

    if the formula for assasinate is the same as current den it will end up being much weaker den it is now. (excluding sp)

  8. Default


    since people keep finding mistakes in my stuff, I'm just going to post the skill tables first and this stuff later.

  9. Default


    does that take shadow partner into account?

  10. Default


    Wow sairs are freaking boss now--I mean they were already good, do we really need more buffs?

    Question: anyone know if Blank Shot and Grenade work with mastery now? If not Grenade is just as worthless as before even with the DoT.

  11. Default


    We are just "over-concerning" about our own class changes ^^"
    Not doubting you or what, we appreciate for your hardwork :D

    p.s: my english is broke though, sorry if anything offended =.=

  12. Default


    None taken. I just try to have the most accurate extractions possible, and sometimes I kick myself in the nuts.

  13. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    Confirmed: Transform and energy charge's weapon attack bonuses do not stack with each other. I suppose this means that the developers changed counter attack because it's active all the time and no doubt that 40 attack buff did not stack with transform or energy charge. Since super transform is up 95% of the time and gives 30 att, there wasn't much point in energy charge's bonus. With this change we get more power. :D

    Energy


    Energy and transform

  14. Default


    Both 1620?

    EDIT: Ninja'd, delete please.

  15. Neon Atom
    IGN: FluffyFoxxie
    Server: Bera
    Level: 18X
    Job: Marxman
    Guild: RedShift
    Alliance: Purified
    usa

    Default


    That never stopped hunters from way outnumbering xbows. I've been playing since beta and from then till now, xbows have ALWAYS been less populous than hunters. If xbows were ALWAYS so much superior to bows, how come bows always remained so much more popular? I remember way back when, I used to actually get picked on by hunters, saying xbows sucked in comparison, and I believed them cuz I didn't know any better.

    That being said, ultistrafe+snipe really is overkill. I wish that they would make snipe a % based skill already, I'm not fond of the static damage it deals.

  16. Neutron

    IGN: IPunketOz
    Server: Broa
    Level: 187
    Job: Dark knight
    Guild: Beaners (MapleLeafy)
    Alliance: Beaners

    Default


    Drks suck badly at the moment, even if we have high mastery, look at the other jobs every job got a big increase, Drk just got a Berserk nerf from 100% to 80% and Crusher from 170% to 150%, i don't think the critical skill in 4th job and the mastery will put Drks in a good DPS, look at paladins they got instant kill from blast and a big buff for blast from 580% to 740% .. Heros get a new skill which is fast as fk and look at the new enrage + combo stronger too.
    Even marksman got new skill, shadower, pirate ... But drk still 3rd job skill =/ I dont mind about using crusher till 200 but yea i want Drk to be actually "Balanced" =/

  17. Default


    You DO know we have a 50% Shadow Partner, right?

  18. Neutron Male
    IGN: Kill/Nozomi
    Server: Bellocan
    Job: Hayato/Shadower
    Guild: Random
    Alliance: Random
    Farm: Never going to touch this
    New_York

    Default


    I'm perfectly fine with what ever nerfs and buffs they want to give us just make my shadow partner not use summon rocks and I will be happy.

  19. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    Advanced infighting is confirmed to be +% in TOTAL. Not per hit. After getting level 7 of it my CSB taps haven't gone up by even 100 damage per hit. This makes CSB 520% damage in total at max level.

  20. Default


    Aww that's sad xD I wanted that super strong CSB; well it's still a lot, compared to the current one, since it also hits 6 mobs and has no delay....

  21.  

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