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Thread: [KMST] [1.2.318] Maplestory 2.0

  1. Default


    exactly what im afraid of

  2. Default


    I was already starting a hero so i could use my AM to get it levels. Now i need to know whether or not i should ditch my fighter cuz mages are fixed, or if I should grind on meteor while i still can :o

  3. Default


    Go with Hero. Heroes look so freaking awesome now.

  4. Proton
    IGN: MachineKing
    Server: CulvrinKMS
    Level: 5X
    Job: BattleMage
    Guild: NON
    Alliance: NON
    israel

    Default


    gimme this back :(

  5. Default


    You could shed some light on your previous SS =O for their calculations, how much total w-att did you have for that range?

  6. Default


    Whao is that the original map? I barely recognize it anymore

  7. Default




    You JUST saw the new layoutand you ask for this? wtp

    But really the new artstyle is good enough.

  8. Proton
    IGN: MachineKing
    Server: CulvrinKMS
    Level: 5X
    Job: BattleMage
    Guild: NON
    Alliance: NON
    israel

    Default


    Yea but i dont like that they change the spots...
    And i cant wait to play 1024*768 to bad i missing the KMST register allways :3

  9. Flatpanel TV
    IGN: Me
    Server: Life
    Level: 17
    Job: Working Hard
    Guild: Doing Good
    Alliance: For the Earth
    California

    Default


    Oh my gosh.....I'm having a nostalgia attack right now.

  10. Default


    Pretty much this.

  11. Default


    Oh right, about that, can anyone confirm high res + windowed mode?

  12. Proton
    IGN: MachineKing
    Server: CulvrinKMS
    Level: 5X
    Job: BattleMage
    Guild: NON
    Alliance: NON
    israel

    Default


    I have Q waht is the new thing in the middle? is this the main city of victoria island?

  13. Default


    You can do any combination of the 4.
    Port Road: 6 Pathways.

    It is a big tree that is located above Sleepywood. It leads to all 6 towns, and if you climb up, there is the new airship port.

  14. Default


    Most versions other than KMS will.

  15. Mercury
    IGN: 0Chuey0
    Server: Windia
    Level: 207
    Job: Hero
    Guild: KoopaForce
    Alliance: KoopaEmpire

    Default


    I don't know if the video of the new Henesys has been discussed yet, but really, I was wicked impressed with the new Henesys. It's awesome! I just wish the Mushmoms weren't so weak. Especially the Blue one. I mean, it's a low-level area, that's understood. Leave something wicked hard for newbies to find, kill themselves on, and give them encouragement to go back to that area in the future to seek revenge on it.

  16. Default


    LOL. Wow.. D: So old.
    This reminds me so much of some old fashioned game...
    Like..something Runescape would have.

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    I thought that the rearangment was like, just the map rearangment and then that they ahd changed some maps to conect but this is a completly new victoria island!

    I loev this patch.

  18. I've got no strings Straight Male
    IGN: Ryukiro
    Server: Scania
    Level: 183
    Job: Night Lord
    Guild: Vigilante
    Alliance: Lore

    Default


    New Nautlius


    Map just got pretty beasty.

  19. Default


    I've been observing the strafes in this video: http://www.youtube.com/watch?v=7txGzsEtKEI and have found that regular archer critical strafes lie somewhere between 200-210%, closer to 200-205% (using the data noncritical strafe range: 1878-2863, critical strafe range: 2441-3808). What makes it difficult to tell is that nobody knows how much monster defense affects damage, and two of the noncritical strafe damages are outliers (lowest 3 observed: 1878, 1878, 2095) which I'm assuming are from jr. boogie defense. I also noticed that for some reason, whenever the character was strafing a stump, if both the top and the bottom numbers are criticals or if both are noncriticals, they both hit for the exact same value taken from damage range. That oddly doesn't hold true though if the top and bottom numbers don't both critical or not critical.

  20. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default


    Does this mean everyones' base crit damage increase is double their range? That actually sounds very nice. Would make up for the nerfed SE bonus damage.

  21.  

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