Are you taking into account the new crit rates, which are like 50% chance for 10% damage for NLs, etc..?
Because, I'm getting different numbers, using current skill speeds.
1925%/second for NLs
I'm not sure which is crit % and which is dmg for SE, but I get something like 1200ish?
edit: not sure about the new bowman crit though, it doesn't say how much the damage bonus is.
well right now we shouldn't be calculating anything because we don't know if they actually changed the damage formulas or attack formulas. so all our calculations would be skewed. I say hold the assumptions till we get more info than this.
SP is 40% damage now instead of 50%(?)
Yeha seems to be 40%.
Take a look at these 2 SS:
Damage: http://imgur.com/lfbSJ.jpg
Range: http://imgur.com/YH7M0.jpg
If we assume the 27K is a SP damage(40% of actual), and the range is the same in both SS's, then it amounts to basically ~250% per star. (I used an average between min and max range).
Then again, it assumes that the window still shows the samel range and not the L7 range.
I am using the 50% chance of 110% dmg as what it is now.
Nls throw 100 times per min or 550 stars per min...not sure which one.
3 stars at 810% dmg and 3 stars at 324% dmg (nerfed SP) with 50% chance of 110% dmg = 1134% chance with 50% chance to do 1247.4% dmg so thats 623.7% dmg addition. 1757.7% per attack. Yet NLs supposially attack 1.6 times per second. 2812% dmg per second....sigh...my numbers are all over the place.
sairs have 195% dmg for 6 shots - 1170% dmg per attack. with 30% boast thats 351% addition so 1521 with the 20% chance to do 120% dmg = 1825.2% more dmg divided by 20% chance = 365% more so added all together = 1886%. They also attack 100 times per minute so thats 1.6 times per second 3017% T_T
hurricane is 130% dmg. 130% dmg x 8 (shots per second) = 1040% dmg now add 40% chance of 110% dmg = 1144% so 457% more dmg per second. So 1497% dmg per second. Lets add SE at 15% chance for 110% dmg. 15% chance to do 1646.7 so thats 247% added all together gives 1744% dmg per second.
fckkk my numbers are all messed up sadface...someone better in math do this
Also, Paladins are going to be EVEN stronger, because Advanced Charged Blow deals 530% damage on level 10, and Blast deals 670% on level 30. Fire and Holy Charge are going to be nerfed though.
Omfg.. New triple throw!
30 mp 21 consumption, three times with 270% attack damage
What is the current damage cap?
I'm seeing screenshots of 999,999 damage.
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