They could have avoided all these rediculous changes if they just didn't add % based equips into the game in the first place.. I'm baffled at why Nexon would take a game, ruin it, then try and rebuild it from the ground up.
Pirate
-quick motion: 120/120 instead of 20/20
-FF: 260% instead of 270%
-SSK:200%/6 insteead of 190%/6
-DS: 130% up from 110%
-dash: 30 speed/20 jump instead of 30/10
Brawler:
-mastery changed 50%/+60 acc
-new skill: 20%/20% crit
-HP increase dropped for +20% HP skill
-backkspin: 310%/4 instead of 240%/3
-DU: 215% X2 instead of 290% X2
-CSP: 460%/6 instead of 420%/3
-HP recover: 10% for 60% instead of 10% for 100%, 10 sec cooldown
-barrel: same except for 10 sec cooldown
Marauder
-stun mastery: when stunned, Crit +25% chance
-Bubble: 20 sp from 40 Sp, 60 second state,350% power guard, 90% stance, +20atk, +100 avoid/acc(o_O)
-buster: 450%/4 50% stun from 420%/4 40%
-drain: 400%/20% drain instead of 360%/20%
-transform 180 dur, + atk/str, + def,Mdef, +40 speed, 20 jump, 380 cooldown
-failwave: 630%/6
- dice roll: random buff for 180 secs, 300sec cooldown o_o
Buccaneer:
-new skill- from what i can see + 10% damage at a 30% rate for 15 seconds when "shot"
-DS: 560%/6 instead of 810%/6
-orb 760% from 900%
-Stransform: 180 sec durration, + str/power, 140 def/mdef, 40 speed, 20 jump, 200 sec cooldown
-demo: 320% X8 instead of 400% X 8
-snatch: 570%, 6 enemy, 3 sec stun (from 600%/6/1 sec)
-barrage: 305% X6 instead of 230% x6
-SI: unclear
-TL: unchanged
Does anyone have a DPS calculator or script that they can update with all the new values? I don't know whether to keep my NL, make a sair or wild hunter. I want the highest DPS class in the game game.
- Nimble body +60 ACC and +60 Avoid
- Disorder now does -10% armor in addition to -20 attack
Bandit
- Mastery nerf. +60 ACC, 50% mastery
- NEW SKILL: Shadow Resistance: +10% Max HP, +20% resistance to something and +10% resistance ala Priest's Elemental Resist. Assassins get this skill too.
- Steal buffed slightly I think...
- Savage Blow now does 85%! Buffed
Chief Bandit
- Shield mastery now gives 200% of total defense, like it should. If Defense was buffed this might be worth it.
- Chakra damage absorb nerfed. 70% -> 60%.
- Assaulter over all buffed. 4 hits for 340% for a total of 1360%. Stun for 5 seconds at max.
- BoT buffed. 390% to 5 (or maybe 6) enemies
- Meso guard buffed. 61% of damage taken is used by mesos. I.E. You take 1000. MG reduces it to 500 and you lose 305 mesos.
- Meso explosion does 180% damage to 10 monsters and hits(?) 20 times? It's been re hauled completely.
- NEW SKILL: Shadow mirror. Looks like it works kind of like that new puppet. It reflects 1300% damage at max level, but can't do more than 50% of the enemy HP. Hermits get this too.
Shadower
- Venom now adds +40% damage for an 8 second duration. Makes no sense to me.
- NEW SKILL: Grid(???). Increases monster drop rate by 20%, Pickpocket meso drop rate by 20%, decreases damage taken by meso guard from 50% to 40%, decreases amount spent from 61% to 51%, increases meso explosion damage by 50% per. Appears passive.
- Assassinate buffed I believe
- Boomerang step hits 4 enemies 4 times for 450%.
It really feels like a different game now. Can anyone figure out what 20% resist or state means with the translation? Is it to resist the state of darkness?
Also, Taichou and Sky, quit bickering please. It's a glorious day.
Does anyone have a DPS calculator or script that they can update with all the new values? I don't know whether to keep my NL, make a sair or wild hunter. I want the highest DPS class in the game game.
Wouldn't do much considering the damage formulas have most likely also changed as well, and we don't know them.
Pirate
-quick motion: 120/120 instead of 20/20
-FF: 260% instead of 270%
-SSK:200%/6 insteead of 190%/6
-DS: 130% up from 110%
-dash: 30 speed/20 jump instead of 30/10
Brawler:
-mastery changed 50%/+60 acc
-new skill: 20%/20% crit
-HP increase dropped for +20% HP skill
-backkspin: 310%/4 instead of 240%/3
-DU: 215% X2 instead of 290% X2
-CSP: 460%/6 instead of 420%/3
-HP recover: 10% for 60% instead of 10% for 100%, 10 sec cooldown
-barrel: same except for 10 sec cooldown
Marauder
-stun mastery: when stunned, Crit +25% chance
-Bubble: 20 sp from 40 Sp, 60 second state,350% power guard, 90% stance, +20atk, +100 avoid/acc(o_O)
-buster: 450%/4 50% stun from 420%/4 40%
-drain: 400%/20% drain instead of 360%/20%
-transform 180 dur, + atk/str, + def,Mdef, +40 speed, 20 jump, 380 cooldown
-failwave: 630%/6
- dice roll: random buff for 180 secs, 300sec cooldown o_o
Buccaneer:
-new skill- from what i can see + 10% damage at a 30% rate for 15 seconds when "shot"
-DS: 560%/6 instead of 810%/6
-orb 760% from 900%
-Stransform: 180 sec durration, + str/power, 140 def/mdef, 40 speed, 20 jump, 200 sec cooldown
-demo: 320% X8 instead of 400% X 8
-snatch: 570%, 6 enemy, 3 sec stun (from 600%/6/1 sec)
-barrage: 305% X6 instead of 230% x6
-SI: unclear
-TL: unchanged
It really feels like a different game now. Can anyone figure out what 20% resist or state means with the translation? Is it to resist the state of darkness?
Saders get a new skill that mentions more damage toward Darkness mobs as well. =/ New element?
650% isn't much compared to the fact that it used to be like 1500% with a 10 second cooldown.
It's currently 1200% with a 5 sec cooldown, and I can 2hko Skeles with it.
If they give ship a cooldown and make it like the way Transform works, I will seriously be upset. The most fun part of being a Corsair is the tactics of using your boat. "MapleStory 2" looks promising overall, but Corsairs will lose a lot of fun factor if they do that. I don't even care if they're overall nerfed or improved. I just want my damn insta-boat.
- Nimble body +60 ACC and +60 Avoid
- Disorder now does -10% armor in addition to -20 attack
Bandit
- Mastery nerf. +60 ACC, 50% mastery
- NEW SKILL: Shadow Resistance: +10% Max HP, +20% resistance to something and +10% resistance ala Priest's Elemental Resist. Assassins get this skill too.
- Steal buffed slightly I think...
- Savage Blow now does 85%! Buffed
Chief Bandit
- Shield mastery now gives 200% of total defense, like it should. If Defense was buffed this might be worth it.
- Chakra damage absorb nerfed. 70% -> 60%.
- Assaulter over all buffed. 4 hits for 340% for a total of 1360%. Stun for 5 seconds at max.
- BoT buffed. 390% to 5 (or maybe 6) enemies
- Meso guard buffed. 61% of damage taken is used by mesos. I.E. You take 1000. MG reduces it to 500 and you lose 305 mesos.
- Meso explosion does 180% damage to 10 monsters and hits(?) 20 times? It's been re hauled completely.
- NEW SKILL: Shadow mirror. Looks like it works kind of like that new puppet. It reflects 1300% damage at max level, but can't do more than 50% of the enemy HP. Hermits get this too.
Shadower
- Venom now adds +40% damage for an 8 second duration. Makes no sense to me.
- NEW SKILL: Grid(???). Increases monster drop rate by 20%, Pickpocket meso drop rate by 20%, decreases damage taken by meso guard from 50% to 40%, decreases amount spent from 61% to 51%, increases meso explosion damage by 50% per. Appears passive.
- Assassinate buffed I believe
- Boomerang step hits 4 enemies 4 times for 450%.
It really feels like a different game now. Can anyone figure out what 20% resist or state means with the translation? Is it to resist the state of darkness?
Also, Taichou and Sky, quit bickering please. It's a glorious day.
Cactuar, all I said was "lolshadower". I didn't expect anyone to take that comment seriously. As much as I love the shadower class, we have always weak compared to others. When I say lolshadower, It's not really a bad thing, but just a reference to what other people thought of shadowers pre-KMST.
I've been saying that for years and this is the first time anyone has really tried to defend themselves/their class. On a side note, I didn't know you were still playing. I remember you from the 06-07 SW days.
-new skill- from what i can see + 10% damage at a 30% rate for 15 seconds when "shot"
So basically, when you get hit there's a 30% chance to increase damage by 10% for 15 seconds. Kinda blows for Buccaneers because of invincibility frames though.
I meant, um, 2 threads late or from w/e that first thread was created.
Oh I never saw that. Wow I wonder what Maplestory will become now... I'm not crazy about the new interface though, doesn't seem Maplestory. And to think we JUST got "skill rebalancing" ..
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