
Originally Posted by
Grey
I would guess that they didn't alter the damage formula very much, if at all, and their ranges were probably already that high before they changed the visual cap on damage ranges (for example, I recall a GMS player whose Xenon had an actual range of 10m, vs the visual cap of 2m~2m, and that was several years ago).
I'd guess it's like the previous time the damage cap was raised, people got stronger only because the damage cap was limiting them so much beforehand, not because of any change of formulas.
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