
Originally Posted by
hadriel
The number of Elite mobs needed for an Elite Boss spawn is tied to the map itself. Inherently it implies that there is either a random level-up chance, or a counter that goes ticking. I did not study the spawn rate of Elite mobs and Elite Bosses that far in my original study (see Game Mechanics page).
Hadriel
Spawn is dependent on a certain number of monsters killed.

Originally Posted by
SaptaZapta
You are missing the "/find".
I assume those maps are occupied by grinders who maintain a very consistent kill rate around the clock.
AKA bots.
The darker secret is that you don't differentiate. A player or a group of players training try to maximize EXP, and therefore kill monsters at a pretty consistent rate as well. Since everyone tries to level as fast as possible these days, it's surprisingly easy to steal the two chests a boss with my 20-day old character. I'm not going to do this again though, it was awful morally.
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