Page 44 of 82 FirstFirst ... 34424344454654 ... LastLast
Results 861 to 880 of 1631
  1. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: RED update thoughts and feedback


    Need i remind you that nothing is lost except 10 denaro per try?

  2. Default Re: RED update thoughts and feedback


    10 attempts per day = 100 denaro.
    33 attempts per success = 330 denaro. (pretty expensive to transfer stats, costs as much as the Sweetwater accessories)

    I can't earn that much denaro in a day (4 per run * 6 runs = 24, if I'm doing Grosso Polpos. Plus 1 for the event quest.)


    Gonna find out tomorrow whether my Hayato can still do Rosa without its equips I guess, since I'm training Zero again. I was getting 7.5m exp per 2 minute run, which is bad but not terrible.

  3. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: RED update thoughts and feedback


    Whether you hit the daily cap every day isn't relevant to the fact that you can keep trying until you pass it. The items aren't lost or anything if you fail.

  4. Default Re: RED update thoughts and feedback


    I never run out of TF until i hit 180+, and thats because i had to use Alpha only at HoH parties so as to not dc people, once i max TF regenerator skill, i never run out of TF even when just using alpha. And yeah, switching is the best dps, just hate thats its glitched atm

  5. Default Re: RED update thoughts and feedback


    loved the end to the story

  6. Default Re: RED update thoughts and feedback


    I got a Sweetwater Whip Blade on my first day fighting Kraken on 1x. Either I'm extremely lucky or these weapons are too easy to get.

  7. Default Re: RED update thoughts and feedback


    Extremely lucky. Also do want.

  8. Default Re: RED update thoughts and feedback


    Extremely extremely lucky.

    Just for reference, I've been doing it for 3 days on ~6x drop and haven't gotten any equips.

  9. Default Re: RED update thoughts and feedback


    Second day fighting Kraken. With 2x Drop. Got a Sweetwater Dagger.

    I don't know guys they seemed to be giving them out like candy. And weird how yesterday and today an equip drops on every 6th voyage to Rosa for me.

  10. Default Re: RED update thoughts and feedback


    I honestly don't see why anyone would need more then regular drop + a spider for this, since that is what my hayato has been doing, and so far I have, SW shoes, shining rod, whip blade x 2.

  11. Default Re: RED update thoughts and feedback


    I'm up to 14 voyages on my Xenon on 4x and 2x with a Greed Pendant, and no SW equips. In fact, my first drop period was today when I got a superior item crystal.

  12. Default Re: RED update thoughts and feedback


    Well, Livyatan has a shetload of HP. Coupled with missing hitboxes and super knockback, it's one difficult fight for the unfunded.

  13. Default Re: RED update thoughts and feedback


    I've read its 'lite' or ez version has something like 1.1b with the real thing having 1.9

    Both are also packing a super KB and glitchy hit boxes :S

  14. Default Re: RED update thoughts and feedback


    Well, I finally got to 180 on my zero without using a single quest exp booster item. I did all of the story and side quests and used the daily + event 2x doing kritias dungeon runs, both easy and hard. Though I usually just skip the boss on hard mode because he's just too annoying to kill for me at the moment. I also re-ran a lot of the dungeons... Did around 90 of the oblivion/tot dungeons to get from 178-180, each run took only about 2 minutes though.

    I also wished I could've saved my time coins on buying gold label recipes instead of spending them on random stuff like scrolls and love letters. From all the runs I did, I collected a lot of dimension fragments for them. They're surprisingly convenient to make and the set is decent enough, oh well.

    All in all, the story and gameplay was pretty enjoyable and interesting, aside from a few typoes... And the dc bugs.

  15. Default Re: RED update thoughts and feedback


    Zero was some of the best fun i had on maple in a long time, also pardon my ignorance, but what do the recipes entail? I have 3k coins from doing all of the questline.

    Nevermind, found my answer.

  16. Default Re: RED update thoughts and feedback


    you clearly haven't read through the thread.

  17. Default Re: RED update thoughts and feedback


    Do drop rates work?

    I should have like 12 times as many equips as you guys if they do lol

    I don't have any.

  18. Default Re: RED update thoughts and feedback


    that goddamn jump quest with the conveyor belts and the stirges in the tynerum quest line

  19. Default Re: RED update thoughts and feedback


    That's a good question... it has got the funky rewards system. I posted about an invisible monster being in the map with Grosso; it's possible that thing dies and drops stuff without droprate buffs.

    Which, btw, I've got both a Sealed Cubic Blade and a regular Cubic Blade drop now. The regular one I picked up normally; sealed one I got rewarded afterward (separate runs). Haven't really got a big enough sample size to say how frequent they are, only 6 successful Rosa voyages under my belt.

    Leviathan having >1b HP is bad news for my Hayato... even full geared she's fairly weak on bosses. And currently, with majority of my gear on Zero, even Grosso Polpo is a close thing (60k buffed range = gets it done in like 5/6 of the time limit).

    I guess I should do the right thing and run through the Tynerum quests on my Adventurer Warriors. The Hero's already done, but has skill issues needing SP resets. The Dark Knight and Paladin haven't even touched the area yet.

  20. Default Re: RED update thoughts and feedback


    Yes. It is not a reactor you click one, so there is no reason it shouldn't work
    You got the sealed chaos cubic blade as a drop, you just do not get it in your inventory until you take out your profit.
    Drop rate affects the normal mobs in there, and you do not get their mesos put into your own meso stash until after either.

  21.  

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •