Page 14 of 82 FirstFirst ... 412131415162464 ... LastLast
Results 261 to 280 of 1631
  1. Neon Atom Straight Male
    IGN: Omnicolor
    Server: El Nido
    Level: 200
    Job: Rainbow Paladin
    Guild: LegacyReborn
    Farm: Erictopia
    usa

    Default Re: RED update thoughts and feedback


    It's a bind so yeah similar to crash except it prevents her from doing anything at all, even moving.

  2. Default Re: RED update thoughts and feedback


    Does that mean they can be used sequentially and affect the same mobs?

    [edit] tried it, looked like it does. Neat.

  3. Neon Atom Straight Male
    IGN: Omnicolor
    Server: El Nido
    Level: 200
    Job: Rainbow Paladin
    Guild: LegacyReborn
    Farm: Erictopia
    usa

    Default Re: RED update thoughts and feedback


    If my rage could be manifested into a tangible object it would be big enough to destroy the Sun.

    Spoiler


    I must have summoned them by accident and forgot.

  4. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: RED update thoughts and feedback


    The unbelievable lag has got to be the only thing bad about this patch so far. I think it might have to do with the new mob respawn change...(which, by the way, seems to be ~5-6 seconds now instead of 10 seconds)

  5. Default Re: RED update thoughts and feedback


    I drop like a whole 2 seconds of frames when someone smegas. It's really dumb.

  6. Default Re: RED update thoughts and feedback


    Funny, I've never felt Maple so lag-free since Big Bang.

    Not only the towns don't lag me, the event area with Gaga and friends isn't laggy for me, and I don't fail my logins anymore.

    Guess they messed up for some and fixed for some.

  7. Default Re: RED update thoughts and feedback


    After a while I'm getting a grasp of it, I find comfortable using lighting on a key and a macro of three charges on another key (if you keep pressed the macro it keeps cycling charges), just wish the blast buff was longer

  8. Default Re: RED update thoughts and feedback


    Just in case anybody's still trading tickets and hasn't realized this yet, Ereve has Cassandra, storage, maple admin, and the red shop NPCs all in the same map.

  9. Default Re: RED update thoughts and feedback


    So, the whole way getting my ring mule to 130 my brain kept saying "get a better attack pattern, they respawned before you cleared the map".
    This new spawn rate is really nice and really annoying at the same time. :v

  10. Default Re: RED update thoughts and feedback


    Non-charge Pierce is disgustingly good. I might end up turning my XBM into my secondary (Lumi love... though he's slow and lags a great deal).

    Let me try a Pally... I'll see how he turns out.

    Hadriel

  11. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: RED update thoughts and feedback


    I went to Weathered Rocky Road (map in Twilight Perion with ridiculously good spawn rates), then I used Kishin Shoukan.

    I was literally drowning in enemies. I was killing them so fast the game was lagging like crazy, the only reason I stopped was because I was worried i'd get auto-banned. That place is god-tier for Kanna's.

  12. Default Re: RED update thoughts and feedback


    just saying, arrow platter its WAAAAAY better than sharp eyes + finnal cut..... at least for bossing




    I found a cubic chaos blade, could you teach me please, how do I craft cubes (what do I need and stuffs like that)

    BTW, I found that vein at leafre, the map outside manon

  13. Default Re: RED update thoughts and feedback


    Leveling my priest all the way back has proven to be interesting:

    first job: although I hate they choose magic bolt over magic claw for the reason endgame said it's still a really nice skill, liking they increased teles range too and I'm pretty sure I'm getting way more MP than before.

    second job: the animations are nice but the skills as annoying as ever, only thing I like about second job is the new ability heal has which means that on bosses you can spam heal and still be helping with the damage.

    third job so far: shiny all is shiny, shining ray is OP(plus looks nice), dispel is so shiny and HS is so sexy.

    Also it took me till today to figure out how to double jump up on my BM, on thursday I kept trying to do it just like WAs do it till I guessed they didn't add it but meanwhile doing ludiPQ with a xbowman saw him using it, thought I was bugged or something till for some reason while I was on my BM I double tap up while jumping and voilà it work(felt so stupid after checking the description of the skill I saw it said it right there).

  14. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default Re: RED update thoughts and feedback


    What's all this I heard about spawn rate changes for monsters? Are some places plain godly now to train?

  15. Default Re: RED update thoughts and feedback


    why didn't use your 30 seconds invisible skill , i think it works also ? (not sure tho because i always cast magic crash near the start of the fight) , the hyper skill is a bind skill so you can it when she has the damage reflect buff.

  16. Default Re: RED update thoughts and feedback


    It appears that there was a game-wide spawn increase, yes. Though as far as I can tell, outside of low and high level characters, your best bet for EXP is still Extreme MP/Invasion/Evo.

  17. Default Re: RED update thoughts and feedback


    It's a global change to the server spawn tick.

    Old spawn tick - 10 seconds
    New spawn tick - 4 seconds

  18. Water Straight Male
    IGN: Pybo
    Server: Scania
    Level: 211
    Job: Shade
    Guild: Reconcile
    Alliance: Intersection
    Farm: Mordor

    Default Re: RED update thoughts and feedback


    Not much to it. You have to learn Smithing and get it to level 11 / 12.
    For ingredients, you need Cube Frags, that most bosses drop, Superior Item Crystals, which you can get by extracting Necro Weapons, and some item you can buy from an NPC.
    That's it, really.

    I should mention you need at least 5 Cubic Chaos Blades to craft 1 cube.

  19. Default Re: RED update thoughts and feedback


    Of course, those 3 areas weren't left out of the spawn increase. Don't see how that would change anything :P

  20. Default Re: RED update thoughts and feedback


    It's being such a pain in the ass checking which characters need which book. And double that pain when it comes to organizing books on various mules... I didn't even start using the RED shop yet.

    Guess that's what I get for having so many chars

    'nyways, I really need to PAY MORE ATTENTION when distributing 4th job sp. I tend to forget that some skills might not have 10 as their master level

    Night Lord


    Dark Knight


    F/P Mage

  21.  

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •