Sorry, I've added in now.
So, with hyper when weapon speed is 5, the difference between bazooka and barrage is 810% per minute.
w/o hyper, our current barrage beats every other version from now till this patch.
w/ hyper, RED barrage that is before this revamp is better.
I just saw that there's no Cannon Shooter hair...nor did they change anything about Cannon Shooter creation.
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Interesting how they still included the 5th projectile if you put a point into the +1line.
(first one was gone, so you see 5th+4th 3rd 2nd)
They still have the hyper , but being so high CD I guess it's safe to play viper is original now and has the right to become the laser class :P ( who plays mech and mikhail on kms?)
OMG... THIS BETTER NOT BE BUG!
EDIT:
After reading max blog... this seems intentional.
Cannon Jump: this skill can now be activated by pressing ↑ + jump while in the air, distance moved has been increased, during this skill you can use Monkey Push or Gigantic Backstep, you can use this skill after Monkey Push, effect has been renewed
With all the new mobility buffs to classes and the addition of a bullet-hell type boss like Hecaton it seems like to me that Nexon is trying to make the game more skill based
Even if they aren't, I'd love to see a cannoneer or bowmaster dodge 1hko attacks with perfect control![]()
here i remember when a mercedes jumping the ToT gap was insane, holy cannons.
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