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  1. Default Re: KMST 1.2.480 Adventurer Revamp and Skill Changes


    TELL ME MOAR. <3

    Btw, since the mastery book guy is now in the official server, does anyone know if the books he sells works on MW?

    Oh, and no one mentioned anything about this; do NLs/Sairs still use ammo?

  2. Default Re: KMST 1.2.480 Adventurer Revamp and Skill Changes


    I really hope that while they're playing with the Profession system they make it a lot easier to level up traits and either up or remove the stupid daily limit.

  3. Default Re: KMST 1.2.480 Adventurer Revamp and Skill Changes


    So Kyrin has a brother who decided to go Archer? lol

    This seems pretty neat =] I love how they let everyone meet one of the Heroes.

  4. Default Re: KMST 1.2.480 Adventurer Revamp and Skill Changes


    It is useless to me
    Much like the Thief class
    The reason being I do not play one

  5. Default Re: KMST 1.2.480 Adventurer Revamp and Skill Changes


    You'd think Kyrin would at least mention her little brother at some point. Must be the third wheel...

  6. Default Re: KMST 1.2.480 Adventurer Revamp and Skill Changes


    Retrograde amnesia

  7. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: KMST 1.2.480 Adventurer Revamp and Skill Changes


    itwas either the color red, or a woman. choice was easy.

  8. Default Re: KMST 1.2.480 Adventurer Revamp and Skill Changes


    Girl.*

    Also, there is a Golden Girl as well.

  9. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: KMST 1.2.480 Adventurer Revamp and Skill Changes


    she looks older than goldilocks.
    goldilocks is too kawaii for my style
    pink is close enough to red i say.
    angels, who knows how old they really are.

  10. Default Re: KMST 1.2.480 Adventurer Revamp and Skill Changes


    Still looks like a girl though, a tween.

    She's wearing CS wings, obv.

  11. Default Re: KMST 1.2.480 Adventurer Revamp and Skill Changes


    He's not in the real server yet but yes his books do work on MW :)

  12. Default Re: KMST 1.2.480 Adventurer Revamp and Skill Changes


    That trait requirement.... 2147483647 points???

    Time to farm up Master Profession coupons now and pray they work later :v

  13. Default Re: KMST 1.2.480 Adventurer Revamp and Skill Changes


    Many of the Alchemist potions that would be used to level up 10+ currently expire in 24 hours and now have cooldowns of 5 minutes. Has the 24 hour expiration been changed?

  14. Default Re: KMST 1.2.480 Adventurer Revamp and Skill Changes


    Here's hoping they bring him with MW to the real server.

  15. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: KMST 1.2.480 Adventurer Revamp and Skill Changes


    @JoeTang; here's the links.

    http://www.basilmarket.com/post/foru...443-1371689695

    although looking over it i believe it's just KMSers not getting that gungnir is 110% total damage rather than 330 to 440 damage, but you're the last voice. i don't understand a lick of this.

  16. Deluxe Refrigerator Straight Male
    IGN: Blackraven16
    Server: Khaini
    Level: 176
    Job: Fire/Posion
    Guild: Osomga
    usa

    Default Re: KMST 1.2.480 Adventurer Revamp and Skill Changes


    Oh god cooldown cutter on eruption is as broken as snipe is considering eruption resets the CD on flame haze now

  17. Default Re: KMST 1.2.480 Adventurer Revamp and Skill Changes


    From what I'm reading, ss23332 states that formula, where if it's 110% per 10k HP, then you'd do 880% per line with 50k HP.
    Someone thanks him.
    He then says the calculations aren't his, but from someone else, so he doesn't know if they're completely correct, but we do know HP plays a significant effect on damage. If it's true, there's a large focus for HP now being a main damage provider.


    Me and Danny looked at Gungnir when it first came out, and I concluded it had to be a Total Damage bonus since no other method could match the damage provided. It could have changed since then, and I would love to take a look at it again but I don't have KMST.

  18. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: KMST 1.2.480 Adventurer Revamp and Skill Changes


    it would be QUITE the beautiful boost if it's true (although i think it would be too much at this point), at 50k hp, we'd have 1.6x damage on gungnir, and since it isn't total damage anymore, boss% becomes much more useful, i honestly don't know if i want it or not.

    time for the @Zelkova; beacon!

  19. Default Re: KMST 1.2.480 Adventurer Revamp and Skill Changes


    Sounds like KMS is going to be selling lots and lots of AP resets very soon...

  20. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: KMST 1.2.480 Adventurer Revamp and Skill Changes


    i wouldn't be so sure, it would be quite the motivation to level past 200 though.

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