Nope. The only things in which enhancements/potential disappears is when you're trying to craft something into a completely different item, not just adding a suffix. So far, there are only two instances in which that will happen:
1: Crafting technique accessories (which is why people only use junk accessories like Knightly, Stunning, etc. rather than Wise, Vital, Windswept)
2: Crafting SDN Unique gear into GDN Unique gear (something we don't have yet)
And yeah, leveling as a Swordsman is really tough, the devs nerfed their early PvE damage output quite a bit about half a year ago. They're a late bloomer class now, and by that I mean Level 60 cap.
Even tougher now that the equip drop tables in standard dungeons have been utterly neutered. There's still no word on whether or not this drop table change was even intentional. All notes indicate that only white-rank equipment (Normal) were supposed to be removed, not green-rank (Magic) equips along with onyx drop rates being lowered to almost non-existent...
Ah, gotcha! Makes sense now =)
And darn D= I mean, I knew my Swordsman wasn't going to even touch my Pally's survive-ability, but now that you've mentioned that nerf, it does seem to me that my Pally outshines my Swordsman in damage, too. =T But I'll just tough it out, I'm liking the dual-physical/magic skills on him and the range from where I can hit.
I really hope it was unintentional. I was wondering why the blues weren't dropping for me in ACL D=
Btw, should I just spam Hard-mode BSD until 32? o.o
I personally find doing the main quest line and stacking every available quest is the fastest way to 40.
From what I hear, I'm at the bare minimum for GDN stat-wise:
I took this with 1) An expired pet and 2) Before I finished my 2nd suffixes. I finished my hat an hr after taking the SS, and just have my shoes left. All of my armor is +6 so my HP has room to grow, and I have yet to win a roll on a level 50 crest, useful or not, so that also leaves a lot of room for growth.
Why are the pvp servers so crappy. I can't play a ladder match without my opponents appearing/disappearing >.>
PvP servers have been crappy since the server merge in September, unfortunately. I've pretty much given up on 1 VS 1 Priest PvP at the moment for that very reason. Considering that Priests are one of, if not the toughest class to combo with (along with the fact that we have the crappiest evasion skills), all it takes is for someone to lag through one or two of my attacks to completely screw me over.
Also, you may want to upgrade your accessories, JP. You can at least use a crude stamp to sell that Cerberus ring.
dat cleartime
Also I hope the devs see this video
Yeah, 8 hour clear time. Although I heard that 5 of those hours were spent discussing strategy and taking breaks for eating. Still a hell of an accomplishment. Apparently they only got two equips from it all, probably a sign that the devs didn't expect anyone to beat DDN this soon.
In other news, we may be getting two more slots on our skill bar, increasing the amount of skills we can place in our hotkeys by 4.
Also, looks like we're getting a THIRD EX skill for 60 cap. It's for the skill before our Ultimates... We know nothing beyond that, though. Guessing the devs are taking the 'master the basic skills before specializing in new skills' approach, saving all the new skills for 70 cap.
http://insidedn.tumblr.com/
I really hope Gravity Ascension EX will be useful, but then I look at what they did with Black Hole EX and cry.
I just started playing this game again.
I have a 45 Destroyer I got from the jump event, and a 42 to be gearmaster... Game just isn't what it used to be to me... And I got left behind =x
Yeah, as of the last patch, leveling alts is a pain now. Normal/Magic gear stopped dropping, so you have to do quests and use quest gear as you level up if you can't afford the old gear in the marketplace. Onyx drop rates tanked like hell too.
However, it seems to have REALLY hurt gold bots. You hardly see any in town anymore, although part of that might be due to the fact that you can repair in fields now. Chances are the bots are losing gold rather than farming any though, especially since they don't do quests and the bots can't upgrade their gear as a result.
---
Hey, Priests don't need Strength, let's use that one diamond spark picked up from daily runs to respark this ring. See if we can replace it with Intellect...
Most people just use the 'Post Your Stats' threads on the Nexon forums, stickied in the class sections. The DN Nexon forums are actually relatively calm, so long as you stray far from the General and PvP sections.
In general, I think you're considered well off if you have some combination of...
Engineers, Archers, and War Mages:
- 120k+ HP
- 8k+ attack/7k+ Magic Attack (Warden)
- 70-89% crit rate
- 800+ FD
Alchemists, Elementalists, and Mystics:
- 120k+ HP
- 6k+ attack
- 40+% fire or ice damage (60%+ dark for Mystics) and/or 800+ FD
- 50+% crit rate
Warriors:
- 140k+ HP
- 8k+ physical attack/7k+ magic attack (Lunar Knights)
- 800+ FD
- 60+% crit rate
Paladins:
- 170k+ HP
- 7.5k+ Phys damage (Guardian)/6k+ Magic Damage (Crusader)
- 40+% Light Damage (Crusader)
- 70%+ Phys and Magic Defense
- 40+% crit rate
- 500+ FD
Priests:
- 140k+ HP
- 6k+ Magic Damage (Inquisitor)/8k+ Magic Damage (Saint)
- 40+% Light Damage and/or 500+ FD (both Inquisitor, Saints have no buisness building FD due to the support nature of our skills calling for technique accessories and higher raw magic damage)
- 40+% crit rate
All these are before buffs. Final Damage can be ignored in favor of building much higher raw attack power/elemental damage/critical, and vice/versa. As you can see, there's a lot of ways the elemental classes can go about gearing their characters.
Myself, I chose to focus on raw magic damage and critical hit rate. Everything else is like... On the side. I'm thinking I'm somewhere in the top 10 of most geared Saints in NA. I'll share my exact setup:
Saint Gear Setup
Not exactly what I was looking for. For example in maple, Xenon, AB, kaiser, marksman are top tier DPS while classes like DrK, paladin, bowmaster are lower tier.
I believe it's something like GM, artillery, SS, pyro are top tier dps. I was wondering if there was a source on how people are ranking them and what's considered #1 dps under X conditions, etc etc
Oh. I think this community judges DPS rankings based on what people from the versions ahead of us say.
I think the current consensus (for 60 cap) is something this:
Spoiler
At 50 cap, from personal experience, it seems as if it's more like this:
Spoiler
These charts are assuming sustained DPS. In most situations, DPS is more burst-like in nature, so the DPS gap isn't quite so massive.
Even as a Saint, I find myself pulling enemy aggro a lot in nest runs, because all of my damage is front-loaded into four skills: Righteous Bolt (averages 15-30k x 4-8), Chain Lightning (averages 50-150k x3), Holy Burst (averages 20-40k x 5), and Relic Reaction (averages 40-100k per relic). Chain Lightning and Holy Burst in particular have massive AoE to the point where I'm pretty much a walking nuke that wipes out everything that isn't a boss in a 5-10 meter radius with a press of a button.
For the elemental classes, the charts are not taking into account enemy elemental defense, of which Desert Dragon Nest has universal 50%+ elemental defense on just about everything.
This game isn't so much a DPS game, though. A lot of classes have varying support options that makes certain party setups preferred over others.
Yeah, I would have thought the Merc line was higher considering their sheer damage %'s and base weapon damages. I see people talk of hitting over 400k and then I look at my 150k-200k super balls and wonder how they could possibly hit that high, but then I remember I'm not super-geared like some and my %'s are lower whereas my methods of attacking are a lot greater.
Also at this point I am less worried about whether party members can carry their own weight in a nest like I was before (Apoc hell with my weak ass being the strongest and most competent in the party at 40 cap when I don't even know what's going on half the time? No thanks), because I am geared enough that I can hold my own on pretty much all nests except Titan, and maybe ABN if I were to have to sustain a solo for a long period. I can do Titan well enough, but some parts would be more difficult solo and I haven't even tried hell nor do I want to.
Also, good to know I'm close to being "well off". 15k more HP, 500 more raw phys, 200-ish more FD and I'm good. I still need to get a pair of apoc accessories to cover the FD, upgrade my armor past +6 for the HP, and upgrade my weapons some more for the phys, as well as a lack of level 50 crests to upgrade with.
Lunar Knight weaker than Saint? What the pineapple?
Stats if anyone cares
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