
Originally Posted by
MasPan
I will likely master this on the korean server next year if I'm not back in the US at that time. While I'm overseas I will not be attempting to play competitively with the intent of being tournament-quality good. The same argument you made for why I shouldn't play Malzahar also applies to AD carries (last hit timing being less forgiving, kiting being more difficult), anyone with a skillshot (nead to lead targets more, predict, etc), any Jungler (smite timing being less forgiving when stealing/defending buffs/dragon/baron), anyone with the ability to shield teammates (timing being less forgiving) or even anyone with a shield of their own (again, having less time to react to skillshots/CC/etc).
Again, it makes it less reliable but not impossible. I'm not going to ignore a champion simply because ping makes them slightly less reliable. I wasn't saying it's even as bad as a 50/50 chance, I was saying that every now and then something of the sort will fail even if executed properly. I'm still going to practice it to mimimize that occurence, but until I master it as best I can under the circumstances I'm not going to implement it in normal play.
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