Originally Posted by
SaptaZapta
In which case your suggestion isn't just to merge servers, it's to completely revamp the game.
You're saying, Nexon can save the game by telling all their most dedicated players, "We know you've been working hard to get 40 characters to 200, or at least 150, for Union. But we're going to delete 85% of them, because we don't know how else to get the hacking situation under control."
To avoid hiring more GMs, or developing and maintaining better hack-detection heuristics, or (Rhinne forbid) changing the game's architecture to make it less easily hackable, Nexon should throw away people's investment of time and money.
Sounds more like a way to kill a game than a way to save it.
Also, in terms of GM workload, a server alliance and a merged server are the same. If you go into any world in the alliance, you see all the hackers of all the other worlds as well.
Finally, what makes you think a whole bunch of alts and mules, which can't even be logged on simultaneously, increase GM workload in any way?
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