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  1. Default Re: KMST 1.2.487 Dual Blade and Cannon Shooter changes


    Gues who makes a lovely in game appearance this time?

    From Momo:


  2. Default Re: KMST 1.2.487 Dual Blade and Cannon Shooter changes


    Our lovely non-gender friend.

  3. Default Re: KMST 1.2.487 Dual Blade and Cannon Shooter changes



    Up to this point, nexon is just making fun of Aran's Genderconfusion.

  4. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default KMST 1.2.487 Dual Blade and Cannon Shooter changes


    I knew this would happen lol. Shouldn't corsairs be able to do something similar? Though i don't think you can use wings in the air.

    Cannoneers were the fastest class in the game on release though...

    Edit: This isn't so much that cannon jump is too good, it's that monkey push -> blast back is REALLY GOOD. Cannon jump just allows him to perpetuate the string. You can see that after the first jump cannon jump loses like 90% of it's vertical push until you hit the ground, but it lifts you up just a little bit so you can do monkey push -> blast back again.

    Overall, cannon jump -> MP -> BB isn't very good unless you're on maps with randomish vertical segments like towns (leafre, singapore, magatia) so that you have more chance of hitting the ground on a higher platform from where you were before to give you more mobility when you cannon jump again. On purely horizontal maps or purely vertical maps, their mobility is just as good as anyone with triple jump and/or vertical jump respectively.

    I'm so glad MP -> BB is as good as it is though because there's literally no way to deal with vellums huge fireball attack if i'm on the complete other side of the map when he does it.

  5. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default Re: KMST 1.2.487 Dual Blade and Cannon Shooter changes




    Soldier update confirmed.

  6. Default Re: KMST 1.2.487 Dual Blade and Cannon Shooter changes


    =o could this perchance point to Aran's character creation getting aran hair/face? Cause that would be neat <3 It would also finally give Nexon America an excuse to add Aran's skin color to his character creation <3
    I would be so very happy to have an Aran that actually has Aran's look =3

  7. Default Re: KMST 1.2.487 Dual Blade and Cannon Shooter changes


    If I recall, that's from the Adventurer storyline. Right after your character encounters the Black Mage, you're told by Helena to seek out the hero related to your job.
    Warriors meet Aran, Mages meet Evan, Archers meet Mercedes, and Thieves meet Phantom.
    Helena says that back during the Black Mage's time, pirates had not come into existence so pirates seek Luminous out.

  8. Default Re: KMST 1.2.487 Dual Blade and Cannon Shooter changes


    Unlikely. They've revamped Arand and Evan on several occasions, and thus, had multiple chances to update Aran and Evan to be more like their other Legend counterparts in terms of starting appearances and given Link Skills. (Not to mention replace that damned misleading image of the five heroes in Aran's tutorial with the updated one in Zero's storyline.)

  9. Default Re: KMST 1.2.487 Dual Blade and Cannon Shooter changes


    In my opinion for consistency sake pirates should seek out Evan instead of Luminous since Evan wasn't around during that time either.

  10. Neutron

    IGN: shootDaFokUp
    Server: Scania
    Level: 210
    Job: Cannon Master
    Guild: BlackRose

    Default Re: KMST 1.2.487 Dual Blade and Cannon Shooter changes




    Cannon Dojo!
    His range is 19699~23176

    EDIT:
    Monkey furious seems easy to land and debuff indeed apply simply by pass through the enemy =)
    It probably was the snail being too small in the last video.

    Barrage however feels really slow.

  11. Default Re: KMST 1.2.487 Dual Blade and Cannon Shooter changes


    Wow, Rainbow looks rather weak than before.

  12. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default Re: KMST 1.2.487 Dual Blade and Cannon Shooter changes


    To be fair it's set and forget now, so you can do even more damage while Rolling Rainbow is firing.

  13. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: KMST 1.2.487 Dual Blade and Cannon Shooter changes


    It's like +1680% per second or whatever. That's pretty good.


  14. Default Re: KMST 1.2.487 Dual Blade and Cannon Shooter changes


    That better be a glitch, being able to spam those moves without touching the ground. or they better do the same for everyother job aswell.

    Making fun of Aran as a whole. Their last revamp of Aran did more harm to it overall than it did any good.

    Offtopic: Is that Aran face availble in game? because it certainly looks cool.

  15. Neutron

    IGN: shootDaFokUp
    Server: Scania
    Level: 210
    Job: Cannon Master
    Guild: BlackRose

    Default Re: KMST 1.2.487 Dual Blade and Cannon Shooter changes


    I found this on other site with this same patch, anyone know what this is all about?

  16. Default Re: KMST 1.2.487 Dual Blade and Cannon Shooter changes


    New profession, sewing. Now you can sew your own cash items.

    Spoiler

  17. Default Re: KMST 1.2.487 Dual Blade and Cannon Shooter changes


    KMST 1.2.488 hit

    cannon buster speed back to normal

    rolling rainbow installation now ignores DR...

    This is perfect

  18. Neutron

    IGN: shootDaFokUp
    Server: Scania
    Level: 210
    Job: Cannon Master
    Guild: BlackRose

    Default Re: KMST 1.2.487 Dual Blade and Cannon Shooter changes


    Yup, old speed but with 600% line!
    EDIT:
    NVM it was from 810 -> 1200 and now 1200 -> 900

    I'd say pretty good tbh!

    EDIT2:
    You can compare the two here:
    Spoiler
    Last edited by hfok; 2013-08-09 at 04:32 AM.

  19. Default Re: KMST 1.2.487 Dual Blade and Cannon Shooter changes


    Does this mean that DB and CS are still team OP? :S This makes me want to draw my DB, CS, DA, & BaM now...tho idk which other two I should put in the party :S

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