This thread is now a compilation of all the information I've gathered on Monster Life.
EXP Table and Mob Limits
Level Exp TNL Max Mobs 1 100 2 2 200 2 3 300 3 4 400 4 5 500 5 6 600 6 7 700 6 8 800 7 9 900 7 10 1000 8 11 1200 8 12 1500 9 13 1800 9 14 2200 9 15 2800 10 16 3500 10 17 4300 10 18 5300 11 19 6500 11 20 7800 11 21 9400 12 22 11300 12 23 13500 12 24 16000 13 25 19000 13 26 22500 14 27 26500 14 28 31500 15 29 37000 15 30 45000 16 31 45000 16 32 45000 16 33 60000 17 34 60000 17 35 60000 17 36 80000 17 37 80000 18 38 80000 18 39 100000 18 40 100000 18
Aesthetic Bonuses
Aesthetic Score Waru Storage Shop Discount Special Merchant Appearance Chance 100 +2 Waru 0% 1% 200 +4 Waru 0% 2% 400 +6 Waru 0% 3% 700 +8 Waru 0% 4% 1100 +10 Waru 0% 5% 1600 +12 Waru 0% 6% 2200 +14 Waru 1% 7% 2900 +16 Waru 1% 8% 3700 +18 Waru 2% 9% 4600 +20 Waru 2% 10% 5600 +22 Waru 2% 11% 6700 +24 Waru 2% 12% 7900 +26 Waru 2% 13% 9200 +28 Waru 2% 14% 10600 +30 Waru 2% 15% 12100 +32 Waru 2% 16% 13700 +34 Waru 3% 17% 15400 +36 Waru 3% 18% 17200 +38 Waru 3% 19% 19100 +40 Waru 3% 20% 21100 +42 Waru 3% 21% 23200 +44 Waru 3% 22% 25400 +46 Waru 3% 23% 27700 +48 Waru 3% 24% 30000 +50 Waru 4% 25% 32700 +52 Waru 4% 26% 35500 +54 Waru 4% 27% 38500 +56 Waru 4% 28% 41700 +58 Waru 4% 29% 45000 +60 Waru 4% 30% 48700 +62 Waru 4% 31% 52500 +64 Waru 4% 32% 56500 +66 Waru 5% 33% 60700 +68 Waru 5% 34% 65000 +70 Waru 5% 35% 69800 +72 Waru 5% 36% 74800 +74 Waru 5% 37% 80000 +76 Waru 5% 38% 88800 +78 Waru 5% 39% 97900 +80 Waru 5% 40% 99999 +100 Waru 6% 50%
Combination Costs
Rank Cost C 60 Waru B 150 Waru B+ 500 Waru A 1,000 Waru A+ 3,000 Waru S 5,000 Waru SS 20,000 Waru
Ability Extension Costs (Not Currently Released in GMS)Dunno how it works exactly, but I found the costs associated with this. Each extension is 14 days, and I think subsequent extensions cost more (the cost grows fast), with a limit of 6 extensions per monster.
Extension Cost 1st 500 Waru 2nd 5,000 Waru 3rd 30,000 Waru 4th 60,000 Waru 5th 130,000 Waru 6th 4 Gems
There's also a second set of values under the variable "SpecialExtendLife", which I think is either extensions specifically for special monsters, additions beyond the first 6, or alternative purchasing methods for the first 5 extensions, using gems instead of waru.
Extension Cost 1st 1 Gem 2nd 1 Gem 3rd 1 Gem 4th 2 Gems 5th 3 Gems 6th 4 Gems
Monster Categories, Ranks, and AbilitiesSpecial
Name Rank Ability 1 Desert Rabbit (F) C Jump +3 2 Pumpkin Bat C Max Movement Speed +3 3 Jr. Seal B Accuracy 50 4 Desert Rabbit (M) B Movement Speed +5 5 Bat Pumpkin Candy B 100 more Waru at Farm level-up 6 The Book Ghost B+ Accuracy +25, Avoidability +25 7 Seruf B+ Item Drop Rate +2% 8 Dodo A Max HP +250 9 King Clang A Weapon DEF +75 10 Snow Witch A Max MP +250 11 Pharaoh Yeti A Farm EXP gain +5 12 Iruvata A Avoidability +25 13 Moon Bunny A Farm monster EXP gain +1 14 Dunas A+ Luck +10 15 Frankenroid A+ Strength +10 16 Aufheben A+ Farm building production +1 17 Moon Bunny Twin A+ Farm monster EXP gain +2 18 Apsu S Final Attack skill damage +10% 19 Jr. Balrog S Invincibility +1 second when attacked 20 Oberon S All stats +5 21 Papulatus Clock S All stats +5 22 Shinsoo S Attacks have a 10% chance to regain 20 HP and MP 23 Crimson Balrog S Enemy attacks have a 5% chance to trigger Invincibility for 3 seconds 24 Timer S Intelligence +10 25 Lilynouch S Dexterity +10 26 Mu Gong's Shadow SS ATT +3 27 Ephenia SS Magic ATT +3 28 Pink Bean SS Total damage +2% 29 Pipsqueak Zakum SS Chance to block enemy attacks +3% 30 Pipsqueak Horntail SS Crit Rate +3% 31 Pipsqueak Hilla SS Min Crit damage +3% 32 Pipsqueak Arkarium SS Buff skill duration +5% 33 Pipsqueak Orchid SS Character EXP gain +3% 34 Pipsqueak Von Leon SS Boss ATT +5% 35 Pipsqueak Cygnus SS Total damage +3% 36 Pipsqueak Magnus SS Monster DEF Ignored +5% 37 Mir SS ATT +5, Magic ATT +5 38 Teenage Mir SS All stats +20 39 Pipsqueak Luminous (Light) SS Target +1 for AoE skills 40 Pipsqueak Luminous (Dark) SS ATT +5, Magic ATT +5 41 Pipsqueak Luminous (Equilibrium) SS ATT and Magic ATT +1 per 20 Character Levels 42 Full-Grown Mir SS Status Effect Resistance +5%
Mushrooms
Name Rank Ability 1 Shroom C 1% discount on Monster Life Shop products 2 Renegade Spores C 1% discount on Monster Life Shop products 3 Trainee Spore C 1% discount on Monster Life Shop products 4 Orange Mushroom B 2% discount on Monster Life Shop products 5 Green Mushroom B 2% discount on Monster Life Shop products 6 Blue Mushroom B 2% discount on Monster Life Shop products 7 Zombie Mushroom B 2% discount on Monster Life Shop products 8 Dejected Green Mushroom B+ 3% discount on Monster Life Shop products 9 Crying Blue Mushroom B+ 3% discount on Monster Life Shop products 10 Annoyed Zombie Mushroom B+ 3% discount on Monster Life Shop products 11 Poison Mushroom A 4% discount on Monster Life Shop products 12 Horny Mushroom A 4% discount on Monster Life Shop products 13 Mossy Mushroom A 4% discount on Monster Life Shop products 14 Mutant Orange Mushroom A+ 5% discount on Monster Life Shop products 15 Mushmom A+ 5% discount on Monster Life Shop products 16 Blue Mushmom A+ 5% discount on Monster Life Shop products 17 Zombie Mushmom S 6% discount on Monster Life Shop products 18 Amore Spores S 6% discount on Monster Life Shop products 19 Prime Minister SS 7% discount on Monster Life Shop products
Pigs
Name Rank Ability 1 Strange Pig C Max HP +50 2 Blue Ribbon Pig C Max HP +50 3 Pig C Max HP +50 4 Ribbon Pig C Max HP +50 5 Terrified Wild Boar B Max HP +100 6 Intoxicated Pig B Max HP +100 7 Wild Boar B Max HP +100 8 Fire Boar B+ Max HP +150 9 Iron Hog B+ Max HP +150 10 Iron Boar A Max HP +200 11 Tamable Hog A Max HP +200 12 Mutant Ribbon Pig A+ Max HP +250 13 Primitive Boar A+ Max HP +250 14 Pigmy that lays Golden Eggs S Max HP +300 15 Lupin Pig SS Max HP +350 16 Chao SS Max HP +350
Yetis
Name Rank Ability 1 Jr. Yeti C Minion duration +1% 2 Dark Jr. Yeti C Minion duration +1% 3 Jr. Pepe C Minion duration +1% 4 Separated Pepe C Minion duration +1% 5 Yeti B Minion duration +2% 6 Helmet Pepe B Minion duration +2% 7 Dark Pepe B Minion duration +2% 8 Dark Yeti B+ Minion duration +3% 9 Scuba Pepe B+ Minion duration +3% 10 Royal Guard Pepe B+ Minion duration +3% 11 Yeti and Pepe A Minion duration +4% 12 Dark Yeti and Pepe A Minion duration +4% 13 Grey Yeti and King Pepe A+ Minion duration +5% 14 White Yeti and King Pepe A+ Minion duration +5% 15 Gold Yeti and King Pepe S Minion duration +6% 16 Snowman S Minion duration +6% 17 Queen Pepe SS Minion duration +7%
Homuns
Name Rank Ability 1 Tick C Skill MP cost -1% 2 Tick-Tock C Skill MP cost -1% 3 Kid Snowman C Skill MP cost -1% 4 Rumo C Skill MP cost -1% 5 Homun C Skill MP cost -1% 6 Maple Bday Cake B Skill MP cost -2% 7 Candle Mob (2nd) B Skill MP cost -2% 8 Triple Rumo B Skill MP cost -2% 9 Homunculus B Skill MP cost -2% 10 Homunscullo B+ Skill MP cost -3% 11 Ore Muncher B+ Skill MP cost -3% 12 Angry Snowman B+ Skill MP cost -3% 13 Red Totem Staff A Skill MP cost -4% 14 Purple Reagent Rock A Skill MP cost -4% 15 Eye of Time A Skill MP cost -4% 16 Snowman A+ Skill MP cost -5% 17 Blue Totem Staff A+ Skill MP cost -5% 18 Red Reagent Rock A+ Skill MP cost -5% 19 Spiegelframe S Skill MP cost -6% 20 Giant Snowman S Skill MP cost -6% 21 Snow Giant SS Skill MP cost -7% 22 Victor SS Skill MP cost -7%
Slimes
Name Rank Ability 1 Slime C MP +30 each 10 sec 2 Red Slime C MP +30 each 10 sec 3 Snail C MP +30 each 10 sec 4 Silver Slime B MP +60 each 10 sec 5 Gold Slime B MP +60 each 10 sec 6 Blue Snail B MP +60 each 10 sec 7 Bubbling B+ MP +90 each 10 sec 8 Cube Slime B+ MP +90 each 10 sec 9 Red Snail B+ MP +90 each 10 sec 10 Megran A MP +120 each 10 sec 11 Mossy Snail A MP +120 each 10 sec 12 Desert Giant A MP +120 each 10 sec 13 Mutant Slime A+ MP +150 each 10 sec 14 Mutant Snail A+ MP +150 each 10 sec 15 Ancient Slime S MP +180 each 10 sec 16 Devil Slime S MP +180 each 10 sec 17 King Slime SS MP +210 each 10 sec 18 Mano SS MP +210 each 10 sec
Plants
Name Rank Ability 1 Stump C HP +30 each 10 sec 2 Jr. Cactus C HP +30 each 10 sec 3 Potted Sprout C HP +30 each 10 sec 4 Potted Morning Glory C HP +30 each 10 sec 5 Sleepy Grobbler C HP +30 each 10 sec 6 Alert Grobbler C HP +30 each 10 sec 7 Axe Stump B HP +60 each 10 sec 8 Cactus B HP +60 each 10 sec 9 Bellflower Root B HP +60 each 10 sec 10 Grumpy Grobbler B HP +60 each 10 sec 11 Ghost Stump B+ HP +90 each 10 sec 12 Dark Axe Stump B+ HP +90 each 10 sec 13 Sr. Bellflower Root B+ HP +90 each 10 sec 14 Tree Rod A HP +120 each 10 sec 15 Smirking Ghost Stump A HP +120 each 10 sec 16 Poisoned Lord Tree A+ HP +150 each 10 sec 17 Royal Cactus A+ HP +150 each 10 sec 18 Stumpy S HP +180 each 10 sec 19 Deo S HP +180 each 10 sec 20 Guwaru's Vestige SS HP +210 each 10 sec
Golems
Name Rank Ability 1 Amethyst Tokka C Weapon DEF +15 2 Onyx Stonegar C Weapon DEF +15 3 Limestone Tokka C Weapon DEF +15 4 Gravi Stonegar C Weapon DEF +15 5 Big Boulder Muncher C Weapon DEF +15 6 Baby Boulder Muncher C Weapon DEF +15 7 Stone Golem B Weapon DEF +30 8 Dark Stone Golem B Weapon DEF +30 9 Mixed Golem B Weapon DEF +30 10 Icy Mixed Golem B Weapon DEF +30 11 Castle Golem B Weapon DEF +30 12 Mini Castle Golem B Weapon DEF +30 13 Enraged Golem B+ Weapon DEF +45 14 Flaming Mixed Golem B+ Weapon DEF +45 15 Poison Golem B+ Weapon DEF +45 16 Ice Golem B+ Weapon DEF +45 17 Muscle Stone B+ Weapon DEF +45 18 Block Golem A Weapon DEF +60 19 Door Block A Weapon DEF +60 20 Dark Muscle Stone A Weapon DEF +60 21 Nest Golem A Weapon DEF +60 22 King Block Golem A+ Weapon DEF +75 23 Rombot A+ Weapon DEF +75 24 Master Muscle Stone A+ Weapon DEF +75 25 Puppet Golem S Weapon DEF +90 26 King Rombot S Weapon DEF +90 27 Giant SS Weapon DEF +105
Dragons
Name Rank Ability 1 Red Speeyor C Final blow has 10% chance of regaining 10 HP 2 Yellow Speeyor C Final blow has 10% chance of regaining 10 HP 3 Blue Speeyor C Final blow has 10% chance of regaining 10 HP 4 Dinogoth C Final blow has 10% chance of regaining 10 HP 5 Dinoram C Final blow has 10% chance of regaining 10 HP 6 Dinodon C Final blow has 10% chance of regaining 10 HP 7 Copper Drake B Final blow has 10% chance of regaining 20 HP 8 Drake B Final blow has 10% chance of regaining 20 HP 9 Red Drake B Final blow has 10% chance of regaining 20 HP 10 Ice Drake B Final blow has 10% chance of regaining 20 HP 11 Dark Drake B Final blow has 10% chance of regaining 20 HP 12 Rexton B+ Final blow has 10% chance of regaining 30 HP 13 Brexton B+ Final blow has 10% chance of regaining 30 HP 14 Green Cornian B+ Final blow has 10% chance of regaining 30 HP 15 Eleanor's Cockatrice B+ Final blow has 10% chance of regaining 30 HP 16 Red Wyvern A Final blow has 10% chance of regaining 40 HP 17 Jr. Newtie A Final blow has 10% chance of regaining 40 HP 18 Dark Cornian A Final blow has 10% chance of regaining 40 HP 19 Corrupted Cornian A Final blow has 10% chance of regaining 40 HP 20 Blue Wyvern A+ Final blow has 10% chance of regaining 50 HP 21 Dark Wyvern A+ Final blow has 10% chance of regaining 50 HP 22 Corrupted Wyvern A+ Final blow has 10% chance of regaining 50 HP 23 Leviathan S Final blow has 10% chance of regaining 60 HP 24 Draco Uncle Black Dragon S Final blow has 10% chance of regaining 60 HP 25 Manon SS Final blow has 10% chance of regaining 70 HP
Cats
Name Rank Ability 1 Meerkat C Luck +2 2 Street Cat C Luck +2 3 Hodori C Luck +2 4 Star Paparazzi C Luck +2 5 Jr. Cellion C Luck +2 6 Jr. Lioner C Luck +2 7 Jr. Grupin C Luck +2 8 C-Pain B Luck +4 9 Cellion B Luck +4 10 Jr. Lucida B Luck +4 11 Lucida B Luck +4 12 Lioner B Luck +4 13 Custodial Closet Kitty B+ Luck +6 14 Bam Bam Cat B+ Luck +6 15 Sir Tumble Scratch B+ Luck +6 16 Grupin B+ Luck +6 17 Moonlight Thief A Luck +8 18 Witch Cat A Luck +8 19 Tamable Jaguar A Luck +8 20 Jaira A Luck +8 21 Sage Cat A+ Luck +10 22 Snow White A+ Luck +10 23 Eliza A+ Luck +10 24 Hogul S Luck +12 25 Tiger S Luck +12 26 Raging Beast S Luck +12 27 Strange Monster SS Luck +14 28 King Sage Cat SS Luck +14
Canine
Name Rank Ability 1 Ferret C Strength +1, Luck +1 2 Jr. Cerebes C Strength +1, Luck +1 3 Hector C Strength +1, Luck +1 4 Treacherous Fox C Strength +1, Luck +1 5 Laloong C Strength +1, Luck +1 6 Kaloong C Strength +1, Luck +1 7 Kephivara B Strength +2, Luck +2 8 Stray Dog B Strength +2, Luck +2 9 White Fang B Strength +2, Luck +2 10 Water Thief Monster B Strength +2, Luck +2 11 Golden Ferret B Strength +2, Luck +2 12 Cerebes B+ Strength +3, Luck +3 13 Stylish Stray Dog B+ Strength +3, Luck +3 14 Wolf Underling B+ Strength +3, Luck +3 15 Samiho B+ Strength +3, Luck +3 16 Racoco B+ Strength +3, Luck +3 17 Angry Stray Dog A Strength +4, Luck +4 18 Bain A Strength +4, Luck +4 19 Hoblin Hector A Strength +4, Luck +4 20 Racaroni A Strength +4, Luck +4 21 Raco A Strength +4, Luck +4 22 Bloodfang A+ Strength +5, Luck +5 23 Werewolf A+ Strength +5, Luck +5 24 Lycanthrope A+ Strength +5, Luck +5 25 Cloud Fox A+ Strength +5, Luck +5 26 Elite Bloodfang S Strength +6, Luck +6 27 Fire Raccoon S Strength +6, Luck +6 28 Nine-Tailed Fox SS Strength +7, Luck +7
Birds
Name Rank Ability 1 Kiyo C Dexterity +2 2 Chirppy C Dexterity +2 3 Duck C Dexterity +2 4 White Rooster C Dexterity +2 5 Rooster C Dexterity +2 6 Tino C Dexterity +2 7 Tiv C Dexterity +2 8 Thief Crow B Dexterity +4 9 Harp B Dexterity +4 10 Timu B Dexterity +4 11 Tiru B Dexterity +4 12 Assailant B Dexterity +4 13 Blood Harp B+ Dexterity +6 14 Thief Crow B+ Dexterity +6 15 Tiguru B+ Dexterity +6 16 Mutant Tino B+ Dexterity +6 17 Joy Bird B+ Dexterity +6 18 Mutant Tiru A Dexterity +8 19 Mutant Tiguru A Dexterity +8 20 Cygnus Hastati A Dexterity +8 21 Cygnus Centurion A Dexterity +8 22 Soaring Hawk A+ Dexterity +10 23 Soaring Eagle A+ Dexterity +10 24 Master Harp A+ Dexterity +10 25 Horus A+ Dexterity +10 26 Phoenix S Dexterity +12 27 Freezer S Dexterity +12 28 Griffey SS Dexterity +14
Bovines
Name Rank Ability 1 Cow C Strength +2 2 Plow Ox C Strength +2 3 Sheep C Strength +2 4 Black Goat C Strength +2 5 Birk C Strength +2 6 Goat C Strength +2 7 Tauromacis B Strength +4 8 Taurospear B Strength +4 9 Black Sheep B Strength +4 10 Hankie B Strength +4 11 Reindeer B+ Strength +6 12 Blood Reindeer B+ Strength +6 13 Tragos B+ Strength +6 14 Dual Birk B+ Strength +6 15 Mammoth A Strength +8 16 Golden Mammoth A Strength +8 17 Ganapati A Strength +8 18 Reindeer A Strength +8 19 Delinquent Rudolph A+ Strength +10 20 Lost Rudolph A+ Strength +10 21 Prison Guard Rhino A+ Strength +10 22 Lyka S Strength +12 23 Master Birk S Strength +12 24 Lyka SS Strength +14 25 Xerxes SS Strength +14
Reptiles
Name Rank Ability 1 Jr. Necki C Dexterity +1, Intelligence +1 2 Ligator C Dexterity +1, Intelligence +1 3 Croco C Dexterity +1, Intelligence +1 4 Igloo Turtle C Dexterity +1, Intelligence +1 5 Tortie C Dexterity +1, Intelligence +1 6 Serpent B Dexterity +2, Intelligence +2 7 Ear Plug Plead B Dexterity +2, Intelligence +2 8 Scarf Plead B Dexterity +2, Intelligence +2 9 Red Lizard B Dexterity +2, Intelligence +2 10 Yellow Lizard B Dexterity +2, Intelligence +2 11 Bellamoa B+ Dexterity +3, Intelligence +3 12 Blue Flower Serpent B+ Dexterity +3, Intelligence +3 13 Red Flower Serpent B+ Dexterity +3, Intelligence +3 14 Mr. Alli B+ Dexterity +3, Intelligence +3 15 Sakura Kappa B+ Dexterity +3, Intelligence +3 16 Crocky the Gatekeeper A Dexterity +4, Intelligence +4 17 Red Crocky A Dexterity +4, Intelligence +4 18 Blue Dragon Turtle A Dexterity +4, Intelligence +4 19 Red Dragon Turtle A Dexterity +4, Intelligence +4 20 Python A+ Dexterity +5, Intelligence +5 21 Pharaoh Snake A+ Dexterity +5, Intelligence +5 22 Void Priest A+ Dexterity +5, Intelligence +5 23 Dyle S Dexterity +6, Intelligence +6 24 Netherworld Monk S Dexterity +6, Intelligence +6 25 Prison Guard Ani SS Dexterity +7, Intelligence +7
Monkeys
Name Rank Ability 1 Lupin C Accuracy +10 2 Wild Monkey C Accuracy +10 3 Teeny White Monkey C Accuracy +10 4 Mingu C Accuracy +10 5 Mama Monkey B Accuracy +20 6 Mean Mama Monkey B Accuracy +20 7 Grizzly B Accuracy +20 8 Panda B Accuracy +20 9 Clown Monkey B+ Accuracy +30 10 Cart Bear B+ Accuracy +30 11 Bearwolf B+ Accuracy +30 12 Biker Monkey A Accuracy +40 13 Zombie Lupin A Accuracy +40 14 Scarred Bear A Accuracy +40 15 Lovestruck Grizzly A+ Accuracy +50 16 Lovestruck Panda A+ Accuracy +50 17 Dracula Bear A+ Accuracy +50 18 Peach Monkey S Accuracy +60 19 Tae Roon S Accuracy +60 20 Faust SS Accuracy +70 21 So Gong SS Accuracy +70
Fairies
Name Rank Ability 1 Muru C Max MP +50 2 Rash C Max MP +50 3 Muddy Swamp Monster C Max MP +50 4 Star Pixie C Max MP +50 5 Fairy C Max MP +50 6 Sand Dwarf B Max MP +100 7 Murupa B Max MP +100 8 Dark Rash B Max MP +100 9 Muddy Sprout Monster B Max MP +100 10 Lunar Pixie B Max MP +100 11 Dark Sand Dwarf B+ Max MP +150 12 Murupia B+ Max MP +150 13 Luster Pixie B+ Max MP +150 14 Royal Fairy B+ Max MP +150 15 Poison Golem A Max MP +200 16 Murumuru A Max MP +200 17 Ghost Pixie A Max MP +200 18 Ancient Fairy A Max MP +200 19 Poisoned Spright A+ Max MP +250 20 Dust Dwarf A+ Max MP +250 21 Murukun A+ Max MP +250 22 Pixiemom S Max MP +300 23 Shining Fairy S Max MP +300 24 Papa Pixie SS Max MP +350
Devils
Name Rank Ability 1 Buffy C Intelligence +1, Dexterity +1 2 Jellybus C Intelligence +1, Dexterity +1 3 Evil Eye C Intelligence +1, Dexterity +1 4 Surgeon Eye C Intelligence +1, Dexterity +1 5 Curse Eye C Intelligence +1, Dexterity +1 6 Lazy Buffy B Intelligence +2, Dexterity +2 7 Wild Kargo B Intelligence +2, Dexterity +2 8 Cold Eye B Intelligence +2, Dexterity +2 9 Klock B Intelligence +2, Dexterity +2 10 Phantom Watch B Intelligence +2, Dexterity +2 11 Grey Vulture B+ Intelligence +3, Dexterity +3 12 Demon Gargoyle B+ Intelligence +3, Dexterity +3 13 Grim Phantom Watch B+ Intelligence +3, Dexterity +3 14 Dark Klock B+ Intelligence +3, Dexterity +3 15 Gatekeeper A Intelligence +4, Dexterity +4 16 Thanatos A Intelligence +4, Dexterity +4 17 Baby Balrog A Intelligence +4, Dexterity +4 18 Spirit of Rock A+ Intelligence +5, Dexterity +5 19 Boogie A+ Intelligence +5, Dexterity +5 20 Papulatus S Intelligence +6, Dexterity +6 21 Mini Bean S Intelligence +6, Dexterity +6 22 Alishar SS Intelligence +7, Dexterity +7
Soldiers
Name Rank Ability 1 Kru C Strength +1, Intelligence +1 2 Seaman Recruit Ghost C Strength +1, Intelligence +1 3 Seaman Apprentice Ghost C Strength +1, Intelligence +1 4 Specter Miner C Strength +1, Intelligence +1 5 Buffoon C Strength +1, Intelligence +1 6 Specter Battle Hound C Strength +1, Intelligence +1 7 Deep Buffoon B Strength +2, Intelligence +2 8 Lieutenant Ghost B Strength +2, Intelligence +2 9 Specter Shieldbearer B Strength +2, Intelligence +2 10 Guerrilla Specter B Strength +2, Intelligence +2 11 Specter Tamer B Strength +2, Intelligence +2 12 Ghost Pirate B+ Strength +3, Intelligence +3 13 Dual Ghost Pirate B+ Strength +3, Intelligence +3 14 1st Lieutenant Ghost B+ Strength +3, Intelligence +3 15 Power Specter B+ Strength +3, Intelligence +3 16 Spirit Viking A Strength +4, Intelligence +4 17 Captain A Strength +4, Intelligence +4 18 Lieutenant Commander Ghost A Strength +4, Intelligence +4 19 Specter Engineer A Strength +4, Intelligence +4 20 Gigantic Spirit Viking A+ Strength +5, Intelligence +5 21 Gold Captain A+ Strength +5, Intelligence +5 22 Warrior Specter A+ Strength +5, Intelligence +5 23 Magician Specter A+ Strength +5, Intelligence +5 24 Pirate King Barbosa S Strength +6, Intelligence +6 25 First Officer S Strength +6, Intelligence +6 26 Reaper Specter S Strength +6, Intelligence +6 27 Ghost Ship Captain SS Strength +7, Intelligence +7 28 Lord Pirate SS Strength +7, Intelligence +7
Dolls
Name Rank Ability 1 Brown Teddy C Mesos obtained +1% 2 Ratz C Mesos obtained +1% 3 Retz C Mesos obtained +1% 4 Drumming Bunny C Mesos obtained +1% 5 Rowdy Puppet C Mesos obtained +1% 6 Creeper Scarlion B Mesos obtained +2% 7 Ratacula B Mesos obtained +2% 8 Roloduck B Mesos obtained +2% 9 Black Ratz B Mesos obtained +2% 10 Panda Teddy B Mesos obtained +2% 11 Canterbear B+ Mesos obtained +3% 12 Clowning Scarlion B+ Mesos obtained +3% 13 Pink Teddy B+ Mesos obtained +3% 14 Busted Doll B+ Mesos obtained +3% 15 Straw Target Dummy B+ Mesos obtained +3% 16 Wooden Target Dummy A Mesos obtained +4% 17 Destroyed Doll A Mesos obtained +4% 18 Soul Teddy A Mesos obtained +4% 19 Soaring Scarlion A Mesos obtained +4% 20 Colabear A Mesos obtained +4% 21 Bearic the White A+ Mesos obtained +5% 22 Death Teddy A+ Mesos obtained +5% 23 Toy Trojan A+ Mesos obtained +5% 24 Toy Clown A+ Mesos obtained +5% 25 Master Death Teddy S Mesos obtained +6% 26 Toy Black Knight S Mesos obtained +6% 27 Master Dummy S Mesos obtained +6% 28 Targa SS Mesos obtained +7% 29 Scarboss SS Mesos obtained +7%
Non-Humans
Name Rank Ability 1 Hobi C Intelligence +2 2 Green Hobi C Intelligence +2 3 Barnard Gray C Intelligence +2 4 Wooden Mask C Intelligence +2 5 Rocky Mask C Intelligence +2 6 Elite Hoblin B Intelligence +4 7 Elite Green Hoblin B Intelligence +4 8 Shammos B Intelligence +4 9 Zeta Gray B Intelligence +4 10 Ultra Gray B Intelligence +4 11 Combat Hoblin B+ Intelligence +6 12 Ferocious Hoblin B+ Intelligence +6 13 Mateon B+ Intelligence +6 14 Plateon B+ Intelligence +6 15 Black Kentaurus A Intelligence +8 16 Red Kentaurus A Intelligence +8 17 Blue Kentaurus A Intelligence +8 18 Mecateon A Intelligence +8 19 Master Hoblin A+ Intelligence +10 20 Corrupted Kentaurus A+ Intelligence +10 21 Chief Gray A+ Intelligence +10 22 Kentaurus King S Intelligence +12 23 MT-09 S Intelligence +12 24 Rex SS Intelligence +14 25 Zeno SS Intelligence +14
Undead
Name Rank Ability 1 Coolie Zombie C EXP loss per death -1% 2 Miner Zombie C EXP loss per death -1% 3 Skeleton Soldier C EXP loss per death -1% 4 Skeletrooper C EXP loss per death -1% 5 Skeledog C EXP loss per death -1% 6 Officer Skeleton B EXP loss per death -2% 7 Commander Skeleton B EXP loss per death -2% 8 Elite Skeletrooper B EXP loss per death -2% 9 Black Mage's Henchman A B EXP loss per death -2% 10 Spearman Skeleknight B+ EXP loss per death -3% 11 Pyramid Skeleton B+ EXP loss per death -3% 12 Skelegon B+ EXP loss per death -3% 13 Mummydog B+ EXP loss per death -3% 14 Elite Spearman Skeleknight A EXP loss per death -4% 15 Advisor Mummy A EXP loss per death -4% 16 Pyramid Skeleton Commander A EXP loss per death -4% 17 Pharoah Mummy A+ EXP loss per death -5% 18 Skelosaurus A+ EXP loss per death -5% 19 Corrupted Skelegon A+ EXP loss per death -5% 20 Riche S EXP loss per death -6% 21 Lord Skeleton S EXP loss per death -6% 22 Ergoth SS EXP loss per death -7%
Ghosts
Name Rank Ability 1 Jr. Wraith C Final blow has 10% chance of regaining 10 MP 2 Green Phantom C Final blow has 10% chance of regaining 10 MP 3 Nightghost C Final blow has 10% chance of regaining 10 MP 4 Paper Lantern Ghost C Final blow has 10% chance of regaining 10 MP 5 Ghost C Final blow has 10% chance of regaining 10 MP 6 Morphed Blin C Final blow has 10% chance of regaining 10 MP 7 Wraith B Final blow has 10% chance of regaining 20 MP 8 Chronos B Final blow has 10% chance of regaining 20 MP 9 Stone Goblin B Final blow has 10% chance of regaining 20 MP 10 Memory Guardian B Final blow has 10% chance of regaining 20 MP 11 Halloween Pumpkin B Final blow has 10% chance of regaining 20 MP 12 Shade B+ Final blow has 10% chance of regaining 30 MP 13 Dreamy Ghost B+ Final blow has 10% chance of regaining 30 MP 14 Strong Stone Goblin B+ Final blow has 10% chance of regaining 30 MP 15 Chief Memory Guardian B+ Final blow has 10% chance of regaining 30 MP 16 Qualm Guardian B+ Final blow has 10% chance of regaining 30 MP 17 Yellow King Goblin A Final blow has 10% chance of regaining 40 MP 18 Blue King Goblin A Final blow has 10% chance of regaining 40 MP 19 Green King Goblin A Final blow has 10% chance of regaining 40 MP 20 Chief Qualm Guardian A Final blow has 10% chance of regaining 40 MP 21 Oblivion Guardian A Final blow has 10% chance of regaining 40 MP 22 Black Crow A+ Final blow has 10% chance of regaining 50 MP 23 Fire Steed A+ Final blow has 10% chance of regaining 50 MP 24 Chief Oblivion Guardian A+ Final blow has 10% chance of regaining 50 MP 25 Clouded Chief Guardian A+ Final blow has 10% chance of regaining 50 MP 26 Black Knight S Final blow has 10% chance of regaining 60 MP 27 Jack-o-Lantern S Final blow has 10% chance of regaining 60 MP 28 Corrupted Chief Memory Guardian S Final blow has 10% chance of regaining 60 MP 29 Pumpkin Knight SS Final blow has 10% chance of regaining 70 MP
Spirits
Name Rank Ability 1 Firebomb C Magic DEF +15 2 Leatty C Magic DEF +15 3 Dark Leatty C Magic DEF +15 4 Jr. Sentinel C Magic DEF +15 5 Bloody Boom C Magic DEF +15 6 Sentinel B Magic DEF +30 7 Ice Sentinel B Magic DEF +30 8 Low Darkstar B Magic DEF +30 9 Fire Sentinel B Magic DEF +30 10 Dawn B+ Magic DEF +45 11 Black Magician's Disciple B+ Magic DEF +45 12 High Darkstar B+ Magic DEF +45 13 Jr. Boogie 1 B+ Magic DEF +45 14 Blaze A Magic DEF +60 15 Wind A Magic DEF +60 16 Blin A Magic DEF +60 17 Night A+ Magic DEF +75 18 Thunder A+ Magic DEF +75 19 Detention Familiar S Magic DEF +90 20 Spirit of Light S Magic DEF +90 21 Ifrit SS Magic DEF +105
Special Combinations
Monster Parent 1 Parent 2 Pharaoh Yeti Yeti and Pepe Pharoah Mummy Aufheben MT-09 Iruvata Moon Bunny Twin Moon Bunny Amore Spores Jr. Balrog Mini Bean Reaper Specter Oberon Dunas Spirit of Light Papulatus Clock Papulatus King Rombot Shinsoo Phoenix Lyka Crimson Balrog Jack-o-Lantern Pirate King Barbosa Mu Gong's Shadow Master Dummy Tae Roon Ephenia Pixiemom Ancient Slime Pipsqueak Zakum Puppet Golem Frankenroid Pipsqueak Horntail Leviathan Snow Witch Pipsqueak Hilla Riche Elite Bloodfang Pipsqueak Arkarium Timer Netherworld Monk Pipsqueak Orchid Snow Giant Moon Bunny Twin Pipsqueak Von Leon Lilynouch Toy Black Knight Pipsqueak Cygnus Shinsoo Oberon Pipsqueak Magnus Crimson Balrog Apsu Mir Manon Lupin Pig Teenage Mir Mir Mir Pipsqueak Luminous (Dark) Papulatus Clock King Slime Pipsqueak Luminous (Equilibrium) Pipsqueak Luminous (Light) Pipsqueak Luminous (Dark) Full-Grown Mir Teenage Mir Teenage Mir
Tutorial QuestsThe Name
Summary: You need to name your farm!
NPC: Clara
Objective: Name Your Farm
Start Dialogue- Clara: Hi there! I'm Clara.\nAre you my new assistant? I'll be expecting my mochachino latte at 11:07 every morning. Do not wake me up a moment before that or...
- Clara: Wait, are you the farm owner? Oh my, you're much more... is shabby a mean word? I hope you'll at least come up with a new name for the place.
- Clara: Don't make it too... hillbilly-ish. This farm is very chic and important, like me. Just come up with something around six letters long.
End Dialogue- Clara: I suppose I can stand to work on a farm with a name like something out of my grandmother's country outhouse. As long as you promise to put up some deocrations...
Humble Beginnings
Summary: Welcome to Monster Life!
NPC: Clara
Objective: Talk to Clara
- Prerequisites:
Req. Quest: The Name
- Rewards:
Rewarded EXP: 10
Rewarded Item: Henesys Homestead
Item Count: 1
Start Dialogue- Clara: Your farm is ready to go!
- Clara: I guess you're expecting me to tell you what to do around here. Typical.\nFollow me, and try not to fall in love.
- Clara: This place is pretty pathetic right now. Your house doesn't even have a staircase waterfall!\nI suppose everybody starts somewhere...
- Clara: Maybe things will look better with a building. Here, I've been storing this one in my wardrobe warehouse. I'll allow you to use it.
- Clara: You know, instead of us having conversations, why don't I just give you little missions to complete? That way I can feel powerful and you have to do things for me. It's win-win, really.
End Dialogue- Clara: Your first mission: talk to me. A lot. More. Now tell me how good this outfit looks. Okay, that's good.
- Clara: Here is the house I promised you. This type of building is all the rage in Henesys, which I suppose is good if you enjoy being a commoner.
- Clara: Press the Decorate Farm button on the bottom left. You'll need to select the first tab and find that house to place it.
Farm Hero
Summary: Now put it on your farm, and you'll have a little reminder of my generosity every time you look at it.
NPC: Clara
Objective: Build the Henesys Homestead
- Prerequisites:
Req. Quest: Humble Beginnings
- Completion Requirements:
Add to Farm: Henesys Homestead
How Many?: 1
- Rewards:
Rewarded EXP: 20
Start Dialogue- Clara: I thought you were going to build that Henesys Homestead I gave you... It was to be my monument!
- Clara: Okay, I'll give you one more chance before I set my hair on fire. Go to Decorate Farm on the bottom left and select the Henesys Homestead from the first tab.
- Clara: Click on the house, then select a place on your farm to build.
- Clara: Okay, I know it won't be as beautiful as if I were to do it, but go ahead.
End Dialogue- Clara: Just think, in a few months, you'll look back at that rickety little shack and think, 'why didn't I go into high finance trading?'
- Clara: Luckily, even ugly buildings bring in the Waru, which is money here.
- Clara: Make sure to collect all the Warus you can. The conversion rate is terrible, but it's very exclusive.
Waru, Waru, Won't You?
Summary: And, if you're the type that likes to think about numbers or building safety, you can open the information window on any building to see more about it.
NPC: Clara
Objective: Harvest Waru from Buildings
- Prerequisites:
Req. Quest: Farm Hero
Req. Building: Henesys Homestead
Building Count: 1
- Completion Requirements:
Harvest Money
- Rewards:
Rewarded EXP: 20
Waru: 500
Start Dialogue- Clara: Remember when I told you that you could harvest Waru from buildings?\nGood, because I could use an advance on my salary...
- Clara: Buildings generate a new batch of Warus every 10 minutes, and once their bank is full, they won't generate any more until you clear it out.
- Clara: Look, you'll figure it out, can you just try getting Warus from the house?
- Clara: When you see the alert icon over the building, it's ready to collect. Collect them on a regular basis, and I'll finally be able to afford that diamond-studded shaving kit I've been eying.
- Clara: Click on the building, open the information window, then hit Harvest.
End Dialogue- Clara: Yes! Now the Russian mob won't come and...\nI mean, keep collecting that Waru!
- Clara: You're quite the instruction follower, aren't you? I'll let you keep a little bit of that money for being so good at listening to me.
Green with Compliance
Summary: Let's see if you really do everything I say. Buy me a Green Mushroom Hut.
NPC: Clara
Objective: Build a Green Mushroom Hut
- Prerequisites:
Req. Quest: Waru, Waru, Won't You?
- Completion Requirements:
Add to Farm: Green Mushroom Hut
How Many?: 1
- Rewards:
Rewarded EXP: 20
Start Dialogue- Clara: I think you need some pointers on shopping.\nIt's not that you're doing a BAD job, it's just that I do it better than anyone.
- Clara: First, click on that Shop button and find the big Green Mushroom, those are SO in-style right now.
- Clara: Now, buy it! Don't worry about money, you should have enough and we're splurging today.
- Clara: Now put it on your farm. It'll make that Henesys Homestead look better by proxy.
End Dialogue- Clara: That shopping lesson is going to cost you, especially now that you're going to be making more money.
Mystical Monster Boxes
Summary: Open Up Some Monster Boxes.
NPC: Clara
Objective: Receive Monster Box
- Prerequisites:
Req. Quest: Green with Compliance
- Rewards:
Rewarded EXP: 20
Rewarded Item: Second-Hand Monster Box
Item Count: 1
Start Dialogue- Clara: Your farm looks way less awful now, but don't you want some adorable little monsters? That's sort of like, most of the point.
- Clara: I'm going to tell you a little story now, about the birdloks and the beezors, which are basically just birds and bees, but terrifying. Anyway, both of them come out of Monster Boxes, just like every other monster on the farm.
- Clara: That mega-hunk, Dr. Jules, sent over a Monster Box for you to try out. He's so dreamy, but he spends all of his time studying Monsters instead of those 'How to Love Your Clara' books I sent him.
- Clara: Now, you never know what kind of monster you'll find inside a box. Sometimes they're sweet, sometimes they're just full of spiders. It's a thrilling mystery.
End Dialogue- Clara: Why don't you open the box Julesy sent over and see what's inside? I hope it doesn't spit acid like the last one he sent me.
Lookin' for Love
Summary: Sadly, monsters need attention, which always manages to detract from me, but you'll need to right-click on them to Nurture their feelings.
NPC: Clara
Objective: Nurture Your Monsters
- Prerequisites:
Req. Quest: Mystical Monster Boxes
- Completion Requirements:
Nurture Count: 1
- Rewards:
Rewarded EXP: 20
Start Dialogue- Clara: The monsters on your farm are a lot like me... they need constant approval and a steady diet of high-end merchandise to stay alive.
- Clara: I suppose they really just need the attention.\nMaybe I'd better teach you how to give it to them.
- Clara: If you haven't already opened that Monster Box, you'll need to do it now. Go to Decorate Farm, then go to the Gift Boxes on the second tab.
- Clara: Let's see what you get. I hope it knows how to make a decent caprese salad.
- Clara: Once you have a monster, right-click on it and press the Nurture button to tell it how proud you are to be picking up its poops.
- Clara: Your farm does best when your monsters are happy, so be liberal with your compliments. You could start now by telling me what kind of diamonds my eyes remind you of. I like to think they're princess cut.
End Dialogue- Clara: That monster looks happy. I'm trying not to crush it in a jealous rage.
- Clara: I'd better go see Dr. Jules. Don't stop working on your farm, all right?
Orange You Gonna Buy That?
Summary: It's about time for you to build an Orange Mushroom House. Get to it, will you?
NPC: Paolo
Objective: Build an Orange Mushroom House
- Prerequisites:
Req. Quest: Lookin' for Love
- Completion Requirements:
Add to Farm: Orange Mushroom House
How Many?: 1
- Rewards:
Rewarded EXP: 30
Start Dialogue- Paolo: Hi! You that new farmer?
- Paolo: I'm Paolo, and this here's my dog-slash-personal-DJ-chef, Kibbles.
- Kibbles: Woof, woof! (I am a dog!)
- Paolo: Ha ha, Kibbles, you are smarter than people.\nAnyway, where's Clara at? She was supposed to come help me clean the jellyfish out of my refrigerator. You would not believe how much they like peanut butter.
- Paolo: Have you learned to make buildings yet? I feel like your farm could use an Orange Mushroom House to make it more like the greasy diner in my night-terrors.
- Paolo: You've got enough scratch to buy that now. Go to the shop and tear it up!
End Dialogue- Paolo: I would eat one of those if it was not so offensive to the mushroom tourists that are staying in my guest house.
Forest of Excitement
Summary: Now I want you to add some greenery to your farm. I want it to be like a magical forest, except on a farm!
NPC: Paolo
Objective: Plant a Lil' Pine Tree
- Prerequisites:
Req. Quest: Orange You Gonna Buy That?
- Completion Requirements:
Add to Farm: Lil' Pine Tree
How Many?: 1
- Rewards:
Rewarded EXP: 50
Waru: 100
Start Dialogue- Paolo: You need to breathe some exuberance into this dull farm, like I did with that sad goldfish I found in my pocket.
- Paolo: What I mean is you have to decorate! You can do simple stuff, like some 18th century Mongolian Vajrayana paintings or a few flowers from the convenience store.
- Kibbles: Woof, woof! (I will pee on all of those things!)
- Paolo: Kibbles, you do not know how to decorate.
- Paolo: The first step is to... I actually do not know anything about this, but I bet it's just like building houses. Now build me a Lil' Pine Tree.
End Dialogue- Paolo: Is that what a pine tree looks like? Maybe I was thinking of a gas station.
- Paolo: This majestic tree is making me feel majestic. I bet it will make your monsters feel majestic too, and that means your farm will do better. Trust me. Farming is all about majesty.
- Paolo: Oh! It's time for Kibbles to go to his afternoon improv classes. You're gonna be in a moderately successful romantic comedy one day, aren't you boy?
Pathfinder
Summary: Your monsters need paths or they'll get lost!
NPC: Aya
Objective: Make Paths
- Prerequisites:
Req. Quest: Forest of Excitement
- Rewards:
Rewarded EXP: 20
Waru: 100
Start Dialogue- Aya: Hey, my name's Aya. I'm here for my community service. You the boss?
- Aya: What's with the slack jaw? You think fairies can't work on a farm? Huh?!
- Aya: Sorry, my probation officer says I've got a lip on me... Hey, what's the deal with your front lawn? It's kind of a dump.
- Aya: You should put up some paths out there... Or you could just stick an old car on some cinder blocks if you want to keep up the whole 'I don't care' look you've got going.
- Aya: Two minutes on the job and I'm already in charge... hit the Decorate Farm section and select one of the Paths from your options.
End Dialogue- Aya: You don't have to put down any Paths, but they'll make the place look at a lot less horrible.
- Aya: Hey, you've got this, right? Can you just write an hour down on my time card? I gotta go meet a buddy behind the convenience store. Oh, and I guess you can have some of this money I was supposed to bring you to buy stuff.
Forest of Excitement 2
Summary: That one tree you've got is looking pretty sad. You should plant two more so it's not lonely.
NPC: Clara
Objective: Plant a Lil' Pine Tree
- Prerequisites:
Req. Quest: Pathfinder
- Completion Requirements:
Add to Farm: Lil' Pine Tree
How Many?: 3
- Rewards:
Rewarded EXP: 70
Waru: 100
Start Dialogue- Clara: Phew, I hope I didn't keep you waiting. Oh wait, reverse that.
- Clara: I'm glad I missed Paolo. Sometimes he just... stares at me. Don't get me wrong, I love the attention, but I really think he's trying to figure out if he could take me in a fight.
- Clara: Did he make you plant that tree? I bet he thought it was going to be a gas station again.
- Clara: Why did you only plant one? Aren't you afraid that all your neighbors will see and realize how unimportant you are? You need to plant more.
- Clara: Having one Lil' Pine Tree is like telling the world you're willing to settle for honorary mention. Buy two more and plant them before anybody notices.
End Dialogue- Clara: Now that I see the two of them together, I feel like they're taking the focus off of me.
- Clara: You know that I, and your monsters, need a nice environment to thrive, right? You need to plan ahead or you're going to run into layout problems, and any discomfort I experience will be taken out of your safe.
Combo Number 1
Summary: Use the menu to move to the Study, or use the Mirror to find monsters you'd like to combine. Just right-click, then hit Combine. You can also talk to me to visit a random farm.
NPC: Jules
Objective: Combine Monsters
- Prerequisites:
Req. Quest: Forest of Excitement 2
- Completion Requirements:
Combine Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 200
Start Dialogue- Jules: Did Bosco send you? I'll have his money, I just need a little more...
- Jules: You're... not here to hit me in the knees, are you? I'm Dr. Julian Von Jules, professional monster biologist and amateur mixologist to the stars.
- Jules: Come on, let's get this monster party going! You'll never get anywhere in farming if you don't start combining.
- Jules: I blame the Black Mage for all the violent monsters we've been seeing. I also blame him for the botched surgery that got my medical license revoked.
- Jules: Keep your farm neat and tidy, like my accountant keeps that one set of books I let the government see. Both of those situations pay off in the end.
- Jules: Monsters from the same farm should never be combined, it's terrible for their self-esteem.
- Jules: You'll need to wait until at least level 3 before you can combine new monsters too.
- Jules: Finally, don't let your monsters get too corrupted by the outside world, or they won't be able to combine. You don't want them turning all jaded and mopey like a bunch of liberal arts majors.
- Jules: Now, use the Mirror in my Study to visit a random farm.
- Jules: When you get there, first check the house for any undercover detectives. Then, leave one of my business cards on the counter, in case they need a mixologist for a party. THEN, right-click on a monster and select Combine.
- Jules: I usually don't let strangers watch the monster combining process, but you look like the kind of person I can blackmail if I need to. Try combining one of your monsters with someone else's.
End Dialogue- Jules: Look at those monsters combine. It's almost... OH MY GOODNESS is that what it looks like?! I think I'm going to barf!
- Jules: Do you at least like your new monster? Personally, I can't stand the things. They all just want food and medical attention.
- Jules: One little tip, really let your monsters know which ones are your favorites. A little competition is always good, and your love can be a powerful motivator.
- Jules: Let's see, I told you about withholding love, breaking into farm-houses... Darnit, I was supposed to leave an hour ago, but there are a few more things.
- Jules: Now, usually your monster combinations will spit out something similar, but every once in a while you'll get a real genetic freak.
- Jules: The same thing happens with high-grade or high-level monsters. They sometimes create a monster better than them.
- Jules: All this monster combining talk is really starting to put me to sleep. What will it take for you to leave me alone for a while?
Triple Mushroom Farm
Summary: Once you build Red Mushroom Manor, you'll have all the mushroom houses. Then you can make a stew!
NPC: Clara
Objective: Build Red Mushroom Manor
- Prerequisites:
Req. Quest: Combo Number 1
- Completion Requirements:
Add to Farm: Red Mushroom Manor
How Many?: 1
- Rewards:
Rewarded EXP: 50
Waru: 50
Start Dialogue- Clara: I heard Jules gave you a lesson for free. You're so lucky... Can you tell that I'm holding back a scream right now?
- Clara: The only cure for my homicidal rage is a shiny new thing. You should build Red Mushroom Manor.
- Clara: Buy me Red Mushroom Manor, and I'll stop powdering your pillows with borax.
End Dialogue- Clara: Look how beautiful it is! Almost as rosy as my cheeks!
Hungry Hot
Summary: It's hot. Time for Big Pine Trees and more shade!
NPC: Aya
Objective: Plant a Big Pine Tree
- Prerequisites:
Req. Quest: Triple Mushroom Farm
- Completion Requirements:
Add to Farm: Pine Tree
How Many?: 1
- Rewards:
Rewarded EXP: 50
Waru: 100
Start Dialogue- Aya: Hungry Hot
- Aya: Why is your farm always so hot? Are we on the face of the sun?
- Aya: Look, I don't care if I'm breaking a court order. I can't work in these conditions. My wings are going to curl up and light on fire.
- Aya: I'm going to raid your refrigerator, and I ain't coming back outside until you plant some bigger trees.
End Dialogue- Aya: You're gonna need to go to the grocery store...
- Aya: It's still hot though... and I think that's your fault.
Monster Inspector
Summary: Go to another farm and play with some monsters, because your friends are probably being neglectful.
NPC: Clara
Objective: Play with Monsters
- Prerequisites:
Req. Quest: Hungry Hot
- Completion Requirements:
Play Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 200
Start Dialogue- Clara: Was Aya throwing a fit about the heat? Just like her to complain about cleansing her perfect pores while I suffer from the increased pollen count...
- Clara: Let's talk more about your farm before I pull all my fingernails off in a rage.
- Clara: You've been to other farms by now, right? You know, if you waste some of your precious time playing with monsters on other farms, people will think you're a good person.
- Clara: That way they'll owe you favors and have to do things for you.
- Clara: I think you might even get some benefits from the monsters, but mostly I do it for the popularity. Dr. Jules really likes generous women...
- Clara: Speaking of which, would you go over to Jules's study, visit another farm, and play with monsters in front of him? It'll really get me some brownie points.
- Clara: Right-click on other monsters and select Play. While you're doing that, I'm going to fake a neck injury and get him to look at it.
End Dialogue- Clara: Good work manipulating your friends! Now they'll feel obligated to come play with your mangy monsters.
- Clara: Even the most casual encounter can lead to a good friendship.
- Clara: If other people visit your farm, you should go to theirs and leave them a thank-you note. One-upsmanship is an important skill on the farm.
- Clara: Speaking of which, you can't combine or play with more than one monster in each category each day.
- Clara: You'll really have to plan to make sure you get them all, and the competition for your love should make you feel wonderful about yourself.
Hey There, Good Lookin'
Summary: The appearance of your farm affects your monsters. Get your Aesthetic Points to 100.
NPC: Clara
Objective: Get 100 Aesthetic Points
- Prerequisites:
Req. Quest: Monster Inspector
- Completion Requirements:
Aesthetic Points: 100
- Rewards:
Rewarded EXP: 150
Waru: 500
Start Dialogue- Clara: I think we need to have a talk about your farm and the face you're showing the world...
- Clara: Did you know there is a system for measuring how beautiful things are? They're called Aesthetic Points and they may be THE most important invention of the 21st century.
- Clara: Look at that green clover up there, next to those other, less important things.
- Clara: That number tells you how beautiful, and therefore how worthwhile of a person you are. Or your farm, I mean. Whatever.
- Clara: Every decoration and building you have adds to that number, and it will go down if you take any of them away. So don't ever do that. Ever.
- Clara: Decorative items add a lot more points than buildings, even if they don't generate any money.
- Clara: I want to see if you can get your Aesthetic Points up to 100. Think how much everyone will love me if I'm seen on a beautiful farm. This is my chance to be a star!
- Clara: Oh, I guess you get some buff things too. You can hover over the clover to see them, or you could just sit there and think about how talented I am.
End Dialogue- Clara: I'm going to take so many pictures of myself here!
- Clara: You really have to keep increasing your Aesthetic Points. Never settle for being pretty when you could be gorgeous. The rewards just get better and better, trust me.
- Clara: Keep decorating your farm and we can both enjoy the benefits.
Picture Perfect
Summary: You can register your profile image by clicking Profile on the left. Give it a go!
NPC: Clara
Objective: Select a Profile Picture
- Prerequisites:
Req. Quest: Hey There, Good Lookin'
- Rewards:
Rewarded EXP: 50
Waru: 100
Start Dialogue- Clara: Now that your confidence is up, you should add a picture to your profile.
- Clara: This could be your chance to share your face with someone important... like me!
- Clara: It's very easy. I change mine three times a day! Just click Profile on the upper left and select your best snapshot.
- Clara: Add something that will impress everyone, like something on a water ski, or maybe something with a D-list celebrity that's less attractive than you are.
- Clara: Just don't put up anything naughty or mean. I'm legally obligated to tell you that after the whole anti-porpoise movement I started.
End Dialogue- Clara: I'll come back when you're done! This is personal business.
Relocation Revolution
Summary: You can move your buildings around with the Relocate button. A little change can keep things fresh!
NPC: Clara
Objective: Learn How to Relocate Buildings
- Prerequisites:
Req. Quest: Picture Perfect
- Rewards:
Rewarded EXP: 50
Waru: 100
Start Dialogue- Clara: It's good to know how to move things around. That way, you can confuse the paparazzi.
- Clara: To rearrange your buildings, move to the Decorate Farm tab and click Relocate.
- Clara: You'll see a grid of lines to help you line things up nicely.
- Clara: Click on any building to pick it up, then just move it around, rotate it, whatever makes it look best.
- Clara: Any Paths you try to relocate will be erased. That way you can put down new ones!
End Dialogue- Clara: You can relocate things any time, so rethink your designs on a regular basis. You have to stay on the cutting edge of farm trends.
- Clara: If you cancel out of a relocation, the building will go back to your inventory. Pretty useful, huh?
Monster Barn
Summary: When your farm gets full, you can store monsters in the Monster Barn.
NPC: Jules
Objective: Receive Monster Barn
- Prerequisites:
Req. Quest: Relocation Revolution
- Rewards:
Rewarded Item: Monster Barn
Item Count: 1
Start Dialogue- Jules: Your farm is looking a little less cringe-inducing.
- Jules: What are you doing with all your excess monsters? I usually just throw mine in the garbage cans at the supermarket.
- Jules: I've heard some people use a Monster Barn to store extra monsters.
- Jules: I suppose a Monster Barn would be pretty useful, but it has a lot of rules.
- Jules: For one, any monsters in storage don't give you any potential bonuses.
- Jules: Also, their combination and potential time limits still apply, even when they're stored away.
- Jules: I guess it's better than just letting them run into the woods like I did with that rabid hypnobadger.
- Jules: You can have this Monster Barn. I'll just put it in your things... If your watch goes missing while I'm in there, it wasn't me.
The Leveling Fairy: 2 (Req. Farm Level: 2)
Summary: You hit level 2! Time for a gift.
NPC: Aya
- Prerequisites:
Req. Quest: Lookin' for Love
- Rewards:
Rewarded EXP: 10
Rewarded Item: Second-Hand Monster Box
Item Count: 1
Start Dialogue- Aya: Hey bozo, what am I supposed to do here?
- Aya: What, you never seen a fairy before? Well get used to it. The name's Aya.
- Aya: Here's the deal. I'm working your farm, but I got rules...
- Aya: First up, : no ordering me around, no talking smack about fairies, no comments on my cute little wings or my loud voice.
- Aya: Oh, and I brought you this stupid present for reaching level 2. There's like a monster or something in there. I don't know, I'm going on break.
- Aya: I gotta go.
End Dialogue- Aya: Now that you're Level 2, you can buy an Orange Mushroom House and Lil' Pine Trees.
The Leveling Fairy: 3 (Req. Farm Level: 3)
Summary: You hit level 3! Time for a gift.
NPC: Aya
- Prerequisites:
- Rewards:
Rewarded EXP: 40
Waru: 200
Start Dialogue- Aya: Ugh, did you level up again? Sheesh.
- Aya: You hit level 3, you know what you're doing now...
- Aya: You can build yourself a Red Mushroom Manner, a Sturdy Straw House, a Pine Tree, even one of those Orange Mini Mushrooms...
- Aya: You can even keep three monsters now. You're a pro, right?
End Dialogue- Aya: I brought you this money too because you're soooo greeeat... Must be nice.
The Leveling Fairy: 4 (Req. Farm Level: 4)
Summary: You hit level 4! Time for a gift.
NPC: Aya
- Prerequisites:
- Rewards:
Rewarded EXP: 50
Waru: 500
Start Dialogue- Aya: Hi! It's me! Didn't you miss me? Huh?!
- Aya: Oh, wow, you're Level 4 already! Good job, really, that's just... wow.
- Aya: I bet your farms, going to get all kinds of golly-gee buildings and decorations!
- Aya: Oh, and more precious little smushy-faced monsters. Hooray and joy!
- Aya: Look, I even brought you a gift, because I'm so... what do people feel? I don't know, proud?
End Dialogue- Aya: Psst... if anybody asks, I was here last night and I'm terrified of crowbars. Okay, right? Buddy? Pal? We're cool, right?
The Leveling Fairy: 7 (Req. Farm Level: 7)
Summary: You hit level 7! Time for a gift.
NPC: Aya
- Prerequisites:
- Rewards:
Waru: 5000
Start Dialogue- Aya: Hey, now that you're level 7, you can finally upgrade that shack you live in!
- Aya: You can get the upgrade from the shop. Maybe you could get a flat screen and a fairy-sized hammock while you're at it?
End Dialogue- Aya: Look, I don't usually like being nice to you, but I'll help you out on this one since it helps me too. Here's some money.
The Leveling Fairy: 32 (Req. Farm Level: 32)
Summary: You hit level 32! Time for a gift.
NPC: Aya
- Prerequisites:
- Rewards:
Rewarded Item: Lackluster Monster Box
Item Count: 1
Start Dialogue- Aya: Level 32, huh? You think you're big now? Huh, boss?! HUH?! You're not so big...
- Aya: I mean, I guess you're bigger than me, but...
- Aya: Whatever! I brought you a gift. Don't think that means I like you!
End Dialogue- Aya: I hope the monster in there takes over your house, and then you'll have to come see me, and you'll be like, 'Oh, Aya, please stop the monster from using my nice sheets!' But I won't. I won't do it.
The Leveling Fairy: 34 (Req. Farm Level: 34)
Summary: You hit level 34! Time for a gift.
NPC: Aya
- Prerequisites:
- Rewards:
Waru: 200000
Start Dialogue- Aya: Level 34 rhymes with hardcore. I think I'll use that for my new rap persona, MC Fairy Dust!
- Aya: Passion, fashion, your face needs a bashin'... I float up in the club and all these suckas eat my rations... Record contract, here I come!
- Aya: That performance was worth at least 200,000 Warus. So here's what's going to happen. I brought 400,000 Warus for you, but I'm going to keep half.
End Dialogue- Aya: I'll be back tomorrow for another show. Don't lose that money.
The Leveling Fairy: 36 (Req. Farm Level: 36)
Summary: You hit level 36! Time for a gift.
NPC: Aya
- Prerequisites:
- Rewards:
Rewarded Item: The Secret Garden
Item Count: 1
Start Dialogue- Aya: So, about that whole rap star plan I had going...
- Aya: Now that you're level 36, I was thinking maybe you could call some people for me, maybe put in a good word with the rap moguls?
- Aya: Look, I even brought you a gift.
- Aya: It's a good one too! I took it out of my dad's garage. It's the Secret Garden!
End Dialogue- Aya: Since I'm being so nice, how about you maybe call all of your fancy producer friends with their shiny cars, and tell them you have the next big sensation eating sandwiches in your kitchen. Also, I'm going to make a sandwich.
The Leveling Fairy: 38 (Req. Farm Level: 38)
Summary: You hit level 38! Time for a gift.
NPC: Aya
- Prerequisites:
- Rewards:
Rewarded Item: Pristine Monster Box
Item Count: 1
Start Dialogue- Aya: You gotta hide me! I don't care if it's your Level 38 celebration or not!
- Aya: This guy named Big Peezy sent me a fancy monster box, and now he wants me to actually cut an album with him! I can't do that! I'm not a rapper!
- Aya: I didn't think you actually HAD any producer friends! Why didn't you tell me?!
End Dialogue- Aya: Ah, geez, there's a paparazzo in your bushes. I gotta hide!
The Leveling Fairy: 39 (Req. Farm Level: 39)
Summary: You hit level 39! Time for a gift.
NPC: Aya
- Prerequisites:
- Rewards:
Rewarded Item: Pristine Monster Box
Item Count: 1
Start Dialogue- Aya: I've decided to embrace the whole rising star thing. I mean, I can rap, right? How hard could it be?
- Aya: All I have to do is buy a big fur coat, talk smack about some reality tv star online, maybe hire a couple of dancers... boom, superstar.
- Aya: I'd also better give out some elaborate gifts I can't afford... like this super-slick monster box.
End Dialogue- Aya: I got special monsters like I got phat beats! I'll come back when you're 40 and we'll get some phat eats! Yeah... I got this.
The Leveling Fairy: 40 (Req. Farm Level: 40)
Summary: You're a Master Farmer!
NPC: Aya
- Prerequisites:
Start Dialogue- Aya: WOOOOOOOOooooooo!
- Aya: So, you're 40. I guess that means my community service is officially over.
- Aya: It's about time!
- Aya: I mean, it's not like I hate it here. This isn't the worst trash heap a hip-hop megastar like myself could be chilling in. It ain't a solid gold jaccuzzi or anything, but...
End Dialogue- Aya: Look, I think you need one last thing to spruce your swagger.
- Aya: You gotta get straight Luminous up in this piece!
- Aya: He's tiny, angry, and full of all kinds of emotions. Just like me. He's even got a slick cane he carries around.
- Aya: You get Luminous here, and I'll forget all about those times I called you a pathetic dirt-shuffler behind your back.
Story QuestsWolf-Proof Straw House
Summary: Build a Sturdy Straw House for your farm.
NPC: Aya
Objective: Build a Sturdy Straw House
- Prerequisites:
Req. Quest: Monster Barn
- Completion Requirements:
Add to Farm: Sturdy Straw House
How Many?: 1
- Rewards:
Rewarded EXP: 10
Start Dialogue- Aya: Hey, do stuff for me.
- Aya: I want you to build a me something cool. Some place I can take naps during the day.
- Aya: Buy me a Sturdy Straw House! I want it!
- Aya: Why aren't you in the shop yet?
End Dialogue- Aya: Eh, I guess this looks pretty sturdy. I'm gonna go get some chips and pierce my nose.
- Narration: Aya left.
Cubin'
Summary: Buy me a White Cube! For reasons!
NPC: Aya
Objective: Buy a White Cube
- Prerequisites:
Req. Quest: Wolf-Proof Straw House
- Completion Requirements:
Add to Farm: White Cube
How Many?: 1
- Rewards:
Rewarded EXP: 100
Waru: 400
Start Dialogue- Aya: Hey, I want to see what you'll do if I ask you.
- Aya: Go buy a White Cube from the shop and put it out.
- Aya: Don't give me that dopey look, just go buy it!
End Dialogue- Aya: Huh, that cube sure is white.
- Aya: All right, I'm outties!
- Narration: Aya tries to rush out the door.
- Clara: Where are you going? You're supposed to go in for a check-up with Dr. Jules.
- Aya: You don't own me! It's my body, I do what I want!
- Narration: Aya takes off.
- Clara: What a brat. She's so selfish.
- Clara: She didn't talk about me once.
- Clara: Here, I brought you this thing because it was blocking the path between my and my mirror.
Food for Thought
Summary: I want to cook for Dr. Jules, but your fruit is terrible. Go play with Plants on other farms 5 times.
NPC: Clara
Objective: Play with Plants
- Prerequisites:
Req. Quest: Cubin'
- Completion Requirements:
Play With: Plants
Play Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 100
Start Dialogue- Clara: What is a pie, exactly?
- Clara: Dr. Jules hasn't been eating well, and my spiritualist told me pies made people happy.
- Clara: I think it requires fruit, but everything on this farm tastes like old boiled sand. Maybe you could go to another farm and play with the Plants there?
End Dialogue- Clara: Wonderful! Now make me a pie!
- Narration: Clara starts cooking, but gets bored, so you take over. The hours roll by...
- Clara: Are you done yet? Julesy will be hungry!
- Narration: At Dr. Jules's house...
- Clara: He's not home. Break in and put it on his counter.
- Clara: Also, write him a love note from me. Extra steamy!
- Narration: Some time later...
- Aya: This is *nom* easily *nom* the worst pie *nom* I've ever eaten *nom* in its entirety.
- Clara: I bet we are going to get married TOMORROW.
Ask Me No Questions
Summary: I would like you to purchase an Orange Mini Mushroom and I do not want you to ask me why.
NPC: Paolo
Objective: Buy an Orange Mini Mushroom from the Shop
- Prerequisites:
Req. Quest: Food for Thought
- Completion Requirements:
Buy: Orange Mini Mushroom
Buy Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 200
Start Dialogue- Paolo: Hi!
- Kibbles: Woof, woof! (The hat-man is my friend.)
- Paolo: I need one of those Orange Mini Mushrooms and they won't let me back in the Shop after I aired that attack ad about their prices.
- Paolo: Just get me one, okay?!
End Dialogue- Paolo: Did you get it?! I still can't tell you why.
- Paolo: Stop trying to pry into my personal business and give the me thing you spent your money on!
- Narration: Later, at Clara's place...
- Paolo: Oh. Hi.
- Clara: Hi. You're back. Why didn't you say hello the first time?
- Paolo: Uhh...
- Clara: What's wrong?
- Kibbles: Woof, woof! (My human smells like fear and saltines.)
- Paolo: I have a gift from my heart!
- Narration: Paolo drops his gift on the ground and runs away.
- Clara: Who put a fungus in my room?! If this is another death threat, I'm going to set up so many booby traps.
- Paolo: I think Clara liked it.
- Kibbles: Woof, woof! (The humans are barking! I will bark too!)
Different Approach
Summary: I have some new theories to test out. Could you go to to other farms and combine monsters three times for me?
NPC: Jules
Objective: Combine Monsters
- Prerequisites:
Req. Quest: Ask Me No Questions
- Completion Requirements:
Combine Count: 3
- Rewards:
Rewarded EXP: 100
Waru: 300
Start Dialogue- Jules: Isn't the weather lovely today?
- Jules: The answer is NO! That's just what they WANT you to think. But I'm testing a new pill that will make you see the REAL weather.
- Aya: Four-eyes wants me to work! This is ridiculous.
- Jules: Yes, ridiculous! Just like the fake weather. Now go combine monsters 3 times, and I'll test this out on the fairy.
End Dialogue- Aya: This is guaranteed to be the worst day of work ever.
- Jules: You can't mix those two! You'll turn into a goat!
- Aya: You don't know me, man! Don't tell me what to do!
- Narration: Aya takes off.
- Jules: Don't worry, I put a tracking chip in her earlier.
- Jules: It looks like my weather revealer isn't going to work, so we'll just have to go on living a big fat lie.
A Solid Plan
Summary: I need to show Jules up. He thinks he's so smart with his medical degrees and his years of education and his being smart. I know stuff too! I know I'm supposed to nurture 5 monsters and I'm gonna make you do it!
NPC: Aya
Objective: Nurture
- Prerequisites:
Req. Quest: Different Approach
- Completion Requirements:
Nurture Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 200
Start Dialogue- Clara: Julesy-poo, what do you think with that big brain of yours?
- Jules: I JUST started the leeching regimen, Clara. Give it time.
- Paolo: They're attached at the hip! And not in the cool, conjoined twin way.
- Narration: Paolo watches Clara and Jules from a distance...
- Aya: Paolo, this is technically stalking.
- Paolo: This isn't stalking! I'm just following her without her knowing it.
- Aya: Whatever, Romeo. I was going to give you some advice.
- Paolo: Huh? What is it?
- Aya: You want to outdo the Captain Cranium?
- Paolo: Yes, very much so, I would like to do that.
- Aya: Clara's into that doofus for some reason. Must be the big old noggin. You need to out-brain him.
- Paolo: It ain't gonna be easy.
- Aya: Ugh, I can't stand when your face is all... sad. I'll teach you not to be such an idiot, okay? I'll be your little love fairy.
- Paolo: Really?
- Aya: For starters, let's go take care of five monsters so we don't have to look at these two getting all smoochy.
End Dialogue- Paolo: I'm going to go eat his glasses to assert my dominance!
- Aya: No! That's step 15. You're only on step 4.
- Paolo: When will this end?!
Training for Love
Summary: Next up: visit other farms and play with monsters 10 times! Move, move!
NPC: Aya
Objective: Play with Monsters
- Prerequisites:
Req. Quest: A Solid Plan
- Completion Requirements:
Play Count: 10
- Rewards:
Rewarded EXP: 100
Waru: 200
Start Dialogue- Aya: I need a break from this love expert thing. Go play with some monsters. Like 10 times.
- Paolo: I'm doing it! I'm doing a thing!
End Dialogue- Aya: Yeah, yeah, good job.
- Paolo: Why is there water leaking from my forehead?
Experienced Gentleman
Summary: Okay, okay, you want to be a stud muffin? Go combine monsters 5 times on other farms.
NPC: Aya
Objective: Combine Monsters
- Prerequisites:
Req. Quest: Training for Love
- Completion Requirements:
Combine Count: 5
- Rewards:
Rewarded EXP: 150
Waru: 300
Start Dialogue- Aya: Maybe you need to see how monsters get along. Go combine like... 5 monsters.
- Paolo: Then I will be the master of all love and time and swords?
End Dialogue- Aya: Yeah, sure. Great. Good work.
- Paolo: I'm the best! I'm amazing!
- Aya: Class dismissed or whatever.
- Paolo: I'm gonna impress this awful lady I love for no reason!
- Narration: Later, near Jules's house...
- Paolo: ...And THAT's why you never make popcorn AFTER you microwave a gerbil.
- Jules: Fascinating! I've been doing it wrong for years. All those paper towels, wasted!
- Clara: I didn't know you dabbled in monsterology, Paulo!
- Paolo: (She looks impressed!)
- Clara: Jules, you should ask Paolo more about his studies and how attractive they make him.
- Jules: Ha ha. Okay.
- Paolo: (I am still a huge failure!)
- Aya: Why are you looking at me like that?
Strange Kid
Summary: Having a pretty farm helps you make friends. Get 200 Aesthetic Points.
NPC: Aya
Objective: Get 200 Aesthetic Points
- Prerequisites:
Req. Quest: Experienced Gentleman
- Completion Requirements:
Aesthetic Points: 200
- Rewards:
Rewarded EXP: 200
Waru: 200
Start Dialogue- Aya: You know what gals love? Friends. Especially friends who don't mind when you crash on their couch for a few months because I got into a fight with my parents again.
- Aya: Speaking of which, can I crash on your couch for a few months?
- Aya: Actually, if you want any girls to come over here, you need to pretty it up some. I only stay in places that have at least 200 Aesthetic Points.
- Paolo: I am unaware of this concept.
- Aya: You just need to build stuff. Like buildings and decorations. They'll up your score.
- Clara: You seem less... reprehensible.
End Dialogue- Aya: Success! I expect breakfast at 2:37pm on the dot.
- Aya: PEACE OUT!
- Aya: What did I do?
One Sick Fairy
Summary: Aya's acting sick. It's annoying. I bet some Mushroom medicine would shut her up. Play with them 5 times to get enough ingredients.
NPC: Clara
Objective: Play with a Mushroom
- Prerequisites:
Req. Quest: Strange Kid
- Completion Requirements:
Play With: Mushrooms
Play Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 100
Start Dialogue- Clara: Aya is being such a drama fairy.
- Clara: I want to get some medicine for her...
- Clara: (That'll show her.)
- Clara: I just need a few ingredients. Could you play with Mushrooms in other farms 5 times? I'll collect the spores.
End Dialogue- Clara: Thank you! All these ingredients have potent medicinal properties. Hehehe... hahah... MWAHAHAHAHAHAHA!
One Sick Fairy: The Reckoning
Summary: Let's move on to some other ingredients. Please play with Reptiles on other farms 5 times.
NPC: Clara
Objective: Play with a Reptile
- Prerequisites:
Req. Quest: One Sick Fairy
- Completion Requirements:
Play With: Reptiles
Play Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 100
Start Dialogue- Clara: I got the mushroom medicine together, but it's missing something... How about you try the same thing but with Reptiles?
- Clara: Just play with them and I'll pick up the... droppings.
End Dialogue- Clara: Now I can just mix these up and... hehehe...
- Narration: Later on...
- Clara: All set. Prepare for a taste of mushroom-lizard-humble pie, fairy!
- Clara: (I wonder if her wings will fall off...)
- Clara: Thank you! I'll make sure Aya knows how much you helped!
Friend Me Like a Hurricane
Summary: Visit other farms and play with their monsters 10 times. Gee golly, it's so nice to have friends!
NPC: Aya
Objective: Play with Monsters
- Prerequisites:
Req. Quest: One Sick Fairy: The Reckoning
- Completion Requirements:
Play Count: 10
- Rewards:
Rewarded EXP: 100
Waru: 300
Start Dialogue- Aya: Friendships take lots of hard work and snuggles! Let's all have a good-gosh-giffy of a time!
- Aya: Go play with your friends' monsters and spread the love!
- Aya: Ten times!
- Clara: This has to be some kind of weird power play... right?
End Dialogue- Aya: Magnificent! Value your friends.
- Clara: Aya, I've got some very exclusive juice for you. You'll love it. It's all the rage with street people.
- Clara: (Her little toes are going to curl up... Hehehe!)
- Aya: Why gosh, it'd be rude of me to refuse such a friendly gesture, Clara-beara!
- Aya: D-Delicious. I can really taste the love you put in it!
- Clara: Wait, what?
- Aya: Is there a problem?
- Clara: N-no. Of course not.
- Aya: I'm off, friendy-poos!
- Clara: What just happened?
Rocking Opportunity
Summary: I want to dig a trench to trap Aye. A Golem-sized trench. Go Nurture them 3 times to get on their good side.
NPC: Paolo
Objective: Nurture a Golem
- Prerequisites:
Req. Quest: Friend Me Like a Hurricane
- Completion Requirements:
Nurture Count: 3
Nurture: Golems
- Rewards:
Rewarded EXP: 200
Waru: 300
Start Dialogue- Paolo: We need to trap that fairy before she makes somebody sick with all her happy sweetness.
- Paolo: She's acting crazy, and that's sort of my thing.
- Paolo: You're in on this, right? We have to seize the day. Carpe fairy!
- Paolo: You just need to nurture Golems three times. If I know anything about golems, it's that they are very easy to flatter.
End Dialogue- Paolo: Now we play the waiting game. I get to go first. Round one... start!
- Narration: Later on...
- Aya: Where are all my pally-wals? I'm gonna get sooo wonewy!
- Aya: Umm?
- Paolo: We've got you! Ha ha! How do you like that?! I also won the waiting game!
- Aya: Oh, you guys! I really appreciate it. I feel like our friendship is so strong now!
- Paolo: Stop being nice! Be mean to me right now!
Plants: Not Bad
Summary: Plants are wonderful things! I want you to nurture them 3 times.
NPC: Aya
Objective: Nurture Plants
- Prerequisites:
Req. Quest: Rocking Opportunity
- Completion Requirements:
Nurture Count: 3
Nurture: Plants
- Rewards:
Rewarded EXP: 200
Waru: 300
Start Dialogue- Aya: Every living thing breathes, just like me! And none of us could do that if it weren't for our plant friends!
- Aya: Plants keep us all alive! All you'd have to do is wipe them out and nobody could live!
- Jules: Yes... I know... mwahaha!
- Aya: Go nurture some silly little plants! At least 3 times!
End Dialogue- Aya: Happy plants mean a happy world!
- Jules: (Maybe I should make a plant that can feel happiness. Also, Aya has gone totally bonkers.)
- Aya: I'm going to give you something special for alll your hard work.
Mortal Enemies
Summary: Aya's recent mood upswing has me concerned. Now, as science has stated many times, cows are the true enemies of all plants. Therefore, we play with 5 Bovines to anger the plants and their allies.
NPC: Jules
Objective: Play with Bovines
- Prerequisites:
Req. Quest: Plants: Not Bad
- Completion Requirements:
Play Count: 5
Play With: Bovines
- Rewards:
Rewarded EXP: 100
Waru: 100
Start Dialogue- Jules: It's time for us to do something Aya. Her endless optimism and friendliness is just... it's weirding me out. It could be plant mind-control.
- Jules: Science has proven that plants hate cows. That's why I want you to go play with 5 cows. Really make sure they have a good time.
End Dialogue- Jules: The joy of those cows is exactly what I needed to get through the rest of this novel. It's so sad! Now, we should do something about Aya...
- Narration: Later on...
- Aya: No, I don't like it!
- Jules: But you used to love riding cows!
- Aya: Th-that's... Eeek-!
- Aya: ...Umm? What are we-- Oh! Bovine! I'm going to ride that right to the leather factory!
- Jules: You JUST said you didn't want to ride it.
- Jules: (It's as I suspected.)
The Great Plantavius
Summary: Aya is possessed by the great Plantavius, master of all plants! Please visit another farm, and combine your monster with a Plant 1 time.
NPC: Jules
Objective: Combine with a Plant
- Prerequisites:
Req. Quest: Mortal Enemies
- Completion Requirements:
Combine Count: 1
Combine With: Plants
- Rewards:
Rewarded EXP: 200
Waru: 500
Start Dialogue- Jules: I'm afraid Aye is possessed by a powerful spirit. The spirit of all plants, to be exact, which I have dubbed the Great Plantavius.
- Paolo: Is that why she was being nice to me? Do plants like me?
- Clara: Then her reaction to my drink didn't...
- Paolo: What drink?
- Clara: N-nothing! I didn't poison her!
- Jules: The Great Spirit doesn't SEEM to have any malicious intent, but we all know how crafty plants are.
- Clara: Do we have to? She's a lot less horrible like this.
- Paolo: I actually agree.
- Jules: Guys...
- Clara: I was joking. She's had far too much screen-time lately. Shut it down.
- Clara: No... plants don't like anyone. They're jerks... Now, we'll need to trick a plant into feeling kinship. Please combine one of your monsters with a Plant.
End Dialogue- Jules: Let me get to work... there's going to be a lot of bone sawing involved.
- Narration: Later on...
- Aya: I hope I can help you!
- Jules: Enough with the ruse, Plantavius! We know you're not Aya.
- Aya: What sort of idiotic name is Plantavius? I am Guwaroonernoonernoo! You may call me Guwaru.
- Clara: Hahaha, those are terrible names. I mean, if anybody's going to corrupt and destroy Aya, it's going to be me!
- Paolo: I actually agree.
- Jules: Get out of our friend, plant god! You're not welcome here! Go back to your soil!
- Aya: Whatever, I was tired of hanging out with you goobs anyway. I got all kinds of plant friends! I got deciduous friends and evergreen friends and friends that aren't trees. You'll see! You'll all see!!
- Aya: Which one of you creeps hugged me?
- Paolo: Maybe we should just turn her loose in a forest.
- Jules: Forests are no places for plants, Paolo. Don't be ridiculous.
- Clara: You're so smart, Jules!
- Aya: Hey friends! Are you having friend time without me?
Clara's Gift (Req. Farm Level: 8)
Summary: Dr. Jules's birthday is coming. Could you ask around about what kind of gift he wants? While you're at it, play with monsters 10 times so I don't muss my hair.
NPC: Clara
Objective: Play with Monsters
- Prerequisites:
Req. Quest: The Great Plantavius
- Completion Requirements:
Play Count: 10
- Rewards:
Rewarded EXP: 200
Waru: 200
Start Dialogue- Clara: Soon it'll be Dr. Jules's birthday. The day the world learned to smile.
- Clara: Could you ask around about what kind of things he likes?
- Clara: Is that cheating? Oh, who cares? As long as I win.
- Clara: While you're at it, you can play with monsters on other farms 10 times.
End Dialogue- Clara: What kind of gift do you think Dr. Jules wants?
What Paolo Wants
Summary: Jules is a creep! What about what I want? An Orange Mini Mushroom and limo service for my dog.
NPC: Paolo
Objective: Buy an Orange Mini Mushroom from the Shop
- Prerequisites:
Req. Quest: Clara's Gift
- Completion Requirements:
Buy: Orange Mini Mushroom
Buy Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 200
Start Dialogue- Paolo: Why do you want to know what Jules wants?
- Paolo: Did Clara ask you? She wants to give him something, doesn't she? What about me?!
- Paolo: This is just another case of the guy in the hat being oppressed by the guy in the glasses. Well, I'm game. You want to know what he wants?
- Paolo: Bring me an Orange Mini Mushroom and I'll tell you.
End Dialogue- Paolo: Jules likes Lizard Tails. So much. I've seen him slurp them down raw.
- Paolo: I'm serious! I think! Get that four-eyed lab rat a tail, and he just goes bonkers.
- Paolo: Don't tell anybody I helped, or I swear I will send my invisible ninjas after you.
Every Man Has a Hobby
Summary: Dr. Jules loves... lizard tails? Could you Nurture Reptiles 3 times? Maybe one will fall off.
NPC: Clara
Objective: Nurture Reptiles
- Prerequisites:
Req. Quest: What Paolo Wants
- Completion Requirements:
Nurture Count: 3
Nurture: Reptiles
- Rewards:
Rewarded EXP: 150
Waru: 300
Start Dialogue- Clara: I hope you found out what he wants. I've been practicing my anti-wrinkle meditations.
- Clara: Lizard tails? That's... weirder than I expected.
- Clara: Maybe he likes lizard TALES! Wonderful stories about reptilian...
- Clara: ...
- Clara: No. We can work with this, Clara. At least he doesn't eat cotton swabs like the last guy I dated.
- Clara: I'm sure you'll go nurture 3 reptiles for me. I couldn't be seen with my hands in the dirt.
End Dialogue- Clara: In the meantime, I'll try to find a matching outfit.
Not Happening
Summary: Paolo owes me money, so I'm not helping him do anything. Go play with Birds on other farms 5 times.
NPC: Aya
Objective: Play with a Bird
- Prerequisites:
Req. Quest: Every Man Has a Hobby
- Completion Requirements:
Play Count: 5
Play With: Birds
- Rewards:
Rewarded EXP: 150
Waru: 100
Start Dialogue- Aya: So, is handing a chick a bunch of dirty old lizard parts some sort of dating thing, or...
- Aya: Wait, wait, those are for Jules? Ha!
- Aya: Okay, that's hilarious, but no. I have to teach Paolo a lesson for that five bucks he borrowed to buy anti-fairy spray.
- Aya: Don't get me wrong. I'm not being nice to Clara. I just don't want Paolo to win. That fairy spray smells terrible!
- Aya: Take those tails out to some birds. If you could play with 5 birds, we'll get Jules a real present.
End Dialogue- Aya: We'll feed those stinky tails to birds, along with Paolo's dreams! Hahahaha!
- Clara: Where did those lizard tails go? Did they grow into new lizards?
- Clara: Maybe those new lizards went over to Dr. Jules's house already and then he stepped on them... or ate them...
- Clara: Ugh, now I have to come up with ANOTHER gift? All this thinking about other people is giving me crow's feet.
The Quill is Mightier Than the Tail
Summary: I want to give Dr. Jules a quill. Nurture Birds 3 times, and bring me their Feathers.
NPC: Clara
Objective: Nurture Birds
- Prerequisites:
Req. Quest: Not Happening
- Completion Requirements:
Nurture Count: 3
Nurture: Birds
- Rewards:
Rewarded EXP: 150
Waru: 300
Start Dialogue- Clara: I was in the middle of drawing a picture of myself when I thought of the perfect gift for Julesy: a quill pen!
- Clara: He writes so many things down, and he's always complaining about the 'good old days' when pens weren't so 'efficient'.
- Clara: Just go nurture birds 3 times, and bring me their feathers. You have my permission to use force.
End Dialogue- Clara: These will be perfect! He'll be so excited to have this outdated, unhygienic writing instrument, I bet he'll marry me on the spot!
No Gift, No Problem
Summary: Your farm is empty and I believe it is because of curse-ghosts. But curse-ghosts are scared of monsters, so go combine 3 monsters on another farm!
NPC: Paolo
Objective: Combine Monsters
- Prerequisites:
Req. Quest: The Quill is Mightier Than the Tail
- Completion Requirements:
Combine Count: 3
- Rewards:
Rewarded EXP: 200
Waru: 300
Start Dialogue- Paolo: What do you mean Clara decided to go with a quill pen?! That is the greatest present any man can receive!
- Paolo: This is the worst...
- Paolo: Wait a second. I bet you have curse-ghosts! That's why your farm is empty and everything that happens here is terrible. You need to breed some more monsters.
- Paolo: Go to another farm, and combine monsters 3 times so that I can stop having bad dating luck.
End Dialogue- Clara: These new monsters have been shrieking all day. And that is MY thing.
- Clara: I'm so mad, I haven't had time to make the quill pen. Jules is going to fall in love with another girl and I'll be stuck here with YOU.
- Narration: Later on...
- Paolo: Thank you very much for distracting Clara while I broke into her room. You did not hear me say that.
A Gift Never Given
Summary: Someone broke all my feathers! I swear if I find out who did this... Just go play with Toys on other farms 5 times while I go into a short rage-coma.
NPC: Clara
Objective: Play with Toys
- Prerequisites:
Req. Quest: No Gift, No Problem
- Completion Requirements:
Play Count: 5
Play With: Dolls & Toys
- Rewards:
Rewarded EXP: 100
Waru: 100
Start Dialogue- Clara: I walked into my room and the feathers were all broken, shaped into little hearts, covered in dog slobber, and spelled out 'Paolo'...
- Clara: Who could have done it?!
- Clara: I bet it was the fairy. She's always been jealous of my hair!
- Clara: But I have a plan to trick them all! Go play with Toys 5 times. I'm going to work out all my fury on an online forum, then start my scheme.
End Dialogue- Clara: I realized that you pretending to get me a new gift was a way better plan than the one I had... now we wait!
- Narration: Later on...
- Paolo: What is this crazy woman doing now?! I hate this... I... wait a second?! VOODOO! I HAVE BEEN HEXED!
- Narration: Paolo runs away with his arms in the air.
- Clara: Ha-ha! Victory! Wait, who was that? Oh, who cares. I feel completely better now.
- Clara: Did you see the scary doll I put in the box? It looks just like Paolo's mom, if she were a were-badger. Haha!
The Flames of Passion
Summary: I'm going to give Julesy a simple gift from the heart. And to do that, I need you to steal candles from Homuns while you play with them.
NPC: Clara
Objective: Play with Homuns
- Prerequisites:
Req. Quest: A Gift Never Given
- Completion Requirements:
Play Count: 5
Play With: Homuns
- Rewards:
Rewarded EXP: 200
Waru: 100
Start Dialogue- Clara: I've realized that all this gift-giving is not really my style, so I'm going to buy Dr. Jules a cake from the grocery store and be done with it.
- Clara: Don't want to get his expectations up too high, right? Anyway, I need candles. Go play with 5 Homuns and steal their precious candles.
End Dialogue- Clara: I can almost taste the artificial tears.
Birthday Joy
Summary: I like to spend my birthdays the way my family did: dangerous medical experiments, followed by hours of screaming at each other. Take this cake to other farms and play with monsters 10 times for me.
NPC: Jules
Objective: Play with Monsters
- Prerequisites:
Req. Quest: The Flames of Passion
- Completion Requirements:
Play Count: 10
- Rewards:
Rewarded EXP: 200
Waru: 150
Start Dialogue- Clara: Jules had better like this cake I didn't bake him.
- Narration: Later, at Dr. Jules's house.
- Clara: Happy birthday, Dr. Jules! I baked you a cake! I put the price tags on and everything.
- Jules: That's so thoughtful of you, Clara. It's great of you to do this after I threw you out of that speedboat.
- Aya: Pssh. That's just from the grocery store. Gimme some!
- Clara: No. Don't touch it. It's for my sweet Dr. Jules!
- Aya: He's half blind! He won't even notice!
- Jules: Relax! You can all eat this horrible-looking cake. Paolo, Kibbles, you're both basically animals. Do you want some?
- Paolo: I do not turn down free food.
- Kibbles: Woof, woof! (The glasses-man is my new friend!)
- Jules: Now then, I'd like to use this disaster of cake as an experiment on the local farmers' fear tolerance. Take it to their farms and play with monsters 10 times.
End Dialogue- Jules: Thank you, everyone, for coming.
- Clara: (Dr. Jules is so dreamy...)
Cat-Scratch Fever (Req. Farm Level: 10)
Summary: If you want to hear my story, do as I say! Nurture Cats 3 times.
NPC: Aya
Objective: Nurture Cats
- Prerequisites:
Req. Quest: Birthday Joy
- Completion Requirements:
Nurture Count: 3
Nurture: Cats
- Rewards:
Rewarded EXP: 200
Waru: 200
Start Dialogue- Paolo: Those two are straight-up suspect! I've spoken to them both at least three times and they have never told me their entire life history!
- Clara: I think you're right. They must be spies. Or criminals! Or celebrities in hiding. Ooh, I bet Jules is in hiding.
- Aya: What are you goons yammering about?
- Paolo: FAIRY! Don't curse us, mystical creature!
- Aya: What was that?
- Clara: You have to tell me everything about you, and Dr. Jules, and if you don't, I'll pull off your little wings and glue them to a headband.
- Paolo: I actually do not care about Dr. Jules, so you can leave him out.
- Aya: What? You chuckleheads couldn't shake down a leaf. I'll tell you my story, but you gotta do something for me first.
- Clara: I hate doing things for other people!
- Aya: Good! Nurture Cats 3 times for me. I like to see them toyed with.
End Dialogue- Aya: Cats are pretty cute, I guess. If you like stupid fuzzballs.
- Paolo: Next?!
Cats and Canine
Summary: I liked watching you guys struggle with those Cats. Now I want to see some Canine action. Go play with Canine on other farms 5 times.
NPC: Aya
Objective: Play with Canine
- Prerequisites:
Req. Quest: Cat-Scratch Fever
- Completion Requirements:
Play Count: 5
Play With: Canine
- Rewards:
Rewarded EXP: 200
Waru: 100
Start Dialogue- Aya: That was hilarious! How many times did you get scratched? Now I want to see you covered in drool, so you gotta go play with dogs. BECAUSE I SAID SO.
End Dialogue- Aya: I can't wait to see how much they shed on you.
- Paolo: All right, talking butterfly, We did like you said.
- Aya: I guess you've earned a little piece of the Aya story...
Back in the Day
Summary: You want to know what my life was like? Go play with monsters on other farms 15 times!
NPC: Aya
Objective: Play with Monsters
- Prerequisites:
Req. Quest: Cats and Canine
- Completion Requirements:
Play Count: 15
- Rewards:
Rewarded EXP: 200
Waru: 200
Start Dialogue- Aya: Where I come from, it's not this cushy. My family lives in a TREE. You go outside at the wrong time of day, BOOM, eaten by a slime.
- Clara: The fairy forest was beautiful when I went there.
- Aya: Don't interrupt me, blondie! You wouldn't last a second in my world.
- Aya: I used to have to fight hornets twice as big as me just to get a milkshake.
- Clara: This all sounds fake...
- Aya: Look, Kibbles knows what I'm talking about. He can smell it on me!
- Kibbles: ... (...)
- Paolo: Dang, Kibbles, I didn't realize you had such a hard life.
- Aya: You want to know what my life was like? Go play with monsters on other farms 15 times!
End Dialogue- Aya: You see? You see what it's like to have wet noses and dirty hands pressed all up in your face? Do you?! MONSTER LIFE.
The Thirst
Summary: I'm thirsty from painting all those word-pictures. Get an Big Barrel on your farm.
NPC: Aya
Objective: Purchase an Big Barrel
- Prerequisites:
Req. Quest: Back in the Day
- Completion Requirements:
Add to Farm: Big Barrel
How Many?: 1
- Rewards:
Rewarded EXP: 200
Waru: 500
Start Dialogue- Aya: You want to know how hard my life was? Let me tell you about my dad...
- Paolo: Wake me up when we find out she's a vampire.
- Aya: Wait, I need something to drink. I'm getting all parched.
- Aya: Get an Big Barrel from the shop, and I'll tell you all about my mean old dad.
End Dialogue- Aya: That hit the spot! So, my dad is this totally old geezer. I get caught fairy-dusting a car ONE TIME and he's like, 'honey, you should probably get a better hobby.' Can you believe that?!
- Paolo: Kibbles, I think this little girl was being mean to her dad.
- Kibbles: Woof, woof! (I would greatly enjoy a treat.)
- Aya: What?! You don't know me!
- Paolo: This story is a lot more boring than I was hoping for.
- Aya: You guys don't understand me!
- Narration: Aya takes off.
- Clara: She didn't even ask about my life story once...
- Kibbles: Woof... (So, no treat?)
Cross Examination
Summary: Take care of monsters 5 times while I get my notes.
NPC: Jules
Objective: Nurture
- Prerequisites:
Req. Quest: The Thirst
- Completion Requirements:
Nurture Count: 5
- Rewards:
Rewarded EXP: 200
Waru: 200
Start Dialogue- Paolo: I am beginning to believe that Aya is exaggerating about how bad her life was.
- Jules: Did anybody see a mouse with suspenders and gloves run in here? He looks cute, but I think he just put a mob hit on me.
- Clara: Hahaha, you're so funny, Julesy! Tell me your entire life history right now.
- Jules: I'm sorry, but that violates the doctor-patient confidentiality agreement I have with myself. If you want to know about Aya though... she's a real piece of work.
- Clara: I guess...
- Jules: I have a notebook full of gossip on her back at my place. I write in it every night before I get in my hyperbaric chamber.
- Clara: Oh, I'd love to see your poetry! Go get it.
- Jules: Okay, but you have to do all of my work for the next week. The licensing board is on my backside and I can't have them know I'm still practicing medicine.
- Jules: Nurture monsters 5 times for me.
End Dialogue- Clara: Don't talk to Jules when he gets back. I want his full attention.
Once Upon a Time
Summary: I hope you're ready for this story.
NPC: Jules
Objective: Listen to Dr. Jules
- Prerequisites:
Req. Quest: Cross Examination
- Rewards:
Rewarded EXP: 500
Waru: 500
Start Dialogue- Jules: Sorry I'm late. I was right about that mob hit...
End Dialogue- Jules: Now then, it all began when the Great Spirit Guwaru had an ominous dream.
- Paolo: Is that the crazy Spirit that possessed Aya?
- Jules: Probably, but he was a lot less regal than I was expecting.
- Clara: I didn't know Aya was so important. I should stop trapping her in jars.
- Jules: Oh, she's got connections. She always refers to Guwaru as her father, but he's actually just a tree spirit she mooches off of instead of getting a real job.
- Clara: I want her life.
- Jules: Yes... don't we all...
- Jules: When Guwaru woke up from his bad dream, Aya was standing there, presumably about to deface him with fairy dust.
- Paolo: What are his dreams like?
- Jules: Plants always dream of the day every human on earth is burnt into fertilizer by the sun. It's scientific fact.
- Jules: When Guwaru met Aya, he took her under his branch, and tried to make her into the killing machine he'd always wanted. But, she spent all of her time hanging around outside convenience stores, yelling at old ladies.
- Paolo: That sounds plausible.
- Jules: So, Guwaru created Monster Life to get this lazy fairy to do something useful with her life.
- Clara: I thought she was on probation or something. And if this 'Great Spirit' wanted to get rid of her, why didn't he just... eat her?
- Jules: Unfortunately, he's a vegetarian.
- Clara: So, he wants US to eat her. Now it all makes sense!
- Paolo: I hope he possesses Aya again! Maybe he has a good recipe for fairy seasoning.
- Kibbles: Woof, woof! (I will eat her!)
- Jules: I think we can all agree that she would be delicious. But Guwaru is also a pacifist, and you know how uppity they get when things don't go their way.
- Clara: What about you, Dr. Jules?
- Jules: Funny story... I was supposed to meet a very gregarious pirate named Twinklebeard there to... let's not talk about why, but I met Aya instead. She said she had something to show me around the corner... then I woke up here.
- Clara: Then she dumped her work on you and ran off? Brilliant.
- Paolo: That's so Aya!
- Jules: It worked out well for me, though. The malpractice suits were really piling up before I came here.
- Clara: Oh, Julesy, you're the worst.
- Paolo: Ha ha ha! Why am I laughing?!
Puppy Parade (Req. Farm Level: 12)
Summary: Combine your monster with a Canine! Bring me a puppy that will make Clara happy.
NPC: Paolo
Objective: Combine with a Cannie
- Prerequisites:
Req. Quest: Once Upon a Time
- Completion Requirements:
Combine Count: 1
Combine With: Canine
- Rewards:
Rewarded EXP: 500
Waru: 500
Start Dialogue- Paolo: Kibbles, hahaha! Come help me make risotto!
- Kibbles: Woof, woof!
- Clara: What does that dog have that I don't? Why doesn't he ever want ME to help make risotto?
- Clara: It's not that I want Paolo to think I like him, but SOMEBODY has to pay attention to me.
- Clara: I'll show them. I'll get my own dog and it will be the most beautiful dog on the planet!
- Paolo: ...
- Paolo: Where did Clara go? Kibbles wants her to help make risotto.
- Paolo: Hey, if Clara had a dog, she would have to let it play with Kibbles, and we could be together all the time!
- Paolo: Combine your monster with a Canine right now. And don't let it come out all weird like a Whippet or a Borzoi. I know a lot about dogs.
End Dialogue- Paolo: How did it go?
- Paolo: This thing is horrible. Maybe I can blind Clara right before I give it to her. Like a 'sorry about your eyeballs, here's a puppy to make it up' sort of thing.
Dogs for Cats (Req. Farm Level: 12)
Summary: Woof, woof! (Combine your monster with a Cat so I can bark at it!)
NPC: Kibbles
Objective: Combine with a Cat
- Prerequisites:
Req. Quest: Puppy Parade
- Completion Requirements:
Combine Count: 1
Combine With: Cats
- Rewards:
Rewarded EXP: 500
Waru: 500
Start Dialogue- Kibbles: Woof, woof! (Hello! Hello!)
- Kibbles: Woof, woof, woof! (I want a kitten! Also bacon! But also a kitten!)
- Kibbles: Woof, woof! (Combine your monster with a cat! I will bark at the cat!)
End Dialogue- Clara: What's going on? Did my stalker buy me dead flowers again?
- Paolo: What manner of beast is this? I am scared by the lack of scales and eye-patch, but I want to name it Dr. Tumbles.
- Kibbles: Woof, woof! (Why does the thing have claws?!)
- Paolo: Kibbles, you need to work on your manners.
Man's Best Friend (Req. Farm Level: 12)
Summary: I want Clara to see how loyal and loving canine can be, so go Nurture some.
NPC: Paolo
Objective: Nurture Canine
- Prerequisites:
Req. Quest: Dogs for Cats
- Completion Requirements:
Nurture: Canine
Nurture Count: 3
- Rewards:
Rewarded EXP: 300
Waru: 300
Start Dialogue- Paolo: Kibbles, why are you always trying to steal my thunder? It is mine! It is MY thunder.
- Paolo: See how Kibbles likes me, even when I take away his favorite chew toy, which I refer to as 'my thunder'? I think Clara should see how loyal he is.
End Dialogue- Paolo: Good! That was perfect!
- Paolo: I was unimpressed by your connection to the canine, but at least Clara got to see how fun they are.
Cat Scan (Req. Farm Level: 12)
Summary: Woof, woof! (Play with Cats! They are so funny!)
NPC: Kibbles
Objective: Nurture Cats
- Prerequisites:
Req. Quest: Man's Best Friend
- Completion Requirements:
Nurture: Cats
Nurture Count: 3
- Rewards:
Rewarded EXP: 300
Waru: 300
Start Dialogue- Kibbles: Woof, woof! (Wait!)
- Kibbles: Woof, woof, woof! (Cats are smelly and mean, but they are good at playing!)
- Kibbles: Woof, woof! (Play with cats! Play with cats!)
End Dialogue- Kibbles: Woof, woof! (Bring me a cat! I want to see a cat!)
- Paolo: Kibbles, why do you keep doing this to me? This is not about you. This is Clara's choice!
Less than 3036Pop Quiz, Hot Shot 1 (Req. Farm Level: 14)
Summary: What color are the shag carpets in my grandmother's basement? Put a cube of the same color on your farm.
NPC: Jules
Objective: Buy a Green Cube
- Prerequisites:
Req. Quest: Pick Your Poison
- Completion Requirements:
Add to Farm: Green Cube
How Many?: 1
- Rewards:
Rewarded EXP: 100
Waru: 150
Start Dialogue- Paolo: Kibbles, play video games with me! I'm bored!
- Kibbles: Woof! (Play ball with me! I'm bored!)
- Paolo: You don't have to talk bad about my appearance, Kibbles.
- Jules: Paolo, you look bored. I have some medication for that...
- Paolo: Dr. Jules! I do not have anything to do and I am contemplating purchasing a treadmill for exercise.
- Jules: Exercise is for people with low self-denial, Paolo. How about a nice pop quiz instead?
- Paolo: If that is another word for test, I would like to throw you in a lake.
- Jules: Don't worry. I'll keep it simple.
- Jules: Just pay attention to my riddles and buy the right Cubes to place on the farm.
- Paolo: I have already forgotten what we were talking about.
- Jules: Keep your mind clear! Question one!
- Jules: What color are the shag carpets in my grandmother's basement? Place a cube of that color on your farm.
- Jules: Hint: It's green. Oh, shoot, I shouldn't have told you that.
End Dialogue- Paolo: I remember I was once choked half-to-death by one of those and it was green.
- Jules: That's right!
Pop Quiz, Hot Shot 2 (Req. Farm Level: 14)
Summary: What color do whales hate? (Hint: Look up at the sky.)
NPC: Jules
Objective: Buy a Blue Cube
- Prerequisites:
Req. Quest: Pop Quiz, Hot Shot 1
- Completion Requirements:
Add to Farm: Blue Cube
How Many?: 1
- Rewards:
Rewarded EXP: 100
Waru: 150
Start Dialogue- Jules: Aren't quizzes magical?
- Paolo: They are often created by lonely wizards, yes.
- Jules: Well then, you can call me a wizard... of knowledge!
- Jules: What color do whales hate?
- Jules: Hint: Blue. It drives them into a killing frenzy every time they-- CURSES, I gave you the answer again!
End Dialogue- Paolo: Blue! Like the sky! Or the color I turn when I forget to breathe!
- Jules: These questions are far too easy.
- Paolo: Yes, luckily I am an expert on whale-fury and old-lady carpets.
Pop Quiz, Hot Shot 3 (Req. Farm Level: 14)
Summary: What color would you get if you threw a Flame and Soul Spirit into a blender? (Hint: It's the name of a fruit and a boutique tube amplifier.)
NPC: Jules
Objective: Buy an Orange Cube
- Prerequisites:
Req. Quest: Pop Quiz, Hot Shot 2
- Completion Requirements:
Add to Farm: Orange Cube
How Many?: 1
- Rewards:
Rewarded EXP: 100
Waru: 150
Start Dialogue- Jules: Okay, this one's going to set your synapses on fire!
- Jules: What color would you get if you threw a Flame and Soul Spirit into a blender?
- Jules: Hint: It's the name of a fruit.
End Dialogue- Paolo: Banana!
- Jules: I don't remember what the question was, but I'll give it to you anyway!
- Paolo: YES! I win by default!
- Paolo: It's a good thing Kibbles wasn't here. He always cheats and looks stuff up online.
- Jules: Wait, what was that last question I asked? It's going to drive me crazy!
A Clean Break (Req. Farm Level: 14)
Summary: I need to... leave some things in your trashcan. Which you don't have yet. So I'm making you a trashcan. Just go play with 3 plants while I work.
NPC: Jules
Objective: Play with Plants
- Prerequisites:
Req. Quest: Pop Quiz, Hot Shot 3
- Completion Requirements:
Play With: Plants
Play Count: 3
- Rewards:
Rewarded EXP: 100
Rewarded Item: Trash Box
Item Count: 1
Start Dialogue- Jules: Why don't you have a trash can?
- Jules: Where am I supposed to throw my illegal medical waste? We'll need to fix this right away. You go get me some wood from Plants, and I'll start on the construction.
End Dialogue- Jules: You're lucky I took those woodshop classes at the adult learning annex.
- Jules: Here's the trashcan. Don't look inside.
Dragon-Jacks (Req. Farm Level: 16)
Summary: Y'all need to get me some Dragon Scales. I could make a swank new lamp or some dragon scale harem pants. Go play with Dragons 5 times.
NPC: Jimmy-Jack
Objective: Play with Dragons
- Prerequisites:
Req. Quest: A Clean Break
- Completion Requirements:
Play With: Dragons
Play Count: 5
- Rewards:
Rewarded EXP: 200
Waru: 200
Start Dialogue- Jimmy-Jack: Hey there, Farmer No-Show. I figured since you're always showin' up when YOU need something, I'd return the favor.
- Jimmy-Jack: You gonna help me, or what?
- Jimmy-Jack: Y'all need to get me some Dragon Scales. I could make a swank new lamp or some dragon scale harem pants. Go play with Dragons 5 times.
- Jimmy-Jack: I guess I COULD just make stuff out of boring old wood, but y'all are so picky.
End Dialogue- Jimmy-Jack: Oh, these are beautiful. Just lovely.
- Jimmy-Jack: But I'm gonna need one more teeny-weeny little favor...
Dragon-Fairies (Req. Farm Level: 16)
Summary: Fairies carry all kinds of valuables, and I ain't exactly the mugging type. Please play with Fairies 5 times for me, would ya?
NPC: Jimmy-Jack
Objective: Play with Fairies
- Prerequisites:
Req. Quest: Dragon-Jacks
- Completion Requirements:
Play With: Fairies
Play Count: 5
- Rewards:
Rewarded EXP: 200
Waru: 200
Start Dialogue- Jimmy-Jack: Fairies get all the best merchandise, but they're just greedy little monsters when it comes to driving a deal.
- Jimmy-Jack: Go play with some Fairies 5 times and bring me back those goodies.
- Jimmy-Jack: Look, this is for YOU, okay? I'm trying to get the best merchandise I can for your farm, so don't even sass me.
End Dialogue- Jimmy-Jack: Oh, these are more valuable than I expected.
Ghost Cape (Req. Farm Level: 16)
Summary: I heard ghosts wear invisible capes. Do you know how much trouble I could cause with one of those? Play with Ghosts 5 times, and get me one!
NPC: Aya
Objective: Play with Ghosts
- Prerequisites:
Req. Quest: Dragon-Fairies
- Completion Requirements:
Play With: Ghosts
Play Count: 5
- Rewards:
Rewarded EXP: 200
Waru: 200
Start Dialogue- Aya: Hey, you wanna know why Ghosts are invisible?
- Aya: When you die, you get a free invisibility cape! I've been thinking about going into a coma for a minute to see if I can snag one before I come back.
- Aya: I guess you COULD just play with Ghosts 5 times, and bring me one back.
End Dialogue- Aya: Gimme, gimme!
- Aya: Say, can you see me? You can't can you?
- Aya: Wait, you can?! That punk lied to me!
- Aya: That snake oil shilling butterball! I'm gonna put such a hex on him!
- Narration: Later on...
- Jimmy-Jack: Honey, if you don't know the difference between swamp legends and the truth, I can't help you.
- Jimmy-Jack: I tell you what... you're dumb, young, and pretty. Gimme that cape, and I'll give you some candies.
- Aya: Aww, man, you know my one weakness.
Candies for Hats (Req. Farm Level: 16)
Summary: Jimmy-Jack said he'd give me candies if I bring Demihuman Hats. Candies! Play with Demihuman monsters 5 times.
NPC: Aya
Objective: Play with Demihumans
- Prerequisites:
Req. Quest: Ghost Cape
- Completion Requirements:
Play With: Non-Humans
Play Count: 5
- Rewards:
Rewarded EXP: 200
Waru: 200
Start Dialogue- Aya: When I was growing up, my father would tell me about these great Demihuman hats, but I could never find one.
- Aya: Now Jimmy-Jack tells me he'll give me candies if I bring him one! Candies! Do you understand how important this is?!
- Aya: Play with Demihuman monsters 5 times for me. Now, before I rage out on you.
End Dialogue- Aya: Oh yes... I am GETTING some candy.
- Narration: Later on...
- Jimmy-Jack: Is this a spear hole? Why did you stab a hat?
- Aya: Gimme my candy!
- Jimmy-Jack: Ugh, all right, all right. You can have SOME.
- Aya: I want that bag.
- Jimmy-Jack: I'll give you all the candy you want, little honeypie. These things are more precious than your teeny tiny toes.
- Aya: Wait, what?
- Jimmy-Jack: Don't mind me. I'm just bein' folksy!
It's Trendemon (Req. Farm Level: 16)
Summary: Play with Demons 5 times. You might find some valuables or a cool pitchfork.
NPC: Jimmy-Jack
Objective: Play with Demons
- Prerequisites:
Req. Quest: Candies for Hats
- Completion Requirements:
Play With: Devils
Play Count: 5
- Rewards:
Rewarded EXP: 200
Waru: 200
Start Dialogue- Jimmy-Jack: Demons like to snare people up with their worldly desires. Kind of like me, but with less panache.
- Jimmy-Jack: Their favorite playthings are jewels, and boy howdy, are they valuable.
- Jimmy-Jack: Why don't you go play with some Demons 5 times? I'm sure your soul will be fine.
End Dialogue- Jimmy-Jack: Lucky day, lucky day!
- Jimmy-Jack: *Ahem* Are you still here?
- Narration: Later on...
- Jimmy-Jack: When did I buy seven stuffed armadillos? That seems like a purchase I'd remember...
- Jimmy-Jack: Oh, look how regal I look in these jewels and this hat! Like a little round king.
- Paolo: Hello, merchant person. Are you adorning yourself in kingly robes to feel powerful?
- Jimmy-Jack: Oh! You startled me. I was taking inventory.
- Paolo: Are you wearing new clothes? I'm asking even though I don't remember ever meeting you. It is what polite people do.
- Jimmy-Jack: Oh, um, yes, I suppose I have a new suit.
- Paolo: You look expensive. Can I buy you and the items Aya brought you?
- Jimmy-Jack: How much are you willing to pay?
- Kibbles: Woof, woof! (The tiny-man sparkles. I must jump on him.)
Fancy Feast (Req. Farm Level: 17)
Summary: Man, I hate cats! They keep trying to bat at me when I throw rocks at their faces. Go play with some Cats and distract them!
NPC: Aya
Objective: Play with Cats
- Prerequisites:
Req. Quest: It's Trendemon
- Completion Requirements:
Play With: Cats
Play Count: 5
- Rewards:
Rewarded EXP: 200
Waru: 300
Start Dialogue- Aya: Did you know that cats can survive high falls?
- Aya: They need time to adjust in the air. That's when they're weak. They also can't eat onions or too much salt.
- Aya: Everybody back home says I'm too dumb to study, but I know my enemies. I KNOW THEM.
- Aya: Except, every time I try to attack a cat, I get caught up looking at their dopey little faces and I get whapped by a paw. That ain't fair!
- Aya: I need you to go play with some so I can see how to take down their cute defenses.
- Aya: I'm gonna go study up on surprise tactics. Go to other farms and play with cats 5 times.
End Dialogue- Aya: Where are all the scratch marks? Why don't you smell like pee?! How are you doing this?!
- Aya: I'm gonna go ask Four-Eyes what he knows about cats. I bet he's better at dealing with them than you are.
- Narration: Aya takes off.
Herding Cats (Req. Farm Level: 17)
Summary: I'm a cat expert now. Go nurture your Cats 3 times with the mad skills I taugth you.
NPC: Aya
Objective: Nurture Cats
- Prerequisites:
Req. Quest: Fancy Feast
- Completion Requirements:
Nurture Count: 3
Nurture: Cats
- Rewards:
Rewarded EXP: 200
Waru: 300
Start Dialogue- Aya: You know all that stuff I told you earlier? Child's play. I'm a cat master now.
- Aya: So where all the kitties at? How'm I supposed to practice my cat whispering if you ain't gonna provide me with cats? That's ridiculous.
- Aya: Make sure you have plenty of cats for me to hang out with. I want like a whole cat army. And nurture them 3 times. I don't like 'em scrawny.
End Dialogue- Clara: Look at all these cats!
- Clara: Is this a new trend? Should I get my own cats?
- Clara: Wait, is this part of Aya's new plan to be queen of the cats? How many idiot farmers did she convince to breed new cats?!
- Clara: Why would you even have cats on a farm that doesn't have rats? You can't milk them.
- Clara: I'll have to talk to that little flying headache about this.
The Day the Kittens Attacked (Req. Farm Level: 17)
Summary: YES, my cat army is eating all your birds. NO, I'm not going to pay you back. Just go play with your Birds 6 times to make them feel better.
NPC: Aya
Objective: Play with Birds
- Prerequisites:
Req. Quest: Herding Cats
- Completion Requirements:
Play With: Birds
Play Count: 6
- Rewards:
Rewarded EXP: 300
Waru: 500
Start Dialogue- Aya: Okay, things have gotten a LITTLE out of hand, but it's not my fault. On the up-side, I do have an army of cats now. On the down-side...
- Aya: They're eating pretty much everything that even looks like a bird.
- Aya: For some reason, they seem to think that birds are the mortal enemies of fairies. They probably think that because that's what I told them.
- Aya: As much as I love seeing those snooty feather-faces get what's coming, I think you might want to go play with them long enough to keep the cats distracted.
- Aya: Maybe play with them 6 times? I told about ten thousand farmers to breed cats, and six times ten thousand equals sixty thousand, so... I don't know, I flunked math pretty hard.
- Narration: Aya flew away in a hurry.
End Dialogue- Paolo: What is going on here?
- Paolo: I was helping a cat eat a bird and then they all stopped! What do I do with a half-eaten bird?!
- Kibbles: Woof, woof! (I will eat the bird.)
- Paolo: Oh, Kibbles wants me to mount it on my bookshelf. You're so DIY, Kibs!
Mushroom Nostalgia (Req. Farm Level: 18)
Summary: Nurture 3 Mushrooms, for old times' sake.
NPC: Clara
Objective: Nurture Mushrooms
- Prerequisites:
Req. Quest: The Day the Kittens Attacked
- Completion Requirements:
Nurture: Mushrooms
Nurture Count: 3
- Rewards:
Rewarded EXP: 300
Waru: 200
Start Dialogue- Clara: Do you remember the first time we met? I taught you how to build a Mushroom House. You taught me how to smile when talking to people beneath me.
- Clara: Let's nurture Mushrooms 3 times for old times' sake.
End Dialogue- Clara: Mushrooms aren't cuter than ME, are they? I knew I'd find a reason for buying that frying pan.
Desert Giant Ice Cream Thieves (Req. Farm Level: 18)
Summary: Desert Giants sound ugly, and I only like to look at beautiful things. Build a Mushking Empire Outpost to scare them away!
NPC: Clara
Objective: Build a Mushking Empire Outpost
- Prerequisites:
Req. Quest: Mushroom Nostalgia
- Completion Requirements:
Add to Farm: Mushking Empire Outpost
How Many?: 1
- Rewards:
Rewarded EXP: 300
Waru: 200
Start Dialogue- Paolo: Clara! Wherever could you be?
- Clara: I'm right in front of your nose, silly. How could you miss me? How could anyone miss me?
- Paolo: Let me remove these contacts Jules gave me that I don't need. There you are! What are you up to?
- Clara: We're reminiscing. Isn't it strange how I look younger and more beautiful the older I get? Is that why sought me out, to compliment me?
- Paolo: No. I'm here to warn you. Desert Giants are coming!
- Clara: What are Desert Giants? Are the going to lift me on their shoulders while I toss my hair and wave? I've been practicing.
- Paolo: No! Jules said they always migrate through here at this time of year, but Kibbles told me they're coming to steal our ice cream!
- Clara: Oh, no! I need that ice cream to keep my hands soft. I use it as a lotion.
- Clara: We have to to stop them. I know the perfect people for the job: Mushking Empire guards!
- Clara: Build a Mushking Empire Outpost. If that doesn't scare the Desert Giants away, perhaps your face will.
End Dialogue- Clara: My skin is safe, now that the Mushking Empire mush-soldiers are standing guard.
Reinforcements (Req. Farm Level: 18)
Summary: Play with Soldiers on other people's farms 5 times. They'll feel obligated to send us reinforcements.
NPC: Paolo
Objective: Play with Soldiers
- Prerequisites:
Req. Quest: Desert Giant Ice Cream Thieves
- Completion Requirements:
Play With: Soldiers
Play Count: 5
- Rewards:
Rewarded EXP: 300
Waru: 200
Start Dialogue- Clara: Why haven't the Desert Giants turned around? Are they really that jealous of my soft skin?
- Aya: Pfft, you think a couple of tiny mushrooms can stop sand giants? There's no room in that head of yours for anything except air, is there?
- Clara: Why, yes! I DID begin a new air-flush treatment on my brain! Thank you for noticing!
- Paolo: We don't have time for compliments, Aya! We have to do something about the Desert Giants!
- Paolo: I have a philosophy: when all else fails, wait for someone else to fix your problems! Go to other farms and ask their Soldiers for help!
- Paolo: Play with Soldiers on other people's farms 5 times. They'll feel obligated to send us reinforcements.
End Dialogue- Paolo: Have no fear, Clara! Reinforcements are here!
- Clara: I KNOW! Three of the Soldiers have already proposed to me.
- Paolo: You turned them down, right? Clara?
Huff, and Puff, and... (Req. Farm Level: 18)
Summary: Clara thinks a couple of Windmills will blow the Desert Giants away. Might as well humor her.
NPC: Aya
Objective: Build 2 Windmills
- Prerequisites:
Req. Quest: Reinforcements
- Completion Requirements:
Add to Farm: Windmill
How Many?: 2
- Rewards:
Rewarded EXP: 300
Waru: 200
Start Dialogue- Clara: The Soldiers couldn't stop the Desert Giants, but I've got a brilliant idea. Windmills!
- Aya: You should strike the word 'idea' out of your vocabulary. This can't end well.
- Clara: If we build Windmills, we can blow the giants away, the same way my hairdryer blew the mud mask out of my hair this morning!
- Aya: Windmills don't CREATE wind, they HARNESS it to create energ-- You know what? Nevermind. Go ahead and try it.
End Dialogue- Aya: So? Did it work? Did you blow the giants away?
- Clara: I don't understand. The windmills didn't have any effect on the giants whatsoever!
- Aya: Told ya! Now I have to hunt down my bookie and collect my winnings. Odds were 10 to 1 that you'd be right. By the way, Paolo is my bookie.
- Narration: Aya takes off.
The Best Medicine (Req. Farm Level: 18)
Summary: Nurture your monsters 10 times while I have a chat with the Desert Giants.
NPC: Jules
Objective: Nurture Your Monsters
- Prerequisites:
Req. Quest: Huff, and Puff, and...
- Completion Requirements:
Nurture Count: 10
- Rewards:
Rewarded EXP: 300
Waru: 200
Start Dialogue- Jules: Good, everyone's here!
- Clara: Dr. Jules! You've come to save us!
- Jules: Actually, I just wanted to pass out mandatory samples of this new anti-underwear medicine I'm testing, but what's the problem?
- Clara: The Desert Giants are coming! They're going to stomp my face into the ground, and that's not a good angle for me. Trust me, I've tested it.
- Jules: Oh, that. Just ask them to take a detour. Desert Giants are reasonable creatures.
- Paolo: That isn't going to work. Even the Mushking Empire guards and the Soldiers we hired haven't been able to deter them.
- Jules: Trust me. I once owed a Desert Giant money, and he broke my arm instead of my back when I asked him nicely.
- Jules: Nurture your monsters 10 times while I have a chat with the Desert Giants.
End Dialogue- Clara: I can't believe it. The Desert Giants are heading in a different direction!
- Clara: I'm a little disappointed to discovered they're so fickle, actually.
- Jules: Like I've always said, conversation is the best medicine. After hot sauce and tears, obviously.
- Paolo: Whew! I guess I can stop building this jet pack. By the way, be careful the next time you start your car. It might explode.
The Great Farm Contest (Req. Farm Level: 20)
Summary: Glory and prizes await! We need to combine new monsters.
NPC: Clara
Objective: Combine Monsters
- Prerequisites:
Req. Quest: The Best Medicine
- Completion Requirements:
Combine Count: 3
- Rewards:
Rewarded EXP: 500
Waru: 1000
Start Dialogue- Clara: Have you heard? There's a contest for who has the best farm! This is our chance to have my superiority written in print forever!
- Clara: I think there are prizes and things too, but who cares about junk, right?
- Clara: We need to start with a complete revamp of the farm. If you're going to win this for me, you're going to need to actually TRY to make it look nice here.
- Clara: For starters, let's combine some new monsters. You need them happy and healthy to get a good grade.
End Dialogue- Clara: Yes, yes... they look like they'll do nicely.
A Quick Feeding (Req. Farm Level: 20)
Summary: Judges really like it when it looks like you feed your monsters, so Nurture them.
NPC: Clara
Objective: Nurture Your Monsters
- Prerequisites:
Req. Quest: The Great Farm Contest
- Completion Requirements:
Nurture Count: 20
- Rewards:
Rewarded EXP: 500
Waru: 1000
Start Dialogue- Clara: Monsters are such a drag! They just want to eat and eat, and take and take.
- Clara: Please Nurture your monsters so they look good for the judges.
End Dialogue- Clara: Your monsters look much happier. The judges will love that.
- Clara: Now we can win this thing for sure.
Beautification (Req. Farm Level: 20)
Summary: Your farm needs to look beautiful, like me. Buy some Buildings and Decor from the Shop to get 700 Aesthetic Points.
NPC: Clara
Objective: Get 700 Aesthetic Points
- Prerequisites:
Req. Quest: A Quick Feeding
- Completion Requirements:
Aesthetic Points: 700
- Rewards:
Rewarded EXP: 500
Waru: 1000
Start Dialogue- Clara: I just looked through some of the other contestants, and we're in bad shape. Their farms are so much prettier than yours.
- Clara: You need to get your Aesthetic Points up to 700. Anything less looks like you're not even trying, and you ARE trying... or else.
End Dialogue- Clara: That should meet the minimum requirement.
- Clara: Now all we have to do is crush the competition with sabotage!
Competitor Crushing 101 (Req. Farm Level: 20)
Summary: Always compete fair and square, when the judges are looking! Visit other farms and play with their monsters.
NPC: Aya
Objective: Play with Monsters on Other Farms
- Prerequisites:
Req. Quest: Beautification
- Completion Requirements:
Play Count: 10
- Rewards:
Rewarded EXP: 500
Waru: 1000
Start Dialogue- Clara: I don't think we're going to get your farm any prettier...
- Clara: The only option we have now is to destroy the competition. I brought some seeds that will turn any farm into a toxic, radioactive hotbed of death and--
- Aya: HOLD IT RIGHT THERE!
- Clara: Aya! Geez, I was going to let you help!
- Aya: You two boneheads can't mess with the Great Farm Contest. Let's just say I have a vested interest in how it turns out this year.
- Clara: Oh, Great Spirit. Will you not allow two mortals a simple chance to prove that I am beautiful?
- Aya: No! You guys go to another farm and play with their animals. I have a few phone calls to make...
End Dialogue- Aya: Okay, I did some talking, and now I think it's okay if you two cheat.
- Clara: B-but, I already threw away the seeds! Sheesh... winning a contest is hard.
Contest Results (Req. Farm Level: 20)
Summary: We didn't get first place, but at least we got some money. Use it to buy some new stuff!
NPC: Clara
- Prerequisites:
Req. Quest: Competitor Crushing 101
- Rewards:
Rewarded EXP: 500
Waru: 2000
Start Dialogue- Clara: The contest results are in! How much did they love me? Let me see, let me see!
- Clara: 'Congratulations, you have been chosen as a runner-up in the Great-- 2,000 Warus?!'
- Clara: This place got runner-up?! I must be prettier than I thought. They even sent me... I mean, us, money!
- Clara: I'm going to spend my half on a new gold replica of my face.
End Dialogue- Clara: Maybe you could put in some more mirrors with your half?
Animals Have Feelings, Too (Req. Farm Level: 22)
Summary: We need to make it rain by playing with Bovines 3 times. That makes sense, if you don't think about it too hard.
NPC: Aya
Objective: Play with Bovines
- Prerequisites:
Req. Quest: Once Upon a Time
- Completion Requirements:
Play With: Bovines
Play Count: 3
- Rewards:
Rewarded EXP: 600
Waru: 300
Start Dialogue- Aya: Look at the grass, Clara! It's wilting.
- Clara: It looks fine to me.
- Aya: No, it's turning yellow because it hasn't rained lately.
- Clara: Aya, you silly little thing. It's never rained, ever, in all the time I've lived here.
- Aya: Are you serious? That's awful! We have to fix that!
- Clara: Must we? I have an appointment to get my nose hair plucked in half an hour.
- Aya: Of course, or everyone will think you're a bad person!
- Clara: I AM a bad person, but I can't have people knowing that. What can we do to make it rain?
- Aya: Collect animal energy for a, um, rain-making ritual. Head to other farms and play with Bovines 3 times. This has nothing whatsoever to do with the 'Animals Have Feelings, Too' community service I've been forced to participate in.
End Dialogue- Aya: You have the Bovine energy? Great! Just give it here.
This Little Piggy (Req. Farm Level: 22)
Summary: Next, we need Pig energy. Keep this up, and I'll be done with my community service in time to go roller skating.
NPC: Aya
Objective: Play with Pigs
- Prerequisites:
Req. Quest: Animals Have Feelings, Too
- Completion Requirements:
Play With: Pigs
Play Count: 3
- Rewards:
Rewarded EXP: 600
Waru: 300
Start Dialogue- Aya: Great, next on the 'Animals Have Feelings, Too' checklist... Pig energy.
- Aya: What I mean, of course, is that we need Pig energy to offer the Spirits so they'll make it rain!
End Dialogue- Aya: Hand over that Pig energy carefully. Wouldn't want to waste all this work you're doing for me!
Plants Are Sorta Like Animals (Req. Farm Level: 22)
Summary: Play with Plants to make it rain. Don't think about it, just DO it.
NPC: Aya
Objective: Play with Plants
- Prerequisites:
Req. Quest: This Little Piggy
- Completion Requirements:
Play With: Plants
Play Count: 3
- Rewards:
Rewarded EXP: 600
Waru: 300
Start Dialogue- Aya: Next up is Plant energy. I'm kind of surprised they categorize Plants as 'animals', but whatever. I'm almost done!
End Dialogue- Aya: Sweet! All done with my community service. Oh, but you're expecting a rain-making ritual, aren't you?
Make It Rain (Req. Farm Level: 22)
Summary: Nurture Spirits to complete the rain-making ritual.
NPC: Aya
Objective: Nurture Spirits
- Prerequisites:
Req. Quest: Plants Are Sorta Like Animals
- Completion Requirements:
Nurture: Spirits
Nurture Count: 1
- Rewards:
Rewarded EXP: 600
Waru: 300
Start Dialogue- Aya: Now, uh, go nurture Spirits. Just once should do it.
- Aya: They'll send down so much rain, the fields'll drown in it.
- Aya: Make it snappy. I have things to do.
End Dialogue- Aya: It's raining! Hooray!
- Clara: What are you talking about? I don't feel any rain!
- Aya: You don't? There must be something wrong with you.
- Clara: That's impossible! W-wait. I feel the rain now. It... It's drenching my hair and ruining my dress! H-How wonderful!
- Aya: (Clara is such a spaz.)
- Clara: We've saved the world, haven't we? Now I'm not only beautiful, I'm also a hero!
- Aya: Right-o. You stay here and enjoy the 'rain'. I'm going to turn in these forms.
For the Opossums (Req. Farm Level: 24)
Summary: Spruce up the area by getting 1,100 Aesthetic Points. The more Aesthetic Points we have, the more benefits the farm will get.
NPC: Jules
Objective: Get 1,100 Aesthetic Points
- Prerequisites:
Req. Quest: Contest Results
- Completion Requirements:
Aesthetic Points: 1100
- Rewards:
Rewarded EXP: 600
Waru: 200
Start Dialogue- Clara: Hi, Jules. I picked these flowers for you so you can give them to me as a gift.
- Jules: Ah, perfect! I think I'll feed them to the opossums I'm breeding as test subjects.
- Clara: Oh, are these for me? Why, thank you, Jules. You shouldn't have!
- Jules: Hey! You stole my flowers!
- Clara: I love pretty things. As long as they're not prettier than me, because then I feel insecure.
- Jules: Now I need new flowers. Spruce up the area by getting 1,100 Aesthetic Points. The more Aesthetic Points we have, the more benefits the farm will get.
- Clara: We're not going to make it TOO pretty, right? If so, I need to dab on another layer of make-up.
- Jules: Speaking of make-up, here's a tube of lipstick I no longer want because it's killed too many of my opossums. You can have it, Clara.
End Dialogue- Clara: The farm looks amazing. It's making me self-conscious. I need to call my shrink.
- Jules: Mouse over the Clover icon at the top of the screen to see the benefits you've earned. 'Ever-lasting Test Opossum Love' should be on the list. No?
- Clara: Which reminds me, the lipstick you gave me works great as a nail filer, Jules. Thanks so much!
- Jules: Just wait until you apply it on your lips!
Storage Space (Req. Farm Level: 24)
Summary: Buy a Green Mushroom Hut with your new Aesthetic Points discount.
NPC: Jules
Objective: Buy a Green Mushroom House
- Prerequisites:
Req. Quest: For the Opossums
- Completion Requirements:
Buy: Green Mushroom Hut
Buy Count: 1
- Rewards:
Rewarded EXP: 600
Waru: 200
Start Dialogue- Jules: You've collected so many Aesthetic Points that you'll get a discount when you buy stuff, which comes in handy for me.
- Jules: Buy a Green Mushroom Hut. I need a place to store body part from botched monster surgeries.
End Dialogue- Jules: The more Aesthetic Points you have, the more discounts you'll get when purchasing items, the more Warus your buildings can store, and the higher the chance of special merchants visiting your farm.
- Clara: The more ice cream I'll have to buy to feel better about myself, too!
Blooming Shrub (Req. Farm Level: 25)
Summary: Plant a Blooming Shrub to make things more spring-y!
NPC: Aya
Objective: Plant a Blooming Shrub
- Prerequisites:
Req. Quest: Once Upon a Time
- Completion Requirements:
Add to Farm: Wildflower Bush
How Many?: 1
- Rewards:
Rewarded EXP: 500
Waru: 500
Start Dialogue- Aya: Jiminy jillickers, spring is dan-diddly-icious!
- Aya: You should get a nice Blooming Shrub from the shop to celebrate!
End Dialogue- Aya: *Sniff Sniff* These flowers smell lovely! Hahaha!
Exuberant Blossoms (Req. Farm Level: 25)
Summary: Plant 2 Spring Flower Trees on your farm.
NPC: Aya
Objective: Plant 2 Spring Flower Trees
- Prerequisites:
Req. Quest: Blooming Shrub
- Completion Requirements:
Add to Farm: Maple Tree
How Many?: 2
- Rewards:
Rewarded EXP: 500
Waru: 500
Start Dialogue- Aya: Your farm is too big for a little shrubby-wubby to make any difference!
- Aya: We need trees! ALL the trees! Or just two of the trees. Let there be spring!
End Dialogue- Aya: The smell of flowers, wittle bittle critters flying around! I'm in heaven!
- Aya: Mmm... Zzzzz...
- Narration: The Great Spirit falls is out cold.
Avian Serenade (Req. Farm Level: 25)
Summary: Nothing says spring like birds singing sweet nothings to me. Combine your monster with a Bird.
NPC: Clara
Objective: Combine with a Bird
- Prerequisites:
Req. Quest: Exuberant Blossoms
- Completion Requirements:
Combine Count: 1
Combine With: Birds
- Rewards:
Rewarded EXP: 500
Waru: 500
Start Dialogue- Clara: Why doesn't your farm look like a festering junk hole? What did you do?
- Narration: (You explain the Great Spirit's strange obsession with spring.)
- Clara: I see, some trumped up tree tells you to buy things, and you jump right on it. But when I ask for ONE platinum-coated tiger head, you get upset.
- Clara: The only way for you to make up this springtime debaucle is to get some birds here. I like the way it sounds like they're talking to me.
- Clara: Combine your monster with a Bird, and I'll forget you trying to get buddy-buddy with the walking garden.
End Dialogue- Clara: I'm ready, birds! Shower me with your love!
- Clara: ...
- Clara: ...
- Clara: ...Why don't these things sound like birds? Where are the croaks and the screeches?
Definitely Frogs (Req. Farm Level: 25)
Summary: Spring isn't spring without the sounds of frogs yelling at each other. Combine your monster with a Reptile, even though that is not what a frog is.
NPC: Paolo
Objective: Combine with a Reptile
- Prerequisites:
Req. Quest: Avian Serenade
- Completion Requirements:
Combine Count: 1
Combine With: Reptiles
- Rewards:
Rewarded EXP: 500
Waru: 500
Start Dialogue- Paolo: Has anybody seen my favorite watch? It is see-through and full of jelly beans.
- Clara: Hush, Paolo. We're trying to control animals.
- Narration: (You explain the Great Spirit's strange obsession with spring.)
- Paolo: You need some frogs. When I was growing up, I would put frogs in my pockets and then my pants would jump away.
- Paolo: But amphibians are weird. I don't know how to make them. You should combine your monster with a reptile, and see if it works.
End Dialogue- Paolo: Did you defy the laws of nature?!
- Paolo: ...
- Paolo: ...
- Paolo: ...My pants! WHERE DID MY PANTS GO?!
Peckers (Req. Farm Level: 25)
Summary: Okay, these birds have got to stop waking me up. Nurture them.
NPC: Aya
Objective: Nurture Birds
- Prerequisites:
Req. Quest: Definitely Frogs
- Completion Requirements:
Nurture: Birds
Nurture Count: 3
- Rewards:
Rewarded EXP: 500
Waru: 500
Start Dialogue- Aya: Wh-what's that sound? Why are there jackhammers on your farm?!
- Paolo: Hello, Great Spirit! Welcome to Maple World! Would you like a side salad?
- Aya: Leave me alone, creepwad! These pecking birds are driving me nuts! Get them outta here! And stop calling me Great Spirit!
- Clara: Oh, no! The Great Spirit has been angered! Please nurture those Birds to make them hush up!
End Dialogue- Aya: Aww, jeezy weezy guys! It's so peaceful and quiet now!
Give Peace a Chance (Req. Farm Level: 25)
Summary: It's so loud, I can't enjoy the springtime scenery! Go Nurture Reptiles!
NPC: Aya
Objective: Nurture Reptiles
- Prerequisites:
Req. Quest: Peckers
- Completion Requirements:
Nurture: Reptiles
Nurture Count: 3
- Rewards:
Rewarded EXP: 500
Waru: 500
Start Dialogue- Aya: I came to take a nap on your farm and you've got all these horrible croaking things. You gotta do something... this is cruel and unusual punishment.
- Paolo: I command you, in the name of the Great Spirit! Make those reptiles be quiet!
End Dialogue- Aya: Ah, all right... this whole Great Spirit thing is working out for me. Everything's comin' up Aya!
- Clara: She is not the Great Spirit. It's obviously just Aya.
- Paolo: Poor Clara, you haven't been touched by the spirit. Perhaps one day, my sweet.
- Clara: Gross, don't touch my face with your dog hands.
Categorically Hilarious (Req. Farm Level: 27)
Summary: Monkeys and Bears have been scientifically proven to look hilarious together. We should study them carefully to see how their comedy works.
NPC: Jules
Objective: Nurture Monkeys and Bears
- Prerequisites:
Req. Quest: Once Upon a Time
- Completion Requirements:
Nurture Count: 5
Nurture: Monkeys & Bears
- Rewards:
Rewarded EXP: 700
Waru: 300
Start Dialogue- Jules: There are still so many unknowns in the science of Monster Combination. It would be SO much easier to just sew them together.
- Jules: My previous research on unusual monster combinations was fascinating, even if the government deemed my lab a 'wretched entrance to the Nether realm'. Bureaucrats, am I right?
- Jules: Wouldn't it be fun if we made a new lab here?
- Jules: I was just beginning my research on Monkeys and Bears, because they just make me giggle so much when they wear hats! Go nurture them 5 times, and I'll record the results.
End Dialogue- Jules: Haha! H-have you seen the picture of the bear on a unicycle? Why does he think he's people?! He's a bear!
- Jules: I think we're going to need to consult the Great Spirit. I bet he's a master of interspecies comedy routines.
- Jules: Aya, may I speak to the Great Spirit?
- Aya: You can do whatever you want, just don't try to make me join another cult.
- Jules: Cults are no laughing matter, Aya. Unless they're laughing cults. Haha... HAHA! HAHAHAHAHAHA!
- Aya: Did you step on one of your needles again?
Channeling for Chuckles (Req. Farm Level: 27)
Summary: I'll have to wait until Aya's not paying attention to get the Great Spirit to come out. For now, let's get in touch with 2 Grade A Monkeys or Bears.
NPC: Jules
Objective: Get a Monkey or Bear to Grade A
- Prerequisites:
Req. Quest: Categorically Hilarious
- Completion Requirements:
Monster Count: 2
Monster Category: Monkeys & Bears
Monster Rank: A
- Rewards:
Rewarded EXP: 1000
Waru: 300
Start Dialogue- Aya: THE GREAT SPIRIT GUWARU HAS ARISEN IN THIS--
- Jules: I've got you surrounded, Guwaru! Answer my questions!
- Aya: What? I was... I was about to.
- Jules: I won't fall for your spirit ruses.
- Aya: You cut me off in the middle of my whole speech. I was going to do the big-arms thing...
- Jules: Tell me why you stuck Monkeys and Bears in the same category!
- Aya: Oh, uh...
- Aya: If you look very closely at Monkeys and Bears, you will see the reason...
- Aya: You must study them closely before invoking my majesty again! Or... or else!
- Jules: Typical. I should just looked online. Now YOU'RE going to have to get 2 Grade-A Monkeys and Bears.
End Dialogue- Jules: Guwaru was just telling me about the time he accidentally ate an entire family of squirrels that was nesting in his belly! Hilarious!
- Aya: You should have seen their little faces!
- Jules: Okay, back to business.
- Aya: What business?
- Jules: ...I thought you'd help me talk to the Great Spirit some more.
- Aya: Oh, he just took off. He said he thought his oven was on.
- Jules: Seriously?!
On My Lonesome (Req. Farm Level: 27)
Summary: If that lazy Guwaru won't tell me, we'll have to figure it out on our own! We'll need a Yeti and a Pepe at Grade A or above.
NPC: Jules
Objective: Get a Yeti or Pepe to Grade A
- Prerequisites:
Req. Quest: Channeling for Chuckles
- Completion Requirements:
Monster Count: 1
Monster Category: Yetis & Pepes
Monster Rank: A
- Rewards:
Rewarded EXP: 700
Waru: 300
Start Dialogue- Jules: Lazy forest spirits... You can never depend on them!
- Clara: You can depend on me!
- Jules: Clara! How do you feel about being possessed?
- Clara: Sure, I'll do anything for... will it mess up my hair?
- Jules: Only if one of the Yetis eats you, but it's a risk I'm willing to take. Grade A Yetis and Pepes seem to have a preternatural hunger for human flesh, and we'll need two.
End Dialogue- Clara: That was exhausting to watch you do.
- Clara: Now then, stay here while I take the results back to Jules.
- Clara: I swear, I will destroy your house if you follow me.
- Clara: Julesy-poo! I brought you the monsters!
- Jules: AND you survived? Today could be going better...
- Clara: Oh, THANK you, it's just naturally this silky and perfect.
- Jules: She's not even listening, which is good, because I have some seriously messed up plans for her tomorrow.
Slimy Category (Req. Farm Level: 27)
Summary: We'll need to roll up your shirt-sleeves and dive into... blech... Slimy creatures. Play with Slimes or Snails.
NPC: Jules
Objective: Play with Slimes and Snails
- Prerequisites:
Req. Quest: On My Lonesome
- Completion Requirements:
Play With: Slimes & Snails
Play Count: 20
- Rewards:
Rewarded EXP: 1000
Waru: 300
Start Dialogue- Jules: I know everything there is to know about Monster Grades now. Now that I think about it, that was the first week of Monster Doctor School.
- Clara: Dr. Jules, do you need me to try on outfits for you?
- Paolo: Clara, I believe I heard a large chest of jewels fall out of the sky on your room!
- Paolo: It might just have been a bunch of soda cans I threw.
- Clara: What? I'd better go see if I can see myself in them!
- Jules: Yeah, I'll help out this idiot while you're gone.
- Clara: Talk about me while I'm gone!
- Narration: Clara rushes away.
- Jules: Paolo, please help play with Slimes and Snails 20 times. If you start to feel a burning, that's just the slime dissolving your bones.
End Dialogue- Paolo: I cannot tell you how many of those slimy things I ate.
- Paolo: Wait, how come your face is slime-free?
- Paolo: Jules, we have done your terrible chores.
- Jules: You two look like you had to touch more icky things than a--
- Paolo: I am tired of you acting smarter than me!
- Jules: Paolo, I only act smarter than you because I AM smarter than you. Now give me some of the slime on your face.
- Jules: You two had better get cleaned up before you start getting Slime Pox.
Guwaren't You Having Fun? (Req. Farm Level: 27)
Summary: Some monsters are more special than others, which could lead to profits! Play with Special monsters 10 times.
NPC: Jules
Objective: Play with Special Monsters
- Prerequisites:
Req. Quest: Slimy Category
- Completion Requirements:
Play With: Special
Play Count: 30
- Rewards:
Rewarded EXP: 2000
Waru: 300
Start Dialogue- Jules: I'm realizing how little money you have to give me. My research needs to turn up something, and my music career is just getting off the ground.
- Paolo: I do not care about any of this.
- Narration: Paolo takes off.
- Jules: I'm glad he's gone. Now I can tell you my plan.
- Jules: But you can't tell anybody, okay?
- Jules: If you want me to trust you, you have to play with Special monsters 10 times. Show me you're not working for the man.
End Dialogue- Jules: All right, you're part of this now.
- Narration: Hours pass...
- Jules: I'm beginning to think that research is hard. What are all of these doohickies? Which one is a test tube?!
- Clara: Aya, why would you turn down a visit to Dr. Jules?
- Jules: Clara! You didn't explode in a fireball. How... unexpected.
- Clara: Somebody threw sixteen cases of soda through my window. There were bees everywhere, but it was a nice gesture.
- Aya: HUMANS! I AM THE GREAT AND POWERFUL--
- Jules: Be quiet, Aya! I'm trying to figure out how to get the lady on this pen to-- oooh, you turn it upside down!
- Aya: IAMTHEGREATANDPOWERFULGUWARU! I came to answer your questions.
- Jules: Oh, hello! Why did you categorize all the weird monsters together? Was it for a stew recipe?
- Aya: Oh, geez... this again... I, uh, I think I left my oven...
- Aya: Why are you guys all staring at me?
- Clara: Yes, why aren't you all staring at me?
- Jules: I'm guessing Guwaru didn't tell us the answer, because he is a spirit, and spirits don't understand how much money he just cost me. I'm going to my room...
Listen! (Req. Farm Level: 29)
Summary: Kibbles wants some toys. Maybe the Toys would know where to get some? I bet if you played with them 10 times...
NPC: Paolo
Objective: Play with Toys
- Prerequisites:
Req. Quest: Once Upon a Time
- Completion Requirements:
Play With: Dolls & Toys
Play Count: 10
- Rewards:
Rewarded EXP: 1000
Waru: 300
Start Dialogue- Kibbles: Woof, woof! (Where's hat-man? I haven't sniffed him today.)
- Aya: Paolo's over there.
- Kibbles: Woof, woof! (Holy poop, wing-lady answered me!)
- Aya: Kibbles. I'm a Fairy. I understand ever... Well, I HEAR everything you say. Not sure I understand it...
- Kibbles: Woof, woof! (Really? Really?)
- Aya: Yeah, I'm amazing. Hey, Paolo! Kibbles wants you.
- Paolo: Kibbles, you're here!
- Kibbles: Woof, woof! (Why don't you understand me, hat-man?)
- Aya: Paolo, I told you I can understand Kibbles, right?
- Paolo: Oh, you can too? Yeah, it's great. He's so well-spoken.
- Kibbles: Woof, woof! (I wonder what your butt smells like today!)
- Aya: You might want to get Kibbles some toys, y'know. He has...strange hobbies.
- Kibbles: Woof, woof! (What are you talking about, wing-lady? Butt-sniffing is all I need in life.)
- Aya: Hear that? Totally wants toys.
- Kibbles: ... (Kibbles glares at Aya.)
- Paolo: Okay, Kibbles! I'll get you some nice, clean toys. Like a BB gun! We can go shooting together.
- Paolo: Hey, I need help! I can't remember where to get toys. Ask some Toys where to find some toys, okay?
End Dialogue- Paolo: Woo, this looks great! I'd love to keep them for...um...selling online like a grown man, but... Kibbles, you can have this.
- Kibbles: Woof, woof! (I just wanna smell butts...)
- Paolo: Hey, he's happy! Look how happy he is!
- Kibbles: Woof, woof! (You disappoint me, hat-man.)
Aya's Helping! 1 (Req. Farm Level: 29)
Summary: Kibbles is really into Demons right now! I guess he likes the incredible heat and scent of brimstone. Let's help him make Demon friends!
NPC: Paolo
Objective: Play with Demons
- Prerequisites:
Req. Quest: Listen!
- Completion Requirements:
Play With: Devils
Play Count: 10
- Rewards:
Rewarded EXP: 1000
Waru: 300
Start Dialogue- Aya: Wow... Paolo does whatever Kibbles "says". Hee hee... I think he needs an interpreter.
- Kibbles: Woof, woof! (You seem kinda evil, wing-lady.)
- Aya: Evil? No, I'm just having fun! And we're going to have LOTS of FUN, Kibbles. Oh yes.
- Kibbles: Woof, woof! (Fun? Will there be butts?)
- Aya: Um, sure! How about we hustle some cats?
- Kibbles: Woof, woof! (Cats? I like cats! Let's chase cats and smell them!)
- Aya: Hmmm... Maybe Cats aren't enough fun. Ooh, I know. I bet you want to play with DEMONS.
- Kibbles: Woof, woof! (No! No! Cats are fine! Cats are fine!)
- Aya: Oh, Paolo? Where are you, Paolo!
- Paolo: What? I was just about to go dolphin wrestling.
- Aya: Kibbles has a better idea! Let's go play with Demons!
- Aya: C'mon, you like Demons, right? I bet there are 10 out there looking for fun!
- Paolo: Kibbles, we went through four years of couples therapy to work out all this evil! Don't fall back now!
End Dialogue- Aya: Man, that was pretty fun! Good suggestion, Kibbles!
- Kibbles: Woof, woof! (They smelled like fire! My nose burns.)
- Paolo: Hahahaha! Yes, I will invite them to your Bar Mitzvah.
Desperate Kibbles (Req. Farm Level: 29)
Summary: Woof, woof! (Let's talk to wing-ladies 6 times. I need a new wing-lady!)
NPC: Kibbles
Objective: Nurture Fairies
- Prerequisites:
Req. Quest: Aya's Helping! 1
- Completion Requirements:
Nurture: Fairies
Nurture Count: 6
- Rewards:
Rewarded EXP: 1200
Waru: 300
Start Dialogue- Aya: It's fun being the only one who understands Kibbles. I can do whatever I want with Paolo!
- Kibbles: Woof, woof! (You're selfish!)
- Aya: Geez, I just wanted to have some fun! Lay off!
- Narration: Aya takes off.
- Kibbles: Woof, woof! (Wing-lady isn't so nice. She even smells evil.)
- Kibbles: Woof, woof! (Maybe the other wing-ladies are nicer. I want to meet some!)
End Dialogue- Kibbles: Woof, woof! (Hello ladies!)
- Kibbles: Woof, woof! (Hey, hey!)
- Kibbles: Woof, woof! (New wing-lady doesn't listen. Is evil wing-lady the only one who can? Sadness.)
Aya's Helping! 2 (Req. Farm Level: 29)
Summary: Kibbles would LOVE a Wooden Slide, even though he hates climbing things. And sliding on things. He'll get over it.
NPC: Paolo
Objective: Buy and place a Wooden Slide
- Prerequisites:
Req. Quest: Desperate Kibbles
- Completion Requirements:
Add to Farm: Rustic Slide
How Many?: 1
- Rewards:
Rewarded EXP: 800
Waru: 300
Start Dialogue- Paolo: Aya, how can you understand Kibbles? Teach me your fairy ways!
- Aya: It's because I'm the best fairy! And no, because in case you didn't notice, you're not a fairy.
- Paolo: Well, shoot.
- Aya: Wait, Kibbles is talking again. What is it, boy?
- Kibbles: Woof, woof! (I am?)
- Aya: Kibbles says he's still bored.
- Paolo: What, really? Kibbles, are you still bored?
- Kibbles: Woof, woof! (Am I? I don't think so...)
- Aya: Trust me, he's really suffering. In his heart, he's CRYING OUT for a Wooden Slide. He NEEDS it!
- Paolo: It's like you can whisper and the dog will here! You must be a canine talkperson.
- Aya: Well, hurry it up! Kibbles can't wait for his Wooden Slide forever!
- Kibbles: ... (He stares at Paolo with pity.)
- Paolo: Hey, umm... Could you buy a Wooden Slide from the Shop? I spent my money on chocolate-covered pencils.
- Paolo: Besides, I wanna try the slide out too! I bet it's a hundred feet tall and launches you into space!
End Dialogue- Paolo: Kibbles, look at this slide! It's not a hundred feet tall, but it still looks pretty great!
- Aya: Woo, let's party!
- Kibbles: Woof, woof! (Humans like the strangest things. I'm going to find a dead fish to roll around on.)
Everyone's Business (Req. Farm Level: 30)
Summary: Aya's going nuts and stealing the spotlight! We have to calm her down before everyone forgets about me. See if any of the Slimes or Snails know what to do. They're pretty boring monsters.
NPC: Clara
Objective: Play with Slimes and Snails
- Prerequisites:
Req. Quest: Once Upon a Time
- Completion Requirements:
Play With: Slimes & Snails
Play Count: 10
- Rewards:
Rewarded EXP: 1500
Waru: 400
Start Dialogue- Clara: Aya's getting out of control. I can't deal with it anymore.
- Clara: I mean, look at all the attention she's getting! Who knew it was so easy?
- Clara: Slimes and Snails always look calm and boring. Maybe they know a way we can get Aya to simmer down.
- Clara: Check with 10 of them.
End Dialogue- Aya: Hi! Hello! What's happening?
- Clara: Aya, we need to talk. About Slimes, and Snails, and chilling out.
- Aya: Aww, no way! I don't feel like it.
- Clara: Come on, be a good girl. Everyone's watching you, and that's not right.
I Can Make Things Worse (Req. Farm Level: 30)
Summary: Are you sure about this? I dunno what might happen. You should spend some time with the Undead, I think. 5 times, please.
NPC: Aya
Objective: Play with Undead
- Prerequisites:
Req. Quest: Everyone's Business
- Completion Requirements:
Play With: Undead
Play Count: 10
- Rewards:
Rewarded EXP: 1500
Waru: 400
Start Dialogue- Aya: Are you judging me? Mind your own business!
- Clara: That's not what we meant.
- Aya: Yes, it is. And you haven't seen anything yet!
- Clara: Actually, I think we've seen plenty.
- Aya: Oh yeah? Oh yeah? Well... No! You haven't! You think I'm playing? Ask the Undead. THEY know me. I bet 5 of them could tell you allllllllllll kinds of stories. Hee hee.
End Dialogue- Aya: Mwa ha ha! Did they tell you of my wild adventures?
- Aya: ...Wait, of course they didn't. Undead don't talk.
- Aya: Sheesh, the Undead around here are useless.
The Absolute Worst (Req. Farm Level: 30)
Summary: You want to know what I can do? Hang out with my Demon buddies! Get 20 together and you'll get the picture.
NPC: Aya
Objective: Play with Demons
- Prerequisites:
Req. Quest: I Can Make Things Worse
- Completion Requirements:
Play With: Devils
Play Count: 20
- Rewards:
Rewarded EXP: 2000
Waru: 400
Start Dialogue- Aya: I really need some eviler friends.
- Aya: ...Wait, my friends are plenty evil! Demons! They're the evilest. You know you're in trouble when Demons are around.
- Aya: If you can hang with 20 Demons, you MIGHT start to understand the terror that is Aya!
End Dialogue- Aya: Mwa ha ha! Behold the power of Demons!
- Aya: ...? You still don't look scared.
- Aya: I can't believe how nice these Demons are!
Winged Terror (Req. Farm Level: 30)
Summary: All right, I'm bringin' out the big guns! My Dragon buddies ain't nothin' to mess with! See if you can survive meeting 30 of them.
NPC: Aya
Objective: Play with Dragons
- Prerequisites:
Req. Quest: The Absolute Worst
- Completion Requirements:
Play With: Dragons
Play Count: 30
- Rewards:
Rewarded EXP: 3500
Waru: 400
Start Dialogue- Aya: You people... You just don't understand how bad I am!
- Aya: I mean, I hang out with Dragons! DRAGONS! We go way back. Like, elementary school.
- Aya: Find my Dragon buddies! They'll set you straight. I bet you can't deal with 30 of them.
End Dialogue- Aya: That'll show ya! I'm gangs...
- Aya: Oh, come on!
- Aya: Why are all the monsters so nice to you? Do you give them candy or something? Geez.
- Narration: (Aya stormed away in a huff.)
The Face Of Fear (Req. Farm Level: 32)
Summary: We need to find the nastiest, scariest Undead monster in town. I want to scare the pants off Doctor Dumblebutt.
NPC: Aya
Objective: Play with Undead
- Prerequisites:
Req. Quest: Once Upon a Time
- Completion Requirements:
Play With: Undead
Play Count: 15
- Rewards:
Rewarded EXP: 2000
Waru: 400
Start Dialogue- Aya: Hey, Paolo! I got a question.
- Paolo: What do you want, Aya? I'm wise to your fairy ways.
- Aya: No, you really aren't. Besides, it's about Jules. He's so boring! He's always making the same face.
- Paolo: You mean that smug, self-assured smile that drips with condescension and disdain?
- Aya: ...Yeah, whatever. Look, I want to see him scared. Don't you?
- Paolo: Anything that takes him down a notch is good with me.
- Aya: That's the spirit! Now, we need to score something that'll spook his socks off.
- Aya: Undead monsters are the creepiest thing I can think of. Jules hasn't lived on the mean streets long enough to deal with them. We need to find the nastiest one, though. Try out at least 15 of them.
End Dialogue- Aya: Agh, this is disgusting. Good work! Let's leave it in front of his door and knock...
- Narration: (Aya props the thing up in front of Jules's door, knocks, and runs off.
- Aya: Hide, Paolo, hide!
- Paolo: Okay!
- Jules: Hello? Did my package from the Weird Chemicals of the Month Club finally come? It's about...
- Paolo: *Gulp*
- Jules: Oh, my... This is exactly what I needed for that one experiment...
- Narration: (Jules calmly takes the thing inside.)
- Paolo: Wha...?
- Aya: Y'know, Jules might be scarier than anything we can throw at him.
Spooky Spirits (Req. Farm Level: 32)
Summary: We can't give up yet! Ghosts might just do the trick. Check out 9 of them, and bring the spookiest spook back.
NPC: Aya
Objective: Nurture Ghosts
- Prerequisites:
Req. Quest: The Face Of Fear
- Completion Requirements:
Nurture Count: 9
Nurture: Ghosts
- Rewards:
Rewarded EXP: 2000
Waru: 400
Start Dialogue- Aya: Okay, Jules is weird, but even weird people are scared of Ghosts. Right? Right.
- Aya: Nurture Ghost monsters 9 times. We need their help.
- Paolo: I don't know about this...
End Dialogue- Jules: What does Aya want now? I was working on my "9 out of 10 bones work better unbroken" paper...
- Narration: (Aya sends a Ghost after Jules.)
- Jules: Oh my!
- Jules: I'm sorry, I didn't see you there. Are you okay?
- Jules: Oh, you're a Ghost. Well then, I suppose you're as okay as you could be.
- Paolo: Geez, even I'm about to pee myself here!
- Aya: What is WITH this guy?!
This Has To Be Spooky (Req. Farm Level: 32)
Summary: Bring me 3 Devils! Grade A or above! I'm not giving up without a fight!
NPC: Aya
Objective: Have 3 Grade A (or above) Devils
- Prerequisites:
Req. Quest: Spooky Spirits
- Completion Requirements:
Monster Count: 3
Monster Rank: A
Monster Category: Devils
- Rewards:
Rewarded EXP: 3000
Waru: 400
Start Dialogue- Aya: He's making me look like a fool! How can a stuffy nerd be so calm?
- Aya: Well, no one can be calm around Devils! Bring me Devils! The nastier, the better.
- Paolo: Maybe you should jump Jules yourself. You're pretty scary right now...
End Dialogue- Aya: This HAS to work! Look at these nasty things. Let's get Jules over here...
- Clara: Aya, are you having fun without me?
- Aya: Gah!
- Paolo: C-Clara?!
The Doctor Is Out (Req. Farm Level: 32)
Summary: Dr. Jules is out cold! Water! We need water! Build a Well! It's an emergency!
NPC: Clara
Objective: Build a Woodsy Well
- Prerequisites:
Req. Quest: This Has To Be Spooky
- Completion Requirements:
Add to Farm: Woodsy Well
How Many?: 1
- Rewards:
Rewarded EXP: 1500
Waru: 400
Start Dialogue- Narration: (Clara forced Aya to explain her plot.)
- Clara: You two! What is WRONG with you?
- Aya: ...Nothin'.
- Paolo: ...Nothin'.
- Clara: Don't you EVER try to harm Dr. Jules again! If you do, I'll... I'll...
- Jules: What happened?
- Clara: Oh, Dr. Jules!
- Jules: Aya called me. Is something wrong?
- Clara: Oh, nothing! You know Aya, always doing silly, pointless...
- Narration: *Flop*
- Jules: ...Er, Clara, something fell out of your basket.
- Clara: Oh, that. I made that doll to spook Paolo, but...
- Jules: Here, let me get that for y...
- Narration: (Jules freezes when he touches the doll.)
- Jules: ...
- Jules: *Flop*
- Clara: Dr. Jules! Dr. Jules!
- Paolo: ...Yeah, that's a pretty freaky doll. I almost fainted too. Poor Professor McIdiot.
- Clara: Dr. Jules is out cold! Water! We need water! Build a Well! It's an emergency!
End Dialogue- Clara: Dr. Jules! Dr. Jules!
- Jules: Ugh... Did I faint? I was so frightened...
- Paolo: I feel you, amn.
- Aya: It's Clara's fault.
- Clara: Dr. Jules, I'm so sorry!
- Jules: Oh, it's no problem.
The Scary Scholar (Req. Farm Level: 32)
Summary: Monsters of all types fascinate me, especially the scary ones. I find fear to be the best medicine. Still, some people think toys and play are healthier. I suppose it's worth a try. Let's interview 30 Toy monsters.
NPC: Jules
Objective: Play with Toys
- Prerequisites:
Req. Quest: The Doctor Is Out
- Completion Requirements:
Play With: Dolls & Toys
Play Count: 30
- Rewards:
Rewarded EXP: 2000
Waru: 400
Start Dialogue- Aya: So, I don't get it. You were cool with bones, ghosts, and demons, but a nasty old doll knocks you out?
- Paolo: Do you have a toy phobia? I don't, but my phobia of cheese puffs might be similar. All that dust...
- Jules: Heh, no, not at all. Honestly, I'm terribly frightened by everything except monsters.
- Paolo: Eh?
- Aya: Wait, so... If that doll were a monster, it wouldn't have scared you?
- Jules: Theoretically, yes. I've studied monsters so much, nothing about them can surprise me. Dolls, however... How do we REALLY know what they're thinking?
- Clara: Your passion for monsterology is impressive, Dr. Jules!
- Aya: Not to me.
- Paolo: Agreed.
- Jules: Well, now I'm in the mood for some monster study. How about we focus on Toy monsters? Perhaps I can gain some insight into the dark workings of that hideous doll.
- Jules: Play with Toy monsters on other farms 30 times.
End Dialogue- Aya: I gotta admit, he's really serious about monsters.
- Paolo: Yeah. It's almost...scary.
- Clara: You're so amazing, Dr. Jules!
Paolo Problems (Req. Farm Level: 34)
Summary: Please take care of monsters for me. 20 times will suffice.
NPC: Paolo
Objective: Nurture Your Monsters
- Prerequisites:
Req. Quest: Once Upon a Time
- Completion Requirements:
Nurture Count: 20
- Rewards:
Rewarded EXP: 1500
Waru: 400
Start Dialogue- Paolo: ...
- Paolo: I don't feel so good. Like that time I ate a bucket of fried chicken, and then found out it was hair clippings from a barbershop.
- Paolo: Could you nurture the monsters for me today? I was supposed to do it 20 times.
End Dialogue- Paolo: I think I'm having fever hallucinations.
- Paolo: Did you grow a beard, or is your face a mountain?
Missing: One Paolo (Req. Farm Level: 34)
Summary: Usually I wouldn't care, but I can't find Paolo and we're supposed to do my mid-day scream therapy. Can you go to other farms and play with the monsters 20 times? Maybe one of them saw him.
NPC: Clara
Objective: Play with Monsters on Other Farms
- Prerequisites:
Req. Quest: Paolo Problems
- Completion Requirements:
Play Count: 20
- Rewards:
Rewarded EXP: 1500
Waru: 400
Start Dialogue- Clara: Where is Paolo? We had a scream-therapy appointment! If I don't find him, I'm going to scream.
- Clara: Of course, if I DO find him, I'm also going to scream, but it will be much more enjoyable for me.
- Clara: Maybe he wandered onto another farm. Go check around with other peoples' monsters 20 times. One of them has to have seen him.
- Clara: Please hurry. I'm not going to last much longer! OH NO!! HERE IT COMES!! WAAAAAAAAA--
End Dialogue- Clara: AAAAAAHHH!!! Whew, that's better. Did you find what's-his-name?
- Aya: What? Why are you lookin' at me and my sweet new stick?
- Clara: Paolo...
- Aya: What about him?
- Clara: Aya, where did you find that walking stick?
- Aya: Nowhere! It's mine. It's always been mine.
- Clara: That's Paolo's, you little pinchy-faced goblin! Where did you get it?!
- Aya: Relax, saddlebags! I'll show ya.
Oh no! Paolo! (Req. Farm Level: 34)
Summary: I gotta get out of the sun before my skin boils. Build a Floral Gazebo on your farm.
NPC: Paolo
Objective: Build a Lookout Shed
- Prerequisites:
Req. Quest: Missing: One Paolo
- Completion Requirements:
Add to Farm: Bushy Gazebo
How Many?: 1
- Rewards:
Rewarded EXP: 1500
Waru: 400
Start Dialogue- Clara: Paolo! Why are you sleeping on the ground?
- Paolo: Ugh... Clara? Is this heaven? Where is the cotton candy machine?
- Clara: Heaven doesn't have cotton candy machines. It's just row after row of desperate photographer angels shouting 'Clara, over here! Clara!'.
- Paolo: My tummy feels like it is trying to escape. Is it angry with me?
- Clara: Probably, what do you remember?
- Paolo: I was just watching TV in my underwear, drinking that brown water that comes out under my sink, like I always do, when a show about vegetables came on. So, I ate some of that weird stuff you gave me--
- Clara: Broccoli?
- Paolo: Yeah, some of that borack-olly, and then everything went crazy.
- Paolo: Your body is so used to running on chemicals, that it's rejecting real food. We need to get you into the shade. We need a Floral Gazebo... and maybe a bottle of drain cleaner.
- Clara: Don't talk about drain cleaner, you're making me hungry.
End Dialogue- Paolo: This seems like a nice place to die. And by die, I mean sleep for like 12 hours.
- Narration: Paolo is out cold.
Sweet Dreams, Paolo (Req. Farm Level: 34)
Summary: Paolo should be okay, but you'll need to take care of your monsters while he's out.
NPC: Clara
Objective: Nurture Your Monsters
- Prerequisites:
Req. Quest: Oh no! Paolo!
- Completion Requirements:
Nurture Count: 10
- Rewards:
Rewarded EXP: 2000
Waru: 400
Start Dialogue- Aya: What's the deal with Paolo?
- Clara: He never developed past the age of four. Wait, are you asking why he's asleep? His insides are staging a rebellion.
- Clara: Speaking of which, I don't want to work any more today. I was supposed to nurture the monsters 10 times, but I've used up all of my care for others.
- Clara: I'm going to go post angry rants about myself and rebutt them.
End Dialogue- Narration: The monsters are all happy, but Paolo's still asleep.
Spookin' (Req. Farm Level: 34)
Summary: We need some real spooky ghosts. Like, Grade A ghosts. Three of 'em.
NPC: Aya
Objective: Get 3 Ghosts to Grade A
- Prerequisites:
Req. Quest: Sweet Dreams, Paolo
- Completion Requirements:
Monster Count: 3
Monster Rank: A+
Monster Category: Ghosts
- Rewards:
Rewarded EXP: 4000
Waru: 400
Start Dialogue- Aya: Stupid Paolo getting out of work. How come I can't just sleep on the job?
- Aya: Let's see how he likes waking up to GHOSTS!
- Aya: C'mon, you gotta help. He might pee his pants! It'll be hilarious!
- Aya: We need some real spooky ghosts. Like, Grade A ghosts. Three of 'em.
End Dialogue- Narration: Ohhh, he's waking up!
- Paolo: Hello, terrifying spirit of the dead. I HAVE AWOKEN...
- Paolo: Wait... is that a g-g-g-ghoooost?!
- Aya: Serves you right, sucker! Don't mess with the fairy! I'm gonna get so many hits on MapleTube.
Jules's Lost Book (Req. Farm Level: 36)
Summary: It's possible I left my books inside one of my patients. Go play with monsters on other farms 20 times and see if any of them are acting funny.
NPC: Jules
Objective: Play with Monsters
- Prerequisites:
Req. Quest: Once Upon a Time
- Completion Requirements:
Play Count: 20
- Rewards:
Rewarded EXP: 2000
Waru: 500
Start Dialogue- Narration: Jules frantically rummages through his things.
- Jules: Where are they?!
- Jules: My collection of bawdy romance novels is missing! Now what am I supposed to do while I'm performing surgery? Perform surgery?!
- Jules: Oh, wait, I DID drop a book last time I was operating. Maybe you could go play with monsters on other farms 20 times and see if any of them are acting funny.
End Dialogue- Jules: Any luck?
- Jules: Darnit, this is a pickle! I've searched this entire three foot area within arm's reach and I STILL can't find them...
Snitches Get Stitches 1 (Req. Farm Level: 36)
Summary: You want help from my fairy friends? Nurture Fairies 800 times! Divided by 100.
NPC: Aya
Objective: Nurture Fairies
- Prerequisites:
Req. Quest: Jules's Lost Book
- Completion Requirements:
Nurture Count: 8
Nurture: Fairies
- Rewards:
Rewarded EXP: 2500
Waru: 500
Start Dialogue- Aya: Heh... heh... heeeeeh....
- Narration: Aya is either up to something, or she has a concussion.
- Aya: I think I know who stole Four-Eye's books.
- Aya: You want this kinda info, you gotta pay up. BIG TIME.
- Aya: You gotta take care of my informant network. Nurture Fairies 8 times, and I'll tell you what I know.
- Narration: This can't end well...
End Dialogue- Aya: Good work. Heh heh heh!
- Aya: Hey... I think I got the short end of this deal!
Snitches Get Stitches 2 (Req. Farm Level: 36)
Summary: Buy me a Rockin' Wooden Horse from the Shop.
NPC: Aya
Objective: Buy a Rockin' Wooden Horse
- Prerequisites:
Req. Quest: Snitches Get Stitches 1
- Completion Requirements:
Add to Farm: Rockin' Wooden Horse
How Many?: 1
- Rewards:
Rewarded EXP: 2000
Waru: 500
Start Dialogue- Aya: Hey, that last deal was terrible. You need to buy me something.
- Aya: I want one of those wooden horses. The fancy kind, with all the colors! You do that, I'll tell you who took Harry Poot-head's stupid lady novels.
End Dialogue- Aya: This is less fun than I was expecting. It just goes back and forth!
- Aya: Ugh, whatever. I'll just set it on fire later. I guess I owe you a name, BUT...
The Bold and the Jealous (Req. Farm Level: 36)
Summary: The culprit made a shady deal with a Bovine on another farm to cover up his tracks. Play with Bovines on other farms 10 times, and look for clues.
NPC: Aya
Objective: Play with Bovines
- Prerequisites:
Req. Quest: Snitches Get Stitches 2
- Completion Requirements:
Play With: Bovines
Play Count: 10
- Rewards:
Rewarded EXP: 2000
Waru: 500
Start Dialogue- Aya: Oh, whatever, it was obviously Paolo.
- Narration: SURPRISE!
- Aya: How did I know? There are literally six people here and only ONE of them has a grudge against Jules.
- Aya: He's completely head-over-heels for the blond chick, so he took the books.
- Paolo: Hello, friends! Are you speaking of things that friends do say?
- Aya: Thief!
- Paolo: Where?!
- Aya: I saw you talking to other monsters! You've gotta be a thief, because I said so!
- Paolo: I was networking! I am very serious about my career.
- Aya: Liar! You were feeding those dirty bodice-rippers to cows! You were using them, like fat, smelly paper shredders!
- Paolo: These accusations are hurtful to my feelings.
- Aya: This sneak thinks he can get away with his crimes? I'm the only one who gets away with crimes around here! Go play with Bovines on other farms 10 times, until you find the one that ate those books.
- Paolo: Are you going to look through their poops?
End Dialogue- Aya: What'd you find? Can we send him to the chair?
- Aya: Nothing?!
- Paolo: I told you, I'm innocent. Why else would I be wearing this hat?
The Tale of Lord Captain Piratehands (Req. Farm Level: 36)
Summary: These books are so dreamy. I want to see you combine a monster with a Yeti or Pepe.
NPC: Clara
Objective: Combine with a Yeti or Pepe
- Prerequisites:
Req. Quest: The Bold and the Jealous
- Completion Requirements:
Combine Count: 1
Combine With: Yetis & Pepes
- Rewards:
Rewarded EXP: 2000
Waru: 500
Start Dialogue- Clara: What are we all arguing about? Is it how beautiful I am?
- Paolo: Aya called me a thief!
- Narration: (You explain that Paolo is the prime suspect of the missing books.)
- Clara: Oh, you mean these?
- Paolo: What just happened?
- Aya: All right, blondie! I didn't know you had it in you!
- Clara: What are you talking about? I just wanted to see what kinds of stories got Dr. Jules's heart throbbing.
- Aya: Well, now he thinks someone stole them. I bet he'll call the cops if you take them back.
- Clara: Oh, no, my handbag collection is made entirely of endangered forest nymphs! We have to get these back to him without him knowing.
- Paolo: Why don't we just throw them at him from a moving car?
- Clara: No, I just got the chapter where Lord Captain Piratehands has taken the Good Lady Ladylady as his bride! I don't want to ruin the book.
- Clara: We just need to distract Jules with pointless work. Go combine a monster with a Yeti or a Pepe or something.
End Dialogue- Clara: All done. Can you believe Piratehands had normal hands after all? He's so brave.
Studious (Req. Farm Level: 36)
Summary: I'm testing a new monster medication that should reduce the number of rage zombies I create by at least 12 percent. Combine your monsters with Grade S monster 3 times.
NPC: Jules
Objective: Combine with Grade S Monsters
- Prerequisites:
Req. Quest: The Tale of Lord Captain Piratehands
- Completion Requirements:
Combine Count: 3
Combine With: Rank S
- Rewards:
Rewarded EXP: 3000
Waru: 500
Start Dialogue- Clara: Julesy... I have your books. I read them all.
- Jules: What? You did? What about those other pages that were tucked in the back?
- Clara: I read those too... the grammar was VERY adequate!
- Jules: Yes, I KNEW I had what it takes to write those novels! Finally, I can quit this doctor gig and have a REAL job. Take that, mom!
- Clara: You wrote those pages? The parts where Admiral Julian fought off a billion lusty ladies were so thrilling!
- Jules: Well, you know what they say: write what you know.
- Paolo: Jules can't write! Gimme that. I wanna see.
- Clara: Paolo!
- Paolo: Let's see...
- Paolo: It's called 'Admiral Julian and the Seas of Trouble'?
- Jules: Yes, you see, in this book, Admiral Julian discovers that he is the son of dread pirate Trouble, who is also his uncle and sometimes his grandfather. It's a classic Oedipal tragi-dram-edy.
- Paolo: That sounds terrible.
- Jules: They say the harshest critics are just fans who hate you. Help me with this experiment, and I'll tell you my whole plan for this 600 episode classic-in-the-making.
- Jules: Combine one of your monsters with a Grade S monster 3 times. It should take me about that long to tell Paolo the whole story.
End Dialogue- Clara: Jules, your vision for the Isles of Happy Pirate Guys is just breathtaking...
- Jules: It's true, I'm pretty much a writing genius.
- Paolo: You should never be allowed to hold another pencil.
- Aya: Can we get back to pranking Paolo?
- Paolo: What? When did you prank me?
- Aya: Mwahaha...
Love Potion 1 (Req. Farm Level: 38)
Summary: I need some love potion ingredients... for reasons. Go play with Ghosts and bring back some Ghost Essence.
NPC: Aya
Objective: Play with Ghosts
- Prerequisites:
Req. Quest: Once Upon a Time
- Completion Requirements:
Play With: Ghosts
Play Count: 20
- Rewards:
Rewarded EXP: 2000
Waru: 500
Start Dialogue- Aya: I love watching Paolo fumble around when Clara comes by.
- Narration: Aya's laugh sounds meaner than usual.
- Aya: What a sap. You know how I stay free? I keep my heart to myself!
- Aya: I guess it's KINDA cute how much he likes her. I don't know why he doesn't just slip a love potion into her dinner to get things rolling.
- Aya: SPEAKING OF WHICH, I just happen to have this Essence Collector and I just happen to know a love potion recipe that involves playing with Ghosts. Lucky you!
End Dialogue- Aya: You got it? Good, good, my plan is coming together! I need a few more things...
- Narration: Aye took the Ghost Essence and left.
Love Potion 2 (Req. Farm Level: 38)
Summary: Now we need some Reptile Tails, because they're gross, and love is gross. But they have to be level 5! And I need two of them!
NPC: Aya
Objective: Get Reptiles to Level 5
- Prerequisites:
Req. Quest: Love Potion 1
- Completion Requirements:
Monster Count: 2
Monster Level: 5
Monster Category: Reptiles
- Rewards:
Rewarded EXP: 2000
Waru: 500
Start Dialogue- Aya: Uh, lemme see... I got this book on love potions on sale at a dollar store. It's probably good, right? It says we need two Level 5 Reptile Tails.
- Aya: Reptiles grow their tails back, right? I think I heard that somewhere.
End Dialogue- Aya: Ew, are they still wriggling?
- Narration: Aya took the tails and wandered off, muttering to herself.
Targetting Error (Req. Farm Level: 38)
Summary: Clara likes cute toys. Get 1 Toy monster to Grade S.
NPC: Aya
Objective: Get a Toy to Grade S
- Prerequisites:
Req. Quest: Love Potion 2
- Completion Requirements:
Monster Count: 1
Monster Rank: S
Monster Category: Dolls & Toys
- Rewards:
Rewarded EXP: 3000
Waru: 500
Start Dialogue- Aya: The love potion's ready! The book said whoever smelled it would fall in love with the first person they met, but obviously that's wrong because you and me have ALWAYS been in love, right?
- Aya: I love you as much as Clara loves toys, but her tastes are super expensive. Like Grade S or above, only. Get one of those toys and pour this goop inside. Okay, sugarplum?
End Dialogue- Clara: That Toy keeps following me around. It's not that I don't like it, but...
- Narration: (You explain about the whole love potion thing.)
- Clara: Hahahaha! Who would need a potion to love ME?
- Clara: Well, maybe the lady that does my toenails. Call someone a 'festering peasant' one time...
- Clara: You know, as much as I like you trying to make more people love me, I don't think Aya has the best intentions. You shouldn't' help her anymore.
Cupid's Bow (Req. Farm Level: 38)
Summary: This whole thing will only work if I can shoot people. Go play with plants 77 times to get enough wood for a bow.
NPC: Aya
Objective: Play with Plants
- Prerequisites:
Req. Quest: Targetting Error
- Completion Requirements:
Play With: Plants
Play Count: 77
- Rewards:
Rewarded EXP: 4000
Waru: 500
Start Dialogue- Aya: Why did you ruin my scheme, honey-bunny? I guess I'll have to get all cliched and do this the fairy way: a good, old-fashioned Cupid's arrow.
- Aya: Obviously, I'm not allowed to buy a bow due to some prior indiscretions, so we're going to need to build one.
- Aya: It needs to be a good one too! I need 77 pieces of Wood from 77 Plants. You better get to playing, sugar-face.
End Dialogue- Aya: Did you bring a wheelbarrow? Yeesh, you're the worst sweetheart I've ever had.
- Narration: Aya managed to get all the Wood somehow.
Cupid's Arrow (Req. Farm Level: 38)
Summary: I need a whole lotta Spirit Essence to make a decent Cupid's Arrow. Play with Spirits 77 times, and bring me their sweet, sweet Essence.
NPC: Aya
Objective: Play with Spirits
- Prerequisites:
Req. Quest: Cupid's Bow
- Completion Requirements:
Play With: Spirits
Play Count: 77
- Rewards:
Rewarded EXP: 4000
Waru: 500
Start Dialogue- Aya: Ugh, I feel terrible. Was I calling you sweetheart? That stupid potion actually works! You better not have gotten fresh with me.
- Aya: Now then... let's make something pointy to shoot with this awesome bow I made.
- Aya: I'm going to need to imbue the arrow with some spirits... I think. I sort of stopped reading at chapter 2. But I'm SURE I saw that I needed 77 of them.
End Dialogue- Aya: Mwahahahah! FINALLY, I get to shoot Clara!
- Aya: This is your lucky day, Paolo. You can call me the Problem Solver.
- Aya: Target sighted! And she's with Paolo!
- Aya: Ready, aaaaaaaiiiiimmmmmmm... FIYAAAAAH!
- Paolo: Wha?!
- Aya: Ooops.
- Aya: Clara, your hair is beautiful like if the sun threw up!
- Narration: You notice Aya's arrow sticking out of Paolo's leg. It's bleeding pretty bad.
Other QuestsBusy Being Busy
Summary: Hey, can you take care of three monsters? You don't have to wait until they need you, just go ahead and stuff the help into their faces.
NPC: Paolo
Objective: Nurture Your Monsters
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Nurture Count: 3
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Paolo: Hey, you're pretty good at this! Maybe you can help me teach all of my sheep how to shave people.
- Kibbles: Woof, woof! (That was supposed to be our thing!)
- Paolo: Haha! That's hilarious, Kibbles! I do not speak dog.
The Only Cure for Boredom
Summary: Most people don't know that monsters need constant approval from strangers to survive... sort of like me. Play with the monsters on other peoples' farms five times.
NPC: Clara
Objective: Play with Monsters
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Play Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Clara: Those animals will live another day, but what will I do?
Knowing Things
Summary: Monster Combination is so interesting. At least, that's what all the blogs say. I don't even know what it is. Could you go to another farm and combine some monsters for me so I don't haver to read?
NPC: Jules
Objective: Combine Monsters
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Combine Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Jules: I still don't really get it.
Mushroom Bed
Summary: Mushrooms would make perfect mattresses huh? Go and nurture one for me. I like to know the things I sleep on.
NPC: Aya
Objective: Nurture a Mushroom
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Nurture: Mushrooms
Nurture Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Aya: I'm extremely allergic to mushrooms! Why did you let me do this?!
- Paolo: You do it.
Pigging Out
Summary: I love watching pigs eat humans! Humans are what I call potatoes. You should go feed some to a pig!
NPC: Clara
Objective: Nurture a Pig
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Nurture: Pigs
Nurture Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Clara: Look at their curly tails! I find them offensive.
Yeti and Pepe
Summary: Kibbles told me he thought Yetis and Pepes were trying to steal our swagger and that CANNOT HAPPEN. I want you to go investigate them.
NPC: Paolo
Objective: Nurture a Yeti or Pepe
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Nurture: Yetis & Pepes
Nurture Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Paolo: Maybe I should buy a Yeti to ride... but then I'd have to let it eat Kibbles.
- Kibbles: (Paolo seems to be weighing his options.)
- Paolo: Nah, who would I play video games with? We're cool, Kibs.
Artificially Excited
Summary: Kibbles told me that you can make things and then those things will live. That's how monster movies start! You should check into these Artificial Creatures.
NPC: Jules
Objective: Nurture an Artificial Creature
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Nurture: Homuns
Nurture Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Jules: Are you part robot now? Were you infected by their artificial ways?
Creepy Crawlies
Summary: Kibbles and I just got back from a Parisian face bath, where they put snails on your face and then slap you. It was not pleasant, and it made me think we should take better care of slimy things.
NPC: Clara
Objective: Nurture a Slime or Snail
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Nurture: Slimes & Snails
Nurture Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Clara: Thank you. Please don't come near me unless you wash your hands first.
Plant Friends Are the Worst Friends
Summary: You know what I do not like? Plants. Why do they just stare at me when I try to make them play ping pong?! I am trying to include you, plant! You need to go sort them out.
NPC: Aya
Objective: Nurture Plants
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Nurture: Plants
Nurture Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Aya: Why don't you just go photosynthesize something if you like them so much?!
- Aya: I just heard what I said. That was ridiculous. We're cool.
Rocky Start
Summary: Sometimes, when things get all crazy in my brain, I like to think about rocks. And then I think about moving rocks. And then I think about making rock armies to take over the world. Can you go feed my golems?
NPC: Jules
Objective: Nurture a Golem
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Nurture: Golems
Nurture Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Jules: I wish I were a rock sometimes.
The Softer Side of Dragons
Summary: Dragons are dangerous! At least, that's what the man wants you to think! I keep one of them in my house that I use as a chair. Speaking of which, I should go feed my chair. You should feed a chair too.
NPC: Jules
Objective: Nurture a Dragon
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Nurture: Dragons
Nurture Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Jules: See how cool dragons are? Now imagine an entire soccer field of them! And then tell me where that is, because that's where I left mine.
I Love Cats
Summary: Woof, woof! (I love cats so much! I want to bark at them until they hit me on the nose! Go make yourself smell like a cat so we can play!)
NPC: Kibbles
Objective: Nurture a Cat
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Nurture: Cats
Nurture Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Kibbles: Woof, woof! (Cats, cats, cats, butts, cats.)
Dog Days
Summary: Kibbles is acting crazy. It's almost like he wants something, but he won't tell me. Use your words, Kibbles! Maybe him and his dog friends will talk to you instead.
NPC: Paolo
Objective: Nurture a Dog
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Nurture: Canine
Nurture Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Paolo: Fetch!
- Kibbles: Woof, woof! (THE BALL IS MOVING FAST! I MUST HAVE IT!)
- Paolo: Why is your tongue hanging out, Kibbles?! WHAT HAVE YOU DONE TO HIM?!
- Paolo: I'm joking! I know he only does that when he is feeling passionate about comic books.
The Flying Menace
Summary: I hate birds! They're always looking at me out of the corner of their eyes like they're better than me... and they are! They can fly! Will you talk to them for me?
NPC: Aya
Objective: Nurture Birds
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Nurture: Birds
Nurture Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Aya: Am I the king of the birds yet?
Bovine Whisperer
Summary: I am concerned that my cow friends might be upset at me for purchasing that leather hot tub where I've been boiling my steaks. Can you go check in for me?
NPC: Paolo
Objective: Nurture a Bovine
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Nurture: Bovines
Nurture Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Paolo: I applaud you for being a friend to cows! I'm gonna go eat a burger.
Reptilian Philosophy
Summary: My pet komodo dragon told me that the word reptile is just laser gun spelled backwards. Can you go find out if that is true?
NPC: Clara
Objective: Nurture a Reptile
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Nurture: Reptiles
Nurture Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Clara: While you were gone, I tried to use my komodo dragon as a laser gun and answered my own question.
- Clara: Can you drive me to the hospital?
Monkey Bear Showdown
Summary: Who do you think would win in a fight? A monkey or a bear? Go find out for me.
NPC: Aya
Objective: Nurture a Monkey and a Bear
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Nurture: Monkeys & Bears
Nurture Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Aya: Those monkeys threw banana peels at me! They fight dirty! Now I hate them! Bears forever!
Fairyly Excited
Summary: Woof, woof! (What are those things that fly around and sparkle and I WANT TO BITE ONE AND BE ITS FRIEND!)
NPC: Kibbles
Objective: Nurture a Fairy
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Nurture: Fairies
Nurture Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Kibbles: Woof! (What were we doing?!)
- Aya: Why is that dog staring at me?
Demons Aplenty
Summary: I wish I had a devil on my shoulder to help me even out the other voices in my head. Would you go see if one of them would be amicable to the idea?
NPC: Clara
Objective: Nurture a Demon
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Nurture: Devils
Nurture Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Clara: Did any of them say yes? I already bought an angel, but it's been starting fires at my house.
- Clara: Maybe I should just buy a turtle.
Fighting Fit
Summary: Where do Soldiers come from? Nobody knows, but I think we should try to befriend them in case they realize they know how to use swords.
NPC: Jules
Objective: Nurture Soldiers
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Nurture: Soldiers
Nurture Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Jules: There are still so many things we don't know about soldiers. What do they eat? Who protects them? What did they think of the newest Stirgeman movie? All completely unanswerable.
- Aya: You could probably just ask...
- Jules: As if a fairy would know anything about soldiers... hahaha!
Rubes In Toyland
Summary: Yeah, I'm too busy training Kibbles to maul people with glasses. How could I possibly play with these baby toys? You don't look busy. Maybe YOU want to play with them, right? Go on, play with your silly toys!
NPC: Paolo
Objective: Nurture Toys
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Nurture: Dolls & Toys
Nurture Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Paolo: "Help me, Paolo! Jules is attacking me with science things!" "I'll save you, Clara..." Pew pew! Boom!
- Paolo: ...Huh? AH! Um, ha ha ha! Hello! Boy, it sure is a great day to not play with toys and pretend they're your friends.
- Paolo: I mean, manly guys like me don't bother with toys. I was just...um...saving them for you!
Monsters In The Wild
Summary: Some monsters live in packs. I wonder why? Do they owe each other money?
NPC: Jules
Objective: Nurture Demihumans
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Nurture: Non-Humans
Nurture Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Jules: Science tells us that owing one another money is the strongest bond two creatures can share.
Secret to Immortality
Summary: I've been thinking... If we could live forever, we wouldn't even need organs, right? I mean, those Undead monsters seem to be doing fine. Let's find out how they do it before I go through any more volunteers.
NPC: Jules
Objective: Nurture Undead
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Nurture: Undead
Nurture Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Jules: Blast! I still can't figure out what keeps these creatures moving. I'll just have to keep experimenting. Where do you keep your dead bodies?
Down On Ghosts
Summary: I hate ghosts. Always whining about their eternal torment... They don't know how hard life on the streets is!
NPC: Aya
Objective: Nurture Ghosts
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Nurture: Ghosts
Nurture Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Aya: Man, ghosts don't even CARRY wallets. Ghosts suck.
Spirit Respect
Summary: I'm cool with Spirits. If you're down with their whole "Nature is Best" thing, they'll help you sneak money out of the registers at work.
NPC: Aya
Objective: Nurture Spirits
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Nurture: Spirits
Nurture Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Aya: Remember, the best friends are the ones that steal money for you!
Grunt Work
Summary: Grade C monsters are your workforce, because they are inherently inferior to all your other monsters. Do not pity them. It is their fate.
NPC: Jules
Objective: Nurture Grade C Monsters
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Nurture: Rank C
Nurture Count: 3
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Jules: Good job. Remember, these monsters are beneath you. Keep them in line through fear and intimidation.
Making The Grade
Summary: Were you able to produce Grade B monsters? I feel bad for these monsters, because they occupy an awkward space between slave labor and respectable elites.
NPC: Jules
Objective: Nurture Grade B Monsters
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Nurture: Rank B
Nurture Count: 3
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Jules: Well done.
Farm Developments
Summary: The existence of Grade B+ monsters indicates that we can assemble better monsters from ones we don't like. I'll get the hacksaw!
NPC: Jules
Objective: Nurture Grade B+ Monsters
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Nurture: Rank B+
Nurture Count: 1
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Jules: Good work! A few more body parts from...volunteers, and we'll have Grade SS monsters in no time.
Bored Mushrooms
Summary: The air is thick with mushroom spores today. How desperate do you have to be to shoot bits of yourself into the air? Go have a talk with them.
NPC: Clara
Objective: Play with Mushrooms
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Play With: Mushrooms
Play Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Clara: I can't believe these mushrooms think they can use ME to carry their dirty spores around.
- Paolo: I will help you obliterate all of them from the planet.
- Clara: Wait, maybe it means they love me. We should befriend them and use them to increase my popularity.
The Good Parts
Summary: I'm afraid the pigs are going to dig up the few nice parts of the farm. You need to distract them so they don't ruin what little work you've done.
NPC: Clara
Objective: Play with Pigs
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Play With: Pigs
Play Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Clara: Thank you. Now our farm won't look quite so terrible.
- Aya: Who cares? Food is food. People that eat out of trash cans aren't so picky.
- Clara: ...What are you even talking about?
Who Wants A Yeti Ride?
Summary: Pepe's a little punk, but he gets respect because he's on that Yeti. Hmmm...
NPC: Aya
Objective: Play with Yeti and Pepe
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Play With: Yetis & Pepes
Play Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Aya: Geez, you'd think it would be a smoother ride.
- Paolo: All the more reason we need jetpacks around here.
Real Or Fake?
Summary: These artificial things creep me out. Mom said I should be nice to all creatures... But mom says a lot of dumb things.
NPC: Aya
Objective: Play with Homuns
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Play With: Homuns
Play Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Aya: Well...that wasn't completely terrible.
The Sticky Truth
Summary: You may think Slimes and Snails are relaxed creatures, but you would be WRONG. Their gooey exteriors hide hearts that burn with hate for vertebrates.
NPC: Jules
Objective: Play with Slimes and Snails
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Play With: Slimes & Snails
Play Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Jules: Trust me, if they could move faster or use tools, humanity would already be wiped out.
Play Fetch
Summary: Woof, woof! (I'm tired of peeing on plants. I want to play with them!)
NPC: Kibbles
Objective: Play with Plants
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Play With: Plants
Play Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Kibbles: Woof, woof! (Plants are boring. Back to the peeing!)
Golem Racer
Summary: I've figured out why Golems exist! It's so we can RIDE THEM! I mean, I can't think of another reason for huge stone figures to be given life. It's for our enjoyment!
NPC: Paolo
Objective: Play with Golems
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Play With: Golems
Play Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Paolo: In hindsight, racing Golems was a terrible idea. Next time let's pick something that can run.
Dragon Heart
Summary: In the old days, the fearless were called dragon-hearted because dragons were so scary. But these days we give dragons sensitivity training, so they're much more agreeable.
NPC: Clara
Objective: Play with Dragons
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Play With: Dragons
Play Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Aya: Hey Paolo! I dare ya to stick your hand in that dragon's mouth!
- Paolo: I already have a very large collection of antique dragon tongues.
- Aya: Don't you want to see that, Clara?
- Clara: Sure. Don't worry, Paolo. No one will care if you lost a limb.
- Paolo: G-great...
Feline Tendencies
Summary: Woof, woof! (I want to like Cats, but they're always mean to me. Help me show them how nice I am!)
NPC: Kibbles
Objective: Play with Cats
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Play With: Cats
Play Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Kibbles: Woof, woof! (They scratched my nose when I tried to sniff them! I should try sniffing harder.)
Dog Days
Summary: Dogs need a lot of attention. I always listen to Kibbles when he tells me stories of his home planet. I wonder what other Dogs have to say?
NPC: Paolo
Objective: Play with Dogs
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Play With: Canine
Play Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Paolo: Those dogs were nuts! Why can't they be calm and intelligent like Kibbles?
- Kibbles: Woof, woof! (I left a surprise in hat-man's shoes!)
- Paolo: You're the best, Kibbles.
Bird Calls
Summary: I love birds. I got a nice cage to keep them in, but they won't listen to me when I tell them to get in! Maybe you can talk to them on their level.
NPC: Clara
Objective: Play with Birds
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Play With: Birds
Play Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Clara: Ugh! How can the birds know how much I appreciate them if they won't let me keep them in a cage?
- Aya: You know what they say... "If you love something, don't mess with it."
Field Of Dreams
Summary: Woof, woof! (The moo-moos are so interesting. Many smells! I want lots of moo-moos to play with.)
NPC: Kibbles
Objective: Play with Bovines
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Play With: Bovines
Play Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Kibbles: Woof, woof! (Moo-moos have strong smells, but are pretty boring. I tried to chase one, and it tipped over.)
- Kibbles: Woof, woof! (Hat-man does the same when I bite his butt. Strange.)
- Paolo: ...What is it, Kibbles? Do I have something on my pants?
Lizard Run
Summary: The last time my car got impounded, I tried riding a lizard to work. Protip: Unless your boss doesn't mind you being 7 hours late, don't ride lizards to work.
NPC: Aya
Objective: Play with Reptiles
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Play With: Reptiles
Play Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Aya: I guess I could ride the lizard to the impound lot...
- Paolo: Hey, don't you have work today?
Hair-Raising
Summary: Woof, woof! (My fur is the furriest. I don't care what the hairy men and the growly bears say. I'll fight them.)
NPC: Kibbles
Objective: Play with Monkeys and Bears
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Play With: Monkeys & Bears
Play Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Kibbles: Woof, woof! (They threw fish and poop at me! They must agree!)
Fairy Play
Summary: Everyone knows Fairies make the best friends. Sure, they may steal your wallet, or make you lose your hair, but you gotta take the good with the bad, right?
NPC: Aya
Objective: Play with Fairies
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Play With: Fairies
Play Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Aya: See, wasn't that fun? And I'm sure they didn't take anything TOO valuable from you.
Demons Are Cool
Summary: Do you have any Demon friends? Everyone should have Demon friends. They drive me to parties and sneak me into movies.
NPC: Aya
Objective: Play with Demons
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Play With: Devils
Play Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Aya: See? They're good people. Monsters. Things. Whatever, they're cool.
Veteran Visit
Summary: I like to spend time with the Soldiers. They have insight on ways to hurt people that I never considered.
NPC: Jules
Objective: Play with Soldiers
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Play With: Soldiers
Play Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Jules: Interesting, are they not? And easy to get along with as long as you don't think about all the ways they can hurt you.
Collector's Edition
Summary: I just love pretty dolls and awesome toys! Well, I love to get them as gifts. I have the best collection, would you like to see? Find me some new toys and maybe I'll share.
NPC: Clara
Objective: Play with Toys
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Play With: Dolls & Toys
Play Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Clara: Hm? Oh, I've already seen all of those toys. Bo-ring.
Cultural Studies
Summary: Demihumans...those are all the people named "Demi", right? I should study the culture and customs of these "Demis". Would you care to join me?
NPC: Jules
Objective: Play with Demihumans
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Play With: Non-Humans
Play Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Jules: I've learned many things today. For example, I learned I was shockingly wrong on why they're called Demihumans...
Kibbles's Instinct
Summary: I wanted to talk to some Undead, to learn about the other side, y'know? But I don't want Kibbles going after their...bones.
NPC: Paolo
Objective: Play with Undead
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Play With: Undead
Play Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Paolo: Nice. Kibbles is clever, but he goes nuts for stuff like that.
- Kibbles: Woof, woof! (Why do you smell like old fish?)
Ghost Priorities
Summary: Ghosts are scary. They don't pay attention to me! They just wail and moan about their past life. How could anything be so rude? It's shocking!
NPC: Clara
Objective: Play with Ghosts
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Play With: Ghosts
Play Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Paolo: Don't be scared, Clara! I'll fight those Ghosts for you!
- Clara: What? No! I just want their opinion on my new dress!
Un-Fairy Demands
Summary: Fairies get bored easily. Take me, for example. I'm bored right now. Why aren't you entertaining me?
NPC: Aya
Objective: Play with Fairies
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Play With: Spirits
Play Count: 5
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Aya: Well, it's a start. I'd rather go bowling.
Helpless as Babies
Summary: Grade C monsters are so cute! It's like they have no brains. I can just wave some flowers at them and they'll watch for hours.
NPC: Clara
Objective: Play with Grade C Monsters
- Prerequisites:
Repeatable
Talk to Aya
- Completion Requirements:
Play With: Rank C
Play Count: 10
- Rewards:
Rewarded EXP: 100
Waru: 100
End Dialogue- Clara: There are so many cute monsters I should be wearing!
I Am Not Alone
Summary: Make 10 Friends
NPC: None
- Prerequisites:
Achievement Quest
- Completion Requirements:
Req. Friends: 10
- Rewards:
Achievement Rank: 1
Achievement Points: 10
End Dialogue- Jules: You've earned the 'I Am Not Alone' achievement!
- Jules: Keep adding friends to get the 'Tourist' achievement.
Tourist
Summary: Make 30 Friends
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: I Am Not Alone
- Completion Requirements:
Req. Friends: 30
- Rewards:
Achievement Rank: 2
Achievement Points: 20
End Dialogue- Jules: You've earned the 'Tourist' achievement!
- Jules: Keep adding friends to get the 'King Connector' achievement.
King Connector
Summary: Make 50 Friends
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Tourist
- Completion Requirements:
Req. Friends: 50
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'King Connector' achievement!
- Jules: Congratulations! You have a ton of friends!
Cozy Hut
Summary: Buy the Homestead (17X17).
NPC: None
- Prerequisites:
Achievement Quest
- Completion Requirements:
Req. Farm Size: 289
- Rewards:
Achievement Rank: 1
Achievement Points: 10
End Dialogue- Jules: You've earned the 'Cozy Hut' achievement!
- Jules: Get yourself a bigger house, along with the 'Starter House' achievement next.
Starter House
Summary: Buy the Manor (19X19).
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Cozy Hut
- Completion Requirements:
Req. Farm Size: 361
- Rewards:
Achievement Rank: 2
Achievement Points: 20
End Dialogue- Jules: You've earned the 'Starter House' achievement!
- Jules: Get yourself a bigger house, along with the 'Look, A Yard' achievement next.
Look, A Yard
Summary: Buy the Mighty Manor (22X22).
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Starter House
- Completion Requirements:
Req. Farm Size: 484
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'Look, A Yard' achievement!
- Jules: Get yourself a bigger house, along with the 'Mansioneer' achievement next.
Mansioneer
Summary: Buy the Country Mansion (25X25).
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Look, A Yard
- Completion Requirements:
Req. Farm Size: 625
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Mansioneer' achievement!
- Jules: Congratulations! Your house is as big as it can be!
Master Thief
Summary: Buy the Lumiere
NPC: None
- Prerequisites:
Achievement Quest
- Completion Requirements:
Buy: The Lumiere
Buy Count: 1
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'Master Thief' achievement!
- Jules: Go for the 'Like The Wind' achievement next.
Like The Wind
Summary: Build 99 Windmills
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Master Thief
- Completion Requirements:
Add to Farm: Windmill
How Many?: 99
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Like The Wind' achievement!
- Jules: Go for the 'Timber!' achievement next.
Timber!
Summary: Build 80 Chopper Chalets
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Like The Wind
- Completion Requirements:
Add to Farm: Chopper Chalet
How Many?: 80
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Timber!' achievement!
- Jules: Go for the 'Mushking Loyalist' achievement next.
Mushking Loyalist
Summary: Build 50 Mushking Empire Outposts
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Timber!
- Completion Requirements:
Add to Farm: Mushking Empire Outpost
How Many?: 50
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Mushking Loyalist' achievement!
- Jules: You've completed all building-related achievements. You're like a construction maniac or something!
Middle Class
Summary: Have 500000 Warus
NPC: None
- Prerequisites:
Achievement Quest
- Completion Requirements:
Req. Waru: 500000
- Rewards:
Achievement Rank: 1
Achievement Points: 10
End Dialogue- Jules: You've earned the 'Middle Class' achievement!
- Jules: Go for the 'Rich Family' achievement next.
Rich Family
Summary: Have 1500000 Warus
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Middle Class
- Completion Requirements:
Req. Waru: 1500000
- Rewards:
Achievement Rank: 2
Achievement Points: 20
End Dialogue- Jules: You've earned the 'Rich Family' achievement!
- Jules: Go for the 'Fortune 500' achievement next.
Fortune 500
Summary: Have 4000000 Warus
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Rich Family
- Completion Requirements:
Req. Waru: 4000000
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'Fortune 500' achievement!
- Jules: Go for the 'Banking' achievement next.
Banking
Summary: Have 9999999 Warus
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Fortune 500
- Completion Requirements:
Req. Waru: 9999999
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Banking' achievement!
- Jules: You've completed all the Waru-related achievements. Maybe you could share your financial secrets?
Good Looking
Summary: Get 5000 Aesthetic Points
NPC: None
- Prerequisites:
Achievement Quest
- Completion Requirements:
Aesthetic Points: 5000
- Rewards:
Achievement Rank: 1
Achievement Points: 10
End Dialogue- Jules: You've earned the 'Good Looking' achievement!
- Jules: Go for the 'The Art of Attraction' achievement next.
The Art of Attraction
Summary: Get 15,000 Aesthetic Points
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Good Looking
- Completion Requirements:
Aesthetic Points: 15000
- Rewards:
Achievement Rank: 2
Achievement Points: 20
End Dialogue- Jules: You've earned the 'The Art of Attraction' achievement!
- Jules: Go for the 'Farm Model' achievement next.
Farm Model
Summary: Get 40,000 Aesthetic Points
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: The Art of Attraction
- Completion Requirements:
Aesthetic Points: 40000
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'Farm Model' achievement!
- Jules: Go for the 'Showstopper' achievement next.
Showstopper
Summary: Get 99,999 Aesthetic Points
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Farm Model
- Completion Requirements:
Aesthetic Points: 99999
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Showstopper' achievement!
- Jules: You've completed all the Aesthetic Point achievements. Your farm is so beautiful, it makes me sick!
Setting Off
Summary: Complete 40 Story Quests
NPC: None
- Prerequisites:
Achievement Quest
- Completion Requirements:
Number of Quests Completed: 40
- Rewards:
Achievement Rank: 1
Achievement Points: 10
End Dialogue- Jules: You've earned the 'Setting Off' achievement!
- Jules: Go for the 'Experienced Quester' achievement next.
Experienced Quester
Summary: Complete 70 Story Quests
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Setting Off
- Completion Requirements:
Number of Quests Completed: 70
- Rewards:
Achievement Rank: 2
Achievement Points: 20
End Dialogue- Jules: You've earned the 'Experienced Quester' achievement!
- Jules: Go for the 'Quest Maniac' achievement next.
Quest Maniac
Summary: Complete 100 Story Quests
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Experienced Quester
- Completion Requirements:
Number of Quests Completed: 100
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'Quest Maniac' achievement!
- Jules: Go for the 'Quest Keeper' achievement next.
Quest Keeper
Summary: Complete 134 Story Quests
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Quest Maniac
- Completion Requirements:
Number of Quests Completed: 134
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Quest Keeper' achievement!
- Jules: You've completed all the Story Quest achievements. You must really like reading.
Monsterer
Summary: Earn 20 Achievements
NPC: None
- Prerequisites:
Achievement Quest
- Completion Requirements:
Earned Achievements: 20
- Rewards:
Achievement Rank: 1
Achievement Points: 10
End Dialogue- Jules: You've earned the 'Monsterer' achievement!
- Jules: Go for the 'Overachiever' achievement next.
Overachiever
Summary: Earn 45 Achievements
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Monsterer
- Completion Requirements:
Earned Achievements: 45
- Rewards:
Achievement Rank: 2
Achievement Points: 20
End Dialogue- Jules: You've earned the 'Overachiever' achievement!
- Jules: Go for the 'Monster Overlord' achievement next.
Monster Overlord
Summary: Earn 70 Achievements
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Overachiever
- Completion Requirements:
Earned Achievements: 70
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'Monster Overlord' achievement!
- Jules: Go for the 'Monstradamus' achievement next.
Monstradamus
Summary: Earn 79 Achievements
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Monster Overlord
- Completion Requirements:
Earned Achievements: 101
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Monstradamus' achievement!
- Jules: You've completed each and every achievement available in Monster Life! Maybe you should go outside!
We Meet Again
Summary: Accept an Invitation from a Released Monster
NPC: None
- Prerequisites:
Achievement Quest
- Completion Requirements:
Visit your farm through a dropped ticket.
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'We Meet Again' achievement!
- Jules: What was it like to reunite with your old friend?
The Hippity Hops
Summary: Own a Desert Rabbit (F)
NPC: None
- Prerequisites:
Achievement Quest
- Completion Requirements:
Own Monster: Desert Rabbit (F)
Monster Count: 1
- Rewards:
Achievement Rank: 1
Achievement Points: 10
End Dialogue- Jules: You've earned the 'The Hippity Hops' achievement!
- Jules: Go for the 'Halloweeny' achievement next.
Halloweeny
Summary: Own a Bat Pumpkin Candy
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: The Hippity Hops
- Completion Requirements:
Own Monster: Bat Pumpkin Candy
Monster Count: 1
- Rewards:
Achievement Rank: 1
Achievement Points: 10
End Dialogue- Jules: You've earned the 'Halloweeny' achievement!
- Jules: Go for the 'Benevolent Yeti' achievement next.
Benevolent Yeti
Summary: Own a Pharaoh Yeti
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Halloweeny
- Completion Requirements:
Own Monster: Pharaoh Yeti
Monster Count: 1
- Rewards:
Achievement Rank: 2
Achievement Points: 20
End Dialogue- Jules: You've earned the 'Benevolent Yeti' achievement!
- Jules: Go for the 'Loveless' achievement next.
Loveless
Summary: Own Pink Bean
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Benevolent Yeti
- Completion Requirements:
Own Monster: Pink Bean
Monster Count: 1
- Rewards:
Achievement Rank: 2
Achievement Points: 20
End Dialogue- Jules: You've earned the 'Loveless' achievement!
- Jules: Go for the 'Rock-Paper-Scissors' and 'Let It Rip' achievements.
Rock-Paper-Scissors
Summary: Own Pipsqueak Zakum
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Loveless
- Completion Requirements:
Own Monster: Pipsqueak Zakum
Monster Count: 1
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'Rock-Paper-Scissors' achievement!
- Jules: Go for the 'U Jelly' achievement next.
Let It Rip
Summary: Own Pipsqueak Horntail
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Loveless
- Completion Requirements:
Own Monster: Pipsqueak Horntail
Monster Count: 1
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'Let It Rip' achievement!
- Jules: Go for the 'Odd Job' achievement next.
U Jelly
Summary: Own Pipsqueak Hilla
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Rock-Paper-Scissors
- Completion Requirements:
Own Monster: Pipsqueak Hilla
Monster Count: 1
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'U Jelly' achievement!
- Jules: Go for the 'Rawr' achievement next.
Odd Job
Summary: Own Pipsqueak Arkarium
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Let It Rip
- Completion Requirements:
Own Monster: Pipsqueak Arkarium
Monster Count: 1
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: Congratulations, you've completed 'Odd Job' achievement!
- Jules: Go for the 'Crazy Eyes' achievement next.
Rawr
Summary: Own Pipsqueak Von Leon
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: U Jelly
- Completion Requirements:
Own Monster: Pipsqueak Von Leon
Monster Count: 1
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'Rawr' achievement!
- Jules: Go for the 'Hyena' achievement next.
Crazy Eyes
Summary: Own Pipsqueak Orchid
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Odd Job
- Completion Requirements:
Own Monster: Pipsqueak Orchid
Monster Count: 1
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'Crazy Eyes' achievement!
- Jules: Go for the 'Empress of Tiny Town' achievement next.
Hyena
Summary: Own Pipsqueak Magnus
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Rawr
- Completion Requirements:
Own Monster: Pipsqueak Magnus
Monster Count: 1
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'Hyena' achievement!
- Jules: Go for the 'Onyx Dragon' achievement next.
Empress of Tiny Town
Summary: Own Pipsqueak Cygnus
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Crazy Eyes
- Completion Requirements:
Own Monster: Pipsqueak Cygnus
Monster Count: 1
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'Empress of Tiny Town' achievement!
- Jules: Go for the 'Blinding Courage' and 'Servant of Darkness' achievements.
Onyx Dragon
Summary: Own Mir
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Hyena
- Completion Requirements:
Own Monster: Mir
Monster Count: 1
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'Onyx Dragon' achievement!
- Jules: Go for the 'All Grown Up' achievement next.
All Grown Up
Summary: Own Full-Grown Mir
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Onyx Dragon
- Completion Requirements:
Own Monster: Teenage Mir
Monster Count: 1
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'All Grown Up' achievement!
- Jules: Look at how majestic Mir is, now that he's grown up.
Blinding Courage
Summary: Own Pipsqueak Luminous (Light)
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Empress of Tiny Town
- Completion Requirements:
Own Monster: Pipsqueak Luminous (Light)
Monster Count: 1
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'Blinding Courage' achievement!
- Jules: Go for the 'Balancing Act' achievement next.
Servant of Darkness
Summary: Own Pipsqueak Luminous (Dark)
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Empress of Tiny Town
- Completion Requirements:
Own Monster: Pipsqueak Luminous (Dark)
Monster Count: 1
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'Servant of Darkness' achievement!
Balancing Act
Summary: Own Pipsqueak Luminous (Equilibrium)
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Blinding Courage
- Completion Requirements:
Own Monster: Pipsqueak Luminous (Equilibrium)
Monster Count: 1
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Balancing Act' achievement!
- Jules: You've got some majorly fancy monsters!
Party Master
Summary: Get 10 Monsters to Level 5
NPC: None
- Prerequisites:
Achievement Quest
- Completion Requirements:
Monster Level: 5
Monster Count: 10
- Rewards:
Achievement Rank: 1
Achievement Points: 10
End Dialogue- Jules: You've earned the 'Party Master' achievement!
- Jules: Go for the 'They Grow So Quick' achievement next.
They Grow So Quick
Summary: Get 10 Monsters to Level 10
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Party Master
- Completion Requirements:
Monster Level: 10
Monster Count: 10
- Rewards:
Achievement Rank: 2
Achievement Points: 20
End Dialogue- Jules: You've earned the 'They Grow So Quick' achievement!
- Jules: Go for the 'Graduation' achievement next.
Graduation
Summary: Get 10 Monsters to Level 20
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: They Grow So Quick
- Completion Requirements:
Monster Level: 20
Monster Count: 5
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'Graduation' achievement!
- Jules: Go for the 'Specialist' achievement next.
Maximizer
Summary: Own a Level 30 Monster
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Specialist
- Completion Requirements:
Monster Level: 30
Monster Count: 1
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Maximizer' achievement!
- Jules: You've completed all the Monster Level achievements. You're unstoppable!
Specialist
Summary: Get 5 Special Monsters to Level 15
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Graduation
- Completion Requirements:
Monster Category: Special
Monster Level: 15
Monster Count: 5
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'Specialist' achievement!
- Jules: Go for the 'Maximizer' achievement next.
Visitor
Summary: Play with Monsters 1000 Times
NPC: None
- Prerequisites:
Achievement Quest
- Completion Requirements:
Play Count: 1000
- Rewards:
Achievement Rank: 1
Achievement Points: 10
End Dialogue- Jules: You've earned the 'Visitor' achievement!
- Jules: Go for the 'Friendly Invader' achievement next.
Friendly Invader
Summary: Play with Monsters 3000 Times
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Visitor
- Completion Requirements:
Play Count: 3000
- Rewards:
Achievement Rank: 2
Achievement Points: 20
End Dialogue- Jules: You've earned the 'Friendly Invader' achievement!
- Jules: Go for the 'Tour Guide' achievement next.
Potential Employee
Summary: Play with Monsters 10000 Times
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Tour Guide
- Completion Requirements:
Play Count: 10000
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'Potential Employee' achievement!
- Jules: Go for the 'Clingy' achievement next.
Clingy
Summary: Play with Monsters 30000 Times
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Potential Employee
- Completion Requirements:
Play Count: 30000
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Clingy' achievement!
- Jules: You've completed all the Play achievements. Maybe give somebody else a chance, will ya?
Tour Guide
Summary: Play with Special Monsters 400 Times
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Visitor
- Completion Requirements:
Play With: Special
Play Count: 400
- Rewards:
Achievement Rank: 2
Achievement Points: 20
End Dialogue- Jules: You've earned the 'Tour Guide' achievement!
- Jules: Go for the 'Potential Employee' achievement next.
Babysitter
Summary: Nurture Monsters 600 Times
NPC: None
- Prerequisites:
Achievement Quest
- Completion Requirements:
Nurture Count: 600
- Rewards:
Achievement Rank: 1
Achievement Points: 10
End Dialogue- Jules: You've earned the 'Babysitter' achievement!
- Jules: Go for the 'Monster Buddy' achievement next.
Monster Buddy
Summary: Nurture Monsters 2000 Times
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Babysitter
- Completion Requirements:
Nurture Count: 2000
- Rewards:
Achievement Rank: 2
Achievement Points: 20
End Dialogue- Jules: You've earned the 'Monster Buddy' achievement!
- Jules: Go for the 'Specialty Babysitter' achievement next.
Monster Nanny
Summary: Nurture Monsters 8000 Times
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Specialty Babysitter
- Completion Requirements:
Nurture Count: 8000
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'Monster Nanny' achievement!
- Jules: Go for the 'Parental Power' achievement next.
Parental Power
Summary: Nurture Monsters 20000 Times
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Monster Nanny
- Completion Requirements:
Nurture Count: 20000
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Parental Power' achievement!
- Jules: You've completed all the Nurture achievements. You're really into monsters.
Specialty Babysitter
Summary: Nurture Special Monsters 300 Times
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Monster Buddy
- Completion Requirements:
Nurture: Special
Nurture Count: 300
- Rewards:
Achievement Rank: 2
Achievement Points: 20
End Dialogue- Jules: You've earned the 'Specialty Babysitter' achievement!
- Jules: Go for the 'Monster Nanny' achievement next.
Combiner
Summary: Combine Monsters 500 Times
NPC: None
- Prerequisites:
Achievement Quest
- Completion Requirements:
Combine Count: 500
- Rewards:
Achievement Rank: 1
Achievement Points: 10
End Dialogue- Jules: You've earned the 'Combiner' achievement!
- Jules: Go for the 'Monster Technician' achievement next.
Monster Technician
Summary: Combine Monsters 1500 Times
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Combiner
- Completion Requirements:
Combine Count: 1500
- Rewards:
Achievement Rank: 2
Achievement Points: 20
End Dialogue- Jules: You've earned the 'Monster Technician' achievement!
- Jules: Go for the 'Monster Scientist' achievement next.
Monster Scientist
Summary: Combine Monsters 4000 Times
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Monster Technician
- Completion Requirements:
Combine Count: 4000
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'Monster Scientist' achievement!
- Jules: Go for the 'World-Class' achievement next.
World-Class
Summary: Combine Monsters 10000 Times
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Monster Scientist
- Completion Requirements:
Combine Count: 10000
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'World-Class' achievement!
- Jules: Go for the 'Secret Scientist' achievement next.
Secret Scientist
Summary: Combine Special Monsters 50 Times
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Combiner
- Completion Requirements:
Combine With: Special
Combine Count: 50
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Secret Scientist' achievement!
- Jules: Hidden combinations make monster combination more thrilling!
Easy
Summary: Own 10 Grade B+ Monsters
NPC: None
- Prerequisites:
Achievement Quest
- Completion Requirements:
Monster Rank: B+
Monster Count: 10
- Rewards:
Achievement Rank: 1
Achievement Points: 10
End Dialogue- Jules: You've earned the 'Easy' achievement!
- Jules: Go for the 'Tougher' achievement!
Tougher
Summary: Own 10 Grade A+ Monsters
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Easy
- Completion Requirements:
Monster Rank: A+
Monster Count: 10
- Rewards:
Achievement Rank: 2
Achievement Points: 20
End Dialogue- Jules: You've earned the 'Tougher' achievement!
- Jules: Go for the 'Hard Mode' achievement next.
Hard Mode
Summary: Own 10 or More Monsters above Grade S
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Tougher
- Completion Requirements:
Monster Rank: S
Monster Count: 10
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'Hard Mode' achievement!
- Jules: Go for the 'Rate Manipulator' achievement next.
Rate Manipulator
Summary: Own 10 Grade SS Monsters
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Hard Mode
- Completion Requirements:
Monster Rank: SS
Monster Count: 10
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Rate Manipulator' achievement!
- Jules: Go for the 'Lucky' achievement next.
Lucky
Summary: Own a Grade SS Special Monster
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Easy
- Completion Requirements:
Monster Category: Special
Monster Rank: SS
Monster Count: 1
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'Lucky' achievement!
A Cuter World
Summary: Release 400 Grade C Monsters
NPC: None
- Prerequisites:
Achievement Quest
- Completion Requirements:
Release Category: Rank C
Release Count: 400
- Rewards:
Achievement Rank: 1
Achievement Points: 10
End Dialogue- Jules: You've earned the 'A Cuter World' achievement!
- Jules: Go for the A Prettier World' achievement next.
A Prettier World
Summary: Release 300 Grade B+ Monsters
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: A Cuter World
- Completion Requirements:
Release Category: Rank B+
Release Count: 300
- Rewards:
Achievement Rank: 2
Achievement Points: 20
End Dialogue- Jules: You've earned the 'A Prettier World' achievement!
- Jules: Go for the 'A Softer World' achievement next.
A Softer World
Summary: Release 300 Grade A+ Monsters
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: A Prettier World
- Completion Requirements:
Release Category: Rank A+
Release Count: 300
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the A Softer World' achievement!
- Jules: Go for the 'The Peacemaker' achievement next.
The Peacemaker
Summary: Release 200 Grade S Monsters
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: A Softer World
- Completion Requirements:
Release Category: Rank S
Release Count: 200
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'The Peacemaker' achievement!
- Jules: Go for the 'World Improver' achievement next.
Maple World Defender
Summary: Release 100 Grade SS Monsters
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: World Improver
- Completion Requirements:
Release Category: Rank SS
Release Count: 100
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Maple World Defender' achievement!
- Jules: Good job protecting the world's peace!
World Improver
Summary: Release 50 Special Monsters
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: The Peacemaker
- Completion Requirements:
Release Category: Special
Release Count: 50
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'World Improver' achievement!
- Jules: Go for the 'Maple World Defender' achievement next.
For Friendship
Summary: Leave 1000 Guest Book Messages
NPC: None
- Prerequisites:
Achievement Quest
- Completion Requirements:
Write Messages: 1000
- Rewards:
Achievement Rank: 1
Achievement Points: 10
End Dialogue- Jules: You've earned the 'For Friendship' achievement!
- Jules: Go for the 'Pen Pal Pastime' achievement next.
Pen Pal Pastime
Summary: Leave 2000 Guest Book Messages
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: For Friendship
- Completion Requirements:
Write Messages: 2000
- Rewards:
Achievement Rank: 2
Achievement Points: 20
End Dialogue- Jules: You've earned the 'Pen Pal Pastime' achievement!
- Jules: Go for the 'Pro Pen Pal' achievement next.
Pro Pen Pal
Summary: Leave 10,000 Guest Book Messages
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Pen Pal Pastime
- Completion Requirements:
Write Messages: 10000
- Rewards:
Achievement Rank: 3
Achievement Points: 40
End Dialogue- Jules: You've earned the 'Pro Pen Pal' achievement!
- Jules: Go for the 'Master Pen Pal' achievement next.
Master Pen Pal
Summary: Leave 30,000 Guest Book Messages
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Pro Pen Pal
- Completion Requirements:
Write Messages: 30000
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Master Pen Pal' achievement!
- Jules: You've completed all the Guest Book achievements. Hope your handwriting was good!
Mushroom Collector
Summary: Register all Mushrooms in the Monster Picture Book
NPC: None
- Prerequisites:
Achievement Quest
- Completion Requirements:
Monster Book Category: Mushrooms
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Mushroom Collector' achievement!
- Jules: Go for the 'Artificial Creature Collector' achievement next.
Pig Collector
Summary: Register all Pigs in the Monster Picture Book
NPC: None
- Prerequisites:
Achievement Quest
- Completion Requirements:
Monster Book Category: Pigs
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Pig Collector' achievement!
- Jules: Go for the 'Slimy Things Collector' achievement!
Cold Weather Collector
Summary: Register all Yetis and Pepes in the Monster Picture Book
NPC: None
- Prerequisites:
Achievement Quest
- Completion Requirements:
Monster Book Category: Yetis & Pepes
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Cold Weather Collector' achievement!
- Jules: Go for the 'Plant Collector' achievement next.
Artificial Creature Collector
Summary: Register all Artificial Creatures in the Monster Picture Book
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Mushroom Collector
- Completion Requirements:
Monster Book Category: Homuns
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Artificial Creature Collector' achievement!
- Jules: Go for the 'Golem Collector' achievement next.
Slimy Things Collector
Summary: Register all Slimes and Snails in the Monster Picture Book
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Pig Collector
- Completion Requirements:
Monster Book Category: Slimes & Snails
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Slimy Things Collector' achievement!
- Jules: Go for the 'Dragon Collector' achievement next.
Plant Collector
Summary: Register all Plants in the Monster Picture Book
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Cold Weather Collector
- Completion Requirements:
Monster Book Category: Plants
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Plant Collector' achievement!
- Jules: Go for the 'Cat Collector' achievement next.
Golem Collector
Summary: Register all Golems in the Monster Picture Book
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Artificial Creature Collector
- Completion Requirements:
Monster Book Category: Golems
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Golem Collector' achievement!
- Jules: Go for the 'Dog Collector' achievement next.
Dragon Collector
Summary: Register all Dragons in the Monster Picture Book
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Slimy Things Collector
- Completion Requirements:
Monster Book Category: Dragons
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Dragon Collector' achievement!
- Jules: Go for the 'Bird Collector' achievement next.
Cat Collector
Summary: Register all Cats in the Monster Picture Book
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Plant Collector
- Completion Requirements:
Monster Book Category: Cats
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Cat Collector' achievement!
- Jules: Go for the 'Bovine Collector' achievement next.
Dog Collector
Summary: Register all Dogs in the Monster Picture Book
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Golem Collector
- Completion Requirements:
Monster Book Category: Canine
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Dog Collector' achievement!
- Jules: Go for the 'Reptile Collector' achievement next.
Bird Collector
Summary: Register all Birds in the Monster Picture Book
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Dragon Collector
- Completion Requirements:
Monster Book Category: Birds
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Bird Collector' achievement!
- Jules: Go for the 'Bird Collector' achievement next.
Bovine Collector
Summary: Register all Bovines in the Monster Picture Book
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Cat Collector
- Completion Requirements:
Monster Book Category: Bovines
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Bovine Collector' achievement!
- Jules: Go for the 'Fairy Collector' achievement next.
Reptile Collector
Summary: Register all Reptiles in the Monster Picture Book
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Dog Collector
- Completion Requirements:
Monster Book Category: Reptiles
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Reptile Collector' achievement!
- Jules: Go for the 'Demon Collector' achievement next.
Mammal Collector
Summary: Register all Monkeys and Bears in the Monster Picture Book
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Bird Collector
- Completion Requirements:
Monster Book Category: Monkeys & Bears
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Mammal Collector' achievement!
- Jules: Go for the 'Soldier Collector' achievement next.
Fairy Collector
Summary: Register all Fairies in the Monster Picture Book
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Bovine Collector
- Completion Requirements:
Monster Book Category: Fairies
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Fairy Collector' achievement!
- Jules: Go for the 'Toy Collector' achievement next.
Demon Collector
Summary: Register all Demons in the Monster Picture Book
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Reptile Collector
- Completion Requirements:
Monster Book Category: Devils
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Demon Collector' achievement!
- Jules: Go for the 'Demihuman Collector' achievement next.
Soldier Collector
Summary: Register all Soldiers in the Monster Picture Book
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Mammal Collector
- Completion Requirements:
Monster Book Category: Soldiers
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Soldier Collector' achievement!
- Jules: Go for the 'Undead Collector' achievement next.
Toy Collector
Summary: Register all Toys in the Monster Picture Book
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Fairy Collector
- Completion Requirements:
Monster Book Category: Dolls & Toys
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Toy Collector' achievement!
- Jules: Go for the 'Ghost Collector' achievement next.
Demihuman Collector
Summary: Register all Demihumans in the Monster Picture Book
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Demon Collector
- Completion Requirements:
Monster Book Category: Non-Humans
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Demihuman Collector' achievement!
- Jules: Go for the 'Fairy Collector' achievement next.
Demihuman Collector
Summary: Register all Undead in the Monster Picture Book
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Soldier Collector
- Completion Requirements:
Monster Book Category: Undead
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Undead Collector' achievement!
Ghost Collector
Summary: Register all Ghosts in the Monster Picture Book
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Toy Collector
- Completion Requirements:
Monster Book Category: Ghosts
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Ghost Collector' achievement!
Spirit Collector
Summary: Register all Spirits in the Monster Picture Book
NPC: None
- Prerequisites:
Achievement Quest
Req. Quest: Demihuman Collector
- Completion Requirements:
Monster Book Category: Spirits
- Rewards:
Achievement Rank: 4
Achievement Points: 90
End Dialogue- Jules: You've earned the 'Spirit Collector' achievement!
As always, let me know if you see any mistakes, problems, suggestions for improvements, etc.
Need to find a monster? Check out Southperry's own farm directory, the Monster Life Breeding and Play Reference thread, maintained by Chilly.
Questions about buildings? Check out the go-to guide on housing, the Monster Life Housing Guide by kayeyearekay!
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