Using Hypers, 0% Defense, Fastest (2), Adjusted Mastery, no outside bonuses.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47
%/s 100% Boss 200% Boss hits/s m/s Class 1 20592 31956 43369 42.39 42.84 Kaiser Transfigured Command [GMS] 2 19903 29590 39185 20.19 954.68 Angelic Buster (Soul Seeker) [KMS] 3 17001 26032 35061 16.54 793.68 Battle Mage 4 15114 23653 31987 23.4 1108.52 Wind Archer (Sky Song) 5 15037 25004 34984 44.99 2232.93 Kaiser Untransfigured [KMS] 6 14947 25519 35990 22.83 1180.87 Wild Hunter 7 14540 24474 34439 14.67 719.15 Marksman 8 13461 19903 26276 15.38 441.14 Fire-Poison Archmage (Mist Eruption) 9 12956 20229 27482 15.34 805.25 Demon Avenger 10 12839 19045 25233 3.83 170.31 Angelic Buster (Trinity) [KMS] 11 12532 18551 24662 10.83 568.18 Hero 12 12133 18687 25194 9.42 487.74 Evan 13 11716 16039 20358 9.23 366.9 Shadower (Assassinate Only) 14 11711 18362 24595 13.23 136.99 Angelic Buster (Soul Seeker) [GMS] 15 11082 16494 21902 16.78 745.91 Shadower (Edge Carnival + Assassinate) 16 10808 16696 22577 3.83 160.37 Angelic Buster (Trinity) [GMS] 17 10789 19263 27750 24.48 967.68 Blade Master (No CD Final Cut) 18 10573 16752 22931 29.44 1075.37 Thunder Breaker (Ascend + Thunder) 19 10538 15044 19551 11.28 656.0 Demon Slayer 20 10314 16325 22337 21.32 777.26 Thunder Breaker (Thunderclap) 21 10067 14499 19030 22.06 978.39 Xenon (Blade Dancing) 22 9852 14631 19363 9.7 481.76 Mikhail 23 9704 14934 20274 26.37 1559.28 Mechanic 24 9596 15069 20557 26.09 1364.54 Cannon Shooter 25 9340 13244 17195 13.9 14.6 Hayato 26 9338 16516 23715 24.75 979.54 Blade Master 27 9320 14005 18676 12.6 546.26 Ice-Lightning Archmage 28 9308 13258 17192 17.92 567.47 Fire-Poison Archmage (No Mist Eruption) 29 9230 14244 19258 19.2 1199.83 Dawn Warrior 30 8997 13785 18574 21.35 778.1 Thunder Breaker (No Typhoon Spam) 31 8746 12487 16211 14.56 545.05 Xenon (Fuzzy Masquerade - Sniper) 32 8338 15063 21765 10.77 564.84 Paladin 33 8151 11845 15018 20.95 733.92 Corsair 34 8006 11899 15697 11.96 689.62 Buccaneer 35 7786 12515 17243 6.82 357.86 Aran 36 7613 11652 15563 22.98 1160.14 Mercedes 37 7438 12498 17556 14.51 761.64 Luminous [KMS] 38 7418 11504 15583 8.38 466.43 Bishop 39 7225 11811 16381 18.94 779.1 Night Lord 40 7133 10052 12963 20.88 18.86 Kanna (Shisen Gyouha) 41 6658 11056 15504 14.68 807.44 Phantom (Ultimate Drive) 42 6416 11064 15579 13.42 737.93 Phantom (Rapid Fire) 43 6193 9152 12078 18.86 16.86 Kanna (Haja Rengekifu) 44 6051 10207 14298 22.05 1098.28 Bow Master 45 6009 9484 13032 9.17 7.95 Jett 46 5504 10066 14615 9.62 504.76 Dark Knight 47 4770 8923 13015 13.75 14.32 Luminous [GMS]
There is one concern I would like to point out; ATK% are currently accounted for in the %/s since they linearly affect damage, unlike other stats. There is, however, a flat cap of 2m~2m on a damage range, so at that point, ATK% would not make you any stronger unlike Total Damage% or Boss Damage%. The classes affected by this are Battle Mages and Wild Hunters.
Summons are currently accounted for using the max range. More research into which summons can break cap, and are affected by total damage/boss damage will need to be done to correct this.
Since I'm so brilliant and deleted the thread accidentally and remade it by hand, please let me know if there's any errors compared to the original threads, since I retyped each number instead of copy-pasting as that was significantly faster.
Change Log
- Accidentally deleted entire thread with no backup [18/01/13]
- Updated GMS Kaiser to include Majesty of Kaiser resetting Final Trance [19/01/13]
- Updated Cannon Shooter's Buckshot to be 40% damage, not -40% (60%) damage. [04/02/13]
- Added Thunder Breaker [04/02/13]
- Added Wind Archer [28/02/13]
- Fixed Thunder Breaker's Ascend Thunder combo
- Updated Mercedes & Phantom to most recent KMS version [24/03/13]
- Fixed Shadower's Venom damage and Wind Archer's Spiral Vortex[27/03/13]
- Removed Wind Archer Spiral Vortex as it is redundant [02/04/13]
- Updated Kaiser, Angelic Buster, and Luminous for GMS [05/04/13]
- Updated Hayato with max defense and fixed the DoT [05/04/13]
- Added Dawn Warrior [29/04/13]
- Updated Blade Masters Final Cut to be multiplicative [29/04/13]
- Updated the majority of the table for the values in my most recent tables. Let me know if you think anything is off and I will investigate. [23/05/13]
- Updated Aran and Battle Mage; the last table seemed to use an SE value for Arans [17/06/13]
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