10 mil short dude
Lovely, soon every new class with hit 1mil on their first job.
...talk about overkill.
I just saw one solo Zak in 10 seconds.
I can see a party of those at Zakum killing it in less than a second.
A full squad at Zakum would scare it so much it wouldnt spawn and all you'd get is a fountain of drops after you dropped an Eye of Fire.![]()
Girl Power!
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I wonder if any other class would be capable of this if the damage cap were removed.
Kind of a testament to how retarded this concept is.
And only level 156 YEAAAAAAAAAAAAAAAA
The only skills Angelic Buster has that hits more than once is Soul Seeker (4) and Primal Roar (2). Every other skill only hits once per attack.
Fettuccine Alfredo does 5000% damage. She would only need a displayed range of 480k before Soul Contract to hit 100m on a critical, and this is assuming she doesn't have SE. The same range wouldn't hit the cap for Soul Seeker, let alone any other 4th job skill except Soul Resonance's explosion.
What I'm saying is with the same range to hit Fettuccine Alfredo's cap, it's still not enough to hit Soul Seeker's 10m cap.
And yes, every hit of Soul Resonance has the capacity to hit 100mil, you just need max range, Sharp Eyes, and at least 335% boss damage/total damage to see it on the highest crit.
I'm starting to think Koreans spend a little too much money on this game.
Well, at least this means that'll keep MapleStory running for a long time still.
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